OMORI_Android/www.eng/Languages/en/14_cutscenes_sweetheartquest.yaml
2024-01-15 18:44:53 +03:00

457 lines
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YAML

# =========================================================================================
# Cutscene: Basil is Still Missing
# =========================================================================================
#Trigger: Examine bed and choose to sleep.
#OMORI is on the floor, and gets up. He is surrounded by KEL, AUBREY, and HERO.
#HERO jumps.
message_0:
faceset: MainCharacters_DreamWorld
faceindex: 3
text: OMORI! Welcome back!\aub
message_1:
faceset: MainCharacters_DreamWorld
faceindex: 19
text: See, HERO? I told you not to worry.\!<br>OMORI always shows up when we need him!\kel
message_2:
faceset: MainCharacters_DreamWorld
faceindex: 4
text: Is everything okay, OMORI?<br>We were worried about you...\aub
#KEL walks towards staircase.
message_3:
faceset: MainCharacters_DreamWorld
faceindex: 19
text: Now that you're here, let's go out and look for BASIL!\!<br>He's counting on us!\kel
#AUBREY jumps.
message_4:
faceset: MainCharacters_DreamWorld
faceindex: 10
text: Be patient, KEL! <br>We have to make sure that OMORI is okay first!\aub
#AUBREY has an idea.
message_5:
faceset: MainCharacters_DreamWorld
faceindex: 1
text: Or maybe... You and HERO can go yourselves.\aub
#AUBREY looks at OMORI.
message_6:
faceset: MainCharacters_DreamWorld
faceindex: 2
text: Come on, OMORI! Let's go exploring together...\aub
message_7:
faceset: MainCharacters_DreamWorld
faceindex: 3
text: Just the two of us!\aub
#KEL jumps.
message_8:
faceset: MainCharacters_DreamWorld
faceindex: 30
text: Hey, you can't leave us out of this!\kel
#HERO looks at AUBREY.
message_9:
faceset: MainCharacters_DreamWorld
faceindex: 39
text: He's right, AUBREY. We have to do this together as a team.\her
message_10:
faceset: MainCharacters_DreamWorld
faceindex: 38
text: You never know when you'll need someone's help.\! <br>We're stronger when we work together!\her
#AUBREY looks away.
message_11:
faceset: MainCharacters_DreamWorld
faceindex: 9
text: Hmph! OMORI and I will be fine on our own.\aub
#AUBREY looks at OMORI.
message_12:
faceset: MainCharacters_DreamWorld
faceindex: 1
text: You'll protect me, won't you, OMORI?\aub
#KEL looks at AUBREY.
message_13:
faceset: MainCharacters_DreamWorld
faceindex: 31
text: Eww... Gross... Get a room.\kel
message_14:
faceset: MainCharacters_DreamWorld
faceindex: 39
text: Come on, AUBREY. It's time to get serious now.\!<br>Let's go tell MARI that OMORI is okay.\!<br>You know how she's always worrying about him...\her
message_15:
faceset: MainCharacters_DreamWorld
faceindex: 8
text: Okay, okay... Fine...\!<br>I was just trying to have a little fun...\aub
# =========================================================================================
# Cutscene: Sweetheart's Quest for Hearts
# =========================================================================================
#Trigger: Walk to Stump Entrance
#A line of four SPROUT MOLES are walking toward PYREFLY FOREST.
message_30:
text: Oh boy, oh boy!\! I've been waiting so long for this event!\!<br>It is a delightful day indeed!\n<SPROUT MOLE>
message_31:
text: Oh yes, oh yes!\! At last, our glorious princess SWEETHEART will finally make her appearance!\n<SPROUT MOLE>
message_32:
text: Oh my, oh my!\! I can hardly contain my excitement.\!<br>This show is sure to be the most electrifying of them all!\n<SPROUT MOLE>
message_33:
text: Oh dear, oh dear!\! We must hurry!\! <br>Our four front row \c[4]SHOW TICKETS\c[0] are right here!\!<br>We are in for the time of our lives, and must not be late!\n<SPROUT MOLE>
message_34:
text: Now... which way do we go again?\n<SPROUT MOLE>
#Before Cutscene block
message_43:
text: \n<SPROUT MOLE>Oh boy, oh boy!
message_44:
text: \n<SPROUT MOLE>Oh yes, oh yes!
message_45:
text: \n<SPROUT MOLE>Oh my, oh my!
message_46:
text: \n<SPROUT MOLE>Oh dear, oh dear!
#KEL is surprised and walks forward.
message_35:
faceset: MainCharacters_DreamWorld
faceindex: 31
text: Ahh! It's a horde of LOST SPROUT MOLES!\! \Com[2]Let's get em!\kel
#[4 LOST SPROUT MOLES BATTLE]
message_36:
faceset: MainCharacters_DreamWorld
faceindex: 17
text: Hey, cool! These SPROUT MOLES dropped some tickets!\kel
#AUBREY jumps.
message_37:
faceset: MainCharacters_DreamWorld
faceindex: 1
text: Let me see!\!<br>Oh, they're front row tickets for some kind of show... \aub
message_38:
faceset: MainCharacters_DreamWorld
faceindex: 0
text: Featuring...\! SWEETHEART?\aub
message_39:
faceset: MainCharacters_DreamWorld
faceindex: 39
text: Wasn't that CAPT. SPACEBOY's ex-girlfriend?\her
#AUBREY looks at HERO.
message_40:
faceset: MainCharacters_DreamWorld
faceindex: 2
text: Yeah! It looks like some sort of contest or something!\aub
message_41:
faceset: MainCharacters_DreamWorld
faceindex: 1
text: If we happen to pass by, we should stop and watch!\! <br>We do have front-row \c[4]SHOW TICKETS\c[0] after all!\aub
message_42:
faceset: MainCharacters_DreamWorld
faceindex: 36
text: Well...\! alright.\!<br>Maybe we can drop by if we happen to come across it.\her
# =========================================================================================
# Cutscene: Pyreflies Intro
# =========================================================================================
#Trigger: Enter Pyrefly Forest
message_60:
faceset: MainCharacters_DreamWorld
faceindex: 27
text: Ugh...\! On second thought... Let's look for BASIL somewhere else.\! This place gives me the heebie-jeebies.\kel
message_61:
faceset: MainCharacters_DreamWorld
faceindex: 10
text: Don't be such a baby, KEL.\!<br>There are just some spider webs here and there!\aub
message_62:
faceset: MainCharacters_DreamWorld
faceindex: 31
text: \{\quake[1]AAAAAAAHH!!\!<br>THERE'S A SPIDER IN YOUR HAIR!!\kel\quake[0]
message_63:
faceset: MainCharacters_DreamWorld
faceindex: 6
text: \{\Com[2]W-WHAT? \Com[2]WHERE? \Com[2]GET IT OFF!!\aub\quake[0]
message_64:
faceset: MainCharacters_DreamWorld
faceindex: 17
text: Haha! Just kidding!<br>Look who's the scared one now!\kel
message_65:
faceset: MainCharacters_DreamWorld
faceindex: 8
text: Hmph! That's not very funny, KEL...\aub
# =========================================================================================
# Cutscene: Sweetheart's Bachelor Contest
# =========================================================================================
#Trigger: Walk in proximity of SWEETHEART stage.
message_80:
faceset: MainCharacters_DreamWorld
faceindex: 2
text: Wow, look at this huge stage!<br>It's just as amazing as I imagined!\aub
message_81:
faceset: MainCharacters_DreamWorld
faceindex: 3
text: Let's take our seats.<br>It looks like the show is about to start!\aub
# =========================================================================================
# Cutscene: Sweetheart's Bachelor Contest (Cont.)
# =========================================================================================
#Trigger: Examine Front Row Seats.
#Camera pans to stage.
#Spot light moves around.
#SMM walks onto the stage.
message_100:
text: Ladies and gentlemoles...\!<br>Welcome to a special episode of...\!<br>\"SWEETHEART'S QUEST FOR HEARTS!\"\smm
#Applause
message_101:
text: Before our show, we wanted to take a moment to honor the life of someone who has been an inspiration to us all. \!<br>Our beloved leader, YE OLD SPROUT.\smm
#The curtain opens and a portrait of YE OLD SPROUT is shown.
message_102:
text: He was truly the father that none of us deserved.\! <br>Let us have a moment of silence in memory of him.\smm
message_103:
text: ...\| ...\| ...\| ...\| ... \smm
message_104:
text: May he rest in peace.\smm
#Curtains close.
message_105:
text: \sinv[1]\{AND NOW...\. ON TO THE SHOW!!\smm
#Curtains open, changing the graphic behind to SWEETHEART'S Show Graphic.
message_106:
text: Last time on \"SWEETHEART'S QUEST FOR HEARTS\"...\!<br>Our favorite princess...\! once again...\! failed to fall in love with any of our eligible bachelors!\smm
message_107:
text: This time...\! we've rounded up three new very attractive contestants!\! Will one of them be able to capture SWEETHEART'S heart?\! Let's reveal them now!\smm
#Contestant #1 comes out and makes a circle around the stage.
message_108:
text: CONTESTANT \#1 is a local of SPROUT MOLE VILLAGE!\smm
message_109:
text: He's coming in at three-feet tall!\! His favorite food is \c[3]TOFU\c[0]. He has a huge collection of plastic flamingos... and enjoys long walks through narrow tunnels!\smm
message_110:
text: \Com[2]\{GIVE IT UP FOR CONTESTANT \#1!\smm
#Applause.
#Contestant #2 comes out and makes a circle around the stage.
message_111:
text: CONTESTANT \#2 is... Yup, you guessed it!\! <br>Also a local of SPROUT MOLE VILLAGE!\smm
message_112:
text: Careful! He's coming in hot at three-feet-and-one-whole-inch!\!<br>His hobbies include walking, running, and crawling!\smm
message_113:
text: His favorite color combination is brown and green, and he spends his weekends rolling around in dirty laundry!<br>\!Mmm... spicy.\smm
message_114:
text: \Com[2]\{GIVE IT UP FOR CONTESTANT \#2!\smm
#Applause.
message_115:
text: And now for something completely different!\smm
#Contestant #3 comes out and makes a circle around the stage.
message_116:
text: CONTESTANT \#3 comes all the way from \c[11]OTHERWORLD\c[0]!\smm
message_117:
text: It's like he just fell out of the sky... literally!\!<br>According to him and us, that makes him a catch.\! <br>Give it up for SNALEY!\smm
#Scattered applause.
message_118:
text: And now...\! it's the moment you've all been waiting for...\smm
message_119:
text: \{\sinv[1]DIM THE LIGHTS, PLEASE!!\smm
#Lights dim.
message_120:
text: \sinv[1]She emits...\| beauty... \|She exudes...\| grace...\|<br>She truly has...\| the most pulchritudinous face...\smm
message_121:
text: Yes!\! You know who we're talking about!<br>\!She's all that is amazing and wonderful, and she is just about to set foot on this very stage!\smm
message_122:
text: Please...\! Give a big, warm welcome to...<br>\!the one... \!the only... \!the magnificent...\smm
message_123:
text: \{\{\{\Com[2]SWEETHEA-\smm
#Lightning strikes and hits SNALEY. He gets fried and turns into ashes, then blows away.
#There is a blackout.
#Screen goes black and re-centers around party.
message_124:
faceset: MainCharacters_DreamWorld
faceindex: 4
text: Oh, no! There's a blackout!\!<br>Now what do we do? I have to know what happens next!\aub
message_125:
faceset: MainCharacters_DreamWorld
faceindex: 36
text: Let's wait it out... I'm sure the SPROUT MOLES will get the power back on in no time!\her
#Camera pans to area side of stage..
#SPROUT MOLE runs in.
message_126:
text: Help! We don't know what to do!\n<SPROUT MOLE>
#SPROUT MOLE runs in from the other side.
message_127:
text: Help! We don't know what to do either!\n<SPROUT MOLE>
#SPROUT MOLE jumps.
message_128:
text: Help!\n<SPROUT MOLE>
#Other SPROUT MOLE jumps.
message_129:
text: \{Help!!\n<SPROUT MOLE>
#SPROUT MOLE jumps.
message_130:
text: \Com[2]\{\{HELP!!!\n<SPROUT MOLE>
#Other SPROUT MOLE jumps.
message_131:
text: \Com[2]\{\{\{HELP!!!!\n<SPROUT MOLE>
#Both SPROUT MOLE jump.
message_132:
text: \quake[1]\{HHEE\{\Com[2]LLLLPPPPP\Com[2]\{PPPPPP!!!!!\quake[0]\n<SPROUT MOLE>
#Camera pans to party.
message_133:
faceset: MainCharacters_DreamWorld
faceindex: 42
text: ...\! Well...\! Maybe we should look around just in case.\her
# =========================================================================================
# Cutscene: Sweetheart's Bachelor Contest (Cont.)
# =========================================================================================
# - Upon exiting SW Stage:
message_150:
faceset: MainCharacters_DreamWorld
faceindex: 39
text: Wow... I guess the blackout affected all of \c[11]SPROUT MOLE VILLAGE\c[0] too!\her
message_151:
faceset: MainCharacters_DreamWorld
faceindex: 4
text: HERO, what do we do now?\aub
message_152:
faceset: MainCharacters_DreamWorld
faceindex: 37
text: Don't worry, AUBREY. This is where my handyman expertise comes into play!\! In cases like this, we should probably be looking for...\! some kind of back-up generator!\her
# - There's a room full of treadmills in bottom floor. Map 166
message_153:
text: \n<WARDEN MOLE>Pick, up the pace, boys! We must make haste!
message_154:
text: \n<SPROUT MOLE>We're trying our best, warden!
message_155:
text: \n<SPROUT MOLE>This is as fast as we can go!
message_156:
text: \n<SPROUT MOLE>Why isn't this working!? I feel sick.
message_157:
text: \n<SPROUT MOLE>Just keep running, moles!\! Nothing gets done without a little sweat!
message_158:
text: This wire isn't plugged into the outlet.\! Plug it in?
#YES/NO
message_159:
text: \n<WARDEN MOLE>\Com[2]What'd I say, moles? Hard work pays off!<br>\!Now keep on running!
message_160:
text: \n<SPROUT MOLE>Huff... huff... huff... huff...
message_161:
text: \n<WARDEN MOLE>Faster, men!\! We must push ourselves to the limit and strive for a brighter tomorrow!
message_162:
text: A very large, happy outlet.