Initial Android commit

This commit is contained in:
OleSTEEP 2024-11-10 03:34:28 +03:00
commit 1e2b80c13d
8521 changed files with 231475 additions and 0 deletions

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extends Node2D
const zoomingTime = 3.0
const camera0Position = Vector2(0.0, 0.0)
const scale0Position = Vector2(1.0, 1.0)
const camera1Position = Vector2(0.0, - 508.0)
const scale1Position = Vector2(1.6, 1.6)
const camera2Position = Vector2( - 1403.0, - 810.0)
const scale2Position = Vector2(1.8, 1.8)
func _ready():
if not get_tree().root.has_node("Root"):
return ;
GallerySingleton.AddBackground("Hospital");
match Dialogic.get_variable("cameraPosition"):
"0":
self.scale = scale0Position
self.position = camera0Position
"1":
self.scale = scale1Position
self.position = camera1Position
blur_change(5.0)
$TweenBlur.remove_all()
$TweenBlur.interpolate_method(self, "blur_change", 5.0, 0.0, zoomingTime, Tween.TRANS_LINEAR, 0)
$TweenBlur.start()
"2":
self.scale = scale2Position
self.position = camera2Position
_:
self.scale = scale0Position
self.position = camera0Position
var chosen = Dialogic.get_variable("Chosen_Girl")
match chosen:
"Pink":
$Flower.texture = load("res://resources/graphics/backgrounds/hospital/цветы/pinkflw.webp")
$VoronEye.texture = load("res://resources/graphics/backgrounds/hospital/ворон/pinkeye.webp")
$Item.texture = load("res://resources/graphics/backgrounds/hospital/предметы/pinkthing.webp")
$WindowLight.texture = load("res://resources/graphics/backgrounds/hospital/жалюзи открытые/light3.webp")
$Window.texture = load("res://resources/graphics/backgrounds/hospital/жалюзи открытые/windOn.webp")
GallerySingleton.AddBackground("Hospital_Pink");
"Blue":
$Flower.texture = load("res://resources/graphics/backgrounds/hospital/цветы/blueflw.webp")
$VoronEye.texture = load("res://resources/graphics/backgrounds/hospital/ворон/blueeye.webp")
$Item.texture = load("res://resources/graphics/backgrounds/hospital/предметы/bluething.webp")
$WindowLight.texture = load("res://resources/graphics/backgrounds/hospital/жалюзи открытые/light3.webp")
$Window.texture = load("res://resources/graphics/backgrounds/hospital/жалюзи открытые/windOn.webp")
GallerySingleton.AddBackground("Hospital_Blue");
"Green":
$Flower.texture = load("res://resources/graphics/backgrounds/hospital/цветы/greenflw.webp")
$VoronEye.texture = load("res://resources/graphics/backgrounds/hospital/ворон/greeneye.webp")
$Item.texture = load("res://resources/graphics/backgrounds/hospital/предметы/greenthing.webp")
$WindowLight.texture = load("res://resources/graphics/backgrounds/hospital/жалюзи полуоткрытые/light2.webp")
$Window.texture = load("res://resources/graphics/backgrounds/hospital/жалюзи полуоткрытые/windOnOff.webp")
GallerySingleton.AddBackground("Hospital_Green");
"Purple":
$Flower.texture = load("res://resources/graphics/backgrounds/hospital/цветы/violetflw.webp")
$VoronEye.texture = load("res://resources/graphics/backgrounds/hospital/ворон/violeteye.webp")
$Item.texture = load("res://resources/graphics/backgrounds/hospital/предметы/violetthing.webp")
$WindowLight.texture = load("res://resources/graphics/backgrounds/hospital/жалюзи полуоткрытые/light2.webp")
$Window.texture = load("res://resources/graphics/backgrounds/hospital/жалюзи полуоткрытые/windOnOff.webp")
GallerySingleton.AddBackground("Hospital_Purple");
"Orange":
$Flower.texture = load("res://resources/graphics/backgrounds/hospital/цветы/orangeflw.webp")
$VoronEye.texture = load("res://resources/graphics/backgrounds/hospital/ворон/orangeeye.webp")
$Item.texture = load("res://resources/graphics/backgrounds/hospital/предметы/orangething.webp")
$WindowLight.texture = load("res://resources/graphics/backgrounds/hospital/жалюзи открытые/light3.webp")
$Window.texture = load("res://resources/graphics/backgrounds/hospital/жалюзи открытые/windOn.webp")
GallerySingleton.AddBackground("Hospital_Orange");
"Black":
$Flower.texture = load("res://resources/graphics/backgrounds/hospital/цветы/blackflw.webp")
$VoronEye.texture = load("res://resources/graphics/backgrounds/hospital/ворон/blackeye.webp")
$Item.texture = load("res://resources/graphics/backgrounds/hospital/предметы/blackthing.webp")
$WindowLight.texture = load("res://resources/graphics/backgrounds/hospital/жалюзи полуоткрытые/light2.webp")
$Window.texture = load("res://resources/graphics/backgrounds/hospital/жалюзи полуоткрытые/windOnOff.webp")
GallerySingleton.AddBackground("Hospital_Black");
_:
$Item.visible = false
$Flower.visible = false
$Voron.visible = false
$VoronEye.visible = false
$WindowLight.visible = false
$Window.texture = load("res://resources/graphics/backgrounds/hospital/жалюзи закрыты/windOff.webp")
GallerySingleton.AddBackground("Hospital_Loser");
var sfxPath = "res://resources/audio/sfx/Hospital.ogg"
if Dialogic.get_variable("HospitalSFX") == "1":
get_tree().root.get_node("Root").SetSFXforBGM(sfxPath)
elif Dialogic.get_variable("HospitalSFX") == "2":
get_tree().root.get_node("Root").SetSFXforBGM("res://resources/audio/sfx/DanaThemeAudio.ogg")
var dialogicNode = get_parent().get_parent().get_node("Game").get_child(0).get_child(0)
dialogicNode.connect("dialogic_signal", self, "_dialogic_listener")
func _dialogic_listener(string):
match string:
"HospitalSFX":
var sfxPath = "res://resources/audio/sfx/Hospital.ogg"
get_tree().root.get_node("Root").SetSFXforBGM(sfxPath)
Dialogic.set_variable("HospitalSFX", "1")
"StopSFX":
get_tree().root.get_node("Root").StopSFX()
Dialogic.set_variable("HospitalSFX", "0")
"Camera0":
Dialogic.set_variable("cameraPosition", "0")
$Tween.remove_all()
$Tween.interpolate_property(self, "scale", self.scale, scale0Position, zoomingTime, Tween.TRANS_LINEAR, 0)
$Tween.interpolate_property(self, "position", self.position, camera0Position, zoomingTime, Tween.TRANS_LINEAR, 0)
$Tween.start()
"Camera1":
Dialogic.set_variable("cameraPosition", "1")
$Tween.remove_all()
$Tween.interpolate_property(self, "scale", self.scale, scale1Position, zoomingTime, Tween.TRANS_LINEAR, 0)
$Tween.interpolate_property(self, "position", self.position, camera1Position, zoomingTime, Tween.TRANS_LINEAR, 0)
$Tween.start()
"Camera2":
Dialogic.set_variable("cameraPosition", "2")
$Tween.remove_all()
$Tween.interpolate_property(self, "scale", self.scale, scale2Position, zoomingTime, Tween.TRANS_LINEAR, 0)
$Tween.interpolate_property(self, "position", self.position, camera2Position, zoomingTime, Tween.TRANS_LINEAR, 0)
$Tween.start()
"DanaSFX":
var sfxPath = "res://resources/audio/sfx/DanaThemeAudio.ogg"
get_tree().root.get_node("Root").SetSFXforBGM(sfxPath)
Dialogic.set_variable("HospitalSFX", "2")
func blur_change(value):
$ForScale / Polygon2D.material.set_shader_param("lod", value)
func InitForGallery()->Array:
scale = Vector2(0.5, 0.5)
var amount = 0;
var only = "";
var names = ["Hospital_Pink", "Hospital_Blue", "Hospital_Green", "Hospital_Purple", "Hospital_Orange", "Hospital_Black", "Hospital_Loser"];
var res = [];
for i in names:
var unlocked = GallerySingleton.HaveBackground(i);
if unlocked:
match i:
"Hospital_Pink":
res.push_back("ui_name_pink");
"Hospital_Blue":
res.push_back("ui_name_blue_f");
"Hospital_Green":
res.push_back("ui_name_green");
"Hospital_Purple":
res.push_back("ui_name_purple");
"Hospital_Orange":
res.push_back("ui_name_orange");
"Hospital_Black":
res.push_back("ui_name_black");
"Hospital_Loser":
res.push_back("ui_name_loser");
amount += 1;
only = i;
if amount == 1:
match only:
"Hospital_Pink":
$Flower.texture = load("res://resources/graphics/backgrounds/hospital/цветы/pinkflw.webp")
$VoronEye.texture = load("res://resources/graphics/backgrounds/hospital/ворон/pinkeye.webp")
$Item.texture = load("res://resources/graphics/backgrounds/hospital/предметы/pinkthing.webp")
$WindowLight.texture = load("res://resources/graphics/backgrounds/hospital/жалюзи открытые/light3.webp")
$Window.texture = load("res://resources/graphics/backgrounds/hospital/жалюзи открытые/windOn.webp")
"Hospital_Blue":
$Flower.texture = load("res://resources/graphics/backgrounds/hospital/цветы/blueflw.webp")
$VoronEye.texture = load("res://resources/graphics/backgrounds/hospital/ворон/blueeye.webp")
$Item.texture = load("res://resources/graphics/backgrounds/hospital/предметы/bluething.webp")
$WindowLight.texture = load("res://resources/graphics/backgrounds/hospital/жалюзи открытые/light3.webp")
$Window.texture = load("res://resources/graphics/backgrounds/hospital/жалюзи открытые/windOn.webp")
"Hospital_Green":
$Flower.texture = load("res://resources/graphics/backgrounds/hospital/цветы/greenflw.webp")
$VoronEye.texture = load("res://resources/graphics/backgrounds/hospital/ворон/greeneye.webp")
$Item.texture = load("res://resources/graphics/backgrounds/hospital/предметы/greenthing.webp")
$WindowLight.texture = load("res://resources/graphics/backgrounds/hospital/жалюзи полуоткрытые/light2.webp")
$Window.texture = load("res://resources/graphics/backgrounds/hospital/жалюзи полуоткрытые/windOnOff.webp")
"Hospital_Purple":
$Flower.texture = load("res://resources/graphics/backgrounds/hospital/цветы/violetflw.webp")
$VoronEye.texture = load("res://resources/graphics/backgrounds/hospital/ворон/violeteye.webp")
$Item.texture = load("res://resources/graphics/backgrounds/hospital/предметы/violetthing.webp")
$WindowLight.texture = load("res://resources/graphics/backgrounds/hospital/жалюзи полуоткрытые/light2.webp")
$Window.texture = load("res://resources/graphics/backgrounds/hospital/жалюзи полуоткрытые/windOnOff.webp")
"Hospital_Orange":
$Flower.texture = load("res://resources/graphics/backgrounds/hospital/цветы/orangeflw.webp")
$VoronEye.texture = load("res://resources/graphics/backgrounds/hospital/ворон/orangeeye.webp")
$Item.texture = load("res://resources/graphics/backgrounds/hospital/предметы/orangething.webp")
$WindowLight.texture = load("res://resources/graphics/backgrounds/hospital/жалюзи открытые/light3.webp")
$Window.texture = load("res://resources/graphics/backgrounds/hospital/жалюзи открытые/windOn.webp")
"Hospital_Black":
$Flower.texture = load("res://resources/graphics/backgrounds/hospital/цветы/blackflw.webp")
$VoronEye.texture = load("res://resources/graphics/backgrounds/hospital/ворон/blackeye.webp")
$Item.texture = load("res://resources/graphics/backgrounds/hospital/предметы/blackthing.webp")
$WindowLight.texture = load("res://resources/graphics/backgrounds/hospital/жалюзи полуоткрытые/light2.webp")
$Window.texture = load("res://resources/graphics/backgrounds/hospital/жалюзи полуоткрытые/windOnOff.webp")
_:
$Item.visible = false
$Flower.visible = false
$Voron.visible = false
$VoronEye.visible = false
$WindowLight.visible = false
$Window.texture = load("res://resources/graphics/backgrounds/hospital/жалюзи закрыты/windOff.webp")
return [];
else :
var firstCharacter = tr(res[0]);
SetSettings(firstCharacter)
return res;
func SetSettings(setting):
$Item.visible = true
$Flower.visible = true
$Voron.visible = true
$VoronEye.visible = true
$WindowLight.visible = true
if setting == tr("ui_name_pink"):
$Flower.texture = load("res://resources/graphics/backgrounds/hospital/цветы/pinkflw.webp")
$VoronEye.texture = load("res://resources/graphics/backgrounds/hospital/ворон/pinkeye.webp")
$Item.texture = load("res://resources/graphics/backgrounds/hospital/предметы/pinkthing.webp")
$WindowLight.texture = load("res://resources/graphics/backgrounds/hospital/жалюзи открытые/light3.webp")
$Window.texture = load("res://resources/graphics/backgrounds/hospital/жалюзи открытые/windOn.webp")
elif setting == tr("ui_name_blue_f"):
$Flower.texture = load("res://resources/graphics/backgrounds/hospital/цветы/blueflw.webp")
$VoronEye.texture = load("res://resources/graphics/backgrounds/hospital/ворон/blueeye.webp")
$Item.texture = load("res://resources/graphics/backgrounds/hospital/предметы/bluething.webp")
$WindowLight.texture = load("res://resources/graphics/backgrounds/hospital/жалюзи открытые/light3.webp")
$Window.texture = load("res://resources/graphics/backgrounds/hospital/жалюзи открытые/windOn.webp")
elif setting == tr("ui_name_green"):
$Flower.texture = load("res://resources/graphics/backgrounds/hospital/цветы/greenflw.webp")
$VoronEye.texture = load("res://resources/graphics/backgrounds/hospital/ворон/greeneye.webp")
$Item.texture = load("res://resources/graphics/backgrounds/hospital/предметы/greenthing.webp")
$WindowLight.texture = load("res://resources/graphics/backgrounds/hospital/жалюзи полуоткрытые/light2.webp")
$Window.texture = load("res://resources/graphics/backgrounds/hospital/жалюзи полуоткрытые/windOnOff.webp")
elif setting == tr("ui_name_purple"):
$Flower.texture = load("res://resources/graphics/backgrounds/hospital/цветы/violetflw.webp")
$VoronEye.texture = load("res://resources/graphics/backgrounds/hospital/ворон/violeteye.webp")
$Item.texture = load("res://resources/graphics/backgrounds/hospital/предметы/violetthing.webp")
$WindowLight.texture = load("res://resources/graphics/backgrounds/hospital/жалюзи полуоткрытые/light2.webp")
$Window.texture = load("res://resources/graphics/backgrounds/hospital/жалюзи полуоткрытые/windOnOff.webp")
elif setting == tr("ui_name_orange"):
$Flower.texture = load("res://resources/graphics/backgrounds/hospital/цветы/orangeflw.webp")
$VoronEye.texture = load("res://resources/graphics/backgrounds/hospital/ворон/orangeeye.webp")
$Item.texture = load("res://resources/graphics/backgrounds/hospital/предметы/orangething.webp")
$WindowLight.texture = load("res://resources/graphics/backgrounds/hospital/жалюзи открытые/light3.webp")
$Window.texture = load("res://resources/graphics/backgrounds/hospital/жалюзи открытые/windOn.webp")
elif setting == tr("ui_name_black"):
$Flower.texture = load("res://resources/graphics/backgrounds/hospital/цветы/blackflw.webp")
$VoronEye.texture = load("res://resources/graphics/backgrounds/hospital/ворон/blackeye.webp")
$Item.texture = load("res://resources/graphics/backgrounds/hospital/предметы/blackthing.webp")
$WindowLight.texture = load("res://resources/graphics/backgrounds/hospital/жалюзи полуоткрытые/light2.webp")
$Window.texture = load("res://resources/graphics/backgrounds/hospital/жалюзи полуоткрытые/windOnOff.webp")
else :
$Item.visible = false
$Flower.visible = false
$Voron.visible = false
$VoronEye.visible = false
$WindowLight.visible = false
$Window.texture = load("res://resources/graphics/backgrounds/hospital/жалюзи закрыты/windOff.webp")