Initial Android commit
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1e2b80c13d
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101
scenes/BackgroundScenes/Pristan.tscn
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101
scenes/BackgroundScenes/Pristan.tscn
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[gd_scene load_steps=16 format=2]
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[ext_resource path="res://resources/effects/MovingBackground.gdshader" type="Shader" id=1]
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[ext_resource path="res://resources/graphics/backgrounds/pristan/pierDayCloud.webp" type="Texture" id=2]
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[ext_resource path="res://scripts/backround_scenes_scripts/Pristan.gd" type="Script" id=3]
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[ext_resource path="res://resources/customControls/Cat.tscn" type="PackedScene" id=4]
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[ext_resource path="res://resources/graphics/backgrounds/pristan/pierNightCloud.webp" type="Texture" id=5]
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[ext_resource path="res://resources/graphics/backgrounds/pristan/PierCommon.webp" type="Texture" id=6]
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[ext_resource path="res://resources/graphics/backgrounds/pristan/PierFogHoriz.webp" type="Texture" id=7]
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[ext_resource path="res://resources/customControls/Lightning.tscn" type="PackedScene" id=8]
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[ext_resource path="res://resources/graphics/backgrounds/pristan/PierNight.webp" type="Texture" id=9]
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[ext_resource path="res://resources/graphics/backgrounds/pristan/PierDay.webp" type="Texture" id=10]
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[ext_resource path="res://resources/graphics/backgrounds/drop1.webp" type="Texture" id=11]
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[ext_resource path="res://resources/graphics/backgrounds/pristan/FisherAndBucketRod.webp" type="Texture" id=113]
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[sub_resource type="ShaderMaterial" id=1]
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shader = ExtResource( 1 )
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shader_param/direction = Vector2( -1, 0 )
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shader_param/speed_scale = 0.003
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[sub_resource type="ShaderMaterial" id=2]
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shader = ExtResource( 1 )
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shader_param/direction = Vector2( -1, 0 )
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shader_param/speed_scale = 0.003
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[sub_resource type="ParticlesMaterial" id=3]
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lifetime_randomness = 0.1
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trail_divisor = 2
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emission_shape = 2
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emission_box_extents = Vector3( 5000, 100, 1 )
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flag_align_y = true
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flag_disable_z = true
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gravity = Vector3( 0, 98, 0 )
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orbit_velocity = 0.0
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orbit_velocity_random = 0.0
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radial_accel = 49.05
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scale = 1.5
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[node name="Pristan" type="Node2D"]
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script = ExtResource( 3 )
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[node name="CommonBackground" type="Sprite" parent="."]
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texture = ExtResource( 6 )
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centered = false
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[node name="Day" type="Node2D" parent="."]
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[node name="DayClouds" type="Sprite" parent="Day"]
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material = SubResource( 1 )
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z_index = -1
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texture = ExtResource( 2 )
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centered = false
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[node name="Day" type="Sprite" parent="Day"]
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texture = ExtResource( 10 )
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centered = false
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[node name="Fog" type="Sprite" parent="Day"]
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texture = ExtResource( 7 )
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centered = false
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[node name="Fisher" type="Sprite" parent="Day"]
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visible = false
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position = Vector2( 2463, 439 )
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texture = ExtResource( 113 )
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centered = false
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flip_h = true
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[node name="Night" type="Node2D" parent="."]
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[node name="NightClouds" type="Sprite" parent="Night"]
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material = SubResource( 2 )
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z_index = -1
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texture = ExtResource( 5 )
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centered = false
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[node name="Night" type="Sprite" parent="Night"]
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texture = ExtResource( 9 )
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centered = false
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[node name="Cat" parent="." instance=ExtResource( 4 )]
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visible = false
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position = Vector2( 1455, 1702 )
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[node name="Lightning" parent="." instance=ExtResource( 8 )]
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[node name="Lightning2" parent="." instance=ExtResource( 8 )]
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[node name="rain" type="Node2D" parent="."]
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visible = false
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z_index = 1
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[node name="Particles2D" type="Particles2D" parent="rain"]
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position = Vector2( 5000, -400 )
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amount = 4000
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lifetime = 8.0
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preprocess = 10.0
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speed_scale = 5.0
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visibility_rect = Rect2( -3000, 300, 200, 200 )
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process_material = SubResource( 3 )
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texture = ExtResource( 11 )
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