One_Eleven_Android/scenes/BackgroundScenes/Scene7.tscn
2024-11-10 03:34:28 +03:00

142 lines
4.4 KiB
Text

[gd_scene load_steps=20 format=2]
[ext_resource path="res://resources/graphics/backgrounds/scene7/BuildingsDay1.webp" type="Texture" id=1]
[ext_resource path="res://resources/graphics/backgrounds/scene7/CloudsDay1.webp" type="Texture" id=2]
[ext_resource path="res://resources/graphics/backgrounds/scene7/GroundDay1_1.webp" type="Texture" id=3]
[ext_resource path="res://resources/graphics/backgrounds/scene7/SkyDay1.webp" type="Texture" id=4]
[ext_resource path="res://resources/graphics/backgrounds/scene7/GroundNight1.webp" type="Texture" id=5]
[ext_resource path="res://resources/graphics/backgrounds/scene7/SkyNight1.webp" type="Texture" id=6]
[ext_resource path="res://scripts/backround_scenes_scripts/Scene7.gd" type="Script" id=8]
[ext_resource path="res://resources/graphics/backgrounds/drop1.webp" type="Texture" id=9]
[ext_resource path="res://resources/graphics/backgrounds/scene12/zoom.webp" type="Texture" id=10]
[ext_resource path="res://resources/graphics/backgrounds/scene12/Blood_02.webp" type="Texture" id=11]
[ext_resource path="res://zoom_in_shader.tres" type="Shader" id=12]
[ext_resource path="res://resources/graphics/endtext/2_you_died.webp" type="Texture" id=13]
[ext_resource path="res://resources/graphics/endtext/2_vy_umerli.webp" type="Texture" id=14]
[ext_resource path="res://resources/customControls/Lightning.tscn" type="PackedScene" id=15]
[ext_resource path="res://resources/graphics/backgrounds/scene7/GroundDay1_3.webp" type="Texture" id=125]
[ext_resource path="res://resources/graphics/backgrounds/scene7/GroundDay1_2.webp" type="Texture" id=126]
[sub_resource type="ParticlesMaterial" id=1]
lifetime_randomness = 0.1
trail_divisor = 2
emission_shape = 2
emission_box_extents = Vector3( 5000, 100, 1 )
flag_align_y = true
flag_disable_z = true
gravity = Vector3( 0, 98, 0 )
orbit_velocity = 0.0
orbit_velocity_random = 0.0
radial_accel = 33.26
scale = 1.5
[sub_resource type="CanvasItemMaterial" id=2]
[sub_resource type="ShaderMaterial" id=3]
shader = ExtResource( 12 )
shader_param/tiling = Vector2( 1, 1 )
shader_param/offset = Vector2( 0, 0 )
[node name="Scene7" type="Node2D"]
script = ExtResource( 8 )
[node name="Day" type="Node2D" parent="."]
[node name="Sprite1_day" type="Sprite" parent="Day"]
texture = ExtResource( 4 )
centered = false
[node name="Sprite2_day" type="Sprite" parent="Day"]
z_index = 1
texture = ExtResource( 2 )
centered = false
[node name="Sprite3_day" type="Sprite" parent="Day"]
z_index = 2
texture = ExtResource( 1 )
centered = false
[node name="Sprite4_day" type="Sprite" parent="Day"]
position = Vector2( 0, -28 )
z_index = 3
texture = ExtResource( 3 )
centered = false
[node name="Sprite5_day" type="Sprite" parent="Day"]
z_index = 2
texture = ExtResource( 126 )
centered = false
[node name="Sprite6_day" type="Sprite" parent="Day"]
z_index = 1
texture = ExtResource( 125 )
centered = false
[node name="Night" type="Node2D" parent="."]
visible = false
[node name="Sprite1_night" type="Sprite" parent="Night"]
texture = ExtResource( 6 )
centered = false
[node name="Sprite3_night" type="Sprite" parent="Night"]
z_index = 3
texture = ExtResource( 5 )
centered = false
[node name="rain" type="Node2D" parent="Night"]
z_index = 3
[node name="Particles2D" type="Particles2D" parent="Night/rain"]
position = Vector2( 5000, -200 )
amount = 6000
lifetime = 7.0
preprocess = 10.0
speed_scale = 6.0
visibility_rect = Rect2( -3000, 300, 200, 200 )
process_material = SubResource( 1 )
texture = ExtResource( 9 )
[node name="End" type="Node2D" parent="."]
z_index = 3
z_as_relative = false
[node name="Tween" type="Tween" parent="End"]
[node name="ru" type="Sprite" parent="End"]
visible = false
light_mask = 4
position = Vector2( 835, -389 )
scale = Vector2( 0.4, 0.4 )
texture = ExtResource( 14 )
centered = false
[node name="eng" type="Sprite" parent="End"]
visible = false
position = Vector2( 835, -389 )
scale = Vector2( 0.4, 0.4 )
texture = ExtResource( 13 )
centered = false
[node name="Lightning" parent="." instance=ExtResource( 15 )]
[node name="death" type="Node2D" parent="."]
visible = false
z_as_relative = false
[node name="Light2D" type="Sprite" parent="death"]
self_modulate = Color( 1, 0, 0, 1 )
material = SubResource( 2 )
z_index = 4
z_as_relative = false
texture = ExtResource( 11 )
offset = Vector2( 1920, 1080 )
[node name="Tween" type="Tween" parent="death/Light2D"]
[node name="Polygon2D" type="Sprite" parent="death"]
material = SubResource( 3 )
position = Vector2( 1920, 1080 )
z_index = 5
z_as_relative = false
texture = ExtResource( 10 )