diff --git a/ExportToProject.csx b/ExportToProject.csx index be65705..cd9269c 100644 --- a/ExportToProject.csx +++ b/ExportToProject.csx @@ -17,11 +17,11 @@ TextureWorker worker = new TextureWorker(); ThreadLocal DECOMPILE_CONTEXT = new ThreadLocal(() => new DecompileContext(Data, false)); string gmxDeclaration = "This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!"; -// if (Directory.Exists(projFolder)) -// { -// ScriptError("A project export already exists. Please remove it.", "Error"); -// return; -// } +if (Directory.Exists(projFolder)) +{ + ScriptError("A project export already exists. Please remove it.", "Error"); + return; +} Directory.CreateDirectory(projFolder); @@ -37,14 +37,14 @@ var resourceNum = Data.Sprites.Count + Data.Paths.Count + Data.Timelines.Count; -// // Export sprites -// await ExportSprites(); +// Export sprites +await ExportSprites(); -// // Export backgrounds -// await ExportBackground(); +// Export backgrounds +await ExportBackground(); -// // Export objects -// await ExportGameObjects(); +// Export objects +await ExportGameObjects(); // Export rooms await ExportRooms();