One_Eleven_Android/scenes/BackgroundScenes/PoliceStation.tscn
2024-11-10 03:34:28 +03:00

255 lines
7.9 KiB
Text

[gd_scene load_steps=39 format=2]
[ext_resource path="res://resources/graphics/backgrounds/police_station/policestation back.webp" type="Texture" id=1]
[ext_resource path="res://resources/AlternativeChoices/HoverAlternative.gdshader" type="Shader" id=2]
[ext_resource path="res://scenes/BackgroundScenes/police3d.tscn" type="PackedScene" id=3]
[ext_resource path="res://scripts/backround_scenes_scripts/PoliceStation.gd" type="Script" id=4]
[ext_resource path="res://resources/graphics/Investigations/EpilogMinigame/garage.webp" type="Texture" id=5]
[ext_resource path="res://resources/graphics/Investigations/EpilogMinigame/parking.webp" type="Texture" id=6]
[ext_resource path="res://resources/graphics/Investigations/EpilogMinigame/lighthouse.webp" type="Texture" id=7]
[ext_resource path="res://resources/graphics/Investigations/EpilogMinigame/pristan.webp" type="Texture" id=8]
[ext_resource path="res://resources/graphics/Investigations/EpilogMinigame/tropa.webp" type="Texture" id=9]
[ext_resource path="res://resources/graphics/Investigations/EpilogMinigame/smoking.webp" type="Texture" id=10]
[ext_resource path="res://resources/graphics/Investigations/EpilogMinigame/office.webp" type="Texture" id=11]
[ext_resource path="res://resources/graphics/Investigations/EpilogMinigame/kitchen.webp" type="Texture" id=12]
[ext_resource path="res://resources/graphics/Investigations/EpilogMinigame/prichal.webp" type="Texture" id=13]
[ext_resource path="res://resources/graphics/Investigations/EpilogMinigame/restaurant.webp" type="Texture" id=14]
[ext_resource path="res://resources/graphics/Investigations/EpilogMinigame/room.webp" type="Texture" id=15]
[ext_resource path="res://resources/graphics/Investigations/EpilogMinigame/kamin.webp" type="Texture" id=16]
[ext_resource path="res://resources/graphics/Investigations/EpilogMinigame/cliff.webp" type="Texture" id=17]
[ext_resource path="res://resources/graphics/Investigations/EpilogMinigame/stairs.webp" type="Texture" id=18]
[ext_resource path="res://resources/graphics/Investigations/EpilogMinigame/podval.webp" type="Texture" id=19]
[ext_resource path="res://resources/graphics/Investigations/EpilogMinigame/exit.webp" type="Texture" id=20]
[sub_resource type="ShaderMaterial" id=5]
shader = ExtResource( 2 )
shader_param/mixing = 0.0
[sub_resource type="ShaderMaterial" id=6]
shader = ExtResource( 2 )
shader_param/mixing = 0.0
[sub_resource type="ShaderMaterial" id=7]
shader = ExtResource( 2 )
shader_param/mixing = 0.0
[sub_resource type="ShaderMaterial" id=8]
shader = ExtResource( 2 )
shader_param/mixing = 0.0
[sub_resource type="ShaderMaterial" id=9]
shader = ExtResource( 2 )
shader_param/mixing = 0.0
[sub_resource type="ShaderMaterial" id=10]
shader = ExtResource( 2 )
shader_param/mixing = 0.0
[sub_resource type="ShaderMaterial" id=11]
shader = ExtResource( 2 )
shader_param/mixing = 0.0
[sub_resource type="ShaderMaterial" id=12]
shader = ExtResource( 2 )
shader_param/mixing = 0.0
[sub_resource type="ShaderMaterial" id=13]
shader = ExtResource( 2 )
shader_param/mixing = 0.0
[sub_resource type="ShaderMaterial" id=14]
shader = ExtResource( 2 )
shader_param/mixing = 0.0
[sub_resource type="ShaderMaterial" id=15]
shader = ExtResource( 2 )
shader_param/mixing = 0.0
[sub_resource type="ShaderMaterial" id=16]
shader = ExtResource( 2 )
shader_param/mixing = 0.0
[sub_resource type="ShaderMaterial" id=17]
shader = ExtResource( 2 )
shader_param/mixing = 0.0
[sub_resource type="ShaderMaterial" id=18]
shader = ExtResource( 2 )
shader_param/mixing = 0.0
[sub_resource type="ShaderMaterial" id=19]
shader = ExtResource( 2 )
shader_param/mixing = 0.0
[sub_resource type="Shader" id=2]
code = "shader_type canvas_item;
uniform vec4 alpha_color : hint_color = vec4(1.0, 0.0, 1.0, 1.0);
void fragment() {
vec4 color = texture(TEXTURE, UV);
// if (color.r>0.9){
// color.a = 0.0;
// }
COLOR = color;
}
"
[sub_resource type="ShaderMaterial" id=3]
shader = SubResource( 2 )
shader_param/alpha_color = Color( 1, 0, 1, 1 )
[sub_resource type="ViewportTexture" id=4]
viewport_path = NodePath("Node2D/Viewport")
[node name="PoliceStation" type="Node2D"]
script = ExtResource( 4 )
[node name="Background" type="Sprite" parent="."]
texture = ExtResource( 1 )
centered = false
[node name="removables" type="Node2D" parent="."]
[node name="garage" type="Sprite" parent="removables"]
visible = false
material = SubResource( 5 )
position = Vector2( 1676, 1672 )
scale = Vector2( 0.542, 0.542 )
texture = ExtResource( 5 )
centered = false
[node name="office" type="Sprite" parent="removables"]
visible = false
material = SubResource( 6 )
position = Vector2( 2328, 1728 )
scale = Vector2( 0.542, 0.542 )
texture = ExtResource( 11 )
centered = false
[node name="kamin" type="Sprite" parent="removables"]
visible = false
material = SubResource( 7 )
position = Vector2( 2454, 1322 )
scale = Vector2( 0.542, 0.542 )
texture = ExtResource( 16 )
centered = false
[node name="room" type="Sprite" parent="removables"]
visible = false
material = SubResource( 8 )
position = Vector2( 2504, 712 )
scale = Vector2( 0.542, 0.542 )
texture = ExtResource( 15 )
centered = false
[node name="smoking" type="Sprite" parent="removables"]
visible = false
material = SubResource( 9 )
position = Vector2( 2004, 700 )
scale = Vector2( 0.542, 0.542 )
texture = ExtResource( 10 )
centered = false
[node name="kitchen" type="Sprite" parent="removables"]
visible = false
material = SubResource( 10 )
position = Vector2( 1478, 620 )
scale = Vector2( 0.542, 0.542 )
texture = ExtResource( 12 )
centered = false
[node name="stairs" type="Sprite" parent="removables"]
visible = false
material = SubResource( 11 )
position = Vector2( 2440, 1008 )
scale = Vector2( 0.542, 0.542 )
texture = ExtResource( 18 )
centered = false
[node name="lighthouse" type="Sprite" parent="removables"]
visible = false
material = SubResource( 12 )
position = Vector2( 1876, 1308 )
scale = Vector2( 0.542, 0.542 )
texture = ExtResource( 7 )
centered = false
[node name="cliff" type="Sprite" parent="removables"]
visible = false
material = SubResource( 13 )
position = Vector2( 1920, 961 )
scale = Vector2( 0.542, 0.542 )
texture = ExtResource( 17 )
centered = false
[node name="parking" type="Sprite" parent="removables"]
visible = false
material = SubResource( 14 )
position = Vector2( 1028, 1690 )
scale = Vector2( 0.542, 0.542 )
texture = ExtResource( 6 )
centered = false
[node name="pristan" type="Sprite" parent="removables"]
visible = false
material = SubResource( 15 )
position = Vector2( 1921, 960 )
scale = Vector2( 0.542, 0.542 )
texture = ExtResource( 8 )
centered = false
[node name="podval" type="Sprite" parent="removables"]
visible = false
material = SubResource( 16 )
position = Vector2( 1256, 1248 )
scale = Vector2( 0.542, 0.542 )
texture = ExtResource( 19 )
centered = false
[node name="prichal" type="Sprite" parent="removables"]
visible = false
material = SubResource( 17 )
position = Vector2( 2504, 712 )
scale = Vector2( 0.542, 0.542 )
texture = ExtResource( 13 )
centered = false
[node name="restaurant" type="Sprite" parent="removables"]
visible = false
material = SubResource( 18 )
position = Vector2( 2456, 1314 )
scale = Vector2( 0.542, 0.542 )
texture = ExtResource( 14 )
centered = false
[node name="tropa" type="Sprite" parent="removables"]
visible = false
material = SubResource( 19 )
position = Vector2( 1036, 1704 )
scale = Vector2( 0.542, 0.542 )
texture = ExtResource( 9 )
centered = false
[node name="exit" type="Sprite" parent="removables"]
material = SubResource( 13 )
position = Vector2( 1413, 921 )
scale = Vector2( 0.542, 0.542 )
texture = ExtResource( 20 )
centered = false
[node name="Screen" type="Sprite" parent="."]
material = SubResource( 3 )
z_index = 1
texture = SubResource( 4 )
centered = false
[node name="Node2D" type="Node2D" parent="."]
[node name="Viewport" type="Viewport" parent="Node2D"]
size = Vector2( 3840, 2160 )
transparent_bg = true
render_target_v_flip = true
[node name="police3d" parent="Node2D/Viewport" instance=ExtResource( 3 )]