OMORI_Android/www.eng/Languages/en/farawaytown_extras_petrock.yaml
2024-01-15 18:44:53 +03:00

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# =========================================================================================
# Pet Rock Battles
# =========================================================================================
# =========================================================================================
#KEL- PLUTO
# =========================================================================================
#before fight
message_0:
faceset: MainCharacters_Faraway
faceindex: 17
text: \kelWhoa! Hold on a sec, \n[8]!\! <br>Is that a \c[13]PET ROCK\c[0] you just bought?
message_1:
faceset: MainCharacters_Faraway
faceindex: 13
text: \kelWow!\! I don't believe it...\! This is really strange since we haven't played since we were kids...\! but it just so happens that I have mine, too!
#KEL takes something out of his pocket.
message_2:
faceset: MainCharacters_Faraway
faceindex: 12
text: \kelRight here!
message_3:
faceset: MainCharacters_Faraway
faceindex: 14
text: \kelSuch a weird coincidence, huh?
message_4:
faceset: MainCharacters_Faraway
faceindex: 17
text: \kelHey, I have an idea!\! Why don't we battle with our \c[13]PET ROCKS\c[0]?\! You still remember how to play, right?
#yes
message_5:
faceset: MainCharacters_Faraway
faceindex: 14
text: \kelAwesome!\! I thought you would...
message_6:
faceset: MainCharacters_Faraway
faceindex: 23
text: \kel\sinv[1]Awww, yeahhhhh...\!\sinv[0] I'm pumped!
message_7:
faceset: MainCharacters_Faraway
faceindex: 23
text: \kel\com[2]\sinv[1]\{\{NOW, LET'S CLASH!!
#no
message_8:
faceset: MainCharacters_Faraway
faceindex: 12
text: \kelHaha...\! Don't worry.\! Even if you don't, it's really easy to catch on...\! You'll get it in no time!
#after victory
message_9:
faceset: MainCharacters_Faraway
faceindex: 13
text: \kelOh shoot, I lost...\! I guess I'm pretty rusty...\! <br>Well, that's okay.
message_10:
faceset: MainCharacters_Faraway
faceindex: 24
text: \kelYou were always the one who was good at video games anyway!\! I guess you're the same old \n[8] after all!
#after loss
message_12:
faceset: MainCharacters_Faraway
faceindex: 13
text: \kelHeh, heh...\! I guess you're pretty rusty, huh?\! <br>Well, that's okay.\! I'm sure you'll get the hang of it.
message_13:
faceset: MainCharacters_Faraway
faceindex: 12
text: \kelI know it's been a while, so let me give you a refresher.\! \c[13]PET ROCKS\c[0] is a game where you and your pets team up and battle, or CLASH!
message_14:
faceset: MainCharacters_Faraway
faceindex: 12
text: \kelIf you wear your \c[13]PET ROCK\c[0] as a CHARM...\! you can find other players with \c[13]PET ROCKS\c[0] and challenge them!
message_15:
faceset: MainCharacters_Faraway
faceindex: 17
text: \kelFrom what I hear...\! the reigning champ lives somewhere around here...\! but no one knows what they look like.
message_16:
faceset: MainCharacters_Faraway
faceindex: 14
text: \kelKinda mysterious, huh?\! Who knows?\! <br>Maybe we'll get to meet them one day!
# =========================================================================================
#TOMATOGIRL
# =========================================================================================
#Intro
message_20:
text: \n<COLORFUL GIRL>Oh!\! I see you have a \c[13]PET ROCK\c[0]!\! Did you want to CLASH?
#yes
message_21:
text: \n<COLORFUL GIRL>Okay!\! I've been training my TOMATOGIRL since I was a kid!\!<br>I won't lose to you!
#player win
message_22:
text: \n<COLORFUL GIRL>Aww... Darn...\! It's okay, TOMATOGIRL. It's not your fault...\! You tried your best!
#player loses
message_23:
text: \n<COLORFUL GIRL>Yay!\! We did it!\! I knew you could win, TOMATOGIRL!
message_150:
text: \n<COLORFUL GIRL>No problem! Let me know if you want to CLASH sometime!
# =========================================================================================
#MUNCHER KING
# =========================================================================================
#Intro
#Reference Farawaytown_dialogue_tucker: messages 16,17,18,20,21
#reward
message_140:
text: \n<CREEPY GUY>I bequeath this hat to you which I see you look upon with awe...\! Now, begone!
# =========================================================================================
#ROSE LAD
# =========================================================================================
#Intro
message_35:
text: \n<PRETTY BOY>Hey, is that a \c[13]PET ROCK\c[0]?\! I have one too!\!<br>Did you want to CLASH?
#yes
message_36:
text: \n<PRETTY BOY>Yay, sounds fun! Let's both do our best!\! Go, ROSE LAD! I believe in you!
#player win
message_37:
text: \n<PRETTY BOY>ROSE LAD, are you okay?\! There, there... You take a good rest now.
message_38:
text: \n<PRETTY BOY>Haha... That was fun!\! Thanks for challenging me.\! I guess I need to train ROSE LAD a little bit more...
#player loses
message_39:
text: \n<PRETTY BOY>Hey, what do ya know!\! That was a good battle, but maybe you need a little more practice...\! We did it, ROSE LAD!\! You're the best!
message_40:
text: \n<PRETTY BOY>Awww... But it's so fun to CLASH...\! Maybe next time!
# =========================================================================================
#SAUCY K
# =========================================================================================
#Intro
message_42:
text: \n<ANGEL>Whoa, there! You got a \c[13]PET ROCK\c[0]?\! You have to challenge me to a CLASH!\! No one can defeat my SAUCY-K!<br>He's the best \c[13]PET ROCK\c[0] ever and I'll prove it!
#yes
message_43:
text: \n<ANGEL>You're biting way more than you can chew!\! Come on, SAUCY-K!\! Let's show them who's the stronger one here!
#no
message_44:
text: \n<ANGEL>Wow... Fine!\! Be a chicken!
#player win
message_45:
text: \n<ANGEL>\com[2]\{\sinv[1]SAUCY-K!!\! NOOO\{OOO\{OOO\{OOO!!
message_46:
text: \n<ANGEL>Sniff...\! You bully!
#player loses
message_47:
text: \n<ANGEL>What did I tell you!\! SAUCY-K is the best!\! <br>You're light years away from defeating us!
# =========================================================================================
#BUNNY
# =========================================================================================
#Intro
message_50:
text: \n<RAI>Whoa, you have a \c[13]PET ROCK\c[0] too?\! I just got into \c[13]PET ROCKS\c[0] not too long ago...
message_51:
text: \n<RAI>Mine is still in its beginning stages, but I'm sure it'll be powerful someday!\! Do you want to CLASH?
#yes
message_52:
text: \n<RAI>Sweet!\! Come on, BUNNY!\! Let's work together!
#player win
message_53:
text: \n<RAI>Darn...\! Your \c[13]PET ROCK\c[0] is pretty strong.\! I guess me and BUNNY still have a way to go before we catch up to you.
#player loses
message_54:
text: \n<RAI>Whoa, we won!\! I really didn't expect that... but a win's a win! Haha!
message_200:
text: \n<RAI>Awww...\! But me and BUNNY need to practice...
# =========================================================================================
#PAPA CHIP
# =========================================================================================
#Intro
message_55:
text: \n<A TWIN>\sinv[1]Ah... I see that you have a \c[13]PET ROCK\c[0], too.
message_56:
text: \n<THE OTHER TWIN>\sinv[1]Would you...\! perhaps...\! like to...\! CLASH?
#yes
message_57:
text: \n<A TWIN>Hmm...\! Hmm...\! Confident, are we?\! You won't win so easily...
message_58:
text: \n<THE OTHER TWIN>PAPA CHIP!\! Let us show them our power!
#player win
message_59:
text: \n<THE OTHER TWIN>Defeat?
message_60:
text: \n<A TWIN>Hmm...\! Yes...\! It seems that we have lost this round...
message_61:
text: \n<THE OTHER TWIN>Unfortunate...
#player loses
message_65:
text: \n<THE OTHER TWIN>Victory?
message_66:
text: \n<A TWIN>Hmm...\! Yes...\! It seems that we have won...
message_67:
text: \n<THE OTHER TWIN>Excellent.
# If defeated at least 4 pet rock challengers
#Leave hobbeez
message_71:
text: \n<SHOPKEEP>Hey, \n[8]!\! I've heard that you've been CLASHING with \c[13]PET ROCKS\c[0] all around town!
message_72:
text: \n<SHOPKEEP>If you want a real challenge, I know that some folks in the \c[11]FARAWAY PLAZA\c[0] are veterans at \c[13]PET ROCKS\c[0]...\! four of them, to be precise!
message_75:
text: \n<SHOPKEEP>They don't normally challenge newbies... but for you, I'm sure they'll make an exception!
message_73:
text: \n<SHOPKEEP>You should try to talk to some shop staff and frequent customers in the area...\! They'll be sure to test your strength to the limit!
# =========================================================================================
#OCOTAKO
# =========================================================================================
#Intro
message_85:
text: \n<CUTE GIRL>O-Oh!\! H-Hello, there...
message_86:
text: \n<CUTE GIRL>Hmmm... I see...\! You're carrying a \c[13]PET ROCK\c[0], so that means you want to CLASH!
message_87:
text: \n<CUTE GIRL>...
message_88:
text: \n<CUTE GIRL>I'll have you know us veterans are a bit tougher than your normal players.\! Do you still want to challenge me?
#yes
message_89:
text: \n<CUTE GIRL>O-Okay!\! Come on, OCOTACO!\! Let's show them what it means to be a veteran!
#No
message_93:
text: \n<CUTE GIRL>That's understandable.\! I'll be here if you ever feel like you're ready.
#player win
message_90:
text: \n<CUTE GIRL>W-We...\! lost?\! Wow...\! I'm really shocked...
message_91:
text: \n<CUTE GIRL>I guess SHOPKEEP was right to send you to us.\! You seem to have a lot of potential.\! I'm sure you'll go far!
#player loses
message_92:
text: \n<CUTE GIRL>Good effort!\! You fought well, but I've been CLASHING alongside OCOTACO for years!\! Just keep practicing... You'll get better, I promise!
# =========================================================================================
#LIL' G
# =========================================================================================
#Intro
message_94:
text: \n<GLASSES MAN>Oh hey, that's a \c[13]PET ROCK\c[0] you have there!
message_95:
text: \n<GLASSES MAN>If you're here...\! Then that must mean you know about the veterans of \c[11]FARAWAY PLAZA\c[0].
message_96:
text: \n<GLASSES MAN>And if SHOPKEEP sent you, that means you must be pretty good...\! Heh, heh...
message_97:
text: \n<GLASSES MAN>Well, here I am!\! Surprised?\! My real title is GINO, CLASHER OF JASH!\! Would you like to challenge me to a CLASH?
#yes
message_98:
text: \n<GLASSES MAN>In that case...\! I, GINO, one of the four veterans of \c[11]FARAWAY PLAZA\c[0] will show you what it means to be a real pro!\!<br>Let's get em, LIL' G!!
#player win
message_99:
text: \n<GLASSES MAN>\com[2]\{LIL' G!\! LIL' G!\! SPEAK TO ME!!
message_100:
text: \n<GLASSES MAN>...
message_101:
text: \n<GLASSES MAN>Oh wait...\! You can't do that, can you?
message_102:
text: \n<GLASSES MAN>Well, that was a real doozy.\! Congrats on your end though, challenger!\! You and your \c[13]PET ROCK\c[0] did great!
message_103:
text: \n<GLASSES MAN>Maybe some of the other veterans would give you a bit more of a fight!
#player loses
message_104:
text: \n<GLASSES MAN>Yes! We did it, LIL' G!\! Heh... Well, you can't win them all.\! You tried... and that's what matters!
message_300:
text: \n<GLASSES MAN>\com[2]B-B-B-B-But why!?
# =========================================================================================
#P'terry
# =========================================================================================
#Intro
message_105:
text: \n<FIX-IT GUY>Heh...\! I see you're showing off your \c[13]PET ROCK\c[0] there!\! I don't normally whip out my \c[13]PET ROCK\c[0] during work hours...\! but you must be really good if SHOPKEEP sent you.
message_106:
text: \n<FIX-IT GUY>Are you ready for a \sinv[1]real\sinv[0] challenge?
#yes
message_107:
text: \n<FIX-IT GUY>As one of the four veterans of \c[11]FARAWAY PLAZA\c[0], I have a reputation to uphold!\! If you're asking for a CLASH, I won't be going down so easily!
#player win
message_108:
text: \n<FIX-IT GUY>\com[2]No way! This must be some sort of mistake...\! P'TERRY...\! How could we lose?\! \sinv[1]Sigh...\sinv[0]\! Whatever...\!<br>Back to work it is...
#player loses
message_109:
text: \n<FIX-IT GUY>Nice try, kid.\! That was pretty fun, but P'TERRY is the superior CLASHER!\! Better luck next time!
message_110:
text: \n<FIX-IT GUY>Ha! That's what I thought!
# =========================================================================================
#Cool S
# =========================================================================================
#Intro
message_115:
text: \n<SHOPKEEP>Ahh... \n[8]...\! You've come!\! I've heard from the other veterans that you've already defeated them...
message_132:
text: \n<SHOPKEEP>Yes, that's right...\! I said...\! other veterans!
message_116:
text: \n<SHOPKEEP>It's about time I've finally revealed myself!\!<br>I am SHOPKEEP, the strongest veteran of \c[11]FARAWAY PLAZA\c[0]!
#yes
message_117:
text: \n<SHOPKEEP>It's really impressive, \n[8]...\! In this short amount of time, you've managed to beat the best in our area...\! except me...
message_118:
text: \n<SHOPKEEP>\n[8]...\! I must attest to your strength myself!\! You are going to have to fight me, right here and right now!
message_133:
text: \n<SHOPKEEP>Heh... I thought you'd say that...
message_121:
text: \n<SHOPKEEP>\com[2]\sinv[1]\{\{LET US CLASH!!
#player win
message_122:
text: \n<SHOPKEEP>Amazing...\! You're really amazing, \n[8]...
message_123:
text: \n<SHOPKEEP>You may be even better than...\! No...\! <br>Nevermind...\! I may have already said too much.
message_124:
text: \n<SHOPKEEP>As a prize for your victory, take this.
message_125:
text: \n<SHOPKEEP>Also...\! There is one veteran in \c[11]FARAWAY PLAZA\c[0] who is stronger than even me...
message_126:
text: \n<SHOPKEEP>Some say that she may even be the strongest CLASHER in the entire world...\! but...\! she is elusive and keeps her identity a mystery...
message_127:
text: \n<SHOPKEEP>Though...\! I'm sure if you found her now she would be able to sense your strength as I have.
message_128:
text: \n<SHOPKEEP>If you choose to seek her out, you may regret it...\! but I won't be the one to stop you.
message_129:
text: \n<SHOPKEEP>Just be wary...\! She truly is a force to be reckoned with...\! ...\! You have been warned.
#player loses
message_130:
text: \n<SHOPKEEP>That was truly a splendid battle, \n[8]!\! You and JASH fought with all your strength, but alas, I remain victorious!
message_131:
text: \n<SHOPKEEP>Still, I must congratulate you.\! You have done well to come this far!\! I think it's about time you and JASH had a good long rest!
# =========================================================================================
#One-Winged Jash
# =========================================================================================
#Intro
message_135:
text: OTHERMART LADY glares at your \c[13]PET ROCK\c[0].
message_136:
text: \n<OTHERMART LADY>...
message_160:
text: \n<OTHERMART LADY>\com[2]\{\{HA! HA! HA! HA! HA! HA! HA!
#player win
message_137:
text: \n<OTHERMART LADY>OK.\! YOU WIN.
message_143:
text: \n<OTHERMART LADY>TAKE THIS.
#player loses
message_138:
text: \n<OTHERMART LADY>...
message_141:
text: \n<OTHERMART LADY>GOOD JOB.
message_142:
text: You got a \c[13]\"YOU ROCK\" CAP\c[0]!
#additional pet rock dialogue