extends Node var blackClues = []; var greenClues = []; var purpleClues = []; func GetBlackClues(): return blackClues; func AddBlackClues(code): if not code in blackClues: blackClues.push_back(code); func GetGreenClues(): return greenClues; func AddGreenClues(code): if not code in greenClues: greenClues.push_back(code); func GetPurpleClues(): return purpleClues; func AddPurpleClues(code): if not code in purpleClues: purpleClues.push_back(code); func ClearCluesArray(): blackClues.clear(); greenClues.clear(); purpleClues.clear();