Initial Android commit

This commit is contained in:
OleSTEEP 2024-11-10 03:34:28 +03:00
commit 1e2b80c13d
8521 changed files with 231475 additions and 0 deletions

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extends Node2D
var timerStarted = false;
var defaultCursor = load("res://resources/cursors/arrow2.webp");
var flameState;
func _ready():
if not get_tree().root.has_node("Root"):
return ;
GallerySingleton.AddBackground("DomikVnutri");
var dialogicNode = get_parent().get_parent().get_node("Game").get_child(0).get_child(0)
dialogicNode.connect("dialogic_signal", self, "_domik_listener")
flameState = 0;
var sfxPath = "res://resources/audio/sfx/pomeschenie-snaruji-dojd-i-groza.ogg"
get_tree().root.get_node("Root").SetSFXforBGM(sfxPath)
func _domik_listener(value):
if value == "start_timer":
timerStarted = true;
$DeathTimer.start();
$Flame.visible = true;
elif value == "barrel":
var trapdoor = $ClosedTrapdoor;
trapdoor.visible = true;
var modulateValue = Color(1, 1, 1, 1);
$TrapdoorTween.interpolate_property(trapdoor, "modulate", trapdoor.modulate, modulateValue, 1.25, Tween.TRANS_LINEAR, Tween.EASE_IN_OUT, 0)
$TrapdoorTween.start();
pass;
elif value == "trapdoor":
var trapdoor = $OpenedTrapdoor;
trapdoor.visible = true;
var modulateValue = Color(1, 1, 1, 1);
$TrapdoorTween.interpolate_property(trapdoor, "modulate", trapdoor.modulate, modulateValue, 0.5, Tween.TRANS_LINEAR, Tween.EASE_IN_OUT, 0)
$TrapdoorTween.start();
pass;
func _process(_delta):
if not timerStarted:
return ;
var value = $DeathTimer.time_left;
if flameState == 0:
$Flame / flame.position.y = 155 * (value - 90) / 9 + 710;
elif flameState == 1:
$Flame / flame.position.y = 6 * (value - 40) - 840;
func _on_DeathTimer_timeout():
timerStarted = false;
Input.set_custom_mouse_cursor(defaultCursor);
var alternative = get_parent().get_parent().get_node("AlternativeChoices/Control");
if alternative != null:
alternative.TimerOut();
else :
Dialogic.set_variable("PreviousTimelineChoice", "END");
$DeathTimer.disconnect("timeout", self, "_on_DeathTimer_timeout");
flameState = 1;
$DeathTimer.start(40);
timerStarted = true;
func InitForGallery()->Array:
scale = Vector2(0.5, 0.5)
return [];
func SetSettings(setting):
pass;