[gd_scene load_steps=9 format=2] [ext_resource path="res://scripts/AlternativeChoices/AlternativeChoiceTimeline_1_forest.gd" type="Script" id=1] [ext_resource path="res://scenes/AlternativeChoices/AlternativeChoiceBase.tscn" type="PackedScene" id=2] [ext_resource path="res://resources/AlternativeChoices/HoverAlternativeBlack.gdshader" type="Shader" id=3] [ext_resource path="res://resources/AlternativeChoices/Timeline_5/Arrow.webp" type="Texture" id=4] [sub_resource type="ShaderMaterial" id=26] shader = ExtResource( 3 ) shader_param/mixing = 0.0 [sub_resource type="ShaderMaterial" id=27] shader = ExtResource( 3 ) shader_param/mixing = 0.0 [sub_resource type="DynamicFontData" id=25] font_path = "res://resources/fonts/TimesNewerRoman-Regular.otf" [sub_resource type="DynamicFont" id=24] size = 36 font_data = SubResource( 25 ) [node name="AlternativeChoice" instance=ExtResource( 2 )] script = ExtResource( 1 ) [node name="SpriteButtons" parent="." index="0"] z_index = 20 [node name="Left" type="TextureButton" parent="SpriteButtons" index="0"] material = SubResource( 26 ) margin_left = 564.0 margin_top = 435.0 margin_right = 684.0 margin_bottom = 525.0 rect_scale = Vector2( 0.5, 0.5 ) texture_normal = ExtResource( 4 ) [node name="Right" type="TextureButton" parent="SpriteButtons" index="1"] material = SubResource( 27 ) margin_left = 1287.0 margin_top = 912.0 margin_right = 1407.0 margin_bottom = 1002.0 rect_rotation = 60.0897 rect_scale = Vector2( 0.5, 0.5 ) texture_normal = ExtResource( 4 ) flip_h = true [node name="a1" type="Label" parent="Labels" index="0"] visible = false margin_left = 539.0 margin_top = 382.0 margin_right = 650.0 margin_bottom = 427.0 custom_fonts/font = SubResource( 24 ) align = 1 valign = 1 [node name="a2" type="Label" parent="Labels" index="1"] visible = false margin_left = 1231.0 margin_top = 874.0 margin_right = 1328.0 margin_bottom = 919.0 custom_fonts/font = SubResource( 24 ) align = 1 valign = 1 [connection signal="button_up" from="SpriteButtons/Left" to="." method="_on_Left_button_up"] [connection signal="button_up" from="SpriteButtons/Right" to="." method="_on_Right_button_up"]