OMORI_Android/www.eng/Languages/en/farawaytown_extras_misc.yaml
2024-01-15 18:44:53 +03:00

727 lines
20 KiB
YAML

# =========================================================================================
# FARAWAY TOWN Extra
# =========================================================================================
#Interacting with PLAYER house door
message_0:
text: Nobody's home.
#KEL at door
message_1:
text: \who\Sinv[1]Helllooooo...\! Helllloooooooooooo?\! Is anyone there?
message_2:
text: You hear a raspy voice you don't recognize from the door.
#After Polly Cont. Cutscene
message_3:
text: BASIL is fiddling with his \c[4]PHOTO ALBUM\c[0].\!<br>His hands are shaking...
#Exclamation mark on BASIL
message_4:
faceset: MainCharacter_Basil
faceindex: 17
text: \basOh!\! Hello, \n[8]...
#Pizza Karaoke
#!!!THIS SCENE IS NO LONGER APPLICABLE!!!*
message_5:
text: It's a karaoke machine.\!<br>Who do you want to sing?
message_6:
text: You pointed at KEL.
message_7:
text: You pointed at AUBREY.
message_8:
text: You pointed at HERO.
#Pick KEL/Aubrey/Hero when applicable
#Flashback to BASIL and PLAYER burying the key at the stump
#Shoveling noises
#!!!THIS SCENE IS NO LONGER APPLICABLE!!!*
message_9:
text: \basHuff...\! huff...\! There...\! it's done.
message_10:
text: \basNow that we've hidden everything, no one will ever find out...
message_11:
text: \basD-Don't look so scared, \n[8]...\!<br>At least we have each other...\!<br>I'll protect you! You can count on me!
message_12:
text: \basEverything will be okay...\! won't it?
#Rai at GINO'S Pizza
message_13:
text: \n<RAI>I'm RAI! I take pride in being a musical connoisseur of sorts.
message_14:
text: \n<RAI>If you play a \c[4]CD\c[0] on the \c[4]JUKEBOX\c[0] over there, I bet I can tell you who the artist for the track is!
message_15:
text: \n<RAI>I'm RAI! I take pride in being a musical connoisseur of sorts...\! and I also take pride in being a card game connoisseur of sorts!
# =========================================================================================
# FARAWAY TOWN Extra content
# =========================================================================================
#CHECKING CLOSET AFTER GETTING SMALL KEY
#!!!THIS SCENE IS NO LONGER APPLICABLE!!!*
message_20:
faceset: MainCharacters_Faraway
faceindex: 17
text: \kelWhat are you going in the closet for, \n[8]?\! You can do your chores later.\! Come on, let's make your last day worthwhile!
message_21:
faceset: MainCharacters_Faraway
faceindex: 17
text: \kelThat's not the way to \c[11]HOBBEEZ\c[0]! Remember, \n[8], it's in the \c[11]TOWN PLAZA\c[0] north of here!
message_22:
faceset: MainCharacters_Faraway
faceindex: 17
text: \kelCome on, \n[8], let's go to \c[11]HOBBEEZ\c[0] first!
message_23:
faceset: MainCharacters_Faraway
faceindex: 17
text: \kelThat's not the way to \c[11]BASIL'S HOUSE\c[0]!\! Remember, \n[8]? It's on the street that's diagonal from ours from the crosswalk.
# =========================================================================================
# HOME ALONE
# =========================================================================================
#If PLAYER chooses not to answer the door for KEL, he will be locked in his house and forced to do a house chore. You can only do one house chore per day.
# Piano room locked while doing chores
# WASHING DISHES
message_30:
text: You roll up your sleeves...
message_31:
text: What will you wash first?
message_32:
text: METAL FORK
message_33:
text: METAL SPOON
message_34:
text: CHOPSTICKS
message_35:
text: BAKING PAN
message_36:
text: FRYING PAN
message_37:
text: SPATULA
message_38:
text: TINY BOWL[S]
message_39:
text: VERY BIG BOWL[S]
message_40:
text: FANCY BOWL[S]
message_41:
text: ORNATE PLATE[S]
message_42:
text: WINE GLASS[S]
message_43:
text: GLASS CUP[S]
message_44:
text: \"#1 MOM\" MUG[S]
message_45:
text: POLKADOT MUG[S]
message_46:
text: BORING PLATE[S]
message_60:
text: You grabbed the \v[806].
message_80:
text: ...\! Oops.\! You dropped the \v[806] and it shattered.
message_90:
text: Maybe MOM won't notice...
#After the washing animation is finished:
message_101:
text: You finished washing the \v[806].
message_102:
text: What do you want to wash now?
#Menu will pop up again, with the previously chosen item missing. The menu listings are randomized every time.
message_91:
text: The dishes are squeaky clean.
message_92:
text: Dirty dishes.
message_93:
text: An empty sink.
message_110:
text: You finally finished washing the dishes.\!<br>The tips of your fingers look like prunes.
message_121:
text: Do you want to stop washing dishes?
message_122:
text: Will you wash the dishes?
message_123:
text: You look at your TO-DO LIST.\!<br>Today your chore is to wash the dishes.
message_124:
text: The dishes are all clean.\!<br>You should clean yourself too.\!<br>Maybe it's time for a bath.
#IF YOU EXAMINE DISHES WITH HERO
message_125:
faceset: MainCharacter_Basil
faceindex: 13
text: \herLooks like you still have some chores to do before moving away, \n[8].
message_126:
faceset: MainCharacter_Basil
faceindex: 14
text: \herDon't worry, I can handle it!\! I never know what to do with myself in the mornings anyway.\! Just think of it as a parting gift!
message_127:
text: Wow...
# Sweeping
message_130:
text: You equipped \c[13]MOM'S BROOM\c[0].\!<br>The dirtiness of the floor is now more apparent.
message_131:
text: Do you want to stop sweeping?
message_132:
text: You put \c[13]MOM'S BROOM\c[0] down.\!<br>You are no longer focused on the dirtiness of the floor.
message_133:
text: The floors are finally clean.
message_134:
text: You look at your TO-DO LIST.\!<br>Today your chore is to sweep the house.
message_135:
text: Do you want to start now?
message_137:
text: ...\! You feel a little dizzy.
message_138:
text: ...\| ...\| ...
# Sorting Items
message_140:
text: CAPT. SPACEBOY ACTION FIGURE[TOY]
message_141:
text: BUILDING BLOCKS[TOY]
message_142:
text: BAG OF MARBLES[TOY]
message_143:
text: YO-YO[TOY]
message_144:
text: DRY MODELING CLAY[TOY]
message_145:
text: SLINKY[TOY]
message_146:
text: SPROUT MOLE PLUSH[TOY]
message_147:
text: SWEETHEART DOLL[TOY]
message_148:
text: TOY CAR REMOTE[TOY]
message_149:
text: TOY CAR[TOY]
message_150:
text: BROKEN KITE[TOY]
message_151:
text: PLASTIC CASH REGISTER[TOY]
message_152:
text: RAINBOW XYLOPHONE[TOY]
message_153:
text: MINI TOY PIANO[TOY]
message_154:
text: METAL JACKS AND BALLS[TOY]
message_155:
text: SMALL PINWHEEL[TOY]
#delete the entry below
message_156:
text: \"THE ADVENTURES OF CAPT. SPACEBOY\" COMIC[BOOK]
message_157:
text: \"HUNGRY HUMPHREY\" BOOK[BOOK]
#delete the entry below
message_158:
text: \"REVENGE OF SWEETHEART\" COMIC[BOOK]
#delete the entry below
message_159:
text: \"DIGGING DINOS\" COLORING BOOK[BOOK]
message_160:
text: \"A GUIDE TO OUR SOLAR SYSTEM\" BOOK[BOOK]
message_161:
text: \"DUETS FOR PIANO AND VIOLIN\" BOOK[BOOK]
message_162:
text: \"THE FOOD PYRAMID\" BOOK[BOOK]
#delete the entry below
message_163:
text: \"WEEPING WILLOW\" BOOK[BOOK]
message_164:
text: \"ORANGE JOE'S SCRATCH-AND-SNIFF\" BOOK[BOOK]
message_165:
text: \"PET ROCKS\" STRATEGY GUIDE[BOOK]
#delete the entry below
message_166:
text: \"THE BIG YELLOW CAT\" BOOK[BOOK]
message_167:
text: \"THE KID AND HIS KITE\" BOOK[BOOK]
#delete the entry below
message_168:
text: \"THE PLAYGROUND IN THE FOREST\" BOOK[BOOK]
#delete the entry below
message_169:
text: \"THE LONELY SCARECROW\" BOOK[BOOK]
message_170:
text: \"THE BENEFITS OF TOFU\" BOOK[BOOK]
message_171:
text: AN OLD CAN OF ORANGE JOE[TRASH]
message_172:
text: A SINGLE PUZZLE PIECE[TRASH]
message_173:
text: AN OLD SMELLY SOCK[TRASH]
message_174:
text: A PEN CAP[TRASH]
message_175:
text: A TANGLED BUNCH OF WIRES[TRASH]
message_180:
text: This box is for TOYS.
message_181:
text: This box is for BOOKS.
message_182:
text: This box is for TRASH.
message_183:
text: Did you want to put your old \v[810] in here?
message_184:
text: Did you want to put \v[810] in here?
message_186:
text: ...and picked up your old \v[810].
message_187:
text: You put the \v[810] down before leaving.
message_188:
text: You put \v[810] down before leaving.
message_191:
text: Do you want to continue sorting?
message_192:
text: Do you want to stop sorting?
message_200:
text: You reached into the large cardboard box...
message_201:
text: ...and picked up \v[810].
message_202:
text: Did you want to throw your old \v[810] away?
message_203:
text: Did you want to throw \v[810] away?
message_204:
text: You sorted through your old belongings perfectly.\! <br>MOM will be pleased.
message_205:
text: You sorted through your old belongings adequately.\!<br>There are still a few things out of place, but that should be good enough for now.
message_206:
text: You sorted through your old belongings.\! You could've done better, but it doesn't really matter too much.
message_207:
text: You sorted through your old belongings, but somehow it's worse than before...\! MOM might scold you for this later...
message_136:
text: You are already holding \v[810].
message_185:
text: You look at your TO-DO LIST.\!<br>Today your chore is to organize your old belongings.
message_190:
text: There is nothing left in the large cardboard box.
#EXAMINE MARI'S GRAVE WITH FLOWERS
message_208:
text: Do you want to leave \c[4]FLOWERS\c[0] in front of MARI's grave?
#YES/NO
message_209:
text: You left MARI some \c[4]FLOWERS\c[0].
#IF YES, CEMETARY (WITH MARI'S THEME) STARTS PLAYING (Forever)
message_210:
text: You can't go out right now. REPLACE WITH HEAD SHAKING
message_211:
text: You feel like throwing up...
message_236:
text: A get-well gift from KIM AND VANCE'S DAD.
message_237:
text: \"Sending you some good wishes.\"\!<br>\"Just like a big ol' rubber ball, you'll bounce back!\"
message_221:
text: A get-well gift from KIM AND VANCE'S MOM.
message_252:
text: \"Get well soon, \n[8].\"\!<br>\"Please get to know KIM and VANCE better.\"\!<br>\"They can use a good role model like you!\"
message_222:
text: Flowers from BRENT'S FAMILY.
message_238:
text: \"Hey, \n[8]... Hope you are feeling stronger everyday.\"\!<br>\"You were a big help to BRENT over the summer.\"\!<br>\"He has been doing excellent in school.\"
message_223:
text: Flowers from JOY'S FAMILY.
message_239:
text: \"Hello, \n[8]. Please get well soon.\"\!<br>\"Thank you for tutoring JOY over the summer.\"\!<br>\"She is doing very well in all of her classes.\"
message_224:
text: Flowers from CRIS'S FAMILY.
message_240:
text: \"Hope you're taking it easy, \n[8].\"\!<br>\"Hospital life ain't that bad.\"\!<br>\"It's just the universe telling you watch more TV!\"
message_225:
text: Flowers from BEBE'S FAMILY.
message_241:
text: \"\n[8], thanks for buying me that \c[4]FLOOR LAMP\c[0]!\"\!<br>\"I never did see my son BILLY again.\"\!<br>\"I hope he's doing alright...\"
message_226:
text: Flowers from SEAN and KAREN.
message_242:
text: \"Wishing you well, \n[8].\"\!<br>\"We're all finished moving into our new home, so please come visit sometime!\"
message_227:
text: A get-well gift from ARTIST.
message_243:
text: \"Hi, \n[8]. Hope you're taking it slow and easy.\"\!<br>\"Get well soon and come visit.\"\!<br>\"I need to ask you for some more opinions...\"
message_228:
text: Flowers from SARAH'S FAMILY.
message_244:
text: \"Hey, \n[8]. Thanks for saving my marriage.\"\!<br>\"I'm sure you'll be back on your feet in no time!\"
message_229:
text: Flowers from CHARLENE'S FAMILY.
message_245:
text: \"Dear, \n[8]...\! Thank you for your help during the summer.\"\!<br>\"Warmest wishes for a speedy recovery!\"
message_230:
text: Flowers from JESSE and JESSE'S DAD.
message_246:
text: \"Hope you're taking care of yourself, \n[8].\"\!<br>\"JESSE's been talking to me a lot lately.\"\!<br>\"You must have picked out a great birthday gift!\"
message_231:
text: Flowers from SHOPKEEP.
message_247:
text: \"Yo, \n[8]...\"\!<br>\"Just sending healthy vibes your way.\"\!<br>\"You're always welcome at HOBBEEZ!\"
message_232:
text: Some get-well gifts from DAPHNE and BOWEN.
message_248:
text: \"Partake in this bread and regain strength.\"\!<br>\"Then, play with us again...\"
message_233:
text: Flowers from KEL and HERO'S FAMILY... and AUBREY.
message_249:
text: \"Sending a little get-well sunshine your way.\"\!<br>\"We miss you, \n[8].\"
message_234:
text: Flowers from MINCY.
message_250:
text: \"Thank you for motivating me to keep sketching.\"\!<br>\"Hope you feel better soon.\"\!<br>\"Thinking of you always!\"
message_235:
text: A get-well gift from VANCE, KIM, CHARLIE, ANGEL...<br>and THE MAVERICK.
message_251:
text: \"Get well soom, \n[8]!\"\!<br>\"We'll be wating for a rematch!\"
message_253:
text: A very, very comfortable bed...\!<br>But now is not the time to sleep.
message_254:
text: An old TV.\! You can hear a low buzzing through the speakers.
message_255:
text: An empty bed.
# =========================================================================================
# FARAWAY TOWN Extra
# =========================================================================================
#Interacting with KEL house door (night)
message_220:
faceset: MainCharacters_Faraway
faceindex: 14
text: \kelIt's getting kind of late to visit my fam, but we can hang out more tomorrow if you want!<br>\!Come on, \n[8]... I'll walk you home!
# =========================================================================================
# Neutral Route Sleep Prompt
# =========================================================================================
message_404:
text: Tomorrow, you will be moving away.\!<br>What would you like to do?
message_405:
text: RETURN TO WHITE SPACE
message_406:
text: SLEEP UNTIL MORNING
message_407:
text: NOTHING
# =========================================================================================
# Naming Player
# =========================================================================================
message_400:
text: You see a boy sleeping in his room.\! What's his name?
message_401:
text: You have no new messages.
message_402:
text: A very comfortable bed.\! Would you like to go to sleep?
message_403:
text: \n<VOICEMAIL>You have 1 new message.
message_410:
text: The boy's name is \v[1]?
message_500:
text: Ah yes, a lovely well-done steak.\! Would you like to eat some?
message_501:
text: Oof...\! Your stomach didn't agree with that...
message_502:
text: You need to equip your \c[13]STEAK KNIFE\c[0].
message_503:
text: You feel like throwing up...
message_504:
text: \marHey, \n[8]! It's MARI!\!<br>I'm finally back home, but I forgot my keys...\!<br>Could you open the door for me?
message_505:
text: \mar\n[8]...\! Are you there?\! I'm...\! I'm cold...
#yes/no choice
message_506:
text: You need a \c[13]STEAK KNIFE\c[0].
message_600:
faceset: MainCharacters_Faraway
faceindex: 16
text: \kelHold on, \n[8]!\! You can't go back home yet when there's still so much to do!
message_601:
faceset: MainCharacters_Faraway
faceindex: 14
text: \kelLiven up! It's a brand new day!
#CEMETARY
message_610:
faceset: MainCharacters_Faraway
faceindex: 19
text: \kelMARI...\! It feels like so long ago already. \!I still think about her all the time.\! I'm sure you do, too.
message_612:
faceset: MainCharacters_Faraway
faceindex: 20
text: \kelYou know...\! When MARI passed away...\! HERO...\! HERO really stopped caring about everything.<br><br>He didn't want to get out of bed for school or even eat.\! He stopped taking care of himself, stopped baking and cooking...
message_613:
faceset: MainCharacters_Faraway
faceindex: 19
text: \kelIt was like that for almost a year.
message_614:
faceset: MainCharacters_Faraway
faceindex: 18
text: \kelMom and Dad didn't know what to do either.\! We all tried to help him and be supportive, but...\! nothing was really working.
message_615:
faceset: MainCharacters_Faraway
faceindex: 19
text: \kelOne night...\! I went over to him while he was all huddled in his blankets and started saying stuff.
message_616:
faceset: MainCharacters_Faraway
faceindex: 20
text: \kelStuff like how we all miss him and how we want him to get better...\! How everyone is really worried...\! How MARI wouldn't want to see him like this...
message_617:
faceset: MainCharacters_Faraway
faceindex: 19
text: \kelI thought I was helping him, but...
message_618:
faceset: MainCharacters_Faraway
faceindex: 18
text: \kelBut HERO...\! HERO got angry.
message_619:
faceset: MainCharacters_Faraway
faceindex: 19
text: \kelHe suddenly got up and started screaming and yelling at me about a bunch of stuff.\! Some of it was pretty hurtful, too...\! but I think I blocked out a lot of it.
message_621:
faceset: MainCharacters_Faraway
faceindex: 20
text: \kelHis eyes were already super red...\! but the more he yelled at me, the harder he cried.
message_622:
faceset: MainCharacters_Faraway
faceindex: 19
text: \kelI tried my best to calm him down...\! but whatever I said just made him worse.
message_623:
faceset: MainCharacters_Faraway
faceindex: 20
text: \kelI'd never seen HERO do anything close to that before.\! It really took me by surprise.\! And I was so scared that...\! Well...\! I started crying too.
message_624:
faceset: MainCharacters_Faraway
faceindex: 17
text: \kelEventually, Mom and Dad ran to our room and rushed over to hug him and calm him down...
message_632:
faceset: MainCharacters_Faraway
faceindex: 15
text: \kelBut they...\! completely ignored me...\! Heh, heh...
message_625:
faceset: MainCharacters_Faraway
faceindex: 17
text: \kelI think that's where HERO got his senses back because he ran to me and hugged me right away.\! Just kept apologizing over and over...
message_626:
faceset: MainCharacters_Faraway
faceindex: 24
text: \kelBut...\! at least HERO got a lot better after that.\! He started taking care of himself again...\! and focusing on school a lot more...\! and joining a bunch of extracurricular stuff.
message_627:
faceset: MainCharacters_Faraway
faceindex: 14
text: \kelHe's naturally good at everything but he still works really hard, so I'm proud of him!
message_628:
faceset: MainCharacters_Faraway
faceindex: 24
text: \kelI guess he's a little more closed off now than he used to be, but...\! I'm really just glad to have my brother back.
message_629:
faceset: MainCharacters_Faraway
faceindex: 17
text: \kelAnyways, sorry for the long story.\! I don't think I've ever told anyone that before.
message_631:
faceset: MainCharacters_Faraway
faceindex: 18
text: \kelIt's not his fault, but...\! I still think HERO blames himself for MARI's death.
message_611:
faceset: MainCharacters_Faraway
faceindex: 20
text: \kelHERO's never visited here...\! Not even once.\! I know it really hurts, but maybe it might be good for him.\! I don't know...
message_620:
faceset: MainCharacters_Faraway
faceindex: 40
text: \herSorry...\! I don't know if I'm ready for this yet.
#RECYCULTIST HQ
message_630:
text: You cannot leave due to a mysterious force.
message_640:
text: You took a short nap.\!<br>You should get started on chores soon.