Initial Android commit

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OleSTEEP 2024-11-10 03:34:28 +03:00
commit 1e2b80c13d
8521 changed files with 231475 additions and 0 deletions

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extends Node
func handle_event(_event_data, dialog_node):
" \n If this event should wait for dialog advance to occur, uncomment the WAITING line \n If this event should block the dialog from continuing, uncomment the WAITINT_INPUT line \n While other states exist, they generally are not neccesary, but include IDLE, TYPING, and ANIMATING \n "
Dialogic.save(Dialogic.get_variable("SaveSlotName"))
SceneManagerSingleton.TakeScreenShot(Dialogic.get_variable("SaveSlotName"))
dialog_node._load_next_event()
dialog_node.set_state(dialog_node.state.READY)