Initial Android commit

This commit is contained in:
OleSTEEP 2024-11-10 03:34:28 +03:00
commit 1e2b80c13d
8521 changed files with 231475 additions and 0 deletions

24
scripts/Rain.gd Normal file
View file

@ -0,0 +1,24 @@
extends Sprite
var zoom = Vector2(1.0, 1.0);
var xOffset;
var yOffset;
var screenWidth;
var screenHeight;
func _ready():
screenWidth = SettingsSingleton.GetCurrectScreenResolutionVector2().x
screenHeight = SettingsSingleton.GetCurrectScreenResolutionVector2().y
func _process(_delta):
xOffset = (1 - zoom.x) * (self.get_global_transform_with_canvas().origin.x) / screenWidth;
yOffset = (1 - zoom.y) * (screenHeight - self.get_global_transform_with_canvas().origin.y) / screenHeight;
var tiling = Vector2(zoom.x, zoom.y);
var offset = Vector2(xOffset, yOffset);
self.material.set_shader_param("offset", offset);
self.material.set_shader_param("tiling", tiling);