fix: Fix room view setting for width (was set to ViewHeight)
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@ -376,7 +376,7 @@ void ExportRoom(UndertaleRoom room)
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new XAttribute("objName", i.ObjectId is null ? "<undefined>" : i.ObjectId.Name.Content),
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new XAttribute("xview", i.ViewX.ToString()),
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new XAttribute("yview", i.ViewY.ToString()),
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new XAttribute("wview", i.ViewHeight.ToString()),
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new XAttribute("wview", i.ViewWidth.ToString()),
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new XAttribute("hview", i.ViewHeight.ToString()),
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new XAttribute("xport", i.PortX.ToString()),
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new XAttribute("yport", i.PortY.ToString()),
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