Initial Android commit
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					 8521 changed files with 231475 additions and 0 deletions
				
			
		
							
								
								
									
										316
									
								
								scripts/backround_scenes_scripts/Stol.gd
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										316
									
								
								scripts/backround_scenes_scripts/Stol.gd
									
										
									
									
									
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			@ -0,0 +1,316 @@
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extends Node2D
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const nonSpeakColor = Color(0.5, 0.5, 0.5, 1)
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const nonVisibleColor = Color(0.5, 0.5, 0.5, 0)
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var aliveNotVisible = []
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func _ready():
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	if not get_tree().root.has_node("Root"):
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		return ;
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	if Dialogic.get_variable("SleepingBlue") == "1":
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		$chars / Blue_F.texture = load("res://resources/graphics/backgrounds/stol/sleeping blue.webp")
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	else :
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		$chars / Blue_F.texture = load("res://resources/graphics/backgrounds/stol/1 11 (13) синяя 1.webp")
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	if not get_tree().root.has_node("Root"):
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		return ;
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	GallerySingleton.AddBackground("Stol")
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	if int(Dialogic.get_variable("Food")) == 0:
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		$NoFood.visible = true
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		if int(Dialogic.get_variable("Is_White_Dead")) == 0:
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			aliveNotVisible.push_back("White")
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		if int(Dialogic.get_variable("Is_Gray_Dead")) == 0:
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			aliveNotVisible.push_back("Gray")
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		if int(Dialogic.get_variable("Is_Pink_Dead")) == 0:
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			aliveNotVisible.push_back("Pink")
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		if int(Dialogic.get_variable("Is_Yellow_Dead")) == 0:
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			aliveNotVisible.push_back("Yellow")
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		if int(Dialogic.get_variable("Is_Orange_Dead")) == 0:
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			aliveNotVisible.push_back("Orange")
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		if int(Dialogic.get_variable("Is_Black_Dead")) == 0:
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			aliveNotVisible.push_back("Black")
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		if int(Dialogic.get_variable("Is_Red_Dead")) == 0:
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			aliveNotVisible.push_back("Red")
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		if int(Dialogic.get_variable("Is_Blue_M_Dead")) == 0:
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			aliveNotVisible.push_back("Blue_M")
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		if int(Dialogic.get_variable("Is_Blue_F_Dead")) == 0:
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			aliveNotVisible.push_back("Blue_F")
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		if int(Dialogic.get_variable("Is_Purple_Dead")) == 0:
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			aliveNotVisible.push_back("Purple")
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		if int(Dialogic.get_variable("Is_Green_Dead")) == 0:
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			aliveNotVisible.push_back("Green")
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		if int(Dialogic.get_variable("White_on")) == 1:
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			$chars / White.visible = true
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		if int(Dialogic.get_variable("Red_on")) == 1:
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			$chars / Red.visible = true
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		if int(Dialogic.get_variable("Blue_F_on")) == 1:
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			$chars / Blue_F.visible = true
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		if int(Dialogic.get_variable("Pink_on")) == 1:
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			$chars / Pink.visible = true
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		if int(Dialogic.get_variable("Black_on")) == 1:
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			$chars / Black.visible = true
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		if int(Dialogic.get_variable("Purple_on")) == 1:
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			$chars / Purple.visible = true
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		if int(Dialogic.get_variable("Green_on")) == 1:
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			$chars / Green.visible = true
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	else :
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		GallerySingleton.AddBackground("Stol_food")
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		$WithFood.visible = true
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		if int(Dialogic.get_variable("Is_White_Dead")) == 0:
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			$chars / White.visible = true
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		if int(Dialogic.get_variable("Is_Gray_Dead")) == 0:
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			$chars / Gray.visible = true
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		if int(Dialogic.get_variable("Is_Pink_Dead")) == 0:
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			$chars / Pink.visible = true
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		if int(Dialogic.get_variable("Is_Yellow_Dead")) == 0:
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			$chars / Yellow.visible = true
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		if int(Dialogic.get_variable("Is_Orange_Dead")) == 0:
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			if int(Dialogic.get_variable("Orange_on")) == 1:
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				$chars / Orange.visible = true
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		if int(Dialogic.get_variable("Is_Black_Dead")) == 0:
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			$chars / Black.visible = true
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		if int(Dialogic.get_variable("Is_Red_Dead")) == 0:
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			$chars / Red.visible = true
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		if int(Dialogic.get_variable("Is_Blue_M_Dead")) == 0:
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			$chars / Blue_M.visible = true
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		if int(Dialogic.get_variable("Is_Blue_F_Dead")) == 0:
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			$chars / Blue_F.visible = true
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		if int(Dialogic.get_variable("Is_Purple_Dead")) == 0:
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			$chars / Purple.visible = true
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		if int(Dialogic.get_variable("Is_Green_Dead")) == 0:
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			$chars / Green.visible = true
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	match Dialogic.get_variable("WhoSpeaksStol"):
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		"White":
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			EndSpeech()
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			$chars / White.modulate = Color(1, 1, 1, 1)
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		"Gray":
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			EndSpeech()
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			$chars / Gray.modulate = Color(1, 1, 1, 1)
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		"Pink":
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			EndSpeech()
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			$chars / Pink.modulate = Color(1, 1, 1, 1)
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		"Yellow":
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			EndSpeech()
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			$chars / Yellow.modulate = Color(1, 1, 1, 1)
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		"Orange":
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			EndSpeech()
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			$chars / Orange.modulate = Color(1, 1, 1, 1)
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		"Black":
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			EndSpeech()
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			$chars / Black.modulate = Color(1, 1, 1, 1)
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		"Red":
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			EndSpeech()
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			$chars / Red.modulate = Color(1, 1, 1, 1)
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		"Blue_M":
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			EndSpeech()
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			$chars / Blue_M.modulate = Color(1, 1, 1, 1)
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		"Blue_F":
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			EndSpeech()
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			$chars / Blue_F.modulate = Color(1, 1, 1, 1)
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		"Purple":
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			EndSpeech()
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			$chars / Purple.modulate = Color(1, 1, 1, 1)
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		"Green":
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			EndSpeech()
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			$chars / Green.modulate = Color(1, 1, 1, 1)
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		"None":
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			EndSpeech()
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	var dialogicNode = get_parent().get_parent().get_node("Game").get_child(0).get_child(0)
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	dialogicNode.connect("dialogic_signal", self, "_food_listener")
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	var sfxPath = "res://resources/audio/sfx/zvuk-kamina_zastolom.ogg"
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	get_tree().root.get_node("Root").SetSFXforBGM(sfxPath)
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func _food_listener(string):
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	match string:
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		"food_on":
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			Dialogic.set_variable("Orange_on", 1)
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			$WithFood.self_modulate.a = 0.0
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			$WithFood.visible = true
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			var tween = $"Tween"
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			for i in aliveNotVisible:
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				$chars.get_node(i).modulate = nonVisibleColor
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				$chars.get_node(i).visible = true
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				tween.interpolate_property($chars.get_node(i), "modulate", nonVisibleColor, Color(1, 1, 1, 1), 1.0, Tween.TRANS_LINEAR, 0)
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			tween.interpolate_method(self, "SpriteInterpolate", 0, 1, 1.0, Tween.TRANS_LINEAR, 0)
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			tween.start()
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		"White":
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			EndSpeech()
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			$chars / White.modulate = Color(1, 1, 1, 1)
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			Dialogic.set_variable("WhoSpeaksStol", "White")
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		"Gray":
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			EndSpeech()
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			$chars / Gray.modulate = Color(1, 1, 1, 1)
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			Dialogic.set_variable("WhoSpeaksStol", "Gray")
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		"Pink":
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			EndSpeech()
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			$chars / Pink.modulate = Color(1, 1, 1, 1)
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			Dialogic.set_variable("WhoSpeaksStol", "Pink")
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		"Yellow":
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			EndSpeech()
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			$chars / Yellow.modulate = Color(1, 1, 1, 1)
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			Dialogic.set_variable("WhoSpeaksStol", "Yellow")
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		"Orange":
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			EndSpeech()
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			$chars / Orange.modulate = Color(1, 1, 1, 1)
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			Dialogic.set_variable("WhoSpeaksStol", "Orange")
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		"Black":
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			EndSpeech()
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			$chars / Black.modulate = Color(1, 1, 1, 1)
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			Dialogic.set_variable("WhoSpeaksStol", "Black")
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		"Red":
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			EndSpeech()
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			$chars / Red.modulate = Color(1, 1, 1, 1)
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			Dialogic.set_variable("WhoSpeaksStol", "Red")
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		"Blue_M":
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			EndSpeech()
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			$chars / Blue_M.modulate = Color(1, 1, 1, 1)
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			Dialogic.set_variable("WhoSpeaksStol", "Blue_M")
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		"Blue_F":
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			EndSpeech()
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			$chars / Blue_F.modulate = Color(1, 1, 1, 1)
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			Dialogic.set_variable("WhoSpeaksStol", "Blue_F")
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		"Purple":
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			EndSpeech()
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			$chars / Purple.modulate = Color(1, 1, 1, 1)
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			Dialogic.set_variable("WhoSpeaksStol", "Purple")
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		"Green":
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			EndSpeech()
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			$chars / Green.modulate = Color(1, 1, 1, 1)
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			Dialogic.set_variable("WhoSpeaksStol", "Green")
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		"None":
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			EndSpeech()
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			Dialogic.set_variable("WhoSpeaksStol", "None")
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		"Orange_off":
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			$CharTween.interpolate_property($chars / Orange, "modulate", Color(1, 1, 1, 1), Color(1, 1, 1, 0), 0.6, Tween.TRANS_LINEAR, 0)
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			$CharTween.start()
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			Dialogic.set_variable("Orange_on", 0)
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			$Timer.set_wait_time(0.6)
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			$Timer.set_one_shot(true)
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			$Timer.start()
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			yield ($Timer, "timeout")
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			$chars / Orange.visible = false
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		"Orange_on":
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			$chars / Orange.modulate = nonVisibleColor
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			$chars / Orange.visible = true
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			$CharTween.interpolate_property($chars / Orange, "modulate", nonVisibleColor, Color(0.5, 0.5, 0.5, 1), 0.6, Tween.TRANS_LINEAR, 0)
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			$CharTween.start()
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			Dialogic.set_variable("Orange_on", 1)
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		"White_on":
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			$chars / White.modulate = nonVisibleColor
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			$chars / White.visible = true
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			$CharTween.interpolate_property($chars / White, "modulate", nonVisibleColor, Color(0.5, 0.5, 0.5, 1), 0.6, Tween.TRANS_LINEAR, 0)
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			$CharTween.start()
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			aliveNotVisible.erase("White")
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			Dialogic.set_variable("White_on", 1)
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		"Blue_F_on":
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			$chars / Blue_F.modulate = nonVisibleColor
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			$chars / Blue_F.visible = true
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			$CharTween.interpolate_property($chars / Blue_F, "modulate", nonVisibleColor, Color(0.5, 0.5, 0.5, 1), 0.6, Tween.TRANS_LINEAR, 0)
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			$CharTween.start()
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			aliveNotVisible.erase("Blue_F")
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			Dialogic.set_variable("Blue_F_on", 1)
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		"Green_on":
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			$chars / Green.modulate = nonVisibleColor
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			$chars / Green.visible = true
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			$CharTween.interpolate_property($chars / Green, "modulate", nonVisibleColor, Color(0.5, 0.5, 0.5, 1), 0.6, Tween.TRANS_LINEAR, 0)
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			$CharTween.start()
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			aliveNotVisible.erase("Green")
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			Dialogic.set_variable("Green_on", 1)
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		"Black_on":
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			$chars / Black.modulate = nonVisibleColor
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			$chars / Black.visible = true
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			$CharTween.interpolate_property($chars / Black, "modulate", nonVisibleColor, Color(0.5, 0.5, 0.5, 1), 0.6, Tween.TRANS_LINEAR, 0)
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			$CharTween.start()
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			aliveNotVisible.erase("Black")
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			Dialogic.set_variable("Black_on", 1)
 | 
			
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		"Purple_on":
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			$chars / Purple.modulate = nonVisibleColor
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		||||
			$chars / Purple.visible = true
 | 
			
		||||
			$CharTween.interpolate_property($chars / Purple, "modulate", nonVisibleColor, Color(0.5, 0.5, 0.5, 1), 0.6, Tween.TRANS_LINEAR, 0)
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		||||
			$CharTween.start()
 | 
			
		||||
			aliveNotVisible.erase("Purple")
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		||||
			Dialogic.set_variable("Purple_on", 1)
 | 
			
		||||
		"Pink_on":
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			$chars / Pink.modulate = nonVisibleColor
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		||||
			$chars / Pink.visible = true
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		||||
			$CharTween.interpolate_property($chars / Pink, "modulate", nonVisibleColor, Color(0.5, 0.5, 0.5, 1), 0.6, Tween.TRANS_LINEAR, 0)
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		||||
			$CharTween.start()
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		||||
			aliveNotVisible.erase("Pink")
 | 
			
		||||
			Dialogic.set_variable("Pink_on", 1)
 | 
			
		||||
		"Red_on":
 | 
			
		||||
			$chars / Red.modulate = nonVisibleColor
 | 
			
		||||
			$chars / Red.visible = true
 | 
			
		||||
			$CharTween.interpolate_property($chars / Red, "modulate", nonVisibleColor, Color(0.5, 0.5, 0.5, 1), 0.6, Tween.TRANS_LINEAR, 0)
 | 
			
		||||
			$CharTween.start()
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		||||
			aliveNotVisible.erase("Red")
 | 
			
		||||
			Dialogic.set_variable("Red_on", 1)
 | 
			
		||||
		"wake_up":
 | 
			
		||||
			$chars / Blue_F.texture = load("res://resources/graphics/backgrounds/stol/1 11 (13) синяя 1.webp")
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		||||
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		||||
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		||||
func SpriteInterpolate(value):
 | 
			
		||||
	$WithFood.self_modulate.a = value
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
func _on_Tween_tween_all_completed():
 | 
			
		||||
	$NoFood.visible = false
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
func EndSpeech():
 | 
			
		||||
	for i in $chars.get_children():
 | 
			
		||||
		i.modulate = nonSpeakColor
 | 
			
		||||
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		||||
 | 
			
		||||
func InitForGallery()->Array:
 | 
			
		||||
	scale = Vector2(0.5, 0.5)
 | 
			
		||||
	
 | 
			
		||||
	call_deferred("FUCKVisibile");
 | 
			
		||||
	
 | 
			
		||||
	if not GallerySingleton.HaveBackground("Stol_food"):
 | 
			
		||||
		return [];
 | 
			
		||||
	
 | 
			
		||||
	return ["ui_gallery_stol_food", "ui_gallery_stol", "ui_gallery_people"];
 | 
			
		||||
 | 
			
		||||
func SetSettings(setting):
 | 
			
		||||
	if setting == tr("ui_gallery_stol_food"):
 | 
			
		||||
		$WithFood.visible = true;
 | 
			
		||||
		$NoFood.visible = false;
 | 
			
		||||
	elif setting == tr("ui_gallery_stol"):
 | 
			
		||||
		$WithFood.visible = false;
 | 
			
		||||
		$NoFood.visible = true;
 | 
			
		||||
	elif setting == tr("ui_gallery_people"):
 | 
			
		||||
		$chars.visible = not $chars.visible;
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
func FUCKVisibile():
 | 
			
		||||
	yield (get_tree().create_timer(0.2), "timeout");
 | 
			
		||||
	
 | 
			
		||||
	$WithFood.visible = true;
 | 
			
		||||
	
 | 
			
		||||
	$chars.visible = false;
 | 
			
		||||
	
 | 
			
		||||
	for i in $chars.get_children():
 | 
			
		||||
		i.visible = true;
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
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 | 
			
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 | 
			
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