1503 lines
No EOL
676 KiB
JSON
1503 lines
No EOL
676 KiB
JSON
[
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null,
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{"id":1,"animationId":0,"damage":{"critical":true,"elementId":-1,"formula":"a.atk * 4 - b.def * 2","type":0,"variance":20},"description":"Skill for final battle\n","effects":[{"code":44,"dataId":951,"value1":1,"value2":0}],"hitType":1,"iconIndex":76,"message1":"","message2":"","mpCost":0,"name":"PLAY","note":"Skill #1 will be used when you select\nthe Attack command.\n<AntiFail>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":2000,"stypeId":0,"successRate":100,"tpCost":0,"tpGain":10},
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{"id":2,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"Acts first, reducing damage taken for 1 turn.\nCost: 0","effects":[{"code":21,"dataId":2,"value1":1,"value2":0}],"hitType":0,"iconIndex":81,"message1":" guards.","message2":"","mpCost":0,"name":"GUARD","note":"Skill #2 will be used when you select\nthe Guard command.","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":2000,"stypeId":0,"successRate":100,"tpCost":0,"tpGain":10},
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{"id":3,"animationId":-1,"damage":{"critical":true,"elementId":-1,"formula":"a.atk * 4 - b.def * 2","type":1,"variance":20},"description":"","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":1,"iconIndex":76,"message1":" attacks!","message2":"","mpCost":0,"name":"Dual Attack","note":"","occasion":1,"repeats":2,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":0,"successRate":100,"tpCost":0,"tpGain":5},
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{"id":4,"animationId":-1,"damage":{"critical":true,"elementId":-1,"formula":"a.atk * 4 - b.def * 2","type":1,"variance":20},"description":"","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":1,"iconIndex":76,"message1":" attacks!","message2":"","mpCost":0,"name":"Double Attack","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":4,"speed":0,"stypeId":0,"successRate":100,"tpCost":0,"tpGain":5},
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{"id":5,"animationId":-1,"damage":{"critical":true,"elementId":-1,"formula":"a.atk * 4 - b.def * 2","type":1,"variance":20},"description":"","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":1,"iconIndex":76,"message1":" attacks!","message2":"","mpCost":0,"name":"Triple Attack","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":5,"speed":0,"stypeId":0,"successRate":100,"tpCost":0,"tpGain":4},
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{"id":6,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[{"code":44,"dataId":1003,"value1":1,"value2":0},{"code":41,"dataId":0,"value1":1,"value2":0}],"hitType":0,"iconIndex":82,"message1":" flees!","message2":"","mpCost":0,"name":"RUN AWAY","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":0,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":7,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":81,"message1":" waits.","message2":"","mpCost":0,"name":"Wait","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":0,"speed":0,"stypeId":0,"successRate":100,"tpCost":0,"tpGain":10},
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{"id":8,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[{"code":21,"dataId":18,"value1":1,"value2":0}],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"CHANGE FEAR","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":9,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"CHANGE HAPPY","note":"<BattleLogType:HAPPY>\n\n<whole action>\n\n if target.isStateAffected(7) \n add state 8: target\n else if (target.isStateAffected(6)) \n add state 7: target\n else \n add state 6: target\nend\n</whole action>\n\n<AntiFail>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":10,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"CHANGE SAD","note":"<BattleLogType:SAD>\n\n<whole action>\n if target.isStateAffected(11) \n add state 12: target\n else if target.isStateAffected(10) \n add state 11: target\n else \n add state 10: target\nend\n</whole action>\n\n<AntiFail>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":11,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"CHANGE ANGRY","note":"<BattleLogType:ANGRY>\n\n<whole action>\n if target.isStateAffected(15) \n add state 16: target\n else if (target.isStateAffected(14)) \n add state 15: target\n else \n add state 14: target\nend\n</whole action>\n\n<AntiFail>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":12,"animationId":122,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"ENEMY HAPPY SKILL","note":"<whole action>\n if target.isStateAffected(7) \n add state 8: target\n else if target.isStateAffected(6) \n add state 7: target\n else \n add state 6: target\nend\n</whole action>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":13,"animationId":9,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[{"code":21,"dataId":1,"value1":1,"value2":0}],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"Auto Kill","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":2000,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":14,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[{"code":21,"dataId":1,"value1":1,"value2":0}],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"Kill all allies","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":15,"animationId":122,"damage":{"critical":false,"elementId":0,"formula":"5","type":1,"variance":20},"description":"","effects":[],"hitType":1,"iconIndex":0,"message1":" attacks!","message2":"","mpCost":0,"name":"ATTACK","note":"\n","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":16,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":17,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":18,"animationId":307,"damage":{"critical":false,"elementId":0,"formula":"2","type":1,"variance":0},"description":"","effects":[],"hitType":1,"iconIndex":0,"message1":" attacks!","message2":"","mpCost":0,"name":"TEST ATTACK","note":"<BattleLogType:ATTACK>\n\n<whole action>\n if target.isStateAffected(11) \n add state 12: target\n else if target.isStateAffected(10)\n add state 11: target\n else \n add state 10: target\nend\n</whole action>\n\n<finish action>\nanimation 219: target\n\n if target.isStateAffected(93) \n add state 94: target\n remove state 93: target\n else if target.isStateAffected(92)\n add state 93: target\n remove state 92: target\n else \n add state 92: target\nend\n</finish action>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":19,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":20,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"// OMORI //","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":21,"animationId":3,"damage":{"critical":true,"elementId":0,"formula":"a.atk * 2 - b.def","type":1,"variance":20},"description":"OMORI's Basic Attack","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"ATTACK","note":"<ChainSkill: 46, up>\n<ChainSkill: 49, right>\n<ChainSkill: 52, down>\n<BattleLogType:ATTACK>\n<AntiFail>\n<HideInMenu>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":3,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":22,"animationId":3,"damage":{"critical":true,"elementId":0,"formula":"a.atk * 2 - b.def","type":1,"variance":20},"description":"","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"ATTACK","note":"<ChainSkill: 47, up>\n<ChainSkill: 50, right>\n<ChainSkill: 52, down>\n<BattleLogType:ATTACK>\n<AntiFail>\n<HideInMenu>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":3,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":23,"animationId":3,"damage":{"critical":true,"elementId":0,"formula":"a.atk * 2 - b.def","type":1,"variance":20},"description":"","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"ATTACK","note":"<ChainSkill: 48, up>\n<ChainSkill: 51, right>\n<ChainSkill: 52, down>\n<BattleLogType:ATTACK>\n<AntiFail>\n<HideInMenu>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":3,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":24,"animationId":3,"damage":{"critical":true,"elementId":0,"formula":"a.atk * 2 - b.def","type":1,"variance":20},"description":"OMORI's Basic Attack","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"ATTACK NO ACS","note":"<BattleLogType:ATTACK>\n<HideInMenu>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":3,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":25,"animationId":4,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"Predicts who a foe will target next turn.\nCost: 0","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"OBSERVE","note":"<BattleLogType:OBSERVE>\n\n<target action> \nanimation 4: target\naction effect\nwait: 60\ncommon event: 896\n</target action> \n\n<AntiFail>\n","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":-1000,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":26,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"Inflicts SAD on a friend or foe.\nCost: 5","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":5,"name":"SAD POEM","note":"<BattleLogType:SAD POEM>\n\n<Enemy or Actor Select>\n\n<setup action>\nanimation 5: user\nwait for animation\n</setup action>\n\n<whole action>\n if target.isStateAffected(11) \n add state 12: target\n else if target.isStateAffected(10) \n add state 11: target\n else \n add state 10: target\nend\n</whole action>\n\n","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":7,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":27,"animationId":0,"damage":{"critical":true,"elementId":0,"formula":"(a.isStateAffected(10) || a.isStateAffected(11) || a.isStateAffected(12)) ? a.atk * 2 : a.atk * 1.5 - b.def;","type":1,"variance":20},"description":"Always deals a critical hit.<br>\nIgnores DEFENSE when OMORI is SAD. Cost: 13","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":13,"name":"STAB","note":"<Critical Rate: 100%>\n<BattleLogType:STAB>\n\n<target action>\nanimation 9: target\nwait for animation\naction effect\n</target action>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":28,"animationId":6,"damage":{"critical":true,"elementId":0,"formula":"(a.isStateAffected(14) || a.isStateAffected(15) || a.isStateAffected(16)) ? a.atk * 2.25 - b.def : a.atk * 2 - b.def;","type":1,"variance":20},"description":"Attacks 3 times, hitting random foes.\nCost: 30","effects":[],"hitType":1,"iconIndex":0,"message1":" slashes wildly!","message2":"","mpCost":30,"name":"HACK AWAY","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":5,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":29,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"DELETE","effects":[],"hitType":0,"iconIndex":0,"message1":" tries to steal an item...","message2":"","mpCost":7,"name":"PICKPOCKET ","note":"<Steal: +100%>\n<AntiFail>\n<BattleLogType:PICK POCKET>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":30,"animationId":3,"damage":{"critical":true,"elementId":0,"formula":"a.atk * 2.5 - b.def","type":1,"variance":20},"description":"If this skill defeats a foe, gain BREAD.\nCost: 10","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":10,"name":"BREAD SLICE","note":"<BattleLogType:BREAD SLICE>\n<After Eval>\n// Check if the user is an actor, target is an enemy, and the target has been slain.\nif (user.isActor() && target.isEnemy() && (target.isDead() || target.hp <= 0)) {\n // Get the ID of the target.\n var id = target.enemyId();\n // Create an empty pool for the list of possible items.\n var pool = [];\n // Add items to the global pool.\n pool.push($dataItems[17]);\n \n // Get a random item from the pool.\n var item = pool[Math.floor(Math.random() * pool.length)];\n // Make sure the item is valid.\n if (item) {\n // Play an animation on the target.\n target.startAnimation(7);\n // Play a sound effect.\n SoundManager.playShop();\n // Unlock Achievement\n $gameSystem.unlockAchievement(\"ONE_FOR_THE_ROAD\")\n // Make the player party gain the said item.\n $gameParty.gainItem(item, 1);\n // Create a message indicating the item has been poached.\n var msg = user.name() + ' acquired ' + item.name + '!';\n // Set the wait frames to 60.\n var wait = 60;\n // Make the BattleManager display the text.\n BattleManager.addText(msg, wait);\n // Remove the target's immortality.\n }\n}\n</After Eval>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":31,"animationId":178,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"Foes cannot target OMORI for 1 turn.\nCost: 7","effects":[{"code":21,"dataId":31,"value1":1,"value2":0}],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":7,"name":"HIDE ","note":"<BattleLogType:HIDE>\n<AntiFail>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":1000,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":32,"animationId":8,"damage":{"critical":true,"elementId":0,"formula":"(a.isStateAffected(6) || a.isStateAffected(7) || a.isStateAffected(8)) ? (a.atk + a.luk) * 2 - b.def : (a.atk + a.luk) * 1.5 - b.def;","type":1,"variance":20},"description":"Acts first. An attack that's stronger\nwhen OMORI is HAPPY. Cost: 15","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":15,"name":"LUCKY SLICE","note":"<BattleLogType:QUICK ATTACK>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":2000,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":33,"animationId":10,"damage":{"critical":true,"elementId":0,"formula":"a.atk * 3 - b.def","type":1,"variance":20},"description":"Deals damage. If the foe is HAPPY, greatly \nreduce its SPEED. Cost: 20","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":20,"name":"TRICK","note":"<BattleLogType:TRICK>\n\n<target action>\naction animation\nwait for animation\nif target.isEmotionAffected(\"happy\")\nadd state 106: target\nif !target._noStateMessage\nanimation 219: target\nwait: 20\nend\nend\naction effect\n</target action>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":34,"animationId":11,"damage":{"critical":true,"elementId":0,"formula":"a.atk * 3 - b.def","type":1,"variance":20},"description":"Deals damage. If the foe is SAD, greatly \nreduce its DEFENSE. Cost: 20","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":20,"name":"SHUN","note":"<BattleLogType:SHUN>\n\n<target action>\naction animation\nwait for animation\nif target.isEmotionAffected(\"sad\")\nadd state 100: target\nif !target._noStateMessage\nanimation 219: target\nwait for animation\nend\nend\naction effect\n</target action>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":35,"animationId":12,"damage":{"critical":true,"elementId":0,"formula":"a.atk * 3 - b.def","type":1,"variance":20},"description":"Deals damage. If the foe is ANGRY, greatly \nreduce its ATTACK. Cost: 20","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":20,"name":"MOCK","note":"<BattleLogType:MOCK>\n\n<target action>\naction animation\nwait for animation\naction effect\nwait:30\nif target.isEmotionAffected(\"angry\") && target.result().isHit()\nadd state 94: target\neval: $gameTemp._mockCheck = true\nend\nif !target._noStateMessage && $gameTemp._mockCheck\nanimation 219: target\nwait: 30\neval: SceneManager._scene._logWindow.push(\"addText\", target.name() + \"'s ATTACK fell.\")\nelse if $gameTemp._mockCheck\neval: Gamefall.OmoriFixes.parseNoStateChange(target.name(), 'ATTACK', \"lower!\")\nend\neval: $gameTemp._mockCheck = undefined\n</target action>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":36,"animationId":0,"damage":{"critical":true,"elementId":0,"formula":"b.isAnyEmotionAffected() ? a.atk * 3.5 - b.def : a.atk * 2.5 - b.def","type":1,"variance":20},"description":"Deals extra damage to a HAPPY, SAD, or<br>\nANGRY foe. Cost: 30","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":30,"name":"EXPLOIT","note":"<BattleLogType:EXPLOIT EMOTION>\n\n<whole action>\n if target.isStateCategoryAffected('HAPPY')\n animation 10: target\n else if target.isStateCategoryAffected('SAD')\n animation 11: target\n else if target.isStateCategoryAffected('ANGRY')\n animation 12: target\n else\n animation 123: target\n</whole action>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":37,"animationId":13,"damage":{"critical":true,"elementId":0,"formula":"(a.isStateAffected(6) || a.isStateAffected(10) || a.isStateAffected(14)) ? a.atk * 4 - b.def : (a.isStateAffected(7) || a.isStateAffected(11) || a.isStateAffected(15)) ? a.atk * 5 - b.def : (a.isStateAffected(8) || a.isStateAffected(12) || a.isStateAffected(16)) ? a.atk * 6 - b.def : a.atk * 3 - b.def;","type":1,"variance":20},"description":"Strikes all foes. Deals more damage if OMORI\nhas a higher stage of EMOTION. Cost: 50","effects":[],"hitType":1,"iconIndex":0,"message1":" unleashes his ultimate","message2":"attack!","mpCost":50,"name":"FINAL STRIKE","note":"<AntiFail>\n\n","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":38,"animationId":0,"damage":{"critical":true,"elementId":0,"formula":"a.atk * 3 - b.def","type":1,"variance":20},"description":"Deals big damage 4 times.<br>\nCost: 75","effects":[],"hitType":1,"iconIndex":0,"message1":" removes the enemy.","message2":"","mpCost":75,"name":"RED HANDS","note":"<setup action>\ncommon event: 950\n</setup action>\n\n<target action>\naction effect\naction effect\naction effect\naction effect\n</target action>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":39,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"OBSERVE TARGET","note":"<BattleLogType:OBSERVE TARGET>\n\n<setup action>\nadd state 174: target\nadd state 186: actors\n</setup action>\n\n<whole action>\nadd state 186: actors\n</whole action>\n\n<target action>\nanimation 4: user\nwait for animation\naction effect\n</target action>\n\n<AntiFail>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":1000,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":40,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":" has their eyes on","message2":"everyone!","mpCost":0,"name":"OBSERVE TARGET ALL","note":"\n<BattleLogType:OBSERVE ALL>\n<target action>\nanimation 4: actors\nwait for animation\nadd state 185: actors\n</target action>\n\n<AntiFail>","occasion":1,"repeats":2,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":0,"speed":1000,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":41,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"Reduces all of a foe's STATS.\nCost: 45","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":45,"name":"STARE","note":"<BattleLogType:STARE>\n\n<target action> \nanimation 18: target\nwait: 100\naction effect\nanimation 219: target\nwait: 25\n if target.isStateAffected(105) \n add state 106: target\n remove state 105: target\n else if target.isStateAffected(104)\n add state 105: target\n remove state 104: target\n else \n add state 104: target\nend\nif !target._noStateMessage\neval: SceneManager._scene._logWindow.push(\"addText\", target.name() + \"'s SPEED fell.\")\nelse\neval: Gamefall.OmoriFixes.parseNoStateChange(target.name(), 'SPEED', \"lower!\")\nend\neval: target._noStateMessage = undefined\n if target.isStateAffected(93) \n add state 94: target\n remove state 93: target\n else if target.isStateAffected(92) \n add state 93: target\n remove state 92: target\n else \n add state 92: target\nend\nif !target._noStateMessage\neval: SceneManager._scene._logWindow.push(\"addText\", target.name() + \"'s ATTACK fell.\")\nelse\neval: Gamefall.OmoriFixes.parseNoStateChange(target.name(), 'ATTACK', \"lower!\")\nend\neval: target._noStateMessage = undefined\n if target.isStateAffected(99) \n add state 100: target\n remove state 99: target\n else if target.isStateAffected(98)\n add state 99: target\n remove state 98: target\n else \n add state 98: target\nend\nif !target._noStateMessage\neval: SceneManager._scene._logWindow.push(\"addText\", target.name() + \"'s DEFENSE fell.\")\nelse\neval: Gamefall.OmoriFixes.parseNoStateChange(target.name(), 'DEFENSE', \"lower!\")\nend\neval: target._noStateMessage = undefined\n</target action> \n\n<AntiFail>\n","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":42,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"OBSERVE TARGET","note":"<BattleLogType:OBSERVE TARGET>\n\n<setup action>\nadd state 174: target\n</setup action>\n\n<target action>\nanimation 4: user\nwait for animation\naction effect\n</target action>\n\n<AntiFail>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":1000,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":43,"animationId":180,"damage":{"critical":false,"elementId":0,"formula":"0","type":3,"variance":20},"description":"Removes EMOTIONS. If a 2nd or 3rd stage EMOTION<br>\nis removed, OMORI recovers 50% HEART. Cost: 15","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":15,"name":"DEEP BREATH","note":"<BattleLogType:OBSERVE>\n\n<setup action>\ncommon event: 898\n</setup action>\n\n<whole action>\n if user.isStateAffected(506) \nanimation 212: user\n</whole action>\n\n<Post-Damage Eval>\n if (user.isStateAffected(506)) { \nvar heal = user.mhp * 0.5;\nuser.gainHp(heal);\nuser.startDamagePopup();\nuser.clearResult();\n}\n</Post-Damage Eval>\n<AntiFail>\n\n<Remove State Category: HAPPY>\n<Remove State Category: SAD>\n<Remove State Category: ANGRY>\n<Remove State Category: AFRAID>\n\n","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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|
{"id":44,"animationId":0,"damage":{"critical":true,"elementId":0,"formula":"a.atk * 2 - b.def","type":1,"variance":20},"description":"Deals damage to a foe. OMORI and the foe<br>\nbecome SAD. Cost: 10","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":10,"name":"PAINFUL TRUTH","note":"<BattleLogType:TRUTH>\n\n<setup action>\nanimation 5: user\nanimation 19: target\n</setup action>\n\n<whole action>\nif target.isStateAffected(11) \n add state 12: target\n else if target.isStateAffected(10) \n add state 11: target\n else \n add state 10: target\nend\nif user.isStateAffected(11) \n add state 12: user\n wait: 60\n else if user.isStateAffected(10)\n add state 11: user\n wait: 60\n else \n add state 10: user\n wait: 60\nend\neval: SceneManager._scene._statusWindow.refresh()\nwait for animation\n</whole action>\n\n","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":45,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":" // OMORI ACS //","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":46,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[{"code":44,"dataId":935,"value1":1,"value2":0}],"hitType":0,"iconIndex":0,"message1":" readies his blade.","message2":"","mpCost":0,"name":"ATTACK AGAIN CHECK","note":"<ChainSkillIcon: 0>\n<ChainSkillAttackAgain>\n<EnergyCost: 3>\n<HideInMenu>\n<AntiFail>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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|
{"id":47,"animationId":3,"damage":{"critical":true,"elementId":0,"formula":"(a.atk * 2 + a.luk) - b.def ","type":1,"variance":20},"description":"","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"ATTACK AGAIN (2)","note":"<BattleLogType:ATTACK AGAIN>\n<ChainSkillIcon: 0>\n<ChainSkillAttackAgain>\n<HideInMenu>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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|
{"id":48,"animationId":290,"damage":{"critical":true,"elementId":0,"formula":"(a.atk * 2 + a.luk) - b.def","type":1,"variance":20},"description":"","effects":[],"hitType":1,"iconIndex":0,"message1":" attacks again!","message2":"","mpCost":0,"name":"ATTACK AGAIN (3)","note":"<ChainSkillIcon: 0>\n<ChainSkillAttackAgain>\n<HideInMenu>","occasion":1,"repeats":2,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":49,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[{"code":44,"dataId":936,"value1":1,"value2":0}],"hitType":0,"iconIndex":0,"message1":" walks forward.","message2":"","mpCost":0,"name":"TRIP CHECK","note":"<ChainSkillIcon: 1>\n<ChainSkillTrip>\n<EnergyCost: 3>\n<AntiFail>\n<HideInMenu>\n","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":50,"animationId":0,"damage":{"critical":true,"elementId":0,"formula":"(a.atk + a.luk) - b.def","type":1,"variance":20},"description":"","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"TRIP (2)","note":"<BattleLogType:TRIP 2>\n<AntiFail>\n<HideInMenu>\n\n<setup action>\nanimation 14: target\nwait: 60\nanimation 219: target\n</setup action>\n\n<whole action>\n if target.isStateAffected(11) \n add state 12: target\n else if target.isStateAffected(10) \n add state 11: target\n else \n add state 10: target\nend\n\n if target.isStateAffected(105) \n remove state 105: target\n add state 106: target\n else \n add state 105: target\nend\n</whole action>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":1,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":51,"animationId":0,"damage":{"critical":true,"elementId":0,"formula":"(a.atk + a.luk) - b.def","type":1,"variance":20},"description":"","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"TRIP (3)","note":"<BattleLogType:TRIP 2>\n<AntiFail>\n<HideInMenu>\n\n<setup action>\nanimation 289: target\nwait: 60\nanimation 219: target\n</setup action>\n\n<whole action>\n if target.isStateAffected(11) \n add state 12: target\n else if target.isStateAffected(10)\n add state 11: target\n else \n add state 10: target\nend\n\nadd state 106: target\n</whole action>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":52,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"RELEASE ENERGY CHECK","note":"<ChainSkillIcon: 2>\n<ChainSkillEnergyRelease>\n<EnergyCost: 10>\n<HideInMenu>\n<AntiFail>\n\n<setup action>\neval: $gameScreen.showPicture(3, \"release_energy[5x7]\", 0,0,0,100,100,0,0)\neval: $gameTroop._interpreter.setupPictureCustomFrames(3, 3200, 3360, 5, 7)\neval: $gameScreen.picture(3).setCustomFrameIndex(0)\nwait: 10\nanimation 243: target\nwait: 40\n</setup action>\n\n<whole action>\n</whole action>\n\n<target action>\n</target action>\n\n<follow action>\ncommon event: 937\n</follow action>\n\n<Custom Requirement>\nif ($gameActors.actor(2).isDead()) {\n value = false;\n} else if ($gameActors.actor(3).isDead()){\n value = false;\n} else if ($gameActors.actor(4).isDead()){\n value = false;\n} else {\n if($gameParty.members().length < 4) {\n value = false\n }\n else {value = true;}\n}\n\n</Custom Requirement>\n","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":53,"animationId":15,"damage":{"critical":false,"elementId":0,"formula":"300","type":1,"variance":0},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"RELEASE ENERGY DAMAGE 1","note":"<damage formula>\nvalue = 300\nif(target.name() === \"SPACE EX-HUSBAND\") {\nif(!target.isAnyEmotionAffected()) {\nvalue = 0\n}\n}\n</damage formula>\n\n<HideInMenu>\n\n<setup action>\nshow battle hud\nadd state 110: actors\neval: $gameTroop.members().forEach(e => {e.result().missed = false; e.result().evaded = false;})\n</setup action>\n\n<AntiFail>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":54,"animationId":15,"damage":{"critical":false,"elementId":0,"formula":"600","type":1,"variance":0},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"RELEASE ENERGY DAMAGE 2","note":"<damage formula>\nvalue = 600\nif(target.name() === \"SPACE EX-HUSBAND\") {\nif(!target.isAnyEmotionAffected()) {\nvalue = 0\n}\n}\n</damage formula>\n<HideInMenu>\n\n<setup action>\nshow battle hud\nadd state 110: actors\nadd state 110: actors\neval: $gameTroop.members().forEach(e => {e.result().missed = false; e.result().evaded = false;})\n</setup action>\n\n<AntiFail>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":55,"animationId":15,"damage":{"critical":false,"elementId":0,"formula":"1000","type":1,"variance":0},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"RELEASE ENERGY DAMAGE 3","note":"<damage formula>\nvalue = 1000\nif(target.name() === \"SPACE EX-HUSBAND\") {\nif(!target.isAnyEmotionAffected()) {\nvalue = 0\n}\n}\n</damage formula>\n<HideInMenu>\n\n<setup action>\nshow battle hud\nadd state 110: actors\nadd state 110: actors\neval: $gameTroop.members().forEach(e => {e.result().missed = false; e.result().evaded = false;})\n</setup action>\n\n<AntiFail>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":56,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"a.addState(20); a.atk * 3 - b.def","type":0,"variance":20},"description":"","effects":[{"code":21,"dataId":20,"value1":1,"value2":0},{"code":44,"dataId":913,"value1":1,"value2":0}],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"RELEASE STRESS","note":"<EnergyCost: 10>\n<HideInMenu>\n","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":57,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"a.atk * 3 - b.def","type":1,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"RELEASE STRESS DAMAGE","note":"<EnergyCost: 10>\n<HideInMenu>\n","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":58,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"RESERVED","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":59,"animationId":3,"damage":{"critical":true,"elementId":0,"formula":"a.atk * 2 - b.def","type":1,"variance":20},"description":"","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"ATTACK AGAIN (1)","note":"<BattleLogType:ATTACK AGAIN>\n<HideInMenu>\n<AntiFail>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":60,"animationId":0,"damage":{"critical":true,"elementId":0,"formula":"(a.atk + a.luk) - b.def","type":1,"variance":20},"description":"","effects":[],"hitType":1,"iconIndex":0,"message1":" trips","message2":"","mpCost":0,"name":"TRIP (1)","note":"<BattleLogType:TRIP>\n<AntiFail>\n<HideInMenu>\n\n<whole action>\nanimation 14: target\nwait: 30\nanimation 219: target\n\nif target.isStateAffected(105) \n add state 106: target\n else if target.isStateAffected(104)\n add state 105: target\n else \n add state 104: target\nend\n</whole action>\n","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":61,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"","type":0,"variance":0},"description":"","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"RELEASE ENERGY","note":"<BattleLogType:RELEASE ENERGY>\n<HideInMenu>\n\n<Custom Requirement>\nif ($gameActors.actor(2).isDead()) {\n value = false;\n} else if ($gameActors.actor(3).isDead()){\n value = false;\n} else if ($gameActors.actor(4).isDead()){\n value = false;\n} else {\n value = true;\n}\n\n</Custom Requirement>\n\n<follow action>\ncommon event: 912\n</follow action>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":62,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"RESERVED","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":63,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"// AUBREY //","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":64,"animationId":28,"damage":{"critical":true,"elementId":0,"formula":"a.atk * 2 - b.def","type":1,"variance":20},"description":"AUBREY's Basic Attack","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"ATTACK","note":"<ChainSkill: 92, up>\n<ChainSkill: 89, right>\n<ChainSkill: 86, down>\n<BattleLogType:ATTACK>\n<HideInMenu>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":3,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":65,"animationId":28,"damage":{"critical":true,"elementId":0,"formula":"a.atk * 2 - b.def","type":1,"variance":20},"description":"","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"ATTACK","note":"<ChainSkill: 87, up>\n<ChainSkill: 90, right>\n<ChainSkill: 93, down>\n<BattleLogType:ATTACK>\n<HideInMenu>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":3,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":66,"animationId":28,"damage":{"critical":true,"elementId":0,"formula":"a.atk * 2 - b.def","type":1,"variance":20},"description":"","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"ATTACK","note":"<ChainSkill: 88, up>\n<ChainSkill: 91, right>\n<ChainSkill: 94, down>\n<BattleLogType:ATTACK>\n<HideInMenu>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":3,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":67,"animationId":28,"damage":{"critical":true,"elementId":0,"formula":"a.atk * 2 - b.def","type":1,"variance":20},"description":"","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"ATTACK NO ACS","note":"<BattleLogType:ATTACK>\n<HideInMenu>\n","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":3,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":68,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"Makes a friend or foe HAPPY.\nCost: 5","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":5,"name":"PEP TALK","note":"<BattleLogType:PEP TALK>\n<AntiFail>\n\n<Enemy or Actor Select>\n\n<setup action>\nanimation 29: target\nwait for animation\n</setup action>\n\n<whole action>\n if target.isStateAffected(7) \n add state 8: target\n else if target.isStateAffected(6) \n add state 7: target\n else \n add state 6: target\nend\n</whole action>\n","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":7,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":69,"animationId":30,"damage":{"critical":true,"elementId":0,"formula":"(a.isStateAffected(14) || a.isStateAffected(15)) ? a.atk * 3 - b.def : a.atk * 2.5 - b.def;","type":1,"variance":20},"description":"Deals big damage, but AUBREY also takes damage.<br>\nStronger when AUBREY is ANGRY. Cost: 5","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":5,"name":"HEADBUTT","note":"<BattleLogType:HEADBUTT>\n\n<whole action>\nanimation 30: target\nwait: 90\naction effect\nwait: 10\n</whole action>\n\n<Custom Requirement>\nlet neededHp = Math.floor(user.mhp * 0.20)\nif(user.hp >= neededHp) {value = true}\nelse {value = false}\n</Custom Requirement>\n\n<Post-Damage Eval>\nuser._hp = Math.max(1, user._hp - Math.floor(user.mhp * 0.20))\n</Post-Damage Eval>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":70,"animationId":32,"damage":{"critical":true,"elementId":0,"formula":"a.atk * 4 - b.def","type":1,"variance":20},"description":"Has a chance to instantly defeat a<br>\nfoe. AUBREY also takes damage. Cost: 25","effects":[{"code":21,"dataId":1,"value1":0.1,"value2":0}],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":25,"name":"HOMERUN ","note":"<BattleLogType:HOMERUN>\n<HP Cost: 20%>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":71,"animationId":33,"damage":{"critical":true,"elementId":0,"formula":"a.atk * 2 - b.def","type":1,"variance":20},"description":"Damages all foes. Deals more damage the less\nenemies there are. Cost: 20","effects":[],"hitType":1,"iconIndex":0,"message1":" throws her weapon!","message2":"","mpCost":20,"name":"WIND-UP THROW","note":"<Damage Formula>\n// Check if the damage has already been calculated\nif (this._calculatedBaseDmg) {\n // Set the damage to the cached amount\n value = this._calculatedBaseDmg;\n// Otherwise\n} else {\n // Get the total number of enemies\n var totalEnemies = target.friendsUnit().aliveMembers().length;\n // If there is 1 enemy total\n if (totalEnemies === 1) {\n // Use this formula\n this._calculatedBaseDmg = user.atk * 3 - b.def;\n // If there are 2 enemies in total\n } else if (totalEnemies === 2) {\n // Use this formula\n this._calculatedBaseDmg = user.atk * 2.5 - b.def;\n // If there are 3 enemies in total\n } else if (totalEnemies === 3) {\n // Use this formula\n this._calculatedBaseDmg = user.atk * 2 - b.def;\n // if there are 4 or more\n } else {\n // Use this formula\n this._calculatedBaseDmg = user.atk * 2 - b.def;\n }\n // Set the value equal to the calculated amount\n value = this._calculatedBaseDmg;\n}\n</Damage Formula>\n","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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|
{"id":72,"animationId":0,"damage":{"critical":true,"elementId":0,"formula":"a.atk * 2","type":1,"variance":20},"description":"An attack that ignores a foe's DEFENSE,<br>\nthen reduces the foe's DEFENSE. Cost: 20","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":20,"name":"POWER HIT","note":"<BattleLogType:POWER HIT>\n\n<whole action>\nanimation 31: target\nwait: 60\nanimation 219: target\n\n if target.isStateAffected(99) \n add state 100: target\n remove state 99: target\n else if target.isStateAffected(98) \n add state 99: target\n remove state 98: target\n else \n add state 98: target\n</whole action>\n<AntiFail>\n","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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|
{"id":73,"animationId":34,"damage":{"critical":true,"elementId":0,"formula":"a.hp * 4","type":1,"variance":20},"description":"Deals damage based on AUBREY's HEART, \nbut AUBREY becomes TOAST. Cost: 50","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":50,"name":"LAST RESORT","note":"<BattleLogType:LAST RESORT>\n\n<Custom HP Cost>\ncost -= user.mhp - user.hp\n</Custom HP Cost>\n\n<Post-Damage Eval>\nvar dmg = a.hp;\nuser.gainHp(-dmg);\nuser.startDamagePopup();\nuser.refresh()\nuser.clearResult();\nif (user.isDead()) user.performCollapse();\n</Post-Damage Eval>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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|
{"id":74,"animationId":232,"damage":{"critical":false,"elementId":0,"formula":"a.atk * 2 - b.def","type":0,"variance":20},"description":"All foes target AUBREY for 1 turn.<br>\nIf AUBREY is attacked, she attacks. Cost: 5","effects":[{"code":21,"dataId":57,"value1":1,"value2":0},{"code":21,"dataId":26,"value1":1,"value2":0},{"code":21,"dataId":509,"value1":1,"value2":0}],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":5,"name":"COUNTER","note":"<AntiFail>\n<BattleLogType:COUNTER ATTACK>\n<Hit Counter>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":2000,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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|
{"id":75,"animationId":0,"damage":{"critical":true,"elementId":0,"formula":"a.atk * 2.5 - b.def","type":1,"variance":20},"description":"If this skill defeats a foe, recover 100% JUICE. \nCost: 15","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":15,"name":"MASH","note":"<BattleLogType:ATTACK>\n\n<setup action>\nanimation 28: target\nwait: 30\nanimation 213: target\nwait: 30\n</setup action>\n\n<After Eval>\n// Check if the user is an actor, target is an enemy, and the target has been slain.\nif (user.isActor() && target.isEnemy() && (target.isDead() || target.hp <= 0)) {\n // Get the ID of the target.\n var id = target.enemyId();\n\nuser.startAnimation(213);\nvar juice = a.mmp;\nuser.gainMp(juice);\nuser.startDamagePopup();\nuser.clearResult();\n}\n</After Eval>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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|
{"id":76,"animationId":0,"damage":{"critical":true,"elementId":0,"formula":"(a.atk * 2 + a.luk)- b.def","type":1,"variance":20},"description":"AUBREY attacks a foe and becomes HAPPY.\nCost: 10","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":10,"name":"TWIRL","note":"<BattleLogType:TWIRL>\n<AntiFail>\n\n<setup action>\nanimation 45: target\nwait: 30\nanimation 28: target\nwait: 30\n</setup action>\n\n<target action>\naction effect\nif target.result().isHit()\n if user.isStateAffected(7) \n add state 8: user\n else if user.isStateAffected(6) \n add state 7: user\n else \n add state 6: user\nend\nwait for effect\nif user.isStateAffected(7)\neval: BattleManager.addText(user.name() + \" feels ECSTATIC!!\")\nelse if user.isStateAffected(6)\neval: BattleManager.addText(user.name() + \" feels HAPPY!\")\nend\nend\n</target action>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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|
{"id":77,"animationId":0,"damage":{"critical":true,"elementId":0,"formula":"(b.isStateAffected(6) || b.isStateAffected(7) || b.isStateAffected(8)|| b.isStateAffected(122)|| b.isStateAffected(123)|| b.isStateAffected(197)) ? a.atk * 3 - b.def : a.atk * 2.25 - b.def;","type":1,"variance":20},"description":"A swing that doesn't miss. Deals extra damage to\n<br>HAPPY foes. Cost: 10","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":10,"name":"MOOD WRECKER","note":"<BattleLogType:ATTACK>\n\n<setup action>\nadd state 496: user\nanimation 46: target\nwait: 30\n</setup action>\n\n<whole action>\n\n if target.isStateAffected(6) \n animation 278: target\n else if target.isStateAffected(7)\n animation 279: target\n else if target.isStateAffected(8)\n animation 279: target\n else if target.isStateAffected(122)\n animation 279: target\n else if target.isStateAffected(123)\n animation 279: target\n else if target.isStateAffected(197)\n animation 278: target\n else \n animation 123: target \nend\n</whole action>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":78,"animationId":17,"damage":{"critical":true,"elementId":0,"formula":"a.atk * 2 - b.def","type":1,"variance":20},"description":"Attacks a foe 3 times.\nCost: 30","effects":[],"hitType":1,"iconIndex":0,"message1":" furiously attacks!","message2":"","mpCost":30,"name":"BEATDOWN","note":"","occasion":1,"repeats":3,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":79,"animationId":28,"damage":{"critical":true,"elementId":0,"formula":"a.atk * 2 - b.def","type":1,"variance":20},"description":"","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"ATTACK NO ACS COUNTER","note":"<BattleLogType:ATTACK>\n<HideInMenu>\n<whole action>\neval: BattleManager.addText(user.name() + \" swings back!\")\neval:target.removeState(57)\n</whole action>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":3,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":80,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"RESERVED","note":"<HideInMenu>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":81,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"RESERVED","note":"<HideInMenu>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":82,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"RESERVED","note":"<HideInMenu>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":83,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":" becomes ANGRIER!","message2":"","mpCost":0,"name":"SELF ANGRY","note":"<AntiFail>\n\n<whole action>\n if target.isStateAffected(15) \n add state 16: target\n else if target.isStateAffected(14)\n add state 15: target\n else \n add state 14: target\nend\n</whole action>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":84,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"Makes AUBREY and a friend HAPPY.\nCost: 10","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":10,"name":"TEAM SPIRIT","note":"<BattleLogType:TEAM SPIRIT>\n<AntiFail>\n\n<Not User>\n\n<setup action>\nanimation 49: user\nwait: 30\nanimation 29: user\n</setup action>\n\n<whole action>\n if target.isStateAffected(7) \n add state 8: target\n else if target.isStateAffected(6)\n add state 7: target\n else \n add state 6: target\nend\n\n if user.isStateAffected(7) \n add state 8: user\n else if user.isStateAffected(6) \n add state 7: user\n else \n add state 6: user\nend\n\n</whole action>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":7,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":85,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"// AUBREY ACS //","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":86,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[{"code":44,"dataId":938,"value1":1,"value2":0}],"hitType":0,"iconIndex":0,"message1":" looks at OMORI.","message2":"","mpCost":0,"name":"LOOK AT OMORI CHECK","note":"<EnergyCost: 3>\n<ChainSkillIcon: 6>\n<ChainSkillLookAtOmori>\n<HideInMenu>\n\n<Custom Requirement>\nif ($gameActors.actor(1).isDead()) {\n value = false;\n} else {\n value = true;\n}\n</Custom Requirement>\n<AntiFail>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":87,"animationId":0,"damage":{"critical":true,"elementId":0,"formula":"(a.atk * 3 + a.luk) - b.def","type":1,"variance":20},"description":"","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"LOOK AT OMORI (2)","note":"<BattleLogType:LOOK OMORI 2>\n<HideInMenu>\n<AntiFail>\n\n<whole action>\nanimation 36: target\nwait for animation\nanimation 28: target\n</whole action>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":88,"animationId":0,"damage":{"critical":true,"elementId":0,"formula":"a.atk * 3 + a.luk","type":1,"variance":20},"description":"","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"LOOK AT OMORI (3)","note":"<BattleLogType:LOOK OMORI 3>\n<HideInMenu>\n<AntiFail>\n\n<whole action>\nanimation 37: target\nwait for animation\nanimation 44: target\n</whole action>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":89,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[{"code":44,"dataId":939,"value1":1,"value2":0}],"hitType":0,"iconIndex":0,"message1":" looks at KEL.","message2":"","mpCost":0,"name":"LOOK AT KEL CHECK","note":"<EnergyCost: 3>\n<ChainSkillIcon: 5>\n<ChainSkillLookAtKel>\n<HideInMenu>\n\n<Custom Requirement>\nif (($gameActors.actor(3).isDead()) || !$gameParty.battleMembers().contains($gameActors.actor(3))) {\n value = false;\n} else {\n value = true;\n}\n</Custom Requirement>\n\n<AntiFail>\n","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":90,"animationId":-1,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"LOOK AT KEL (2)","note":"<BattleLogType:LOOK KEL 2>\n<AntiFail>\n<HideInMenu>\n\n<setup action>\n\n if target.isStateAffected(15) \n add state 16: target\n else if target.isStateAffected(14) \n add state 15: target\n else \n add state 14: target\nend\n\n if $gameActors.actor(3).isStateAffected(15) \n add state 16: character 3\n else if $gameActors.actor(3).isStateAffected(14) \n add state 15: character 3\n else \n add state 14: character 3\nend\n</setup action>\n\n<whole action>\nanimation 39: target\nwait: 240\n if target.isStateAffected(90) \n remove state 90: target\n add state 91: target\n else if target.isStateAffected(89) \n remove state 89: target\n add state 90: target\n else \n add state 89: target\nend\nanimation 214: target\nanimation 214: character 3\nwait: 60\n</whole action>\n","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":91,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"LOOK AT KEL (3)","note":"<BattleLogType:LOOK KEL 2>\n<AntiFail>\n<HideInMenu>\n\n<setup action>\nadd state 15: target\nadd state 15: character 3\nend\n</setup action>\n\n<whole action>\nanimation 40: target\nwait: 240\n if target.isStateAffected(90) \n remove state 90: target\n add state 91: target\n else if target.isStateAffected(89) \n remove state 89: target\n add state 91: target\n else \n add state 91: target\nend\nanimation 214: target\nanimation 214: character 3\nwait: 60\n</whole action>\n","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":92,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[{"code":44,"dataId":940,"value1":1,"value2":0}],"hitType":0,"iconIndex":0,"message1":" looks at HERO.","message2":"","mpCost":0,"name":"LOOK AT HERO CHECK","note":"<EnergyCost: 3>\n<ChainSkillIcon: 4>\n<ChainSkillLookAtHero>\n<HideInMenu>\n\n<Custom Requirement>\nif (($gameActors.actor(4).isDead()) || !$gameParty.battleMembers().contains($gameActors.actor(4))) {\n value = false;\n} else {\n value = true;\n}\n</Custom Requirement>\n\n<AntiFail>\n","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":93,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"LOOK AT HERO (2)","note":"<BattleLogType:LOOK HERO 2>\n<AntiFail>\n<HideInMenu>\n\n<whole action>\n if target.isStateAffected(96) \n remove state 96: target\n add state 97: target\n else if target.isStateAffected(95)\n remove state 95: target\n add state 96: target\n else \n add state 96: target\nend\n\nanimation 42: target\nwait: 240\n if target.isStateAffected(7) \n add state 8: target\n else if target.isStateAffected(6) \n add state 7: target\n else \n add state 6: target\nend\nanimation 212: target\neval: $gameTemp._statsState = [$gameActors.actor(2).hp]\nHP +25%: character 2\nwait: 60\nanimation 214: target\n</whole action>\n","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":94,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"LOOK AT HERO (3)","note":"<BattleLogType:LOOK HERO 2>\n<AntiFail>\n<HideInMenu>\n\n<whole action>\nanimation 43: target\nwait for animation\nadd state 7: user\neval: $gameTemp._statsState = [$gameActors.actor(2).hp, $gameActors.actor(2).mp]\nHP +75%: character 2\nMP +50%: character 2\nadd state 97: target\nanimation 212: target\nwait: 60\nanimation 214: target\n</whole action>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":95,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"RESERVED","note":"<HideInMenu>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":96,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"RESERVED","note":"<HideInMenu>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":97,"animationId":0,"damage":{"critical":true,"elementId":0,"formula":"(a.atk * 2 + a.luk) - b.def","type":1,"variance":20},"description":"","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"LOOK AT OMORI (1)","note":"<BattleLogType:LOOK OMORI 1>\n<HideInMenu>\n\n<whole action>\nanimation 35: target\nwait for animation\nanimation 28: target\n</whole action>\n\n<AntiFail>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":4},
|
|
{"id":98,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":" becomes ANGRY!","message2":"","mpCost":0,"name":"LOOK AT KEL (1)","note":"<AntiFail>\n<HideInMenu>\n<BattleLogType:LOOK KEL 1>\n<whole action>\nanimation 38: target\nwait: 120\n\n if target.isStateAffected(15) \n add state 16: target\n else if target.isStateAffected(14) \n add state 15: target\n else \n add state 14: target\nend\n</whole action>\n","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":99,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"LOOK AT HERO (1)","note":"<BattleLogType:LOOK HERO>\n<AntiFail>\n<HideInMenu>\n\n<setup action>\n if target.isStateAffected(96) \n remove state 96: target\n add state 97: target\n else if target.isStateAffected(95)\n remove state 95: target\n add state 96: target\n else \n add state 95: target\nend\n\n if target.isStateAffected(7) \n add state 8: target\n else if target.isStateAffected(6) \n add state 7: target\n else \n add state 6: target\nend\n</setup action>\n\n<whole action>\nanimation 41: target\nwait: 120\nanimation 214: target\nwait: 60\n</whole action>\n\n","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":100,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"KEL ANGRY 1","note":"<AntiFail>\n\n<setup action>\n if target.isStateAffected(15) \n add state 16: target\n else if target.isStateAffected(14) \n add state 15: target\n else \n add state 14: target\nend\n</setup action>\n\n<whole action>\n if target.isStateAffected(90) \n remove state 90: target\n add state 91: target\n else if target.isStateAffected(89)\n remove state 89: target\n add state 90: target\n else \n add state 89: target\nend\n</whole action>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":101,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"KEL ANGRY 2","note":"<AntiFail>\n\n<whole action>\nadd state 15: target\n\n if target.isStateAffected(90) \n remove state 90: target\n add state 91: target\n else if target.isStateAffected(89)\n remove state 89: target\n add state 91: target\n else \n add state 91: target\nend\n</whole action>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":102,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"// KEL //","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":103,"animationId":54,"damage":{"critical":true,"elementId":0,"formula":"a.atk * 2 - b.def","type":1,"variance":20},"description":"KEL's Basic Attack","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"ATTACK","note":"<ChainSkill: 132, up>\n<ChainSkill: 129, left>\n<ChainSkill: 126, down>\n<BattleLogType:ATTACK>\n<HideInMenu>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":3,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":104,"animationId":54,"damage":{"critical":true,"elementId":0,"formula":"a.atk * 2 - b.def","type":1,"variance":20},"description":"","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"ATTACK","note":"<ChainSkill: 127, up>\n<ChainSkill: 130, left>\n<ChainSkill: 133, down>\n<BattleLogType:ATTACK>\n<HideInMenu>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":3,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":105,"animationId":54,"damage":{"critical":true,"elementId":0,"formula":"a.atk * 2 - b.def","type":1,"variance":20},"description":"","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"ATTACK","note":"<ChainSkill: 128, up>\n<ChainSkill: 131, left>\n<ChainSkill: 134, down>\n<BattleLogType:ATTACK>\n<HideInMenu>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":3,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":106,"animationId":54,"damage":{"critical":true,"elementId":0,"formula":"$gameActors.actor(3).removeState(10) ; $gameActors.actor(3).removeState(11) ; $gameActors.actor(3).removeState(507) ; a.atk * 2 - b.def","type":1,"variance":20},"description":"","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"ATTACK NO ACS","note":"<BattleLogType:ATTACK>\n<HideInMenu>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":3,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":107,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"Makes a friend or foe ANGRY.\nCost: 5","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":5,"name":"ANNOY","note":"<BattleLogType:ANNOY>\n\n<Enemy or Actor Select>\n\n<setup action>\nanimation 55: target\nwait for animation\n</setup action>\n\n<whole action>\n\n if target.isStateAffected(15) \n add state 16: target\n else if target.isStateAffected(14)\n add state 15: target\n else \n add state 14: target\nend\n</whole action>\n\n<AntiFail>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":7,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":108,"animationId":57,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"KEL deals more damage next turn and increases<br>\nHIT RATE for his next attack. Cost: 10","effects":[{"code":21,"dataId":33,"value1":1,"value2":0}],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":10,"name":"FLEX ","note":"<BattleLogType:FLEX>\n<AntiFail>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":109,"animationId":56,"damage":{"critical":true,"elementId":0,"formula":"a.atk * 2.5 - b.def","type":1,"variance":20},"description":"Deals damage to all foes.\nCost: 15","effects":[],"hitType":1,"iconIndex":0,"message1":"'s ball bounces everywhere!","message2":"","mpCost":15,"name":"REBOUND","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":110,"animationId":123,"damage":{"critical":false,"elementId":0,"formula":"b.hp * .25","type":1,"variance":0},"description":"Heals a lot of JUICE to a friend, but<br>\nalso hurts the friend. Cost: 10","effects":[{"code":12,"dataId":0,"value1":0.4,"value2":0}],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":10,"name":"JUICE ME","note":"<BattleLogType:JUICE ME>\n","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":7,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":111,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":" 30","type":0,"variance":20},"description":"KEL becomes HAPPY. KEL's friends recover<br>\nsome ENERGY and JUICE. Cost: 50","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":50,"name":"RALLY","note":"//ENERGY + 4\n<BattleLogType:RALLY>\n\n<setup action>\nanimation 61: target\n</setup action>\n\n<whole action>\neval: $gameParty.stressEnergyCount = Math.min($gameParty.stressEnergyCount + 4,10) \nanimation 213: actors\n if target.isStateAffected(7) \n add state 8: target\n else if target.isStateAffected(6) \n add state 7: target\n else \n add state 6: target\nend\nMP +30%: character 1\nMP +30%: character 2\nMP +30%: character 4\n</whole action>\n// Seems to work better giving MP to each one\n<follow action>\nwait: 30\n</follow action>\n\n<AntiFail>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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|
{"id":112,"animationId":60,"damage":{"critical":true,"elementId":0,"formula":"(b.isStateAffected(10) || b.isStateAffected(11) || b.isStateAffected(12)) ? a.atk * 3 - b.def : a.atk * 2.5 - b.def;","type":1,"variance":20},"description":"Makes a foe SAD.<br>\nAlso deals big damage to SAD foes. Cost: 20","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":20,"name":"SNOWBALL","note":"<BattleLogType:SNOWBALL>\n\n<target action>\naction animation\nwait for animation\n if target.isStateAffected(11) \n add state 12: target\n else if target.isStateAffected(10)\n add state 11: target\n else \n add state 10: target\nend\naction effect\n</target action>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":113,"animationId":59,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"All attacks on a foe will hit right<br>\nin the HEART for the turn. Cost: 55","effects":[{"code":21,"dataId":24,"value1":1,"value2":0}],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":55,"name":"TICKLE","note":"<BattleLogType:TICKLE>\n<AntiFail>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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|
{"id":114,"animationId":58,"damage":{"critical":true,"elementId":0,"formula":"a.atk * 2 - b.def ","type":1,"variance":30},"description":"Deals damage to a foe 3 times.\nCost: 30","effects":[],"hitType":1,"iconIndex":0,"message1":" does a fancy ball trick!","message2":"","mpCost":30,"name":"RICOCHET","note":"","occasion":1,"repeats":3,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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|
{"id":115,"animationId":0,"damage":{"critical":true,"elementId":0,"formula":"a.agi * 1.5 - b.def","type":1,"variance":20},"description":"KEL does an attack based on his SPEED\ninstead of his ATTACK. Cost: 15","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":15,"name":"RUN 'N GUN","note":"<AntiFail>\n<BattleLogType:ATTACK>\n\n<setup action>\nanimation 72: user\nwait: 30\nanimation 54: target\nwait: 30\n</setup action>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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|
{"id":116,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"Makes all friends ANGRY.\nCost: 45","effects":[],"hitType":0,"iconIndex":0,"message1":" runs around and annoys eveyone!","message2":"","mpCost":45,"name":"MEGAPHONE","note":"<BattleLogType:MEGAPHONE>\n\n<setup action>\nanimation 74: target\nwait: 60\nanimation 55: target\nwait: 30\nwait for animation\n</setup action>\n\n<target action>\n if target.isStateAffected(15) \n add state 16: target\n else if target.isStateAffected(14) \n add state 15: target\n else \n add state 14: target\nend\naction effect\n</target action>\n\n<AntiFail>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":117,"animationId":233,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"Attracts attention and reduces all foes'\nHIT RATE for the turn. Cost: 50","effects":[{"code":21,"dataId":26,"value1":1,"value2":0}],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":50,"name":"CAN'T CATCH ME","note":"<AntiFail>\n<BattleLogType:DODGE TAUNT>\n\n<setup action>\nadd state 495: enemies\n</setup action>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":1000,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
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{"id":118,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"RESERVED","note":"<HideInMenu>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":119,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"RESERVED","note":"<HideInMenu>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":120,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"KEL encourages \\n[8].<br>\nRaises \\n[8]'s ATTACK.","effects":[],"hitType":0,"iconIndex":0,"message1":" gives some encouragement!","message2":"","mpCost":0,"name":"ENCOURAGE","note":"<AntiFail>\n\n<whole action>\nadd state 91: character 8\nanimation 214: character 8\nwait: 60\nif $gameActors.actor(8)._noStateMessage\neval: Gamefall.OmoriFixes.parseNoStateChange(\"\\\\n[8]\", 'ATTACK', \"higher!\")\nelse\neval: SceneManager._scene._logWindow.push(\"addText\", \"\\\\n[8]'s ATTACK rose!\")\nend\n</whole action>\n","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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|
{"id":121,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":" dodges the attack!","message2":"","mpCost":0,"name":"DODGE TAUNT TEXT","note":"<AntiFail>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":122,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"RESERVED","note":"<HideInMenu>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
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{"id":123,"animationId":0,"damage":{"critical":true,"elementId":0,"formula":"b.isAnyEmotionAffected() ? a.atk * 3 - b.def : a.atk * 2 - b.def","type":1,"variance":20},"description":"Makes a foe feel a random EMOTION. Deals<br>\nextra damage to foes with EMOTION. Cost: 20","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":20,"name":"CURVEBALL","note":"<BattleLogType:CURVEBALL>\n\n<whole action>\nanimation 73: target\nwait: 60\nanimation 67: target\nwait: 30\neval: $gameTemp._randomState = [6,10,14][Math.randomInt(3)]\n</whole action>\n\n<target action>\neval: target._noEffectMessage = !target.isStateAddable($gameTemp._randomState) || target.isStateAffected($gameTemp._randomState)\naction effect\neval: target.addState($gameTemp._randomState)\n</target action>\n\n<follow action>\neval: $gameTemp._randomState = undefined\n</follow action>\n\n<AntiFail>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":124,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":4,"variance":0},"description":"Makes KEL HAPPY. If SAD was removed,<br>\nKEL gains FLEX. Cost: 25","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":25,"name":"COMEBACK","note":"<BattleLogType:PEP TALK>\n\n<whole action>\nif user.isEmotionAffected(\"sad\")\nanimation 76: user\nwait: 60\nadd state 33: user\nanimation 214: user\nelse\nanimation 75: user\nend\nif target.isStateAffected(7) \n add state 8: target\nelse if target.isStateAffected(6)\n add state 7: target\nelse \n add state 6: target\nend\n</whole action>\n\n<AntiFail>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":125,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"// KEL ACS //","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":126,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[{"code":44,"dataId":941,"value1":1,"value2":0}],"hitType":0,"iconIndex":0,"message1":" passes to OMORI.","message2":"","mpCost":0,"name":"PASS TO OMORI CHECK","note":"<ChainSkillIcon: 7>\n<ChainSkillPassToOmori>\n<EnergyCost: 3>\n<HideInMenu>\n<AntiFail>\n\n<Custom Requirement>\nif ($gameActors.actor(1).isDead()) {\n value = false;\n} else {\n value = true;\n}\n</Custom Requirement>\n\n","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":127,"animationId":63,"damage":{"critical":true,"elementId":0,"formula":"$gameActors.actor(1).atk * 1.5 + a.atk * 1.5 - b.def","type":1,"variance":20},"description":"","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"PASS TO OMORI (2)","note":"<BattleLogType:PASS OMORI 2>\n<HideInMenu>\n<AntiFail>\n\n<After Eval>\nlet OMORI = $gameActors.actor(1)\nOMORI.addState(6)\n</After Eval>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":128,"animationId":64,"damage":{"critical":true,"elementId":0,"formula":"$gameActors.actor(1).atk * 2 + a.atk * 2 - b.def","type":1,"variance":20},"description":"","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"PASS TO OMORI (3)","note":"<BattleLogType:PASS OMORI 2>\n<HideInMenu>\n<AntiFail>\n\n<After Eval>\nlet OMORI = $gameActors.actor(1)\nOMORI.addState(7)\n</After Eval>\n","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
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{"id":129,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[{"code":44,"dataId":942,"value1":1,"value2":0}],"hitType":0,"iconIndex":0,"message1":" passes to AUBREY.","message2":"","mpCost":0,"name":"PASS TO AUBREY CHECK","note":"<ChainSkillIcon: 8>\n<ChainSkillPassToAubrey>\n<HideInMenu>\n<AntiFail>\n<EnergyCost: 3>\n\n<Custom Requirement>\nif (($gameActors.actor(2).isDead()) || !$gameParty.battleMembers().contains($gameActors.actor(2))) {\n value = false;\n} else {\n value = true;\n}\n</Custom Requirement>\n","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":130,"animationId":0,"damage":{"critical":true,"elementId":0,"formula":"$gameActors.actor(2).atk * 2 + a.atk * 1 - b.def","type":1,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"PASS TO AUBREY (2)","note":"<AntiFail>\n<HideInMenu>\n<BattleLogType:PASS AUBREY>\n<whole action>\nanimation 65: target\nwait: 120\nanimation 67: target\n</whole action>\n\n\n","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":3,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
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{"id":131,"animationId":0,"damage":{"critical":true,"elementId":0,"formula":"$gameActors.actor(2).atk * 2 + a.atk * 2 - b.def","type":1,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"PASS TO AUBREY (3)","note":"<AntiFail>\n<HideInMenu>\n<BattleLogType:PASS AUBREY>\n<whole action>\nanimation 79: target\nwait: 120\nanimation 68: target\n</whole action>\n\n\n","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":3,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":132,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[{"code":44,"dataId":943,"value1":1,"value2":0}],"hitType":0,"iconIndex":0,"message1":" passes to HERO.","message2":"","mpCost":0,"name":"PASS TO HERO CHECK","note":"<ChainSkillIcon: 9>\n<ChainSkillPassToHero>\n<HideInMenu>\n<AntiFail>\n<EnergyCost: 3>\n\n<Custom Requirement>\nif (($gameActors.actor(4).isDead()) || !$gameParty.battleMembers().contains($gameActors.actor(4))) {\n value = false;\n} else {\n value = true;\n}\n</Custom Requirement>\n\n","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":133,"animationId":70,"damage":{"critical":true,"elementId":0,"formula":"(a.atk * 1.5 + $gameActors.actor(2).atk) - b.def","type":1,"variance":20},"description":"","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"PASS TO HERO (2)","note":"<HideInMenu>\n<AntiFail>\n<BattleLogType:PASS HERO>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
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{"id":134,"animationId":0,"damage":{"critical":true,"elementId":0,"formula":"(a.atk * 1.5 + $gameActors.actor(2).atk * 1.5) - b.def","type":1,"variance":20},"description":"","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"PASS TO HERO (3)","note":"<AntiFail>\n<HideInMenu>\n<BattleLogType:PASS HERO 2>\n<whole action>\nanimation 71: target\nwait: 120\nanimation 219: target\n\n if target.isStateAffected(93) \n add state 94: target\n remove state 93: target\n else if target.isStateAffected(92)\n add state 93: target\n remove state 92: target\n else \n add state 92: target\n end\n</whole action>\n\n\n","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
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{"id":135,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"RESERVED","note":"<HideInMenu>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":136,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"RESERVED","note":"<HideInMenu>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":137,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"$gameActors.actor(1).addState(10) ; 1","type":0,"variance":0},"description":"","effects":[],"hitType":2,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"PASS TO OMORI (1)","note":"<BattleLogType:PASS OMORI>\n<AntiFail>\n<HideInMenu>\n\n<setup action>\nanimation 62: target\nwait: 60\n</setup action>\n\n<whole action>\nadd state 10: character 1\nhp -1: character 1\neval: $gameActors.actor(1).startDamagePopup()\n</whole action>\n","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":7,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
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{"id":138,"animationId":0,"damage":{"critical":true,"elementId":0,"formula":"$gameActors.actor(2).atk * 1 + a.atk * 1 - b.def","type":1,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"PASS TO AUBREY (1)","note":"<BattleLogType:PASS AUBREY>\n\n<HideInMenu>\n\n<whole action>\nanimation 65: target\nwait: 120\nanimation 66: target\n</whole action>\n\n<AntiFail>\n","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":3,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":159,"animationId":0,"damage":{"critical":true,"elementId":0,"formula":"a.atk * 4 - b.def","type":1,"variance":20},"description":"Deals big damage to a foe and reduces<br>\ntheir DEFENSE. Cost: 30","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":30,"name":"TENDERIZE","note":"<BattleLogType:TENDERIZE>\n<whole action>\nanimation 86: target\nwait: 20\nanimation 124: target\n\n if target.isStateAffected(99) \n add state 100: target\n remove state 99: target\n else if target.isStateAffected(98) \n add state 99: target\n remove state 98: target\n else \n add state 98: target\nend\nanimation 219: target\n</whole action>\n<AntiFail>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":178,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"CALL OMORI (1)","note":"<HideInMenu>\n<BattleLogType:CALL OMORI>\n<IgnoreNoEffect>\n<whole action>\nanimation 93: character 3\nwait for animation\nanimation 212: character 1 \nwait for animation\nadd state 113: character 1 \neval: $gameTemp._statsState = [$gameActors.actor(1).hp]\nHP +15%: character 1 \n</whole action>\n<AntiFail>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":179,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"CALL AUBREY (1)","note":"<HideInMenu>\n<BattleLogType:CALL AUBREY>\n<IgnoreNoEffect>\n<whole action>\nanimation 94: character 3\nwait for animation\nadd state 114: character 2 \nanimation 212: character 2 \neval: $gameTemp._statsState = [$gameActors.actor(2).hp]\nHP +15%: character 2 \n</whole action>\n\n<AntiFail>\n","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":180,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"CALL KEL (1)","note":"<BattleLogType:CALL KEL>\n<HideInMenu>\n<IgnoreNoEffect>\n<whole action>\nanimation 95: character 3\nwait for animation\nadd state 115: character 3 \nanimation 212: character 3 \neval: $gameTemp._statsState = [$gameActors.actor(3).hp]\nHP +15%: character 3 \n</whole action>\n\n<AntiFail>\n","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":182,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"RESERVED","note":"<HideInMenu>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":183,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"RESERVED","note":"<HideInMenu>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":184,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"// UNIVERSAL //","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":185,"animationId":114,"damage":{"critical":false,"elementId":0,"formula":"b.mhp * .25","type":3,"variance":20},"description":"Heals a friend for 25% of their HEART.\nCost: 10","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":10,"name":"FIRST AID","note":"<BattleLogType:FIRST AID>\n<PlayCookSound>\n\n<setup action>\nanimation 114: target\nwait for animation\nanimation 212: target\n</setup action>\n\n<target action>\nHP +25%: target, show\n</target action>\n\n<AntiFail>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":7,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":195,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"RESERVED","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":196,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"a.mhp * 0.5","type":3,"variance":0},"description":"Removes EMOTIONS and heals some HEART.\nCost: 0","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"CALM DOWN","note":"<Remove State Category: EMOTION>\n<BattleLogType:CALM DOWN>\n<IgnoreNoEffect>\n<whole action>\nadd state 489: user\ncommon event: 921\ncommon event: 916\nanimation 104: target\nadd state 138: user\n</whole action>\n\n<finish action>\nwait: 250\ncommon event: 917\nremove state 489: user\n</finish action>\n\n<AntiFail>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":2000,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":197,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"\\n[8]'s next attack deals more damage.\nCost: 0","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"FOCUS","note":"<BattleLogType:FOCUS>\n\n<whole action>\nadd state 489: user\ncommon event: 922\ncommon event: 916\nanimation 105: user\nadd state 33: user\nadd state 139: user\n</whole action>\n\n<finish action>\nwait: 250\ncommon event: 917\nremove state 489: user\n</finish action>\n\n<AntiFail>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":2000,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":198,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"a.mhp * 0.25","type":0,"variance":0},"description":"HEART cannot reach 0 for 1 turn.\nCost: 0","effects":[{"code":21,"dataId":140,"value1":1,"value2":0}],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"PERSIST","note":"<BattleLogType:PERSIST>\n<AntiFail>\n\n<setup action>\nadd state 510: user\nadd state 489: user\ncommon event: 923\ncommon event: 916\nanimation 106: target\n</setup action>\n\n<whole action>\nHP +20: target\nadd state 37: target\nadd state 140: target\n\n\n if (target.isStateAffected(116)) \n add state 133: target\n remove state 116: target\n else if (target.isStateAffected(117)) \n add state 116: target\n remove state 117: target\n else \n remove state 118: target\n add state 117: target\n</whole action>\n\n<finish action>\nwait: 280\ncommon event: 917\nremove state 489: user\n</finish action>\n\n<AntiFail>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":2000,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":199,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"143","type":1,"variance":0},"description":"Deal big damage to an enemy.\nCost: 0","effects":[{"code":44,"dataId":988,"value1":1,"value2":0},{"code":21,"dataId":141,"value1":1,"value2":0}],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"OVERCOME","note":"\n<whole action>\nadd state 489: user\ncommon event: 916\ncommon event: 924\n\nanimation 107: target\nwait: 300\ntint screen: 255, 255, 255, 1000\n</whole action>\n\n<finish action>\nwait: 250\nadd state 173: user\nremove state 489: user\n</finish action>\n\n<AntiFail>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":2000,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":200,"animationId":114,"damage":{"critical":false,"elementId":0,"formula":"b.mhp * .5","type":3,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":10,"name":"TREAT WOUNDS","note":"<BattleLogType:FIRST AID>\n<AntiFail>\n<PlayCookSound>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":201,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"a.atk * 2 - b.def","type":1,"variance":20},"description":"","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"ATTACK","note":"//temporarily placing formula here: a.isStateAffected(205) ? a.atk * 10 - b.def : a.isStateAffected(206) ? a.atk * 150 - b.def : a.isStateAffected(207) ? a.atk * 500 - b.def : a.isStateAffected(208) ? a.atk * 1000 - b.def : a.isStateAffected(209) ? a.atk * 10000 - b.def : a.atk * 2 - b.def;\n\n//PLAYER ATTACK\n<BattleLogType:ATTACK>\n<whole action>\nif $gameVariables.value(1205) === 0;\n wait: 1\n animation 108: target\nelse if $gameVariables.value(1205) === 1;\n wait: 1\n animation 22: target\n wait: 30\n add state 132: target\nelse if $gameVariables.value(1205) === 2;\n animation 3: target\n wait: 30\nelse if $gameVariables.value(1205) === 3;\n common event: 931\n wait: 30\nelse if $gameVariables.value(1205) === 4;\n animation 123: target\n wait: 30\nelse if $gameVariables.value(1205) === 5;\n wait: 30\n animation 240: target\n wait: 10\n shake screen: 1, 5, 20\n else\n animation 21: target\n wait: 30\n</whole action>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":3,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":202,"animationId":3,"damage":{"critical":false,"elementId":0,"formula":"a.atk * 2 - b.def","type":1,"variance":20},"description":"","effects":[{"code":21,"dataId":132,"value1":1,"value2":0}],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"ATTACK","note":"// Knife Animation\n<BattleLogType:ATTACK>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":3,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":203,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"143","type":0,"variance":0},"description":"Gather all your courage.","effects":[{"code":21,"dataId":141,"value1":1,"value2":0}],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"OVERCOME","note":"//*Something Battle\n\n<BattleLogType:OVERCOME>\n\n<whole action>\ncommon event: 916\ncommon event: 924\ncommon event: 988\n\nanimation 107: target\nwait: 400\ntint screen: 255, 255, 255, 1\n</whole action>\n\n<finish action>\nadd state 173: user\n</finish action>\n\n<AntiFail>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":2000,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":207,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"// RANDOM ENEMIES //","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":208,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"// FOREST BUNNY //","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":209,"animationId":123,"damage":{"critical":true,"elementId":0,"formula":"a.atk * 2 - b.def","type":1,"variance":20},"description":"","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"ATTACK","note":"<BattleLogType:BUNNY ATTACK>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":210,"animationId":249,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"DO NOTHING","note":"<BattleLogType:BUNNY NOTHING>\n<AntiFail>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":211,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"BE CUTE","note":"<BattleLogType:BE CUTE>\n\n<whole action>\n if target.isStateAffected(93) \n add state 94: target\n remove state 93: target\n else if (target.isStateAffected(92)) \n add state 93: target\n remove state 92: target\n else \n add state 92: target\n</whole action>\n\n\n<target action>\nanimation 148: user\nwait for animation\nanimation 215: target\nwait for animation\naction effect\n</target action>\n\n<AntiFail>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":212,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"SAD EYES","note":"<BattleLogType:SAD EYES>\n\n<setup action>\nanimation 149: user\nwait for animation\n</setup action>\n\n<whole action>\n if target.isStateAffected(11) \n add state 12: target\n else if target.isStateAffected(10)\n add state 11: target\n else \n add state 10: target\nend\n</whole action>\n\n<AntiFail>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":923,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"DO NOTHING","note":"<BattleLogType:ROOTS NOTHING>\n<AntiFail>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
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{"id":924,"animationId":216,"damage":{"critical":false,"elementId":0,"formula":"b.mhp *.05","type":3,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":" absorbs nutrients.","message2":"","mpCost":0,"name":"HEAL PLANT MONSTER","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
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{"id":925,"animationId":126,"damage":{"critical":true,"elementId":0,"formula":"a.atk * 2 - b.def","type":1,"variance":20},"description":"","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"ATTACK","note":"<BattleLogType:PALM ATTACK>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":926,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"RESERVED","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":927,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"RESERVED","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":928,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"RESERVED","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":929,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"// SHADY MOLE //","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":930,"animationId":3,"damage":{"critical":true,"elementId":0,"formula":"a.atk * 2 - b.def","type":1,"variance":20},"description":"","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"ATTACK","note":"<BattleLogType:BANDITO ATTACK>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
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{"id":931,"animationId":231,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"STEAL","note":"<AntiFail>\n<After Eval>\n// Check if the user is an enemy\nif (user.isEnemy()) {\n // Calculate the success rate\n var successRate = 0.75;\n // Check if the success rate passes\n if (Math.random() < successRate) {\n // Make an empty item pool\n var items = [];\n // Get the party's item total\n var total = $gameParty.items().length;\n // Loop through each item\n for (var i = 0; i < total; ++i) {\n // Get the currently looped item\n var item = $gameParty.items()[i];\n // Check if the item type ID isn't a key item\n if (item.itypeId !== 2) {\n // Add the item to the pool\n items.push(item);\n }\n }\n // Check if the item pool is larger than 0\n if (items.length > 0) {\n // Get a random index\n var random = Math.floor(Math.random() * items.length);\n // Get a random item\n var item = items[random];\n // The party loses 1 of that item\n $gameParty.loseItem(item, 1);\n // Make the text stolen for the item\n var text = user.name() + ' stole ' + item.name + ' from the party!';\n // Play a sound effect\n SoundManager.playEquip();\n // Create the stolen item with a 50% rate to steal it back\n var stealableItem = {\n type: 'item',\n id: item.id,\n rate: 1,\n isStolen: false,\n isDrop: false\n }\n // Add the stealable item to the enemy's pool\n user._stealableItems.push(stealableItem);\n }\n // Otherwise\n } else {\n // Make a failed message\n var text = user.name() + ' failed to steal an item!';\n // Play a sound effect\n SoundManager.playBuzzer();\n }\n // Get the wait time\n var wait = 120;\n // Display the text.\n BattleManager.addText(text, wait);\n}\n</After Eval>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":932,"animationId":182,"damage":{"critical":true,"elementId":0,"formula":"a.atk * 3 - b.def","type":1,"variance":20},"description":"","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"B.E.D.","note":"<BattleLogType:B.E.D.>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":933,"animationId":270,"damage":{"critical":false,"elementId":0,"formula":"25","type":1,"variance":25},"description":"","effects":[],"hitType":1,"iconIndex":0,"message1":" lobs DYNAMITE!","message2":"","mpCost":0,"name":"DYNAMITE","note":"<Target: Everybody>\n","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
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{"id":934,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[{"code":41,"dataId":0,"value1":1,"value2":0}],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"RUN AWAY","note":"//Escape from battle\n\n<finish action>\nimmortal: targets, false\nwait:120\n</finish action>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
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{"id":935,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"RESERVED","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
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{"id":936,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"RESERVED","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":937,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"RESERVED","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":938,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"// SIR MAXIMUS //","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":939,"animationId":3,"damage":{"critical":true,"elementId":0,"formula":"a.atk * 2 - b.def","type":1,"variance":20},"description":"","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"ATTACK","note":"<BattleLogType:MAX ATTACK>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":940,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"DO NOTHING","note":"<AntiFail>\n<BattleLogType:MAX NOTHING>\n\n<whole action>\n if target.isStateAffected(11) \n add state 12: target\n else if target.isStateAffected(10)\n add state 11: target\n else \n add state 10: target\nend\n</whole action>\n","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":941,"animationId":3,"damage":{"critical":true,"elementId":0,"formula":"a.atk * 2 - b.def","type":1,"variance":20},"description":"","effects":[],"hitType":1,"iconIndex":0,"message1":" strikes twice!","message2":"","mpCost":0,"name":"HIT TWICE","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":4,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":942,"animationId":186,"damage":{"critical":false,"elementId":0,"formula":"50","type":1,"variance":25},"description":"","effects":[{"code":21,"dataId":494,"value1":1,"value2":0}],"hitType":1,"iconIndex":0,"message1":" uses his ","message2":"ultimate attack!","mpCost":0,"name":"ULTIMATE ATTACK","note":"<setup action>\ndisplay action\nadd state 496: user\nwait: 60\n</setup action>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":100,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":943,"animationId":186,"damage":{"critical":false,"elementId":0,"formula":"100","type":1,"variance":0},"description":"","effects":[],"hitType":1,"iconIndex":0,"message1":" uses his ","message2":"ultimate attack!","mpCost":0,"name":"ULTIMATE ATTACK x3 (Boss Rush)","note":"<setup action>\ndisplay action\nadd state 496: user\nwait: 60\n</setup action>\n\n<finish action>\nif $gameTroop.members().every(e => e.hp <= 0)\neval: $gameSwitches.setValue(440,true)\nend\n</finish action>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":100,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":944,"animationId":186,"damage":{"critical":false,"elementId":0,"formula":"75","type":1,"variance":0},"description":"","effects":[],"hitType":1,"iconIndex":0,"message1":" uses his ","message2":"ultimate attack!","mpCost":0,"name":"ULTIMATE ATTACK x2 (Boss Rush)","note":"<setup action>\ndisplay action\nadd state 496: user\nwait: 60\n</setup action>\n\n<finish action>\nif $gameTroop.members().every(e => e.hp <= 0)\neval: $gameSwitches.setValue(440,true)\nend\n</finish action>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":100,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":945,"animationId":186,"damage":{"critical":false,"elementId":0,"formula":"50","type":1,"variance":0},"description":"","effects":[],"hitType":1,"iconIndex":0,"message1":" uses his ","message2":"ultimate attack!","mpCost":0,"name":"ULTIMATE ATTACK x1 (Boss Rush)","note":"<setup action>\ndisplay action\nadd state 496: user\nwait: 60\n</setup action>\n\n<finish action>\nif $gameTroop.members().every(e => e.hp <= 0)\neval: $gameSwitches.setValue(440,true)\nend\n</finish action>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":100,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":946,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"RESERVED","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":947,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"RESERVED","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":948,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"// SIR MAXIMUS II //","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":949,"animationId":3,"damage":{"critical":true,"elementId":0,"formula":"a.atk * 2 - b.def","type":1,"variance":20},"description":"","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"ATTACK","note":"<BattleLogType:MAX ATTACK>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":950,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"DO NOTHING","note":"<AntiFail>\n<BattleLogType:MAX 2 NOTHING>\n\n<whole action>\n if target.isStateAffected(11) \n add state 12: target\n else if target.isStateAffected(10)\n add state 11: target\n else \n add state 10: target\nend\n</whole action>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":951,"animationId":3,"damage":{"critical":true,"elementId":0,"formula":"a.atk * 2 - b.def","type":1,"variance":20},"description":"","effects":[],"hitType":1,"iconIndex":0,"message1":" strikes twice!","message2":"","mpCost":0,"name":"HIT TWICE","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":4,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":952,"animationId":123,"damage":{"critical":true,"elementId":0,"formula":"a.atk * 2 - b.def","type":1,"variance":20},"description":"","effects":[],"hitType":1,"iconIndex":0,"message1":" spins quickly!","message2":"","mpCost":0,"name":"SPIN","note":"\n<Damage Formula>\n// Check if the damage has already been calculated\nif (this._calculatedBaseDmg) {\n // Set the damage to the cached amount\n value = this._calculatedBaseDmg;\n// Otherwise\n} else {\n // Get the total number of enemies\n var totalEnemies = target.friendsUnit().aliveMembers().length;\n // If there is 1 enemy total\n if (totalEnemies === 1) {\n // Use this formula\n this._calculatedBaseDmg = user.atk * 4;\n // If there are 2 enemies in total\n } else if (totalEnemies === 2) {\n // Use this formula\n this._calculatedBaseDmg = user.atk * 3;\n // If there are 3 enemies in total\n } else if (totalEnemies === 3) {\n // Use this formula\n this._calculatedBaseDmg = user.atk * 2;\n // if there are 4 or more\n } else {\n // Use this formula\n this._calculatedBaseDmg = user.atk * 2;\n }\n // Set the value equal to the calculated amount\n value = this._calculatedBaseDmg;\n}\n</Damage Formula>\n\n// Use multiple elements\n<Multiple Elements: 6, 13>\n// Set the damage rule to the highest multiplier\n<Multi-Element Rule: Highest>\n\n","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":953,"animationId":186,"damage":{"critical":false,"elementId":0,"formula":"50","type":1,"variance":25},"description":"","effects":[{"code":21,"dataId":494,"value1":1,"value2":0}],"hitType":1,"iconIndex":0,"message1":" uses his father's","message2":"ultimate attack!","mpCost":0,"name":"ULTIMATE ATTACK","note":"<setup action>\ndisplay action\nadd state 496: user\nwait: 60\n</setup action>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":100,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":954,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"RESERVED","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":955,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"RESERVED","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":956,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"RESERVED","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":957,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"RESERVED","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":958,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"RESERVED","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":959,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"// SIR MAXIMUS III //","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":960,"animationId":3,"damage":{"critical":true,"elementId":0,"formula":"a.atk * 2 - b.def","type":1,"variance":20},"description":"","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"ATTACK","note":"<BattleLogType:MAX ATTACK>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":961,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"DO NOTHING","note":"<AntiFail>\n<BattleLogType:MAX 3 NOTHING>\n\n<whole action>\n if target.isStateAffected(11) \n add state 12: target\n else if target.isStateAffected(10)\n add state 11: target\n else \n add state 10: target\nend\n</whole action>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":962,"animationId":3,"damage":{"critical":true,"elementId":0,"formula":"a.atk * 2 - b.def","type":1,"variance":20},"description":"","effects":[],"hitType":1,"iconIndex":0,"message1":" strikes twice!","message2":"","mpCost":0,"name":"HIT TWICE","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":4,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":963,"animationId":123,"damage":{"critical":true,"elementId":0,"formula":"a.atk * 2 - b.def","type":1,"variance":20},"description":"","effects":[],"hitType":1,"iconIndex":0,"message1":" spins quickly!","message2":"","mpCost":0,"name":"SPIN","note":"\n<Damage Formula>\n// Check if the damage has already been calculated\nif (this._calculatedBaseDmg) {\n // Set the damage to the cached amount\n value = this._calculatedBaseDmg;\n// Otherwise\n} else {\n // Get the total number of enemies\n var totalEnemies = target.friendsUnit().aliveMembers().length;\n // If there is 1 enemy total\n if (totalEnemies === 1) {\n // Use this formula\n this._calculatedBaseDmg = user.atk * 4;\n // If there are 2 enemies in total\n } else if (totalEnemies === 2) {\n // Use this formula\n this._calculatedBaseDmg = user.atk * 3;\n // If there are 3 enemies in total\n } else if (totalEnemies === 3) {\n // Use this formula\n this._calculatedBaseDmg = user.atk * 2;\n // if there are 4 or more\n } else {\n // Use this formula\n this._calculatedBaseDmg = user.atk * 2;\n }\n // Set the value equal to the calculated amount\n value = this._calculatedBaseDmg;\n}\n</Damage Formula>\n\n// Use multiple elements\n<Multiple Elements: 6, 13>\n// Set the damage rule to the highest multiplier\n<Multi-Element Rule: Highest>\n\n","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
|
|
{"id":964,"animationId":218,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":" flexes and feels","message2":"his best!","mpCost":0,"name":"FLEX","note":"<AntiFail>\n\n<follow action>\nif !user.isStateAffected(33)\nadd state 33: target\nend\nadd state 6: target\nif !target._noEffectMessage\neval: SceneManager._scene._logWindow.push(\"addText\", user.name() + \" feels HAPPY!\")\nend\n</follow action>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":1118,"animationId":127,"damage":{"critical":true,"elementId":0,"formula":"a.atk * 2 - b.def","type":1,"variance":20},"description":"","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"ATTACK","note":"<BattleLogType:BABY SPIDER ATTACK>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":1119,"animationId":237,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"DO NOTHING","note":"<AntiFail>\n<BattleLogType:BABY SPIDER NOTHING>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":1120,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"RESERVED","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":1121,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"//SOMETHING IN THE WATER//","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":1122,"animationId":140,"damage":{"critical":false,"elementId":0,"formula":"b.mhp *.10","type":1,"variance":0},"description":"","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"ATTACK","note":"<BattleLogType:DROWNING ATTACK>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":1123,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"DO NOTHING","note":"<AntiFail>\n<BattleLogType:DROWNING NOTHING>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":1124,"animationId":197,"damage":{"critical":false,"elementId":0,"formula":"b.hp * .5","type":1,"variance":0},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"DRAG DOWN","note":"<AntiFail>\n<BattleLogType:DROWNING DRAG DOWN>\n<IgnoreNoEffect>\n<whole action>\n if target.isStateAffected(117) \n add state 118: target\n remove state 117: target\n else if target.isStateAffected(116)\n add state 117: target\n remove state 116: target\n else \n add state 116: target\n remove state 133: target\nend\n</whole action>\n\n<finish action>\nimmortal: targets, false\ncommon event: 926\n</finish action>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":1125,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"RESERVED","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":1126,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"RESERVED","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":1127,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"// OMORI'S SOMETHING //","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":1128,"animationId":140,"damage":{"critical":false,"elementId":6,"formula":"b.mhp * .10","type":1,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"ATTACK","note":"<BattleLogType:O SOMETHING ATTACK>\n\n<follow action>\ncommon event: 981\n</follow action>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":1129,"animationId":18,"damage":{"critical":false,"elementId":0,"formula":"$gameParty.stressEnergyCount += 2 ; 0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"DO NOTHING","note":"<AntiFail>\n<BattleLogType:O SOMETHING NOTHING>\n\n<After Eval>\n$gameParty.stressEnergyCount += 2;\n</After Eval>\n\n<finish action>\nwait: 90\ncommon event: 981\n</finish action>\n","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":1130,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"b.mhp * 0.3","type":1,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"ENGULF (Block)","note":"//Engulf\n<BattleLogType:O SOMETHING BLACK SPACE>\n<AntiFail>\n\n<target action>\neval: BattleManager._logWindow.push(\"addText\", `${user.name()} drags ${target.name()} into`)\neval: BattleManager._logWindow.push(\"addText\", `the shadows.`)\nwait: 45\ncommon event: 954\nwait: 45\naction effect\n</target action>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":1131,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"b.hp * 0.3 + 5","type":1,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"ENGULF (True)","note":"//Engulf\n<BattleLogType:O SOMETHING BLACK SPACE>\n<AntiFail>\n\n<target action>\neval: BattleManager._logWindow.push(\"addText\", `${user.name()} drags ${target.name()} into`)\neval: BattleManager._logWindow.push(\"addText\", `the shadows.`)\nwait: 45\ncommon event: 953\nwait: 45\naction effect\n</target action>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":1132,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"//HANGING BODY//","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":1133,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"143","type":1,"variance":0},"description":"“You feel dizzy.\"","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"NOTHING 1","note":"<IgnoreNoEffect>\n\n<whole action>\nremove state 160: target\nadd state 161: target\n</whole action>\n\n<target action>\naction effect\nwait: 15\ncommon event: 966\n</target action>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":1134,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"b.hp * 0.8","type":1,"variance":0},"description":"“You feel your lungs tighten up.”","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"NOTHING 2","note":"<IgnoreNoEffect>\n\n<whole action>\nremove state 161: target\nadd state 162: target\n</whole action>\n\n<target action>\naction effect\nwait: 15\ncommon event: 968\n</target action>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":1135,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"b.hp * 0.8","type":1,"variance":0},"description":"“You feel a sinking sensation in your stomach.”","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"NOTHING 3","note":"<IgnoreNoEffect>\n\n<whole action>\nremove state 162: target\nadd state 169: target\n</whole action>\n\n<target action>\naction effect\nwait: 15\ncommon event: 969\n</target action>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":1136,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"b.hp * 0.8","type":1,"variance":0},"description":"“You feel your heart beating out of your chest.”","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"NOTHING 4","note":"<IgnoreNoEffect>\n\n<whole action>\nremove state 163: target\nadd state 164: target\n</whole action>\n\n<target action>\naction effect\nwait: 15\ncommon event: 968\n</target action>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":1137,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"b.hp * 0.8","type":1,"variance":0},"description":"“You feel yourself trembling uncontrollably.”","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"NOTHING 5","note":"<IgnoreNoEffect>\n\n<whole action>\nremove state 164: target\nadd state 165: target\n</whole action>\n\n<target action>\naction effect\nwait: 15\ncommon event: 969\n</target action>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":1138,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"b.hp * 0.8","type":1,"variance":0},"description":"“You feel your knees weaken.”","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"NOTHING 6","note":"<IgnoreNoEffect>\n\n<whole action>\nremove state 165: target\nadd state 166: target\n</whole action>\n\n<target action>\naction effect\nwait: 15\ncommon event: 970\n</target action>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":1139,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"b.hp * 0.8","type":1,"variance":0},"description":"“You feel sweat dripping down your forehead.”","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"NOTHING 7","note":"<IgnoreNoEffect>\n\n<whole action>\nremove state 166: target\nadd state 167: target\n</whole action>\n\n<target action>\naction effect\nwait: 15\ncommon event: 971\n</target action>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":1141,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"b.hp * 0.8","type":1,"variance":0},"description":"“You hear your heart beating.”","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"NOTHING 9","note":"<IgnoreNoEffect>\n\n<whole action>\nremove state 168: target\nadd state 169: target\n</whole action>\n\n<target action>\naction effect\nwait: 15\ncommon event: 973\n</target action>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":1142,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"143","type":0,"variance":0},"description":"“You hear your heart begin to steady.”","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"NOTHING 10","note":"<AntiFail>\n<IgnoreNoEffect>\n<whole action>\ncommon event: 927\nremove state 169: target\nadd state 170: target\n</whole action>\n\n<target action>\naction effect\nwait: 15\ncommon event: 974\n</target action>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":1143,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"143","type":0,"variance":0},"description":"“You hear your breathing begin to steady.”","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"NOTHING 11","note":"<AntiFail>\n<IgnoreNoEffect>\n<whole action>\nremove state 170: target\nadd state 171: target\n</whole action>\n\n<target action>\naction effect\nwait: 15\ncommon event: 975\n</target action>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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{"id":1144,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"143","type":0,"variance":0},"description":"“You look at what is right in front of you.”","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"NOTHING 12","note":"<AntiFail>\n<IgnoreNoEffect>\n<whole action>\nremove state 171: target\nadd state 172: target\n</whole action>\n\n<target action>\naction effect\nwait: 15\ncommon event: 976\n</target action>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
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