Update ExportToProject.csx
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4df8356b53
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1 changed files with 11 additions and 11 deletions
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@ -17,11 +17,11 @@ TextureWorker worker = new TextureWorker();
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ThreadLocal<DecompileContext> DECOMPILE_CONTEXT = new ThreadLocal<DecompileContext>(() => new DecompileContext(Data, false));
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ThreadLocal<DecompileContext> DECOMPILE_CONTEXT = new ThreadLocal<DecompileContext>(() => new DecompileContext(Data, false));
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string gmxDeclaration = "This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!";
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string gmxDeclaration = "This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!";
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// if (Directory.Exists(projFolder))
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if (Directory.Exists(projFolder))
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// {
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{
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// ScriptError("A project export already exists. Please remove it.", "Error");
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ScriptError("A project export already exists. Please remove it.", "Error");
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// return;
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return;
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// }
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}
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Directory.CreateDirectory(projFolder);
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Directory.CreateDirectory(projFolder);
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@ -37,14 +37,14 @@ var resourceNum = Data.Sprites.Count +
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Data.Paths.Count +
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Data.Paths.Count +
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Data.Timelines.Count;
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Data.Timelines.Count;
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// // Export sprites
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// Export sprites
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// await ExportSprites();
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await ExportSprites();
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// // Export backgrounds
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// Export backgrounds
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// await ExportBackground();
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await ExportBackground();
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// // Export objects
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// Export objects
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// await ExportGameObjects();
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await ExportGameObjects();
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// Export rooms
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// Export rooms
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await ExportRooms();
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await ExportRooms();
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