Initial Android commit
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1e2b80c13d
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11
scripts/Blood_floor.gd
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11
scripts/Blood_floor.gd
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extends Node2D
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func _ready():
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GallerySingleton.AddBackground("Blood_floor");
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func InitForGallery()->Array:
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scale = Vector2(0.5, 0.5)
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return [];
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func SetSettings(setting):
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pass;
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