[gd_scene load_steps=5 format=2] [ext_resource path="res://resources/graphics/backgrounds/roman_violet/Коричневый Фиолетовая фон.webp" type="Texture" id=1] [ext_resource path="res://scripts/backround_scenes_scripts/Roman_violet.gd" type="Script" id=2] [ext_resource path="res://resources/graphics/backgrounds/kaplya.webp" type="Texture" id=3] [sub_resource type="ParticlesMaterial" id=1] lifetime_randomness = 0.1 emission_shape = 2 emission_box_extents = Vector3( 9000, 100, 1 ) flag_align_y = true flag_disable_z = true gravity = Vector3( 0, 98, 0 ) orbit_velocity = 0.0 orbit_velocity_random = 0.0 radial_accel = -27.26 [node name="Roman_violet" type="Node2D"] script = ExtResource( 2 ) [node name="Sprite" type="Sprite" parent="."] texture = ExtResource( 1 ) centered = false [node name="rain" type="Node2D" parent="."] [node name="Rain" type="Node2D" parent="rain"] scale = Vector2( 0.54, 0.54 ) [node name="Particles2D" type="Particles2D" parent="rain/Rain"] position = Vector2( 12100, -800 ) amount = 1000 lifetime = 11.0 preprocess = 10.0 speed_scale = 5.0 visibility_rect = Rect2( -8000, 800, 200, 200 ) process_material = SubResource( 1 ) texture = ExtResource( 3 )