52 lines
1.3 KiB
GDScript
52 lines
1.3 KiB
GDScript
extends Node2D
|
|
|
|
|
|
|
|
func _ready():
|
|
if not get_tree().root.has_node("Root"):
|
|
return ;
|
|
|
|
if Dialogic.get_variable("ItIsDay") == "true":
|
|
$Day.visible = true;
|
|
$Night.visible = false;
|
|
|
|
if int(Dialogic.get_variable("RainDay")) == 1:
|
|
$Day / rain.visible = true
|
|
var sfxPath = "res://resources/audio/sfx/Rain Loop.ogg"
|
|
get_tree().root.get_node("Root").SetSFXforBGM(sfxPath)
|
|
else :
|
|
get_tree().root.get_node("Root").StopSFX()
|
|
|
|
GallerySingleton.AddBackground("Scene2")
|
|
else :
|
|
$Day.visible = false;
|
|
$Night.visible = true;
|
|
if Dialogic.get_variable("LightsOn") != "1":
|
|
$Night / night_house.texture = load("res://resources/graphics/backgrounds/scene2/2.0/ParadnayaNochLightOff.webp")
|
|
$Night / Sprite6_n.visible = false
|
|
|
|
var sfxPath = "res://resources/audio/sfx/Rain Loop.ogg"
|
|
get_tree().root.get_node("Root").SetSFXforBGM(sfxPath)
|
|
|
|
var player = get_tree().root.get_node("/root/BgmScene/TweenBGMsfx/BGMStreamPlayer")
|
|
$Lightning.Init(4, player);
|
|
|
|
GallerySingleton.AddBackground("Scene2_n")
|
|
|
|
func InitForGallery()->Array:
|
|
scale = Vector2(0.5, 0.5)
|
|
|
|
$Day.visible = true;
|
|
|
|
if not GallerySingleton.HaveBackground("Scene2_n"):
|
|
return [];
|
|
|
|
return ["ui_day", "ui_night"]
|
|
|
|
func SetSettings(setting):
|
|
if setting == tr("ui_day"):
|
|
$Day.visible = true;
|
|
$Night.visible = false;
|
|
else :
|
|
$Day.visible = false;
|
|
$Night.visible = true;
|