One_Eleven_Android/scenes/BackgroundScenes/Death_fall.tscn
2024-11-10 03:34:28 +03:00

102 lines
3.3 KiB
Text
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

[gd_scene load_steps=14 format=2]
[ext_resource path="res://resources/graphics/backgrounds/death_fall/Иллюстрация_без_названия(8).webp" type="Texture" id=1]
[ext_resource path="res://resources/graphics/backgrounds/death_fall/EYEDEAD.webp" type="Texture" id=2]
[ext_resource path="res://resources/graphics/backgrounds/death_fall/Иллюстрация_без_названия(10).webp" type="Texture" id=3]
[ext_resource path="res://resources/graphics/backgrounds/death_fall/Иллюстрация_без_названия(9).webp" type="Texture" id=4]
[ext_resource path="res://resources/graphics/backgrounds/death_fall/Glaz Krov.webp" type="Texture" id=5]
[ext_resource path="res://resources/graphics/backgrounds/scene12/zoom.webp" type="Texture" id=6]
[ext_resource path="res://resources/graphics/endtext/2_you_died.webp" type="Texture" id=7]
[ext_resource path="res://resources/graphics/endtext/2_vy_umerli.webp" type="Texture" id=8]
[ext_resource path="res://resources/graphics/backgrounds/scene12/Blood_02.webp" type="Texture" id=9]
[ext_resource path="res://zoom_in_shader.tres" type="Shader" id=10]
[ext_resource path="res://scenes/BackgroundScenes/Death_fall.gd" type="Script" id=11]
[sub_resource type="CanvasItemMaterial" id=1]
[sub_resource type="ShaderMaterial" id=2]
shader = ExtResource( 10 )
shader_param/tiling = Vector2( 1, 1 )
shader_param/offset = Vector2( 0, 0 )
[node name="Death_fall" type="Node2D"]
script = ExtResource( 11 )
[node name="Sprite" type="Sprite" parent="."]
texture = ExtResource( 1 )
centered = false
[node name="Sprite2" type="Sprite" parent="."]
texture = ExtResource( 3 )
centered = false
[node name="frames" type="Node2D" parent="."]
[node name="Sprite2_1" type="Sprite" parent="frames"]
visible = false
position = Vector2( -1076, -25 )
scale = Vector2( 1.33, 1.33 )
texture = ExtResource( 3 )
centered = false
[node name="Sprite2_2" type="Sprite" parent="frames"]
visible = false
position = Vector2( -3406, -33 )
scale = Vector2( 2.3, 2.3 )
texture = ExtResource( 3 )
centered = false
[node name="Sprite3" type="Sprite" parent="."]
visible = false
texture = ExtResource( 2 )
centered = false
[node name="Sprite4" type="Sprite" parent="."]
visible = false
texture = ExtResource( 5 )
centered = false
[node name="Sprite5" type="Sprite" parent="."]
texture = ExtResource( 4 )
centered = false
[node name="Tween" type="Tween" parent="."]
[node name="death" type="Node2D" parent="."]
visible = false
[node name="Light2D" type="Sprite" parent="death"]
self_modulate = Color( 1, 0, 0, 1 )
material = SubResource( 1 )
z_as_relative = false
texture = ExtResource( 9 )
centered = false
[node name="Tween" type="Tween" parent="death/Light2D"]
[node name="Polygon2D" type="Sprite" parent="death"]
material = SubResource( 2 )
position = Vector2( 1920, 1080 )
z_index = 5
texture = ExtResource( 6 )
[node name="End" type="Node2D" parent="."]
z_index = 3
z_as_relative = false
[node name="Tween" type="Tween" parent="End"]
[node name="ru" type="Sprite" parent="End"]
visible = false
light_mask = 4
position = Vector2( 835, -389 )
scale = Vector2( 0.4, 0.4 )
texture = ExtResource( 8 )
centered = false
[node name="eng" type="Sprite" parent="End"]
visible = false
position = Vector2( 835, -389 )
scale = Vector2( 0.4, 0.4 )
texture = ExtResource( 7 )
centered = false