Initial Android commit
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1e2b80c13d
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38
scenes/BackgroundScenes/Roman_violet.tscn
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38
scenes/BackgroundScenes/Roman_violet.tscn
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[gd_scene load_steps=5 format=2]
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[ext_resource path="res://resources/graphics/backgrounds/roman_violet/Коричневый Фиолетовая фон.webp" type="Texture" id=1]
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[ext_resource path="res://scripts/backround_scenes_scripts/Roman_violet.gd" type="Script" id=2]
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[ext_resource path="res://resources/graphics/backgrounds/kaplya.webp" type="Texture" id=3]
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[sub_resource type="ParticlesMaterial" id=1]
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lifetime_randomness = 0.1
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emission_shape = 2
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emission_box_extents = Vector3( 9000, 100, 1 )
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flag_align_y = true
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flag_disable_z = true
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gravity = Vector3( 0, 98, 0 )
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orbit_velocity = 0.0
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orbit_velocity_random = 0.0
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radial_accel = -27.26
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[node name="Roman_violet" type="Node2D"]
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script = ExtResource( 2 )
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[node name="Sprite" type="Sprite" parent="."]
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texture = ExtResource( 1 )
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centered = false
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[node name="rain" type="Node2D" parent="."]
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[node name="Rain" type="Node2D" parent="rain"]
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scale = Vector2( 0.54, 0.54 )
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[node name="Particles2D" type="Particles2D" parent="rain/Rain"]
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position = Vector2( 12100, -800 )
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amount = 1000
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lifetime = 11.0
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preprocess = 10.0
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speed_scale = 5.0
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visibility_rect = Rect2( -8000, 800, 200, 200 )
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process_material = SubResource( 1 )
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texture = ExtResource( 3 )
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