One_Eleven_Android/scenes/BackgroundScenes/Podval.tscn
2024-11-10 03:34:28 +03:00

64 lines
2 KiB
Text

[gd_scene load_steps=8 format=2]
[ext_resource path="res://resources/graphics/backgrounds/podval/dark_water_closed.webp" type="Texture" id=1]
[ext_resource path="res://resources/graphics/backgrounds/podval/window_podval.webp" type="Texture" id=2]
[ext_resource path="res://resources/graphics/backgrounds/drop1.webp" type="Texture" id=3]
[ext_resource path="res://resources/AlternativeChoices/Before_Timeline_143/gray.webp" type="Texture" id=4]
[ext_resource path="res://scripts/backround_scenes_scripts/Podval.gd" type="Script" id=9]
[ext_resource path="res://resources/customControls/Cat.tscn" type="PackedScene" id=10]
[sub_resource type="ParticlesMaterial" id=1]
lifetime_randomness = 0.1
trail_divisor = 2
emission_shape = 2
emission_box_extents = Vector3( 3000, 50, 1 )
flag_align_y = true
flag_disable_z = true
gravity = Vector3( 0, 98, 0 )
orbit_velocity = 0.0
orbit_velocity_random = 0.0
radial_accel = 49.05
scale = 0.6
[node name="Podval" type="Node2D"]
script = ExtResource( 9 )
[node name="ForScale" type="Node2D" parent="."]
[node name="Polygon2D" type="Sprite" parent="ForScale"]
modulate = Color( 0.0901961, 0.0901961, 0.0901961, 1 )
position = Vector2( -50, 274 )
scale = Vector2( 1.24138, 1.04014 )
texture = ExtResource( 2 )
centered = false
[node name="Rain" type="Particles2D" parent="ForScale"]
position = Vector2( 1233, -50 )
scale = Vector2( 0.372414, 0.312042 )
amount = 2000
lifetime = 8.0
preprocess = 10.0
speed_scale = 5.0
visibility_rect = Rect2( -3000, 300, 200, 200 )
process_material = SubResource( 1 )
texture = ExtResource( 3 )
[node name="Sprite" type="Sprite" parent="."]
position = Vector2( -1, -1 )
texture = ExtResource( 1 )
centered = false
[node name="PowerPanel" type="Sprite" parent="Sprite"]
position = Vector2( 1332, 932 )
centered = false
[node name="Cat" parent="." instance=ExtResource( 10 )]
[node name="removable" type="Node2D" parent="."]
[node name="Gray" type="Sprite" parent="removable"]
visible = false
position = Vector2( 414, 842 )
scale = Vector2( 0.9, 0.9 )
texture = ExtResource( 4 )
centered = false