Initial Android commit

This commit is contained in:
OleSTEEP 2024-11-10 03:34:28 +03:00
commit 1e2b80c13d
8521 changed files with 231475 additions and 0 deletions

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scenes/Game.tscn Normal file
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[gd_scene load_steps=10 format=2]
[ext_resource path="res://scripts/Game.gd" type="Script" id=1]
[ext_resource path="res://scripts/GameLogic.gd" type="Script" id=2]
[ext_resource path="res://resources/fonts/TimesNewerRoman-Regular.otf" type="DynamicFontData" id=3]
[ext_resource path="res://resources/graphics/darkening/darkening1.webp" type="Texture" id=4]
[ext_resource path="res://darkening_shader.tres" type="Shader" id=5]
[ext_resource path="res://scripts/Darkening.gd" type="Script" id=6]
[ext_resource path="res://scripts/GameText.gd" type="Script" id=9]
[sub_resource type="ShaderMaterial" id=1]
shader = ExtResource( 5 )
shader_param/alphaChannel = 1.0
[sub_resource type="DynamicFont" id=2]
size = 75
font_data = ExtResource( 3 )
[node name="Root" type="Node2D"]
script = ExtResource( 1 )
[node name="Darkening" type="Sprite" parent="."]
material = SubResource( 1 )
scale = Vector2( 0.5, 0.5 )
z_index = 4000
texture = ExtResource( 4 )
centered = false
script = ExtResource( 6 )
[node name="Tween" type="Tween" parent="Darkening"]
[node name="Status" type="Label" parent="Darkening"]
visible = false
margin_bottom = 91.0
custom_fonts/font = SubResource( 2 )
[node name="Game" type="Node" parent="."]
[node name="Background" type="Node2D" parent="."]
[node name="Karma" type="Node2D" parent="."]
z_index = 4096
[node name="Sprite" type="Sprite" parent="Karma"]
visible = false
scale = Vector2( 0.5, 0.5 )
texture = ExtResource( 4 )
centered = false
[node name="Karmas" type="Node2D" parent="Karma"]
[node name="AlternativeChoices" type="Node" parent="."]
[node name="GameEnd" type="Node2D" parent="."]
z_index = 4096
[node name="GameLogic" type="Node" parent="."]
script = ExtResource( 2 )
[node name="GameText" type="Node" parent="."]
script = ExtResource( 9 )
[node name="Timer" type="Timer" parent="."]
[node name="ShakeTimer" type="Timer" parent="."]
wait_time = 1.5
one_shot = true
[node name="Camera2D" type="Camera2D" parent="."]
position = Vector2( 960, 540 )
rotating = true
current = true
[connection signal="tween_all_completed" from="Darkening/Tween" to="Darkening" method="_on_Tween_tween_all_completed"]
[connection signal="timeout" from="ShakeTimer" to="." method="_on_ShakeTimer_timeout"]