OMORI_Android/www.eng/Languages/en/02_cutscenes_lostball.yaml
2024-01-15 18:44:53 +03:00

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# =========================================================================================
# Cutscene: LOST BALL
# =========================================================================================
#TRIGGER: OMORI talks to VAN
#BERLY is pacing back and forth in frustration.
message_0:
text: Grumble, grumble...\! Grumble, grumble, grumble...\ber
message_1:
faceset: MainCharacters_DreamWorld
faceindex: 40
text: Hey, VAN? Is something wrong with BERLY?\!<br>She seems a little...\! upset.\her
message_2:
text: Oh...\! About that...\! Well, you see...\n<VAN>
#BERLY walks up to party
message_3:
text: Sigh...\! Let me explain. \ber
#BERLY turns to the pole.
message_4:
text: \{\Com[2]LOOK AT THIS POLE!!\}\!<br>\Com[2]Can you believe it!? \ber
#Camera centers on POLE
message_5:
faceset: MainCharacters_DreamWorld
faceindex: 26
text: What are we looking at? \kel
message_6:
faceset: MainCharacters_DreamWorld
faceindex: 8
text: Yeah, I don't see it. \aub
#Camera centers on scene
#BERLY turns to the party
message_7:
text: Exactly!\! The tetherball is missing.\!<br>VAN here used his arms and swung too hard, and now the ball's gone far off somewhere...\ber
#BERLY looks in the distance
message_8:
text: Never to be seen again.\ber
#BERLY turns to VAN.
message_9:
text: I told you not to use your arms, VAN.\!<br>You gotta use your head...\! like this!\ber
#BERLY headbutts VAN
message_10:
text: Sorry, BERLY...\!<br>Using my head all the time gives me a headache.\n<VAN>
message_11:
text: That's cause you don't have a hard head like I do!\ber
#VAN remembers something.
message_12:
text: Oh! Something just hit me!\!<br>I'm sure I saw the ball flying off somewhere in that direction!\n<VAN>
#Everyone turns their head to Vast Forest Entrance.
#Camera pans to Vast Forest Entrance.
message_13:
text: Into the \c[11]VAST FOREST\c[0]?\! Ugh...\! We'll never find it now.\! It might as well be lost forever!\ber
#HERO turns to BERLY.
message_14:
faceset: MainCharacters_DreamWorld
faceindex: 36
text: Hey, don't sweat it, BERLY. We'll look for the ball for you!\her
message_15:
text: Heh.\! You sure you want to do that?\!<br>\c[11]VAST FOREST\c[0] is a pretty dangerous place, y'know?\ber
message_16:
text: One time, I even got into a super grizzly brawl with this ugly<br>plant creature with dead, empty eyes and a gaping mouth. \ber
message_17:
text: I outwitted it, of course, being cool and smart and all.\!<br>There's no monster in all of the universe that can outrun me!\ber
message_18:
text: \Com[2]\SINV[2]\{BAHAHA\{HAHAH\{AHA!!\ber\}\}\LECLEAR
#VAN turns to OMORI
message_19:
text: Say OMORI, why don't you and your friends go with BERLY and keep her out of trouble.\! I'd go myself, but...\n<VAN>
message_20:
text: \Com[2]\SINV[1]VANNNNN\{NNNNNNN!!\}\!<br>\Com[2]BROWS ran over BANGS again!\SINV[0]\hap
#VAN looks toward the noise and is surprised.
message_21:
text: Oh geez, there's my cue...\!<br>I'm coming, HAPPY!\n<VAN>
#VAN turns towards party.
message_22:
text: Be safe out there, you guys. I'll see you when you get back!\n<VAN>
#VAN walks off screen
#HERO turns to BERLY
message_23:
faceset: MainCharacters_DreamWorld
faceindex: 36
text: Come on, BERLY. Let's go find your \c[4]LOST BALL\c[0].\!<br>We don't have anything to worry about as long as we're together!\her
message_24:
text: Heh, sure.\! Just don't get in my way when I show off my totally amazing \c[1]HEADBUTT\c[0] skills!\ber
message_25:
faceset: MainCharacters_DreamWorld
faceindex: 8
text: Ugh...\! Let's just get this over with.\aub
message_26:
text: BERLY joined your party.
# =========================================================================================
message_100:
text: You guys ready to find my \c[4]LOST BALL\c[0] yet!?\!<br>\}Not that I need your help or anything...\ber
message_38:
text: About time!\! Let's go already.\! I'm bored out of my mind!\ber
message_101:
text: \com[2]What? Why not!?\! I'm falling asleep here!\ber
message_102:
text: A lonely tetherball pole.
# =========================================================================================
message_39:
text: Sniff sniff...\! sniff sniff...\ber
message_40:
faceset: MainCharacters_DreamWorld
faceindex: 22
text: BERLY, please... I promise I took a shower today.\kel
message_41:
text: I smell...\! ...\! ...\! my \c[4]LOST BALL\c[0]!<br>\!I think.\ber
message_42:
faceset: MainCharacters_DreamWorld
faceindex: 28
text: You think?\kel
message_43:
text: It's somewhere nearby, I can just feel it!\!<br>You know the drill, turn this place upside down!\ber
# =========================================================================================
# Cutscene: FOUND BALL
# =========================================================================================
message_27:
text: \{\com[2]SWEET! THERE'S MY \c[4]LOST BALL\c[0]!!\ber
message_28:
text: \{\sinv[1]YOINK!\ber
message_29:
text: Finally!\! Let's take this bad boy to the playground!\!<br>I'm itchin' to play some tetherball!\ber
message_30:
text: Hey, this isn't how you get to the playground!\! You're going the wrong way!\ber
message_31:
text: You found a \c[4]LOST BALL\c[0].
message_32:
text: Well, that was fun...\! not!\!<br>I'm gonna go play some tetherball!\ber
message_33:
text: See ya later, alligators! I'm outta here!\ber
message_34:
text: BERLY left your party.
message_35:
text: But seriously, come see me before you go.\!<br>I got something special for ya.\ber
message_36:
text: Hey, this isn't where my \c[4]LOST BALL\c[0] went!\! You got somewhere else to be or somethin'?\ber
message_37:
text: If you needed to be somewhere you could've just said so!\!<br>I'll wait for you guys back at the playground.\ber
# =========================================================================================
# Cutscene: OMORI's CUT TAG SKILL
# =========================================================================================
#Aubrey walks up to a root.
message_61:
faceset: MainCharacters_DreamWorld
faceindex: 0
text: There's a root here, but it looks like it can be cut down.\!<br>This looks like a job for you, OMORI!\aub
# =========================================================================================
# Cutscene: MARI FINDS THE BALL
# =========================================================================================
#TRIGGER: Enter Mari's Picnic
#MARI walks one step towards OMORI.
message_78:
faceset: MainCharacter_Mari
faceindex: 1
text: Oh, hi again, everyone!\!<br>I bet you're all tired from exploring \c[11]VAST FOREST\c[0].\mar
message_79:
faceset: MainCharacter_Mari
faceindex: 0
text: Why don't you grab some food from my picnic?\!<br>That'll fix you right up!\mar
#[OMORI examines Fruit Basket and heals.]
message_80:
faceset: MainCharacter_Mari
faceindex: 3
text: There, all better.\! Let me know if you need anything else.\mar
message_81:
faceset: MainCharacter_Mari
faceindex: 0
text: Oh, and if you ever get lost or aren't sure what to do, <br>just talk to me.\! I can help you get right back on track!\mar