OMORI_Android/www.sc/Languages/sc/sidequest_farawaytown_artist.yaml
2024-09-30 18:00:51 +03:00

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# =========================================================================================
# Sidequest: Agree with me!
# =========================================================================================
#TRIGGER: Talk to Artist
#Note: Player must talk to ARTIST 3 times consecutively to complete the quest
# [[[First conversation:]]]
message_0:
text: \art帮我看看这张速写。\!<br>你觉得怎样?\!画得太僵硬了,是不是?
#[Nod (Yes) / Shake (No)]
# [Nod]
message_1:
text: \art谢谢我也这么觉得。
#[Animation: ARTIST Painting]
#message_20
message_2:
text: \art啊……这样看起来好多了。
# [Shake]
message_3:
text: \art真的吗\!嗯……\!我不知道……\!看起来有点僵硬。
# [[[Second conversation:]]]
message_4:
text: \art嘿我可以占用你一点时间吗\!<br>我觉得这幅画少了点什么。\!<br>也许应该给角色加点细节?
message_5:
text: \art……\!噢,我知道了!\!<br>我可以在这里、这里、这里还有这里加点细节!\!<br>这样不错吧,对吧?
#[Nod (Yes) / Shake (No)]
# [Nod]
message_6:
text: \art当然……太明显了你不觉得吗
#[Animation: ARTIST Painting]
#message_20
message_7:
text: \art啊漂亮。\!<br>加了这些细节果然显得不同了!
# [Shake]
message_8:
text: \art嗯……\!你确定吗?\!<br>我觉得应该是缺了点细节……
# [[[Third conversation:]]]
message_9:
text: \art嘿我可以打扰一下你问问你的意见吗\!<br>你觉得这里的颜色怎么样?\!<br>我应该把背景涂成红色还是蓝色?
message_10:
text: \art……\!等一下,先别说。\!<br>红色背景一定会显得更好看,对吧?
#[Nod (Yes) / Shake (No)]
# [Nod]
message_11:
text: \art我完全同意\!<br>在这里用红色绝对没错。\!<br>红色能让这幅画升华到另一个境界!
#[Animation: ARTIST Painting]
#message_20
message_12:
text: \art终于画完了
#looks at PLAYER
message_13:
text: \art谢谢。\!要是没你帮忙,我不可能画完这幅画。
# [Shake]
message_14:
text: \art真的吗\!我以为红色的效果会非常好……
message_19:
text: \art好啊……感觉全来了\!<br>\sinv[1]\{仿若醍醐灌顶!!
#VOILA
message_20:
text: \art然后……\! \{\SINV[1]搞\{定\{啦!!\SINV[0]\}\}