Initial Android commit
This commit is contained in:
commit
1e2b80c13d
8521 changed files with 231475 additions and 0 deletions
20
scripts/SceneManagerSingleton.gd
Normal file
20
scripts/SceneManagerSingleton.gd
Normal file
|
@ -0,0 +1,20 @@
|
|||
extends Node
|
||||
|
||||
func _init():
|
||||
var foldername = str(OS.get_user_data_dir(), "/slotImages");
|
||||
var dir = Directory.new();
|
||||
if not dir.dir_exists(foldername):
|
||||
dir.make_dir(foldername);
|
||||
|
||||
func GetScene(sceneName):
|
||||
var scene = load("res://scenes/BackgroundScenes/" + sceneName + ".tscn");
|
||||
return scene.instance();
|
||||
|
||||
func TakeScreenShot(slotName:String):
|
||||
|
||||
var filename = slotName;
|
||||
if "slot" in slotName:
|
||||
filename = slotName.replace("slot", "");
|
||||
|
||||
var screenShotsPath = str(OS.get_user_data_dir(), "/slotImages/", filename, ".png");
|
||||
var _temp = get_viewport().get_texture().get_data().save_png(screenShotsPath)
|
Loading…
Add table
Add a link
Reference in a new issue