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{"id":84,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"Makes AUBREY and a friend HAPPY.\nCost: 10","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":10,"name":"TEAM SPIRIT","note":"\n\n\n\n\n\nanimation 49: user\nwait: 30\nanimation 29: user\n\n\n\n if target.isStateAffected(7) \n add state 8: target\n else if target.isStateAffected(6)\n add state 7: target\n else \n add state 6: target\nend\n\n if user.isStateAffected(7) \n add state 8: user\n else if user.isStateAffected(6) \n add state 7: user\n else \n add state 6: user\nend\n\n","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":7,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":85,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"// AUBREY ACS 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!$gameParty.battleMembers().contains($gameActors.actor(3))) {\n value = false;\n} else {\n value = true;\n}\n\n\n\n","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":90,"animationId":-1,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"LOOK AT KEL (2)","note":"\n\n\n\n\n\n if target.isStateAffected(15) \n add state 16: target\n else if target.isStateAffected(14) \n add state 15: target\n else \n add state 14: target\nend\n\n if $gameActors.actor(3).isStateAffected(15) \n add state 16: character 3\n else if $gameActors.actor(3).isStateAffected(14) \n add state 15: character 3\n else \n add state 14: character 3\nend\n\n\n\nanimation 39: target\nwait: 240\n if target.isStateAffected(90) \n remove state 90: target\n add state 91: target\n else if target.isStateAffected(89) \n remove state 89: target\n add state 90: target\n else \n add state 89: target\nend\nanimation 214: target\nanimation 214: character 3\nwait: 60\n\n","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":91,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"LOOK AT KEL (3)","note":"\n\n\n\n\nadd state 15: target\nadd state 15: character 3\nend\n\n\n\nanimation 40: target\nwait: 240\n if target.isStateAffected(90) \n remove state 90: target\n add state 91: target\n else if target.isStateAffected(89) \n remove state 89: target\n add state 91: target\n else \n add state 91: target\nend\nanimation 214: target\nanimation 214: character 3\nwait: 60\n\n","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":92,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[{"code":44,"dataId":940,"value1":1,"value2":0}],"hitType":0,"iconIndex":0,"message1":" looks at HERO.","message2":"","mpCost":0,"name":"LOOK AT HERO CHECK","note":"\n\n\n\n\n\nif (($gameActors.actor(4).isDead()) || !$gameParty.battleMembers().contains($gameActors.actor(4))) {\n value = false;\n} else {\n value = true;\n}\n\n\n\n","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":93,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"LOOK AT HERO (2)","note":"\n\n\n\n\n if target.isStateAffected(96) \n remove state 96: target\n add state 97: target\n else if target.isStateAffected(95)\n remove state 95: target\n add state 96: target\n else \n add state 96: target\nend\n\nanimation 42: target\nwait: 240\n if target.isStateAffected(7) \n add state 8: target\n else if target.isStateAffected(6) \n add state 7: target\n else \n add state 6: target\nend\nanimation 212: target\neval: $gameTemp._statsState = [$gameActors.actor(2).hp]\nHP +25%: character 2\nwait: 60\nanimation 214: target\n\n","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":94,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"LOOK AT HERO (3)","note":"\n\n\n\n\nanimation 43: target\nwait for animation\nadd state 7: user\neval: $gameTemp._statsState = [$gameActors.actor(2).hp, $gameActors.actor(2).mp]\nHP +75%: character 2\nMP +50%: character 2\nadd state 97: target\nanimation 212: target\nwait: 60\nanimation 214: target\n","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":95,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"RESERVED","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, 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