[gd_scene load_steps=16 format=2] [ext_resource path="res://resources/effects/MovingBackground.gdshader" type="Shader" id=1] [ext_resource path="res://resources/graphics/backgrounds/pristan/pierDayCloud.webp" type="Texture" id=2] [ext_resource path="res://scripts/backround_scenes_scripts/Pristan.gd" type="Script" id=3] [ext_resource path="res://resources/customControls/Cat.tscn" type="PackedScene" id=4] [ext_resource path="res://resources/graphics/backgrounds/pristan/pierNightCloud.webp" type="Texture" id=5] [ext_resource path="res://resources/graphics/backgrounds/pristan/PierCommon.webp" type="Texture" id=6] [ext_resource path="res://resources/graphics/backgrounds/pristan/PierFogHoriz.webp" type="Texture" id=7] [ext_resource path="res://resources/customControls/Lightning.tscn" type="PackedScene" id=8] [ext_resource path="res://resources/graphics/backgrounds/pristan/PierNight.webp" type="Texture" id=9] [ext_resource path="res://resources/graphics/backgrounds/pristan/PierDay.webp" type="Texture" id=10] [ext_resource path="res://resources/graphics/backgrounds/drop1.webp" type="Texture" id=11] [ext_resource path="res://resources/graphics/backgrounds/pristan/FisherAndBucketRod.webp" type="Texture" id=113] [sub_resource type="ShaderMaterial" id=1] shader = ExtResource( 1 ) shader_param/direction = Vector2( -1, 0 ) shader_param/speed_scale = 0.003 [sub_resource type="ShaderMaterial" id=2] shader = ExtResource( 1 ) shader_param/direction = Vector2( -1, 0 ) shader_param/speed_scale = 0.003 [sub_resource type="ParticlesMaterial" id=3] lifetime_randomness = 0.1 trail_divisor = 2 emission_shape = 2 emission_box_extents = Vector3( 5000, 100, 1 ) flag_align_y = true flag_disable_z = true gravity = Vector3( 0, 98, 0 ) orbit_velocity = 0.0 orbit_velocity_random = 0.0 radial_accel = 49.05 scale = 1.5 [node name="Pristan" type="Node2D"] script = ExtResource( 3 ) [node name="CommonBackground" type="Sprite" parent="."] texture = ExtResource( 6 ) centered = false [node name="Day" type="Node2D" parent="."] [node name="DayClouds" type="Sprite" parent="Day"] material = SubResource( 1 ) z_index = -1 texture = ExtResource( 2 ) centered = false [node name="Day" type="Sprite" parent="Day"] texture = ExtResource( 10 ) centered = false [node name="Fog" type="Sprite" parent="Day"] texture = ExtResource( 7 ) centered = false [node name="Fisher" type="Sprite" parent="Day"] visible = false position = Vector2( 2463, 439 ) texture = ExtResource( 113 ) centered = false flip_h = true [node name="Night" type="Node2D" parent="."] [node name="NightClouds" type="Sprite" parent="Night"] material = SubResource( 2 ) z_index = -1 texture = ExtResource( 5 ) centered = false [node name="Night" type="Sprite" parent="Night"] texture = ExtResource( 9 ) centered = false [node name="Cat" parent="." instance=ExtResource( 4 )] visible = false position = Vector2( 1455, 1702 ) [node name="Lightning" parent="." instance=ExtResource( 8 )] [node name="Lightning2" parent="." instance=ExtResource( 8 )] [node name="rain" type="Node2D" parent="."] visible = false z_index = 1 [node name="Particles2D" type="Particles2D" parent="rain"] position = Vector2( 5000, -400 ) amount = 4000 lifetime = 8.0 preprocess = 10.0 speed_scale = 5.0 visibility_rect = Rect2( -3000, 300, 200, 200 ) process_material = SubResource( 3 ) texture = ExtResource( 11 )