init 4 python: import os for asset in renpy.list_files(): if os.path.splitext(asset)[1] != ".rpa" and not asset.count("unpack.rpy"): # Ignore .rpa and script itself if renpy.macintosh: game_path = os.path.expanduser('~') + "/" + config.name # Unpack assets to home folder (on mac you cant get cwd) output = game_path + "/game/" + asset else: output = "unpack/game/" + asset # Unpack assets to game folder if not os.path.exists(os.path.dirname(output)): os.makedirs(os.path.dirname(output)) out_bytes = open(output, "wb") out_bytes.write(renpy.file(asset).read()) out_bytes.close()