13 lines
419 B
GDScript
13 lines
419 B
GDScript
extends Node
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func handle_event(_event_data, dialog_node):
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"
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\n If this event should wait for dialog advance to occur, uncomment the WAITING line
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\n If this event should block the dialog from continuing, uncomment the WAITINT_INPUT line
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\n While other states exist, they generally are not neccesary, but include IDLE, TYPING, and ANIMATING
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\n "
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dialog_node.set_state(dialog_node.state.WAITING)
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pass
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