614 lines
12 KiB
YAML
614 lines
12 KiB
YAML
# =========================================================================================
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# ** BASIL ANGSTY TIME
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# =========================================================================================
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#===========================================================================================
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#LOOPING FIELD
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message_24:
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faceset: MainCharacter_Basil
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faceindex: 8
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text:
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message_25:
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faceset: MainCharacter_Basil
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faceindex: 8
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text: \n<陌生人>……
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#===========================================================================================
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#SUSPENSE
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message_20:
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faceset: MainCharacter_Basil
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faceindex: 8
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text: \n<陌生人>\fn<OMORI_GAME>这一切的根源,迷失在了这片混乱之中。
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message_21:
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faceset: MainCharacter_Basil
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faceindex: 8
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text: \n<陌生人>\fn<OMORI_GAME>被你尘封起来的那个真相……\!你无论如何也得找到它。
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message_22:
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faceset: MainCharacter_Basil
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faceindex: 8
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text: \n<陌生人>\fn<OMORI_GAME>这么做……\!是为了我们两个好。
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#===========================================================================================
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#SUBCONSCIOUS SPILL
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message_0:
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faceset: MainCharacter_Basil
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faceindex: 8
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text: \n<陌生人>\fn<OMORI_GAME>这些房间里……\!尽是零散破碎的东西……\!<br>但至少在这里,我能看清你的真实面目。
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message_1:
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faceset: MainCharacter_Basil
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faceindex: 8
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text: \n<陌生人>\fn<OMORI_GAME>你在这个世界的上方创造出另一个世界……\!是想隐藏这里,还是想保护这里呢?
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message_2:
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faceset: MainCharacter_Basil
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faceindex: 8
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text: \n<陌生人>\fn<OMORI_GAME>不管怎样……\!它现在的力量比你更加强大。
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#===========================================================================================
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#NEIGHBORHOOD OF SHADOWS
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message_4:
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faceset: MainCharacter_Basil
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faceindex: 8
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text: \n<陌生人>\fn<OMORI_GAME>在你隐藏真相的时候,我的一部分也随之尘封了起来。
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message_5:
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faceset: MainCharacter_Basil
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faceindex: 8
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text: \n<陌生人>\fn<OMORI_GAME>这么久以来,他一直在等待某个人去拯救他。
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message_6:
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faceset: MainCharacter_Basil
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faceindex: 8
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text: \n<陌生人>\fn<OMORI_GAME>那一天……\!你化作虚无时……\!我也被一分为二。\!你认为哪边更痛苦呢?
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#===========================================================================================
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#SAFE IN THE FOREST
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message_8:
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faceset: MainCharacter_Basil
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faceindex: 8
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text: \n<陌生人>\fn<OMORI_GAME>我好想念你,\n[8]。你一直都愿意听我倾诉一切。
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message_9:
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faceset: MainCharacter_Basil
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faceindex: 8
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text: \n<陌生人>\fn<OMORI_GAME>我的烦恼……我的希望……我的梦想……\!你全部一清二楚。
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message_10:
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faceset: MainCharacter_Basil
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faceindex: 8
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text: \n<陌生人>\fn<OMORI_GAME>所以,如果你还在的话……\!请让我将话语再次传达给你吧。
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message_46:
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text: 一朵雏菊。
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#===========================================================================================
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#SCRIBBLES
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message_11:
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faceset: MainCharacter_Basil
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faceindex: 8
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text: \n<陌生人>\fn<OMORI_GAME>那些因我们而煎熬的朋友们。\!我们还能算是他们的朋友吗?
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message_12:
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faceset: MainCharacter_Basil
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faceindex: 8
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text: \n<陌生人>\fn<OMORI_GAME>无论我内心如何渴望,一切也无法回到以前的样子了。
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message_13:
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faceset: MainCharacter_Basil
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faceindex: 8
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text: \n<陌生人>\fn<OMORI_GAME>可是,这一部分的我,为什么还在苦苦坚持着呢?
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message_14:
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faceset: MainCharacter_Basil
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faceindex: 8
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text: \n<陌生人>\fn<OMORI_GAME>我们还有希望吗,\n[8]?
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#===========================================================================================
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# FISH OUT OF WATER
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message_15:
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faceset: MainCharacter_Basil
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faceindex: 8
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text: \n<陌生人>\fn<OMORI_GAME>那个时候……\!我只想挽救仅剩的东西。\!<br>可是,经历了那一切以后……\!你却还是离我而去了,\n[8]……
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message_16:
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faceset: MainCharacter_Basil
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faceindex: 8
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text: \n<陌生人>\fn<OMORI_GAME>我等了好久好久,等着你回来。
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message_17:
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faceset: MainCharacter_Basil
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faceindex: 8
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text: \n<陌生人>\fn<OMORI_GAME>即使现在终于和你见面了……\!我的脑袋里还是一团乱麻。\!<br>我的内心还在隐隐作痛,我好想捂住脸躲藏起来。
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message_67:
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faceset: MainCharacter_Basil
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faceindex: 8
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text: \n<陌生人>\fn<OMORI_GAME>我有太多、太多的话想对你说……\!可是话到嘴边,又咽了回去。
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message_66:
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faceset: MainCharacter_Basil
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faceindex: 8
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text: \n<陌生人>\fn<OMORI_GAME>我只是……\!为了等你回来,真的等了太久,\n[8]……\!可是……\!<br>你始终都没有回来过。
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message_68:
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faceset: MainCharacter_Basil
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faceindex: 8
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text: \n<陌生人>\fn<OMORI_GAME>我不知道是否该道歉……
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#===========================================================================================
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#TIME
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message_18:
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faceset: MainCharacter_Basil
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faceindex: 8
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text: \n<陌生人>\fn<OMORI_GAME>一直以来,你都把真相拒之门外。
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message_19:
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faceset: MainCharacter_Basil
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faceindex: 8
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text: \n<陌生人>\fn<OMORI_GAME>可是有什么东西使它乘隙而入了。
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message_27:
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faceset: MainCharacter_Basil
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faceindex: 8
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text: \n<陌生人>\fn<OMORI_GAME>而它所造成的空洞……\!会一直蔓延下去。除非,你能找到这一切的根源。
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message_28:
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faceset: MainCharacter_Basil
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faceindex: 8
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text: \n<陌生人>\fn<OMORI_GAME>看到真相的那个他……
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message_29:
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faceset: MainCharacter_Basil
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faceindex: 8
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text: \n<陌生人>\fn<OMORI_GAME>你能引领我找到他吗,\n[8]?
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message_23:
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text: 一个空鱼缸。
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#PHONE
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message_26:
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text: \n<妈妈>“\n[8]……\!我们要搬走了。”
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#===========================================================================================
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#true
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message_30:
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faceset: MainCharacter_Basil
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faceindex: 8
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text: \n<陌生人>\fn<OMORI_GAME>\n[8]……\!真相就在这里。
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message_31:
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faceset: MainCharacter_Basil
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faceindex: 8
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text: \n<陌生人>\fn<OMORI_GAME>你已经逃避了太久了。
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message_33:
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faceset: MainCharacter_Basil
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faceindex: 8
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text: \n<陌生人>\fn<OMORI_GAME>但这一次,我们可以一起面对。
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#===========================================================================================
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#True upon talking to red eye basil
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message_34:
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text: \n<贝瑟尔>我……\|我很抱歉。
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message_35:
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text: \n<贝瑟尔>你能原谅我吗?\|我最好的朋友……
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#===========================================================================================
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#Neutral
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message_36:
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faceset: MainCharacter_Basil
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faceindex: 8
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text: \n<陌生人>\fn<OMORI_GAME>\n[8]……\|你已经逃避真相这么久了……\|你到底还要逃多久呢?
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message_37:
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faceset: MainCharacter_Basil
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faceindex: 8
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text: \n<陌生人>\fn<OMORI_GAME>我不会再让这个循环继续下去了……
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message_38:
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faceset: MainCharacter_Basil
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faceindex: 8
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text: \n<陌生人>\fn<OMORI_GAME>我……\|我不会让你离开我的,\n[8]……
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message_39:
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faceset: MainCharacter_Basil
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faceindex: 8
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text: \n<陌生人>\fn<OMORI_GAME>不会再让你离开我了。
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#===========================================================================================
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#Neutral Fight
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message_40:
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faceset: MainCharacter_Basil
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faceindex: 8
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text: \n<陌生人>\fn<OMORI_GAME>\n[8]……
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message_45:
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faceset: MainCharacter_Basil
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faceindex: 8
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text: \n<陌生人>\fn<OMORI_GAME>如果你不肯直面真相的话……\!那就来直面我吧。
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message_41:
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faceset: MainCharacter_Basil
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faceindex: 8
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text: \n<陌生人>\fn<OMORI_GAME>直面所爱之人因你遭受的苦难……
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message_42:
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faceset: MainCharacter_Basil
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faceindex: 8
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text: \n<陌生人>\fn<OMORI_GAME>直面你后知后觉无能为力的痛楚……
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message_43:
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faceset: MainCharacter_Basil
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faceindex: 8
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text: \n<陌生人>\fn<OMORI_GAME>直面你安于现状害怕改变的懦弱与自我憎恶……
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message_44:
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faceset: MainCharacter_Basil
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faceindex: 8
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text: \n<陌生人>\fn<OMORI_GAME>让这些情绪在此将你吞噬吧……\!直到你的内心被侵蚀殆尽。
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#===========================================================================================
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#BATTLE TEXT
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#PLAYER STARTS AFRAID BUT CAN STILL "USE" SKILLS
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message_47:
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text: >
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\>陌生人:\<\fn<OMORI_GAME>
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message_48:
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text: >
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\>陌生人:\<\fn<OMORI_GAME>
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message_49:
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text: >
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\>陌生人:\<\fn<OMORI_GAME>
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message_50:
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text: >
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\>陌生人:\<\fn<OMORI_GAME>
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message_51:
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text: >
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\>陌生人:\<\fn<OMORI_GAME>
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message_52:
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text: >
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\>陌生人:\<\fn<OMORI_GAME>
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message_53:
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text: >
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\>陌生人:\<\fn<OMORI_GAME>\n[8]……\!一直以来,我一遍又一遍地呼唤着你……\!<br>你为什么从来不回应我呢?
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message_54:
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text: >
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\陌生人:\<\fn<OMORI_GAME>你承诺过,要和我共同面对这一切……\!<br>可是,你最后却留我孤身一人。
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message_55:
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text: >
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\>陌生人:\<\fn<OMORI_GAME>既然我们无法一起面对……\!那至少可以一起留在这里。
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message_56:
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text: >
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\>陌生人:\<\fn<OMORI_GAME>\n[8]……\!我要把你永远困在这里陪着我。
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#===========================================================================================
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#AFTER OMORI WINS
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#PLAY BASIL LOOP IN THIS MAP
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message_57:
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faceset: MainCharacter_Basil
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faceindex: 8
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text: \n<陌生人>\fn<OMORI_GAME>所以,你选择了那样的生存方式啊。\!<br>我很好奇……\!那样真的能被称为“活着”吗?
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message_58:
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faceset: MainCharacter_Basil
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faceindex: 8
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text: \n<陌生人>\fn<OMORI_GAME>你走吧。\!我已经没有任何希望了。
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message_59:
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faceset: MainCharacter_Basil
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faceindex: 8
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text:
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#BASILS MEMORIES
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message_60:
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text: \n[8]……\!你终于来了。\bas
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message_61:
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text: 我一直幻想着你会回来找我……\!<br>可是,或许已经来不及了。\bas
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message_62:
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text: \bas那一天的真相,会让你难以接受。
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message_63:
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text: \bas当你看到它时……\!你一定要坚强。
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message_64:
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text: \bas然后,如果可以的话……
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message_65:
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text: \bas请你……\!原谅我……
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#====
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message_69:
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faceset: MainCharacter_Basil
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faceindex: 8
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text:
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message_70:
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||
faceset: MainCharacter_Basil
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faceindex: 8
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text:
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message_71:
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faceset: MainCharacter_Basil
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faceindex: 8
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text:
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message_72:
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||
faceset: MainCharacter_Basil
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faceindex: 8
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text:
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message_73:
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faceset: MainCharacter_Basil
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faceindex: 8
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text:
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message_74:
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faceset: MainCharacter_Basil
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faceindex: 8
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text:
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message_75:
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||
faceset: MainCharacter_Basil
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faceindex: 8
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text:
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message_76:
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||
faceset: MainCharacter_Basil
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faceindex: 8
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text:
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message_77:
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faceset: MainCharacter_Basil
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faceindex: 8
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text:
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message_78:
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||
faceset: MainCharacter_Basil
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||
faceindex: 8
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text:
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message_79:
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faceset: MainCharacter_Basil
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||
faceindex: 8
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text:
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message_80:
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||
faceset: MainCharacter_Basil
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faceindex: 8
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text:
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message_81:
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||
faceset: MainCharacter_Basil
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||
faceindex: 8
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text:
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||
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message_82:
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||
faceset: MainCharacter_Basil
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faceindex: 8
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text:
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message_83:
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||
faceset: MainCharacter_Basil
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||
faceindex: 8
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text:
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message_84:
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||
faceset: MainCharacter_Basil
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faceindex: 8
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text:
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message_85:
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faceset: MainCharacter_Basil
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faceindex: 8
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text:
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message_86:
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||
faceset: MainCharacter_Basil
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faceindex: 8
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text:
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message_87:
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||
faceset: MainCharacter_Basil
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faceindex: 8
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text:
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message_88:
|
||
faceset: MainCharacter_Basil
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faceindex: 8
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text:
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message_89:
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||
faceset: MainCharacter_Basil
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||
faceindex: 8
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||
text:
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||
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||
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message_90:
|
||
faceset: MainCharacter_Basil
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||
faceindex: 8
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||
text:
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||
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||
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message_91:
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||
faceset: MainCharacter_Basil
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faceindex: 8
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text:
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||
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||
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||
message_92:
|
||
faceset: MainCharacter_Basil
|
||
faceindex: 8
|
||
text:
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||
|
||
|
||
message_93:
|
||
faceset: MainCharacter_Basil
|
||
faceindex: 8
|
||
text:
|
||
|
||
|
||
message_94:
|
||
faceset: MainCharacter_Basil
|
||
faceindex: 8
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||
text:
|
||
|
||
|
||
message_95:
|
||
faceset: MainCharacter_Basil
|
||
faceindex: 8
|
||
text:
|
||
|
||
|
||
message_96:
|
||
faceset: MainCharacter_Basil
|
||
faceindex: 8
|
||
text:
|
||
|
||
|
||
message_97:
|
||
faceset: MainCharacter_Basil
|
||
faceindex: 8
|
||
text:
|
||
|
||
|
||
message_98:
|
||
faceset: MainCharacter_Basil
|
||
faceindex: 8
|
||
text:
|
||
|
||
|
||
message_99:
|
||
faceset: MainCharacter_Basil
|
||
faceindex: 8
|
||
text:
|
||
|
||
|
||
message_100:
|
||
faceset: MainCharacter_Basil
|
||
faceindex: 8
|
||
text:
|
||
|
||
|
||
message_101:
|
||
faceset: MainCharacter_Basil
|
||
faceindex: 8
|
||
text:
|
||
|
||
|