extends Control export (String, "TimelineDropdown") var timeline:String export (bool) var add_canvas = true export (bool) var reset_saves = true func _ready(): if reset_saves: Dialogic.reset_saves() var d = Dialogic.start(timeline, "", "res://addons/dialogic/Nodes/DialogNode.tscn", add_canvas) get_parent().call_deferred("add_child", d) _copy_signals(d if not add_canvas else d.dialog_node) queue_free() func _copy_signals(dialogic:Node): var sigs = self.get_signal_list() for s in sigs: if not s["name"] in _signals_to_copy: continue if not dialogic.has_signal(s["name"]): print("Cannot copy connections of signal " + s["name"] + " from " + self.to_string() + " to " + dialogic.to_string()) continue var conns = self.get_signal_connection_list(s["name"]) for c in conns: dialogic.connect(c["signal"], c["target"], c["method"], c["binds"], c["flags"]) var _signals_to_copy = [ "event_start", "event_end", "text_complete", "timeline_start", "timeline_end", "dialogic_signal" ] signal event_start(type, event) signal event_end(type) signal text_complete(text_data) signal timeline_start(timeline_name) signal timeline_end(timeline_name) signal dialogic_signal(value)