# ========================================================================================= # Cutscene: Last Time at Player's # ========================================================================================= #Trigger: Enter proximity of PLAYER's House. message_0: faceset: MainCharacter_Basil_dark faceindex: 7 text: 哇……\!我突然意识到。\kel message_1: faceset: MainCharacter_Basil_dark faceindex: 11 text: 我们真的好久好久没有进过你家了……
虽然我们其实就住在隔壁。\!真是时光飞逝啊,对吧?\kel message_2: faceset: MainCharacter_Basil_dark faceindex: 30 text: 是啊,确实……\her message_3: faceset: MainCharacter_Basil faceindex: 13 text: 我们进去吧。\!你先请,\n[8]!\her # ========================================================================================= # Cutscene: Last Time at Player's (Cont.) # ========================================================================================= #Trigger: Enter PLAYER's Living Room. message_10: faceset: MainCharacter_Basil_dark faceindex: 12 text: 哇!这个地方都清理得一干二净了,\n[8]!\!
你家现在这么空旷,反而看起来更大了。\kel #HERO walks to the couch area. message_11: faceset: MainCharacter_Basil_dark faceindex: 28 text: 以前这里放了个沙发,我们会坐在这里看电视。\!
每个周末的早上,我们都会来你这儿看动画片。\her message_12: faceset: MainCharacter_Basil_dark faceindex: 8 text: 是啊,这个污渍是那次我把\c[3]香橙乔汽水\c[0]洒到地毯上了!\!
玛里可生气了……\kel message_13: faceset: MainCharacter_Basil_dark faceindex: 31 text: 哈,那是因为她的猫踩上去了,然后弄得满屋子都是!\her message_14: faceset: MainCharacter_Basil_dark faceindex: 10 text: 嘿嘿……\!是这样的吗?\kel #KEL goes to the backyard door. message_15: faceset: MainCharacter_Basil_dark faceindex: 7 text: 哎呀……\!
天太黑了,今天就不去看树屋了吧。\kel message_16: faceset: MainCharacter_Basil_dark faceindex: 28 text: 没事。\!我们可以明天再去看。\her message_17: faceset: MainCharacter_Basil_dark faceindex: 8 text: \Com[2]\{慢着,我有个主意!!\!
\}我们要不今晚就在这里过夜吧?\kel message_18: faceset: MainCharacter_Basil_dark faceindex: 11 text: 以后我们就再也没机会再来这间房子了,不是吗?\kel #KEL turns to PLAYER. message_19: faceset: MainCharacter_Basil_dark faceindex: 8 text: 而下一次想和 \n[8] 一起过夜还不知道得等到什么时候!\kel message_20: faceset: MainCharacter_Basil_dark faceindex: 29 text: 我也想,可是……\!妈妈会不太高兴吧。\her message_21: faceset: MainCharacter_Basil_dark faceindex: 8 text: 她没事的啦!\!再说了,我真的受够萨丽了,她半夜老是把我吵醒。\!
你不是还要帮老妈洗一个星期的碗吗?
就把在这儿过夜当作奖励吧,奖励!\kel message_22: faceset: MainCharacter_Basil_dark faceindex: 31 text: 好吧……\!无法反驳。\!那应该没问题吧。\!
反正我们就住在隔壁,几步路就到了!\her message_23: faceset: MainCharacter_Basil_dark faceindex: 8 text: 你要去哪儿啊,\n[8]?\!
抛下客人一个人溜走可是很不礼貌的哦?\kel message_24: faceset: MainCharacter_Basil_dark faceindex: 8 text: 我们去看看英雄在琴房干什么吧!\kel message_25: text: 你不想在晚上独自外出。 # ========================================================================================= # Cutscene: Hero on the Piano # ========================================================================================= #Trigger: Enter Hallway. message_40: faceset: MainCharacter_Basil faceindex: 15 text: 啊,我记得这条走廊!\!
左边是橱柜……\!
右边是琴房。\her message_41: faceset: MainCharacter_Basil faceindex: 13 text: 不知道那台钢琴还在不在。\!我去看看!\her message_42: text: 英雄离开了小队。 #HERO leaves # ========================================================================================= # Cutscene: Hero on the Piano (Cont.) # ========================================================================================= #Trigger: Enter Piano Room. message_60: faceset: MainCharacter_Basil faceindex: 15 text: 别笑我喔。\!我已经好一阵子没练习过了。\her #HERO plays an immaculate piece. message_61: faceset: MainCharacter_Basil_dark faceindex: 14 text: 真会显摆……\kel message_62: faceset: MainCharacter_Basil faceindex: 14 text: 哈哈,看来我还有一手的嘛。\her #HERO turns to PLAYER. message_63: faceset: MainCharacter_Basil faceindex: 13 text: 嘿,\n[8]。我突然想到!你还在拉小提琴吗?\her #HERO looks at empty violin stand. message_64: faceset: MainCharacter_Basil_dark faceindex: 29 text: 噢……\!不在这里……\!你大概已经把它装到箱子里了吧。\her message_65: faceset: MainCharacter_Basil_dark faceindex: 28 text: 你和玛里曾经合奏过的那首曲子……\!
现在我的脑海里偶尔还会响起那段旋律,
不过我不记得它的名字了。\her message_66: faceset: MainCharacter_Basil_dark faceindex: 30 text: 你们俩会一遍又一遍地演奏……\!
有时我们甚至在隔壁都能听到。\!
啊,到底叫什么来着?\her #[Trigger: PLAYER attempts to leave the room.] message_67: faceset: MainCharacter_Basil_dark faceindex: 13 text: \sinv[1]呼……\!哎呀,我突然感觉好困。\!
要不我们去睡觉吧。\kel\sinv[0] message_68: faceset: MainCharacter_Basil_dark faceindex: 28 text: 好啊,毕竟我明天还要早起晨跑呢!\her message_69: faceset: MainCharacter_Basil faceindex: 13 text: 所以我们该睡哪儿呢,\n[8]?\!睡你房间怎么样?\!我记得你以前可讨厌一个人睡了。\her message_70: faceset: MainCharacter_Basil_dark faceindex: 8 text: 对哦,听起来就很有意思!\!
我们睡在地板上就行了!
去找点毯子吧!\kel #KEL runs out. message_71: faceset: MainCharacter_Basil_dark faceindex: 31 text: 等一下啦,凯!等等我!\her #HERO runs out. #PLAYER hears the duet when he is alone. # ========================================================================================= # Cutscene: Talking before Bed # ========================================================================================= #KEL and HERO are in a bed fort. message_90: faceset: MainCharacter_Basil_dark faceindex: 8 text: 嘿,\n[8]!我们用毯子搭了个小城堡!\!
希望你别介意。\kel message_91: faceset: MainCharacter_Basil_dark faceindex: 31 text: 这全是凯的主意。和我可没关系。\her message_92: faceset: MainCharacter_Basil_dark faceindex: 11 text: 对了,英雄……\n[8] 和我给你买了礼物!\kel message_110: text: 凯把\c[4]英雄的礼物\c[0]交给了英雄! message_93: faceset: MainCharacter_Basil_dark faceindex: 13 text: 是《老奇普老字号老食谱》!\!
你还记得这本书吗?\kel message_94: faceset: MainCharacter_Basil faceindex: 13 text: 当然记得了!
\!哎呀,我那时候可想做厨师了……\!
现在想起来真是太蠢了。\her message_95: faceset: MainCharacter_Basil_dark faceindex: 8 text: 嘿,你的厨艺还是很不错的!\!
而且你想当厨师的话还是可以当啊,英雄!\kel message_96: faceset: MainCharacter_Basil_dark faceindex: 30 text: 啊……\!现在就算了。\!我已经腾不出时间来了。\her message_97: faceset: MainCharacter_Basil_dark faceindex: 12 text: 但是……\!你特别喜欢做饭啊,不是吗?\!
然后人们也要吃饭,对吧?\!所以就……\!何乐而不为呢?\kel message_98: faceset: MainCharacter_Basil_dark faceindex: 31 text: 哈哈……\!事情没有这么简单啦,凯——\her message_99: text: ……\|……\|……\|
\SINV[1]呼噜……\|呼噜……\|呼噜……\kel message_100: faceset: MainCharacter_Basil_dark faceindex: 31 text: ……\her message_101: faceset: MainCharacter_Basil_dark faceindex: 30 text: 还真是秒睡啊……\!这家伙,总是这样子。\her #HERO looks at PLAYER. message_102: faceset: MainCharacter_Basil_dark faceindex: 28 text: 谢谢你让我们来过夜,\n[8]。\her message_103: faceset: MainCharacter_Basil_dark faceindex: 29 text: 一个人待在这间空屋子里肯定很难熬吧……
尤其是玛里已经不在了。\her message_104: faceset: MainCharacter_Basil_dark faceindex: 15 text: 抱歉,我没能多陪陪你……\her message_105: faceset: MainCharacter_Basil_dark faceindex: 28 text: 这一切都和从前大不相同了……\!
不过,你好像都没怎么变。\her message_106: faceset: MainCharacter_Basil faceindex: 13 text: 说真的,这倒是让我松了口气!哈哈!\her #HERO looks away. message_107: faceset: MainCharacter_Basil_dark faceindex: 30 text: 唉……\!能再见到你真是太好了。\!
要是奥布里和贝瑟尔也在这里就更好了。\her #HERO is surprised. message_108: faceset: MainCharacter_Basil_dark faceindex: 31 text: 总、总而言之!\!抱歉扯了这么多有的没的。\!已经很晚了。
我应该也很快就睡了。\her message_109: faceset: MainCharacter_Basil faceindex: 13 text: 晚安,\n[8]!明早见。\her # ========================================================================================= # Cutscene: Player in the Bathtub # ========================================================================================= #Trigger: Enter Bathroom. message_130: text: 你想要洗个澡。 #Screen turns black. PLAYER is in bath tub. message_131: text: 你感到有什么东西把你拉了下去…… message_150: faceset: MainCharacter_Basil_dark faceindex: 30 text: \her真好,还有人在保养玛里的钢琴。\!上面几乎是一尘不染。 message_151: faceset: MainCharacter_Basil_dark faceindex: 9 text: \kel英雄他怎么还弹得这么好啊?\!我连读五线谱都不会了……