OMORI_Android/www.sc/Languages/sc/20_cutscenes_sleepover.yaml
2024-09-30 18:00:51 +03:00

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# =========================================================================================
# Cutscene: Last Time at Player's
# =========================================================================================
#Trigger: Enter proximity of PLAYER's House.
message_0:
faceset: MainCharacter_Basil_dark
faceindex: 7
text: 哇……\!我突然意识到。\kel
message_1:
faceset: MainCharacter_Basil_dark
faceindex: 11
text: 我们真的好久好久没有进过你家了……<br>虽然我们其实就住在隔壁。\!真是时光飞逝啊,对吧?\kel
message_2:
faceset: MainCharacter_Basil_dark
faceindex: 30
text: 是啊,确实……\her
message_3:
faceset: MainCharacter_Basil
faceindex: 13
text: 我们进去吧。\!你先请,\n[8]\her
# =========================================================================================
# Cutscene: Last Time at Player's (Cont.)
# =========================================================================================
#Trigger: Enter PLAYER's Living Room.
message_10:
faceset: MainCharacter_Basil_dark
faceindex: 12
text: 哇!这个地方都清理得一干二净了,\n[8]\!<br>你家现在这么空旷,反而看起来更大了。\kel
#HERO walks to the couch area.
message_11:
faceset: MainCharacter_Basil_dark
faceindex: 28
text: 以前这里放了个沙发,我们会坐在这里看电视。\! <br>每个周末的早上,我们都会来你这儿看动画片。\her
message_12:
faceset: MainCharacter_Basil_dark
faceindex: 8
text: 是啊,这个污渍是那次我把\c[3]香橙乔汽水\c[0]洒到地毯上了!\!<br>玛里可生气了……\kel
message_13:
faceset: MainCharacter_Basil_dark
faceindex: 31
text: 哈,那是因为她的猫踩上去了,然后弄得满屋子都是!\her
message_14:
faceset: MainCharacter_Basil_dark
faceindex: 10
text: 嘿嘿……\!是这样的吗?\kel
#KEL goes to the backyard door.
message_15:
faceset: MainCharacter_Basil_dark
faceindex: 7
text: 哎呀……\!<br>天太黑了,今天就不去看树屋了吧。\kel
message_16:
faceset: MainCharacter_Basil_dark
faceindex: 28
text: 没事。\!我们可以明天再去看。\her
message_17:
faceset: MainCharacter_Basil_dark
faceindex: 8
text: \Com[2]\{慢着,我有个主意!!\!<br>\}我们要不今晚就在这里过夜吧?\kel
message_18:
faceset: MainCharacter_Basil_dark
faceindex: 11
text: 以后我们就再也没机会再来这间房子了,不是吗?\kel
#KEL turns to PLAYER.
message_19:
faceset: MainCharacter_Basil_dark
faceindex: 8
text: 而下一次想和 \n[8] 一起过夜还不知道得等到什么时候!\kel
message_20:
faceset: MainCharacter_Basil_dark
faceindex: 29
text: 我也想,可是……\!妈妈会不太高兴吧。\her
message_21:
faceset: MainCharacter_Basil_dark
faceindex: 8
text: 她没事的啦!\!再说了,我真的受够萨丽了,她半夜老是把我吵醒。\!<br>你不是还要帮老妈洗一个星期的碗吗?<br>就把在这儿过夜当作奖励吧,奖励!\kel
message_22:
faceset: MainCharacter_Basil_dark
faceindex: 31
text: 好吧……\!无法反驳。\!那应该没问题吧。\!<br>反正我们就住在隔壁,几步路就到了!\her
message_23:
faceset: MainCharacter_Basil_dark
faceindex: 8
text: 你要去哪儿啊,\n[8]\!<br>抛下客人一个人溜走可是很不礼貌的哦?\kel
message_24:
faceset: MainCharacter_Basil_dark
faceindex: 8
text: 我们去看看英雄在琴房干什么吧!\kel
message_25:
text: 你不想在晚上独自外出。
# =========================================================================================
# Cutscene: Hero on the Piano
# =========================================================================================
#Trigger: Enter Hallway.
message_40:
faceset: MainCharacter_Basil
faceindex: 15
text: 啊,我记得这条走廊!\!<br>左边是橱柜……\!<br>右边是琴房。\her
message_41:
faceset: MainCharacter_Basil
faceindex: 13
text: 不知道那台钢琴还在不在。\!我去看看!\her
message_42:
text: 英雄离开了小队。
#HERO leaves
# =========================================================================================
# Cutscene: Hero on the Piano (Cont.)
# =========================================================================================
#Trigger: Enter Piano Room.
message_60:
faceset: MainCharacter_Basil
faceindex: 15
text: 别笑我喔。\!我已经好一阵子没练习过了。\her
#HERO plays an immaculate piece.
message_61:
faceset: MainCharacter_Basil_dark
faceindex: 14
text: 真会显摆……\kel
message_62:
faceset: MainCharacter_Basil
faceindex: 14
text: 哈哈,看来我还有一手的嘛。\her
#HERO turns to PLAYER.
message_63:
faceset: MainCharacter_Basil
faceindex: 13
text: 嘿,\n[8]。我突然想到!你还在拉小提琴吗?\her
#HERO looks at empty violin stand.
message_64:
faceset: MainCharacter_Basil_dark
faceindex: 29
text: 噢……\!不在这里……\!你大概已经把它装到箱子里了吧。\her
message_65:
faceset: MainCharacter_Basil_dark
faceindex: 28
text: 你和玛里曾经合奏过的那首曲子……\!<br>现在我的脑海里偶尔还会响起那段旋律,<br>不过我不记得它的名字了。\her
message_66:
faceset: MainCharacter_Basil_dark
faceindex: 30
text: 你们俩会一遍又一遍地演奏……\!<br>有时我们甚至在隔壁都能听到。\!<br>啊,到底叫什么来着?\her
#[Trigger: PLAYER attempts to leave the room.]
message_67:
faceset: MainCharacter_Basil_dark
faceindex: 13
text: \sinv[1]呼……\!哎呀,我突然感觉好困。\!<br>要不我们去睡觉吧。\kel\sinv[0]
message_68:
faceset: MainCharacter_Basil_dark
faceindex: 28
text: 好啊,毕竟我明天还要早起晨跑呢!\her
message_69:
faceset: MainCharacter_Basil
faceindex: 13
text: 所以我们该睡哪儿呢,\n[8]\!睡你房间怎么样?\!我记得你以前可讨厌一个人睡了。\her
message_70:
faceset: MainCharacter_Basil_dark
faceindex: 8
text: 对哦,听起来就很有意思!\!<br>我们睡在地板上就行了!<br>去找点毯子吧!\kel
#KEL runs out.
message_71:
faceset: MainCharacter_Basil_dark
faceindex: 31
text: 等一下啦,凯!等等我!\her
#HERO runs out.
#PLAYER hears the duet when he is alone.
# =========================================================================================
# Cutscene: Talking before Bed
# =========================================================================================
#KEL and HERO are in a bed fort.
message_90:
faceset: MainCharacter_Basil_dark
faceindex: 8
text: 嘿,\n[8]!我们用毯子搭了个小城堡!\!<br>希望你别介意。\kel
message_91:
faceset: MainCharacter_Basil_dark
faceindex: 31
text: 这全是凯的主意。和我可没关系。\her
message_92:
faceset: MainCharacter_Basil_dark
faceindex: 11
text: 对了,英雄……\n[8] 和我给你买了礼物!\kel
message_110:
text: 凯把\c[4]英雄的礼物\c[0]交给了英雄!
message_93:
faceset: MainCharacter_Basil_dark
faceindex: 13
text: 是《老奇普老字号老食谱》!\!<br>你还记得这本书吗?\kel
message_94:
faceset: MainCharacter_Basil
faceindex: 13
text: 当然记得了!<br>\!哎呀,我那时候可想做厨师了……\!<br>现在想起来真是太蠢了。\her
message_95:
faceset: MainCharacter_Basil_dark
faceindex: 8
text: 嘿,你的厨艺还是很不错的!\!<br>而且你想当厨师的话还是可以当啊,英雄!\kel
message_96:
faceset: MainCharacter_Basil_dark
faceindex: 30
text: 啊……\!现在就算了。\!我已经腾不出时间来了。\her
message_97:
faceset: MainCharacter_Basil_dark
faceindex: 12
text: 但是……\!你特别喜欢做饭啊,不是吗?\!<br>然后人们也要吃饭,对吧?\!所以就……\!何乐而不为呢?\kel
message_98:
faceset: MainCharacter_Basil_dark
faceindex: 31
text: 哈哈……\!事情没有这么简单啦,凯——\her
message_99:
text: ……\|……\|……\|<br>\SINV[1]呼噜……\|呼噜……\|呼噜……\kel
message_100:
faceset: MainCharacter_Basil_dark
faceindex: 31
text: ……\her
message_101:
faceset: MainCharacter_Basil_dark
faceindex: 30
text: 还真是秒睡啊……\!这家伙,总是这样子。\her
#HERO looks at PLAYER.
message_102:
faceset: MainCharacter_Basil_dark
faceindex: 28
text: 谢谢你让我们来过夜,\n[8]。\her
message_103:
faceset: MainCharacter_Basil_dark
faceindex: 29
text: 一个人待在这间空屋子里肯定很难熬吧……<BR>尤其是玛里已经不在了。\her
message_104:
faceset: MainCharacter_Basil_dark
faceindex: 15
text: 抱歉,我没能多陪陪你……\her
message_105:
faceset: MainCharacter_Basil_dark
faceindex: 28
text: 这一切都和从前大不相同了……\!<br>不过,你好像都没怎么变。\her
message_106:
faceset: MainCharacter_Basil
faceindex: 13
text: 说真的,这倒是让我松了口气!哈哈!\her
#HERO looks away.
message_107:
faceset: MainCharacter_Basil_dark
faceindex: 30
text: 唉……\!能再见到你真是太好了。\!<br>要是奥布里和贝瑟尔也在这里就更好了。\her
#HERO is surprised.
message_108:
faceset: MainCharacter_Basil_dark
faceindex: 31
text: 总、总而言之!\!抱歉扯了这么多有的没的。\!已经很晚了。<br>我应该也很快就睡了。\her
message_109:
faceset: MainCharacter_Basil
faceindex: 13
text: 晚安,\n[8]!明早见。\her
# =========================================================================================
# Cutscene: Player in the Bathtub
# =========================================================================================
#Trigger: Enter Bathroom.
message_130:
text: 你想要洗个澡。
#Screen turns black. PLAYER is in bath tub.
message_131:
text: 你感到有什么东西把你拉了下去……
message_150:
faceset: MainCharacter_Basil_dark
faceindex: 30
text: \her真好还有人在保养玛里的钢琴。\!上面几乎是一尘不染。
message_151:
faceset: MainCharacter_Basil_dark
faceindex: 9
text: \kel英雄他怎么还弹得这么好啊\!我连读五线谱都不会了……