[gd_scene load_steps=12 format=2] [ext_resource path="res://resources/graphics/backgrounds/death_shot_epilogue/убит трава.webp" type="Texture" id=1] [ext_resource path="res://resources/graphics/backgrounds/death_shot_epilogue/убит фон.webp" type="Texture" id=2] [ext_resource path="res://resources/graphics/backgrounds/death_shot_epilogue/убит кровь2.webp" type="Texture" id=3] [ext_resource path="res://resources/graphics/backgrounds/death_shot_epilogue/убит кровь1.webp" type="Texture" id=4] [ext_resource path="res://resources/graphics/backgrounds/death_shot_epilogue/убит брызги.webp" type="Texture" id=5] [ext_resource path="res://resources/graphics/backgrounds/death_shot_epilogue/убит гг.webp" type="Texture" id=6] [ext_resource path="res://resources/graphics/backgrounds/death_shot_epilogue/убит разводы.webp" type="Texture" id=7] [ext_resource path="res://resources/graphics/backgrounds/drop1.webp" type="Texture" id=8] [ext_resource path="res://resources/graphics/backgrounds/death_shot_epilogue/убит дождь.webp" type="Texture" id=9] [ext_resource path="res://scripts/backround_scenes_scripts/Death_shot_epilogue.gd" type="Script" id=10] [sub_resource type="ParticlesMaterial" id=1] lifetime_randomness = 0.1 trail_divisor = 2 emission_shape = 2 emission_box_extents = Vector3( 5000, 100, 1 ) flag_align_y = true flag_disable_z = true gravity = Vector3( 0, 98, 0 ) orbit_velocity = 0.0 orbit_velocity_random = 0.0 radial_accel = 92.6 scale = 2.0 scale_random = 0.4 [node name="Death_shot_epilogue" type="Node2D"] script = ExtResource( 10 ) [node name="Sprite" type="Sprite" parent="."] texture = ExtResource( 2 ) centered = false [node name="blood1" type="Sprite" parent="."] texture = ExtResource( 3 ) centered = false [node name="blood2" type="Sprite" parent="."] texture = ExtResource( 4 ) centered = false [node name="Sprite2" type="Sprite" parent="."] texture = ExtResource( 6 ) centered = false [node name="Sprite7" type="Sprite" parent="."] texture = ExtResource( 5 ) centered = false [node name="Sprite6" type="Sprite" parent="."] texture = ExtResource( 1 ) centered = false [node name="Sprite5" type="Sprite" parent="."] texture = ExtResource( 7 ) centered = false [node name="RainSprite" type="Sprite" parent="."] texture = ExtResource( 9 ) centered = false [node name="rain" type="Node2D" parent="."] visible = false z_index = 1 [node name="Particles2D" type="Particles2D" parent="rain"] position = Vector2( 5000, -200 ) amount = 1600 lifetime = 7.0 preprocess = 10.0 speed_scale = 6.0 visibility_rect = Rect2( -3000, 300, 200, 200 ) process_material = SubResource( 1 ) texture = ExtResource( 8 )