From f26c349ed98abe6e60153fa6745102272cbc820c Mon Sep 17 00:00:00 2001 From: ithinkandicode Date: Wed, 29 Apr 2020 20:45:47 +0100 Subject: [PATCH] feat: Add variable to set EOL character (LF or CRLF) --- ExportToGMS1Project.csx | 1 + 1 file changed, 1 insertion(+) diff --git a/ExportToGMS1Project.csx b/ExportToGMS1Project.csx index ce0328d..57efe1e 100644 --- a/ExportToGMS1Project.csx +++ b/ExportToGMS1Project.csx @@ -17,6 +17,7 @@ string projFolder = GetFolder(FilePath) + GameName + ".gmx" + Path.DirectorySepa TextureWorker worker = new TextureWorker(); ThreadLocal DECOMPILE_CONTEXT = new ThreadLocal(() => new DecompileContext(Data, false)); string gmxDeclaration = "This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!"; +string eol = "\n"; // Linux: "\n", Windows: "\r\n" if (Directory.Exists(projFolder)) {