OMORI_Android/www.eng/js/plugins/YIN - Minigame - PizzaDelivery.js
2024-01-15 18:44:53 +03:00

222 lines
7.6 KiB
JavaScript

//-----------------------------------------------------------------------------
// OMORI Minigame - Pizza Delivery
//-----------------------------------------------------------------------------
Game_Interpreter.prototype.initPizzaDelivery = function () {
ImageManager.loadPicture("PIZZA-Background");
ImageManager.loadAtlas("MN_PizzaItems");
$gameSystem._chosenHouses = [];
$gameSystem._checkedHouses = [];
var _pizzaHouse1 = this.generateHouse(1);
var _pizzaHouse2 = this.generateHouse(2);
var _pizzaHouse3 = this.generateHouse(3);
this._pizzaHouse1 = _pizzaHouse1;
this._pizzaHouse2 = _pizzaHouse2;
this._pizzaHouse3 = _pizzaHouse3;
// this.checkImages();
}
Game_Interpreter.prototype.checkImages = function () {
var houseText = this.houseHints();
for (var i = 1; i < 37; i++) {
// console.log(houseText[i]);
for (var j = 0; j < houseText[i].length; j++) {
// console.log(houseText[i][j]);
text = houseText[i][j];
text = text.split(" ");
for (var word = 0; word < text.length; word++) {
ImageManager.loadPicture('PIZZA-' + text[word]);
}
}
}
}
Game_Interpreter.prototype.houseHints = function () {
return LanguageManager.getMessageData("XX_BLUE.Yin_Pizza_Delivery").houseHints
}
Game_Interpreter.prototype.generateHouse = function (neighborhood) {
var neighborhoodHouses = {
1: [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12],
2: [13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24],
3: [25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36]
}
var houseHintsPt1 = this.houseHints();
var chosenHouse = $gameSystem.randomizeArray(neighborhoodHouses[neighborhood])[0];
while (!chosenHouse || $gameSystem._chosenHouses.contains(chosenHouse)) {
chosenHouse = $gameSystem.randomizeArray(neighborhoodHouses[neighborhood])[0];
}
// console.log(chosenHouse);
$gameSystem._chosenHouses.push(chosenHouse);
var wordPool = houseHintsPt1[chosenHouse];
$gameSystem.randomizeArray(wordPool);
var description1 = wordPool[0];
wordPool.splice(0, 1);
$gameSystem.randomizeArray(wordPool);
var description2 = wordPool[0];
wordPool.splice(0, 1);
$gameSystem.pizza = [description1, description2];
var partPool = LanguageManager.getMessageData("XX_BLUE.Yin_Pizza_Delivery").partPool.slice()
$gameSystem.randomizeArray(partPool);
var part = partPool[0];
let desLink = LanguageManager.getMessageData("XX_BLUE.Yin_Pizza_Delivery").descriptionLink
var text = part + $gameSystem.pizza[0] + desLink + $gameSystem.pizza[1];
let theNo = LanguageManager.getMessageData("XX_BLUE.Yin_Pizza_Delivery").theNo
if (text.contains(theNo[0])) {
text = text.replace(theNo[0], theNo[1]);
}
return text;
}
Game_Interpreter.prototype.showPizzaNote = function (text) {
AudioManager.playSe({name: 'GEN_mess_paper', volume: 100, pitch: 100})
if (text === 0) text = this._pizzaHouse1;
if (text === 1) text = this._pizzaHouse2;
if (text === 2) text = this._pizzaHouse3;
var note = SceneManager._scene._pizzaNote = new Window_PizzaDeliveryNote(text);
SceneManager._scene.addChild(note);
}
Game_Interpreter.prototype.correctHouse = function (houseID) {
if (houseID === $gameSystem._chosenHouses[$gameVariables.value(817)]) return true;
return false;
}
Game_Interpreter.prototype.checkedHouseAlready = function () {
if (!$gameSystem._checkedHouses.contains($gameVariables.value(822))) {
$gameSystem._checkedHouses.push($gameVariables.value(822));
return false;
}
return true;
}
Game_Interpreter.prototype.checkingCurrentHouse = function (houseID) {
$gameVariables.setValue(822, houseID);
}
//=============================================================================
//
//=============================================================================
Game_System.prototype.randomizeArray = function (array) {
if (!array) return;
var curElement = array.length;
var temp;
var randomizedLoc;
while (0 !== curElement) {
randomizedLoc = Math.floor(Math.random() * curElement);
curElement -= 1;
temp = array[curElement];
array[curElement] = array[randomizedLoc];
array[randomizedLoc] = temp;
};
return array;
}
//=============================================================================
//
//=============================================================================
function Window_PizzaDeliveryNote() {
this.initialize.apply(this, arguments);
}
Window_PizzaDeliveryNote.prototype = Object.create(Window_Base.prototype);
Window_PizzaDeliveryNote.prototype.constructor = Window_PizzaDeliveryNote;
Window_PizzaDeliveryNote.prototype.initialize = function (text) {
var x = (Graphics.boxWidth - this.windowWidth()) / 2;
var y = (Graphics.boxHeight - this.windowHeight()) / 3;
Window_Base.prototype.initialize.call(this, x, y, this.windowWidth(), this.windowHeight());
this.opacity = 0;
this.refresh(text);
};
Window_PizzaDeliveryNote.prototype.standardPadding = function () {
return 0;
}
Window_PizzaDeliveryNote.prototype.refresh = function (text) {
this.contents.clear();
this.visible = true;
var bitmap = ImageManager.loadPicture('PIZZA-Background');
this.contents.blt(bitmap, 0, 0, bitmap.width, bitmap.height, 0, 0);
text = text.split(" ");
// console.log(text);
var nextX = 24;
var nextY = 32;
for (var i = 0; i < text.length; i++) {
var bitmap = ImageManager.loadPicture('PIZZA-' + text[i]);
if (nextX + bitmap.width > 580) {
nextX = 24;
nextY += 64;
}
this.contents.blt(bitmap, 0, 0, bitmap.width, bitmap.height, nextX, nextY);
nextX = nextX + bitmap.width + 20;
}
}
Window_PizzaDeliveryNote.prototype.update = function () {
Window_Base.prototype.update.call(this);
if (Input.isTriggered("ok")) {
this.closeNote();
}
}
Window_PizzaDeliveryNote.prototype.windowWidth = function () {
return Graphics.boxWidth - 20;
};
Window_PizzaDeliveryNote.prototype.windowHeight = function () {
return Graphics.boxHeight - 40;
};
Window_PizzaDeliveryNote.prototype.closeNote = function () {
this.close();
this.visible = false;
SceneManager._scene.removeChild(SceneManager._scene._pizzaNote);
}
var yin_updateCallMenu = Scene_Map.prototype.updateCallMenu;
Scene_Map.prototype.updateCallMenu = function () {
if ($gamePlayer.canMove() && this.isMenuCalled() && $gameSwitches.value(818)) {
if ((SceneManager._scene._pizzaNote && !SceneManager._scene._pizzaNote.visible)) {
SceneManager._scene._pizzaNote.closeNote();
$gameMap._interpreter.showPizzaNote($gameVariables.value(817));
return;
} else if (!SceneManager._scene._pizzaNote) {
$gameMap._interpreter.showPizzaNote($gameVariables.value(817));
}
} else {
yin_updateCallMenu.apply(this);
}
}
var yin_Pizza_moveByInput = Game_Player.prototype.moveByInput;
Game_Player.prototype.moveByInput = function () {
if (SceneManager._scene._pizzaNote && SceneManager._scene._pizzaNote.visible) return;
yin_Pizza_moveByInput.call(this);
};
Game_Character.prototype.getRandomNPCGraphic = function () {
this._opacity = 0;
this._characterName = $gameSystem.randomizeArray(["FA_PizzaPeople_01", "FA_PizzaPeople_02"])[0];
this._characterIndex = $gameSystem.randomizeArray([0, 1, 2, 3, 4, 5, 6, 7])[0];
var frame = 1;
this._direction = 2;
this._pattern = this._originalPattern = frame % 3;
this._priorityType = 2;
}