Initial Android commit
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1e2b80c13d
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125
scenes/BackgroundScenes/Mayak.tscn
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125
scenes/BackgroundScenes/Mayak.tscn
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[gd_scene load_steps=17 format=2]
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[ext_resource path="res://resources/graphics/backgrounds/scene12/light/4 - дымка.webp" type="Texture" id=1]
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[ext_resource path="res://resources/graphics/backgrounds/scene12/light/1 - фон.webp" type="Texture" id=2]
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[ext_resource path="res://resources/graphics/backgrounds/mayak/mayak_den_2.webp" type="Texture" id=3]
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[ext_resource path="res://resources/effects/MovingBackground.gdshader" type="Shader" id=4]
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[ext_resource path="res://resources/graphics/backgrounds/mayak/mayak_noch_2.webp" type="Texture" id=5]
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[ext_resource path="res://scripts/backround_scenes_scripts/Mayak.gd" type="Script" id=6]
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[ext_resource path="res://resources/graphics/clouds/Cloud_2.webp" type="Texture" id=7]
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[ext_resource path="res://resources/graphics/clouds/Cloud_12_n.webp" type="Texture" id=8]
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[ext_resource path="res://resources/graphics/backgrounds/scene12/night/1 - фон.webp" type="Texture" id=9]
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[ext_resource path="res://resources/graphics/backgrounds/drop1.webp" type="Texture" id=10]
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[ext_resource path="res://resources/AlternativeChoices/Timeline_5_lighthouse/Majak_1.webp" type="Texture" id=11]
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[ext_resource path="res://resources/customControls/Lightning.tscn" type="PackedScene" id=12]
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[sub_resource type="ShaderMaterial" id=1]
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shader = ExtResource( 4 )
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shader_param/direction = Vector2( 1, 0 )
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shader_param/speed_scale = 0.003
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[sub_resource type="ParticlesMaterial" id=3]
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lifetime_randomness = 0.1
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trail_divisor = 2
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emission_shape = 2
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emission_box_extents = Vector3( 5000, 100, 1 )
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flag_align_y = true
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flag_disable_z = true
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gravity = Vector3( 0, 98, 0 )
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orbit_velocity = 0.0
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orbit_velocity_random = 0.0
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radial_accel = 33.26
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scale = 1.5
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[sub_resource type="ShaderMaterial" id=2]
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shader = ExtResource( 4 )
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shader_param/direction = Vector2( 1, 0 )
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shader_param/speed_scale = 0.003
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[sub_resource type="ParticlesMaterial" id=4]
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lifetime_randomness = 0.1
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trail_divisor = 2
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emission_shape = 2
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emission_box_extents = Vector3( 5000, 100, 1 )
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flag_align_y = true
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flag_disable_z = true
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gravity = Vector3( 0, 98, 0 )
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orbit_velocity = 0.0
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orbit_velocity_random = 0.0
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radial_accel = 49.05
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scale = 1.5
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[node name="Mayak" type="Node2D"]
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script = ExtResource( 6 )
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[node name="day" type="Node2D" parent="."]
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visible = false
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[node name="Sprite2" type="Sprite" parent="day"]
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texture = ExtResource( 2 )
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centered = false
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[node name="Sprite3" type="Sprite" parent="day"]
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material = SubResource( 1 )
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scale = Vector2( 1, 1.36 )
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texture = ExtResource( 7 )
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centered = false
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[node name="Sprite4" type="Sprite" parent="day"]
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position = Vector2( -4, 57 )
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scale = Vector2( 1, 1.3 )
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texture = ExtResource( 1 )
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centered = false
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[node name="Sprite" type="Sprite" parent="day"]
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texture = ExtResource( 3 )
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centered = false
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[node name="Sprite5" type="Sprite" parent="day"]
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z_index = 1
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texture = ExtResource( 11 )
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centered = false
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[node name="rain" type="Node2D" parent="day"]
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visible = false
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z_index = 1
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[node name="Particles2D" type="Particles2D" parent="day/rain"]
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position = Vector2( 5000, -200 )
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amount = 1600
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lifetime = 7.0
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preprocess = 10.0
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speed_scale = 6.0
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visibility_rect = Rect2( -3000, 300, 200, 200 )
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process_material = SubResource( 3 )
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texture = ExtResource( 10 )
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[node name="night" type="Node2D" parent="."]
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[node name="Sprite8_night" type="Sprite" parent="night"]
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texture = ExtResource( 9 )
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centered = false
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[node name="Sprite9_night" type="Sprite" parent="night"]
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material = SubResource( 2 )
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texture = ExtResource( 8 )
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centered = false
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[node name="Sprite" type="Sprite" parent="night"]
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texture = ExtResource( 5 )
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centered = false
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[node name="Lightning" parent="night" instance=ExtResource( 12 )]
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[node name="rain" type="Node2D" parent="night"]
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z_index = 1
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[node name="Particles2D" type="Particles2D" parent="night/rain"]
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position = Vector2( 5000, -400 )
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amount = 4000
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lifetime = 8.0
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preprocess = 10.0
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speed_scale = 5.0
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visibility_rect = Rect2( -3000, 300, 200, 200 )
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process_material = SubResource( 4 )
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texture = ExtResource( 10 )
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