[gd_scene load_steps=9 format=2] [ext_resource path="res://scripts/GameEnd/LooseScene.gd" type="Script" id=1] [ext_resource path="res://zoom_in_shader.tres" type="Shader" id=2] [ext_resource path="res://resources/graphics/backgrounds/scene12/zoom.webp" type="Texture" id=3] [ext_resource path="res://resources/graphics/backgrounds/scene12/Blood_02.webp" type="Texture" id=4] [sub_resource type="DynamicFontData" id=5] font_path = "res://resources/fonts/OneEleven.ttf" [sub_resource type="DynamicFont" id=3] size = 650 outline_size = 15 outline_color = Color( 0, 0, 0, 1 ) use_filter = true font_data = SubResource( 5 ) [sub_resource type="CanvasItemMaterial" id=4] [sub_resource type="ShaderMaterial" id=2] shader = ExtResource( 2 ) shader_param/tiling = Vector2( 1, 1 ) shader_param/offset = Vector2( 0, 0 ) [node name="LooseScene" type="Node2D"] script = ExtResource( 1 ) [node name="ForScale" type="Node2D" parent="."] scale = Vector2( 0.5, 0.5 ) [node name="EndText" type="Label" parent="ForScale"] modulate = Color( 1, 1, 1, 0 ) margin_top = 740.0 margin_right = 3842.0 margin_bottom = 1534.0 custom_fonts/font = SubResource( 3 ) text = "DEAD" align = 1 [node name="Tween" type="Tween" parent="."] [node name="death" type="Node2D" parent="."] scale = Vector2( 0.5, 0.5 ) [node name="Light2D" type="Sprite" parent="death"] self_modulate = Color( 1, 0, 0, 1 ) material = SubResource( 4 ) texture = ExtResource( 4 ) centered = false [node name="Tween" type="Tween" parent="death/Light2D"] [node name="Polygon2D" type="Sprite" parent="death"] material = SubResource( 2 ) position = Vector2( 1920, 1080 ) z_index = 5 texture = ExtResource( 3 )