fix: random timeline reloads
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f56b463278
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4 changed files with 53 additions and 24 deletions
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@ -110,11 +110,11 @@ pub async fn sync_events_route(
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// since and the current room state, meaning there should be no updates.
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// The inner Option is None when there is an event, but there is no state hash associated
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// with it. This can happen for the RoomCreate event, so all updates should arrive.
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let since_state_hash = db
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.rooms
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.pdus_after(sender_id, &room_id, since) // - 1 So we can get the event at since
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.next()
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.map(|pdu| db.rooms.pdu_state_hash(&pdu.ok()?.0).ok()?);
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let first_pdu_after_since = db.rooms.pdus_after(sender_id, &room_id, since).next();
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let since_state_hash = first_pdu_after_since
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.as_ref()
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.map(|pdu| db.rooms.pdu_state_hash(&pdu.as_ref().ok()?.0).ok()?);
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let since_members = since_state_hash.as_ref().map(|state_hash| {
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state_hash.as_ref().and_then(|state_hash| {
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