# ========================================================================================= # Cutscene: LOST BALL # ========================================================================================= #TRIGGER: OMORI talks to VAN #BERLY is pacing back and forth in frustration. message_0: text: Grumble, grumble...\! Grumble, grumble, grumble...\ber message_1: faceset: MainCharacters_DreamWorld faceindex: 40 text: Hey, VAN? Is something wrong with BERLY?\!
She seems a little...\! upset.\her message_2: text: Oh...\! About that...\! Well, you see...\n #BERLY walks up to party message_3: text: Sigh...\! Let me explain. \ber #BERLY turns to the pole. message_4: text: \{\Com[2]LOOK AT THIS POLE!!\}\!
\Com[2]Can you believe it!? \ber #Camera centers on POLE message_5: faceset: MainCharacters_DreamWorld faceindex: 26 text: What are we looking at? \kel message_6: faceset: MainCharacters_DreamWorld faceindex: 8 text: Yeah, I don't see it. \aub #Camera centers on scene #BERLY turns to the party message_7: text: Exactly!\! The tetherball is missing.\!
VAN here used his arms and swung too hard, and now the ball's gone far off somewhere...\ber #BERLY looks in the distance message_8: text: Never to be seen again.\ber #BERLY turns to VAN. message_9: text: I told you not to use your arms, VAN.\!
You gotta use your head...\! like this!\ber #BERLY headbutts VAN message_10: text: Sorry, BERLY...\!
Using my head all the time gives me a headache.\n message_11: text: That's ‘cause you don't have a hard head like I do!\ber #VAN remembers something. message_12: text: Oh! Something just hit me!\!
I'm sure I saw the ball flying off somewhere in that direction!\n #Everyone turns their head to Vast Forest Entrance. #Camera pans to Vast Forest Entrance. message_13: text: Into the \c[11]VAST FOREST\c[0]?\! Ugh...\! We'll never find it now.\! It might as well be lost forever!\ber #HERO turns to BERLY. message_14: faceset: MainCharacters_DreamWorld faceindex: 36 text: Hey, don't sweat it, BERLY. We'll look for the ball for you!\her message_15: text: Heh.\! You sure you want to do that?\!
\c[11]VAST FOREST\c[0] is a pretty dangerous place, y'know?\ber message_16: text: One time, I even got into a super grizzly brawl with this ugly
plant creature with dead, empty eyes and a gaping mouth. \ber message_17: text: I outwitted it, of course, being cool and smart and all.\!
There's no monster in all of the universe that can outrun me!\ber message_18: text: \Com[2]\SINV[2]\{BAHAHA\{HAHAH\{AHA!!\ber\}\}\LECLEAR #VAN turns to OMORI message_19: text: Say OMORI, why don't you and your friends go with BERLY and keep her out of trouble.\! I'd go myself, but...\n message_20: text: \Com[2]\SINV[1]VANNNNN\{NNNNNNN!!\}\!
\Com[2]BROWS ran over BANGS again!\SINV[0]\hap #VAN looks toward the noise and is surprised. message_21: text: Oh geez, there's my cue...\!
I'm coming, HAPPY!\n #VAN turns towards party. message_22: text: Be safe out there, you guys. I'll see you when you get back!\n #VAN walks off screen #HERO turns to BERLY message_23: faceset: MainCharacters_DreamWorld faceindex: 36 text: Come on, BERLY. Let's go find your \c[4]LOST BALL\c[0].\!
We don't have anything to worry about as long as we're together!\her message_24: text: Heh, sure.\! Just don't get in my way when I show off my totally amazing \c[1]HEADBUTT\c[0] skills!\ber message_25: faceset: MainCharacters_DreamWorld faceindex: 8 text: Ugh...\! Let's just get this over with.\aub message_26: text: BERLY joined your party. # ========================================================================================= message_100: text: You guys ready to find my \c[4]LOST BALL\c[0] yet!?\!
\}Not that I need your help or anything...\ber message_38: text: About time!\! Let's go already.\! I'm bored out of my mind!\ber message_101: text: \com[2]What? Why not!?\! I'm falling asleep here!\ber message_102: text: A lonely tetherball pole. # ========================================================================================= message_39: text: Sniff sniff...\! sniff sniff...\ber message_40: faceset: MainCharacters_DreamWorld faceindex: 22 text: BERLY, please... I promise I took a shower today.\kel message_41: text: I smell...\! ...\! ...\! my \c[4]LOST BALL\c[0]!
\!I think.\ber message_42: faceset: MainCharacters_DreamWorld faceindex: 28 text: You think?\kel message_43: text: It's somewhere nearby, I can just feel it!\!
You know the drill, turn this place upside down!\ber # ========================================================================================= # Cutscene: FOUND BALL # ========================================================================================= message_27: text: \{\com[2]SWEET! THERE'S MY \c[4]LOST BALL\c[0]!!\ber message_28: text: \{\sinv[1]YOINK!\ber message_29: text: Finally!\! Let's take this bad boy to the playground!\!
I'm itchin' to play some tetherball!\ber message_30: text: Hey, this isn't how you get to the playground!\! You're going the wrong way!\ber message_31: text: You found a \c[4]LOST BALL\c[0]. message_32: text: Well, that was fun...\! not!\!
I'm gonna go play some tetherball!\ber message_33: text: See ya later, alligators! I'm outta here!\ber message_34: text: BERLY left your party. message_35: text: But seriously, come see me before you go.\!
I got something special for ya.\ber message_36: text: Hey, this isn't where my \c[4]LOST BALL\c[0] went!\! You got somewhere else to be or somethin'?\ber message_37: text: If you needed to be somewhere you could've just said so!\!
I'll wait for you guys back at the playground.\ber # ========================================================================================= # Cutscene: OMORI's CUT TAG SKILL # ========================================================================================= #Aubrey walks up to a root. message_61: faceset: MainCharacters_DreamWorld faceindex: 0 text: There's a root here, but it looks like it can be cut down.\!
This looks like a job for you, OMORI!\aub # ========================================================================================= # Cutscene: MARI FINDS THE BALL # ========================================================================================= #TRIGGER: Enter Mari's Picnic #MARI walks one step towards OMORI. message_78: faceset: MainCharacter_Mari faceindex: 1 text: Oh, hi again, everyone!\!
I bet you're all tired from exploring \c[11]VAST FOREST\c[0].\mar message_79: faceset: MainCharacter_Mari faceindex: 0 text: Why don't you grab some food from my picnic?\!
That'll fix you right up!\mar #[OMORI examines Fruit Basket and heals.] message_80: faceset: MainCharacter_Mari faceindex: 3 text: There, all better.\! Let me know if you need anything else.\mar message_81: faceset: MainCharacter_Mari faceindex: 0 text: Oh, and if you ever get lost or aren't sure what to do,
just talk to me.\! I can help you get right back on track!\mar