fix: Fix room view setting for width (was set to ViewHeight)

This commit is contained in:
ithinkandicode 2020-04-29 20:50:41 +01:00 committed by OleSTEEP
parent 349983498b
commit 6ec4691448

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@ -376,7 +376,7 @@ void ExportRoom(UndertaleRoom room)
new XAttribute("objName", i.ObjectId is null ? "<undefined>" : i.ObjectId.Name.Content), new XAttribute("objName", i.ObjectId is null ? "<undefined>" : i.ObjectId.Name.Content),
new XAttribute("xview", i.ViewX.ToString()), new XAttribute("xview", i.ViewX.ToString()),
new XAttribute("yview", i.ViewY.ToString()), new XAttribute("yview", i.ViewY.ToString()),
new XAttribute("wview", i.ViewHeight.ToString()), new XAttribute("wview", i.ViewWidth.ToString()),
new XAttribute("hview", i.ViewHeight.ToString()), new XAttribute("hview", i.ViewHeight.ToString()),
new XAttribute("xport", i.PortX.ToString()), new XAttribute("xport", i.PortX.ToString()),
new XAttribute("yport", i.PortY.ToString()), new XAttribute("yport", i.PortY.ToString()),