630 lines
16 KiB
YAML
630 lines
16 KiB
YAML
# =========================================================================================
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# Cutscene: Breakfast by Hero
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# =========================================================================================
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#Trigger: Talk to HERO.
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message_0:
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faceset: MainCharacters_Faraway
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faceindex: 29
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text: \sinv[1]Goooood morning, \n[8]! Rise and shine!\her
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message_1:
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faceset: MainCharacters_Faraway
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faceindex: 30
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text: \herI noticed the TO-DO LIST with the chores your mom gave you, so I finished them all!\! Hope you don't mind!
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message_2:
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faceset: MainCharacters_Faraway
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faceindex: 29
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text: Also, I made you breakfast.\!<br>Come down and get it while it's still warm...\! <br>\Com[2]KEL's already on his second plate!\her
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#Trigger: Talk to KEL.
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message_3:
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faceset: MainCharacters_Faraway
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faceindex: 14
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text: \Com[2]Top of the morning, \n[8]!\!<br>You better...\! munch...\! start eating before I finish it all!\!<br>\}I already ate most of the bacon though.\kel
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#HERO enters.
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message_4:
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faceset: MainCharacters_Faraway
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faceindex: 29
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text: \sinv[1]Another plate of bacon, coming in hot!\her
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message_5:
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faceset: MainCharacters_Faraway
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faceindex: 14
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text: Oh, boy! All for me?\! Thanks a bunch, bro! Heh heh!\kel
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#Doorbell rings.
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message_6:
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faceset: MainCharacters_Faraway
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faceindex: 24
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text: Munch, munch, munch...\! Who could that be?\! <br>I'll go get the door.\kel
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#KEL walks O.S.
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message_7:
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text: \quake[1]PWW\{\Com[2]WWWAH\{\Com[2]HH\{HH! IT'S YOU!!\kel
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#KIM speaks:
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message_8:
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text: \sinv[1]\{EEEEEEWWWWW\{WWWWWWW!!\sinv[0]\!\}\}<br>What is all this!? What the heck, KEL!?\who
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#HERO is surprised.
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message_9:
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faceset: MainCharacters_Faraway
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faceindex: 31
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text: Huh?\! What's going on over there?\her
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# =========================================================================================
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#HERO walks O.S. to Living Room.
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#Trigger: Walk to Living Room
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message_10:
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text: Dangit, KEL...\! Now I have eggs all over me...\kim
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message_11:
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faceset: MainCharacters_Faraway
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faceindex: 22
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text: Well... \!I'm sorry, but...\!<br>You're the last person I'd expect to see here.\kel
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message_12:
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faceset: MainCharacters_Faraway
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faceindex: 21
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text: What are you doing here anyway?\kel
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message_13:
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text: Grumble, grumble...\! \Com[2]I was just about to get to that!\kim
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message_14:
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text: It's just...\! It's AUBREY.\kim
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message_15:
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text: She's not answering her door...\! or her back door...\!<br>or the rocks we've been throwing at her window.\kim
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message_16:
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text: She was really upset yesterday...\kim
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#KIM jumps.
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message_17:
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text: \Com[2]\{I KNOW THIS IS YOUR FAULT SOMEHOW!\}<br>Tell me what you did to her!\kim
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#KEL jumps.
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message_18:
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faceset: MainCharacters_Faraway
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faceindex: 23
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text: \Com[2]We didn't do anything!\! She's the one with the problem!\kel
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#HERO turns to KEL.
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message_19:
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faceset: MainCharacters_Faraway
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faceindex: 34
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text: Hold on, KEL...\!<br>If AUBREY's that upset, we should at least try to do something to help.\her
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message_20:
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faceset: MainCharacters_Faraway
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faceindex: 32
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text: This is AUBREY we're talking about.\!<br>We've all known each other since we were kids!\her
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#KEL turns to HERO.
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message_21:
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faceset: MainCharacters_Faraway
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faceindex: 21
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text: You weren't there when she pushed BASIL into the lake.\kel
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message_22:
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faceset: MainCharacters_Faraway
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faceindex: 23
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text: I told you...\! she's different now!\! <br>We shouldn't bother with people like her!\kel
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message_23:
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faceset: MainCharacters_Faraway
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faceindex: 32
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text: It's true that she's changed, but it doesn't change the fact that I still care about her.\her
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message_24:
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faceset: MainCharacters_Faraway
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faceindex: 28
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text: And even if she doesn't show it,<br>I'm sure AUBREY still cares about me, too.\!<br>That's just the kind of person she is.\her
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message_25:
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faceset: MainCharacters_Faraway
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faceindex: 20
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text: I don't know about that...\kel
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#HERO jumps.
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message_26:
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faceset: MainCharacters_Faraway
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faceindex: 38
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text: Today is our last chance to do this before \n[8] leaves.\! <br>There's no way I can just let it end like this!\her
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message_27:
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faceset: MainCharacters_Faraway
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faceindex: 28
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text: We should at least try to talk to her!\her
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message_28:
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faceset: MainCharacters_Faraway
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faceindex: 20
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text: ...\kel
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#KEL turns around.
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message_29:
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faceset: MainCharacters_Faraway
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faceindex: 18
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text: Well...\! Me and \n[8] can tag along...\! but you're gonna have to be the one doing the talking.\kel
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message_30:
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faceset: MainCharacters_Faraway
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faceindex: 19
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text: She listens to you the most...\kel
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message_31:
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faceset: MainCharacters_Faraway
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faceindex: 28
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text: Thanks, KEL.\her
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#HERO walks to KIM.
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message_32:
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faceset: MainCharacters_Faraway
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faceindex: 30
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text: Hey, KIM...\! Thanks for asking us for help.\! <br>You're a good friend.\her
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message_33:
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text: H-Huh?\! Err...\! S-Sure, whatever...\kim
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message_34:
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text: ...\kim
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message_35:
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text: \}Grumble, grumble...\! Grumble, grumble, grumble...\kim
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message_36:
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faceset: MainCharacters_Faraway
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faceindex: 28
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text: Why don't you head out first? We'll meet you there.\her
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message_37:
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text: O-Okay, then.\! See ya...\kim
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#KIM leaves.
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# =========================================================================================
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# Cutscene: Aubrey's House
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# =========================================================================================
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#Trigger: Examine AUBREY's Door.
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#HERO knocks on door.
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message_50:
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faceset: MainCharacters_Faraway
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faceindex: 31
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text: Hello?\! Is anyone there?\her
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#HERO turns to KEL.
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message_51:
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faceset: MainCharacters_Faraway
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faceindex: 32
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text: Come to think of it... have we ever been inside AUBREY's house before?\her
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message_52:
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faceset: MainCharacters_Faraway
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faceindex: 20
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text: I don't think so.\! She always came over to play with us.\! <br>I don't remember hanging out at her house at all.\kel
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#HERO turns around.
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#HERO knocks on door again.
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message_53:
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faceset: MainCharacters_Faraway
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faceindex: 32
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text: Hello?\! AUBREY?\! Is anyone home?\her
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message_54:
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faceset: MainCharacters_Faraway
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faceindex: 22
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text: \sinv[1]Heeee\{eee\{lllll\{lllo\}ooo\}oo...?\kel
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#Door opens.
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#HERO is surprised.
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message_55:
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faceset: MainCharacters_Faraway
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faceindex: 38
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text: Oh! It looks like the door was open.\! Let's go inside.\her
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message_56:
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faceset: MainCharacters_Faraway
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faceindex: 17
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text: Wow... This place is a mess...\kel
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message_57:
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faceset: MainCharacters_Faraway
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faceindex: 32
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text: Let's find AUBREY's room.\! We gotta make sure she's okay.\her
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# =========================================================================================
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# Cutscene: Aubrey's Apology
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# =========================================================================================
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#Trigger: Enter Aubrey's Room.
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message_70:
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faceset: MainCharacters_Faraway
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faceindex: 38
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text: Hey, AUBREY! How are you feeling?\her
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#AUBREY turns around and is surprised.
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message_69:
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faceset: MainCharacters_Faraway
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faceindex: 5
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text: ...\aub
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message_71:
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faceset: MainCharacters_Faraway
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faceindex: 6
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text: \Com[2]W-W-W-What the heck are you guys doing here!?\aub
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message_72:
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faceset: MainCharacters_Faraway
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faceindex: 7
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text: \{\quake[1]GET THE HELL OUT OF MY ROOM!!\aub
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message_73:
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faceset: MainCharacters_Faraway
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faceindex: 28
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text: We're sorry for intruding... \!It'll only take a bit.\her
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message_74:
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faceset: MainCharacters_Faraway
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faceindex: 29
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text: We just wanted to make sure you were okay.\her
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message_75:
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faceset: MainCharacters_Faraway
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faceindex: 6
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text: ...\aub
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message_76:
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faceset: MainCharacters_Faraway
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faceindex: 7
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text: I'm fine!\aub
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message_77:
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faceset: MainCharacters_Faraway
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faceindex: 34
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text: I've been hearing some things...\!<br>but I just want to hear it from you.\! <br>Can you tell me what happened yesterday?\her
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message_78:
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faceset: MainCharacters_Faraway
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faceindex: 8
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text: ...\! Nothing happened.\aub
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#KEL jumps.
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message_79:
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faceset: MainCharacters_Faraway
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faceindex: 23
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text: \Com[2]You pushed BASIL into the lake!\! You know he can't swim!\kel
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#AUBREY turns around.
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message_80:
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faceset: MainCharacters_Faraway
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faceindex: 4
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text: I-I didn't mean to do that...\!<br>I just...\! meant to push him away...\aub
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message_81:
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faceset: MainCharacters_Faraway
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faceindex: 23
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text: \Com[2]\{HE COULD HAVE DROWNED!!\kel
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#AUBREY turns back at KEL.
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message_82:
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faceset: MainCharacters_Faraway
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faceindex: 4
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text: \com[2]I said it was an accident!\aub
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message_83:
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faceset: MainCharacters_Faraway
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faceindex: 7
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text: Look...\! I'm sorry, okay!?\aub
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#AUBREY takes a step toward KEL.
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message_84:
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faceset: MainCharacters_Faraway
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faceindex: 7
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text: You're the one that keeps showing up and acting like you're better than everyone!\aub
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message_85:
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faceset: MainCharacters_Faraway
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faceindex: 23
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text: Well...\! You're the one going around bullying BASIL and stealing his stuff!\kel
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#AUBREY is frustrated.
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message_86:
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faceset: MainCharacters_Faraway
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faceindex: 7
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text: \Com[2]Stop talking like you know anything about that!\! <br>I keep telling you that it's none of your business.\aub
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message_87:
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faceset: MainCharacters_Faraway
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faceindex: 19
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text: But...\! It is my business.\kel
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message_88:
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faceset: MainCharacters_Faraway
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faceindex: 20
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text: You...\! You and BASIL...\! And everyone here...\!<br>You were my best friends...\kel
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message_89:
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faceset: MainCharacters_Faraway
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faceindex: 5
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text: ...\aub
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#HERO walks up.
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message_90:
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faceset: MainCharacters_Faraway
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faceindex: 42
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text: Alright, alright...\! I see the problem here...\!<br>This is just your typical KEL and AUBREY fight.\her
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message_91:
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faceset: MainCharacters_Faraway
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faceindex: 38
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text: Just make up, you two...\!<br>You've done it so many times before!\her
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message_92:
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faceset: MainCharacters_Faraway
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faceindex: 20
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text: ...\kel
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message_93:
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faceset: MainCharacters_Faraway
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faceindex: 4
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text: ...\aub
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#HERO walks toward AUBREY's photos.
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message_94:
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faceset: MainCharacters_Faraway
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faceindex: 34
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text: Hey...\ These are the missing photos of MARI.\her
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message_95:
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faceset: MainCharacters_Faraway
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faceindex: 2
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text: ... ... ... \aub
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message_96:
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faceset: MainCharacters_Faraway
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faceindex: 27
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text: They're...\! They're all I have left of her.\aub
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message_97:
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faceset: MainCharacters_Faraway
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faceindex: 34
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text: But you know it's still not right of you to take them from BASIL.\! These photos belonged to him.\her
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message_98:
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faceset: MainCharacters_Faraway
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faceindex: 27
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text: Well...\! It's no use now.\! Even if we have these photos...\!<br>I already threw the rest away.\aub
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message_99:
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faceset: MainCharacters_Faraway
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faceindex: 27
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text: They must be long gone by now...\aub
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message_100:
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faceset: MainCharacters_Faraway
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faceindex: 23
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text: That's not true, AUBREY. \!\n[8] has them right here!\kel
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#AUBREY is surprised.
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message_101:
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faceset: MainCharacters_Faraway
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faceindex: 27
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text: \Com[2]What?\! H-He does?\! But how?\aub
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message_102:
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faceset: MainCharacters_Faraway
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faceindex: 0
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text: I could've sworn I threw them away in the trash. \!<br>Unless... you and \n[8]...\aub
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#KEL is sweating.
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message_103:
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faceset: MainCharacters_Faraway
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faceindex: 1
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text: Haha...\! You really dug through my trash for this thing?\aub
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message_104:
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faceset: MainCharacters_Faraway
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faceindex: 16
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text: ...\kel
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message_105:
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faceset: MainCharacters_Faraway
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faceindex: 0
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text: That's...\! kind of gross.\aub
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#KEL puts his hand behind his head.
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message_106:
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faceset: MainCharacters_Faraway
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faceindex: 15
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text: Heh...\kel
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#HERO looks at AUBREY.
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message_107:
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faceset: MainCharacters_Faraway
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faceindex: 28
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text: AUBREY...\! Let's put MARI's photos back in the \c[4]PHOTO ALBUM\c[0].\!<br>All these photos...\! They belong together in one place.\her
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#HERO takes photos down from AUBREY's wall.
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message_108:
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text: HERO took the \c[4]PHOTO ALBUM\c[0] from you.
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#HERO takes PHOTO ALBUM from PLAYER and opens it on the floor.
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message_109:
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faceset: MainCharacters_Faraway
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faceindex: 27
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text: ...\aub
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message_110:
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faceset: MainCharacters_Faraway
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faceindex: 18
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text: ...\kel
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message_111:
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faceset: MainCharacters_Faraway
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faceindex: 28
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text: Come on, guys.\! We should do this together.\her
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# =========================================================================================
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# Cutscene: Aubrey joins the Gang
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# =========================================================================================
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#Trigger: Finish sorting photos.
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message_132:
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faceset: MainCharacters_Faraway
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faceindex: 42
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text: There.\! Now everything is back where it should be!\her
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message_133:
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faceset: MainCharacters_Faraway
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faceindex: 28
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text: It looks like one photo is still missing... but at least the rest of them are back together!\her
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#HERO turns around to KEL and AUBREY.
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message_134:
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faceset: MainCharacters_Faraway
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faceindex: 29
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text: Now...\! Doesn't that feel better?\her
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message_135:
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faceset: MainCharacters_Faraway
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faceindex: 20
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text: Sigh...\! We really did have a lot of fun together, huh?\kel
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message_136:
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faceset: MainCharacters_Faraway
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faceindex: 27
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text: Yeah...\! I guess we really did.\aub
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#AUBREY turns around.
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message_137:
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faceset: MainCharacters_Faraway
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faceindex: 8
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text: ... ... ... ... ... ... \aub
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message_138:
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faceset: MainCharacters_Faraway
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faceindex: 9
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text: I'm sorry, guys...\! I've been acting like such a jerk.\aub
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#KEL looks at AUBREY.
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message_139:
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faceset: MainCharacters_Faraway
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faceindex: 19
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text: I'm sorry too, AUBREY...\!<br>I really haven't been treating you so great either.\kel
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message_140:
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faceset: MainCharacters_Faraway
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faceindex: 29
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text: Alright! Apologies accepted! Now we can all be friends again!\!<br>\sinv[1]Who wants a hug!?\her
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#KEL is sweaty.
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message_141:
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faceset: MainCharacters_Faraway
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faceindex: 22
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text: \Com[2]Come on, HERO! Not now! You're so embarrassing.\kel
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#AUBREY turns away.
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message_142:
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faceset: MainCharacters_Faraway
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faceindex: 5
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text: I- I'm good... Thanks.\aub
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#HERO walks toward entrance.
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message_143:
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faceset: MainCharacters_Faraway
|
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faceindex: 28
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text: All we need to do now is check up on BASIL.\her
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message_144:
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faceset: MainCharacters_Faraway
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|
faceindex: 31
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|
text: I hope he's feeling better today.\her
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#HERO turns to AUBREY.
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message_145:
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|
faceset: MainCharacters_Faraway
|
|
faceindex: 34
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|
text: AUBREY...\! Knowing everything I heard from KEL...\!<br>I'm sure you know you need to apologize to him.\her
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message_146:
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|
faceset: MainCharacters_Faraway
|
|
faceindex: 0
|
|
text: Yeah...\! I know...\aub
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message_147:
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|
faceset: MainCharacters_Faraway
|
|
faceindex: 30
|
|
text: Thanks, AUBREY. \!It's good to have you back. \!<br>Now let's get you out of this house!\her
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message_148:
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faceset: MainCharacters_Faraway
|
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faceindex: 27
|
|
text: Hmph...\! Okay...\aub
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message_150:
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|
faceset: MainCharacters_Faraway
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faceindex: 16
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|
text: \kelHmm...\! Man, it's been a while.\! Where did these go again?
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message_151:
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faceset: MainCharacters_Faraway
|
|
faceindex: 0
|
|
text: \aubWhy don't we just ask \n[8]?
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message_152:
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|
faceset: MainCharacters_Faraway
|
|
faceindex: 29
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|
text: \herYeah \n[8], you still remember, right?\! You always had a great memory.
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