OMORI_Android/www.eng/Languages/en/26_cutscenes_aubrey.yaml
2024-01-15 18:44:53 +03:00

630 lines
16 KiB
YAML

# =========================================================================================
# Cutscene: Breakfast by Hero
# =========================================================================================
#Trigger: Talk to HERO.
message_0:
faceset: MainCharacters_Faraway
faceindex: 29
text: \sinv[1]Goooood morning, \n[8]! Rise and shine!\her
message_1:
faceset: MainCharacters_Faraway
faceindex: 30
text: \herI noticed the TO-DO LIST with the chores your mom gave you, so I finished them all!\! Hope you don't mind!
message_2:
faceset: MainCharacters_Faraway
faceindex: 29
text: Also, I made you breakfast.\!<br>Come down and get it while it's still warm...\! <br>\Com[2]KEL's already on his second plate!\her
#Trigger: Talk to KEL.
message_3:
faceset: MainCharacters_Faraway
faceindex: 14
text: \Com[2]Top of the morning, \n[8]!\!<br>You better...\! munch...\! start eating before I finish it all!\!<br>\}I already ate most of the bacon though.\kel
#HERO enters.
message_4:
faceset: MainCharacters_Faraway
faceindex: 29
text: \sinv[1]Another plate of bacon, coming in hot!\her
message_5:
faceset: MainCharacters_Faraway
faceindex: 14
text: Oh, boy! All for me?\! Thanks a bunch, bro! Heh heh!\kel
#Doorbell rings.
message_6:
faceset: MainCharacters_Faraway
faceindex: 24
text: Munch, munch, munch...\! Who could that be?\! <br>I'll go get the door.\kel
#KEL walks O.S.
message_7:
text: \quake[1]PWW\{\Com[2]WWWAH\{\Com[2]HH\{HH! IT'S YOU!!\kel
#KIM speaks:
message_8:
text: \sinv[1]\{EEEEEEWWWWW\{WWWWWWW!!\sinv[0]\!\}\}<br>What is all this!? What the heck, KEL!?\who
#HERO is surprised.
message_9:
faceset: MainCharacters_Faraway
faceindex: 31
text: Huh?\! What's going on over there?\her
# =========================================================================================
#HERO walks O.S. to Living Room.
#Trigger: Walk to Living Room
message_10:
text: Dangit, KEL...\! Now I have eggs all over me...\kim
message_11:
faceset: MainCharacters_Faraway
faceindex: 22
text: Well... \!I'm sorry, but...\!<br>You're the last person I'd expect to see here.\kel
message_12:
faceset: MainCharacters_Faraway
faceindex: 21
text: What are you doing here anyway?\kel
message_13:
text: Grumble, grumble...\! \Com[2]I was just about to get to that!\kim
message_14:
text: It's just...\! It's AUBREY.\kim
message_15:
text: She's not answering her door...\! or her back door...\!<br>or the rocks we've been throwing at her window.\kim
message_16:
text: She was really upset yesterday...\kim
#KIM jumps.
message_17:
text: \Com[2]\{I KNOW THIS IS YOUR FAULT SOMEHOW!\}<br>Tell me what you did to her!\kim
#KEL jumps.
message_18:
faceset: MainCharacters_Faraway
faceindex: 23
text: \Com[2]We didn't do anything!\! She's the one with the problem!\kel
#HERO turns to KEL.
message_19:
faceset: MainCharacters_Faraway
faceindex: 34
text: Hold on, KEL...\!<br>If AUBREY's that upset, we should at least try to do something to help.\her
message_20:
faceset: MainCharacters_Faraway
faceindex: 32
text: This is AUBREY we're talking about.\!<br>We've all known each other since we were kids!\her
#KEL turns to HERO.
message_21:
faceset: MainCharacters_Faraway
faceindex: 21
text: You weren't there when she pushed BASIL into the lake.\kel
message_22:
faceset: MainCharacters_Faraway
faceindex: 23
text: I told you...\! she's different now!\! <br>We shouldn't bother with people like her!\kel
message_23:
faceset: MainCharacters_Faraway
faceindex: 32
text: It's true that she's changed, but it doesn't change the fact that I still care about her.\her
message_24:
faceset: MainCharacters_Faraway
faceindex: 28
text: And even if she doesn't show it,<br>I'm sure AUBREY still cares about me, too.\!<br>That's just the kind of person she is.\her
message_25:
faceset: MainCharacters_Faraway
faceindex: 20
text: I don't know about that...\kel
#HERO jumps.
message_26:
faceset: MainCharacters_Faraway
faceindex: 38
text: Today is our last chance to do this before \n[8] leaves.\! <br>There's no way I can just let it end like this!\her
message_27:
faceset: MainCharacters_Faraway
faceindex: 28
text: We should at least try to talk to her!\her
message_28:
faceset: MainCharacters_Faraway
faceindex: 20
text: ...\kel
#KEL turns around.
message_29:
faceset: MainCharacters_Faraway
faceindex: 18
text: Well...\! Me and \n[8] can tag along...\! but you're gonna have to be the one doing the talking.\kel
message_30:
faceset: MainCharacters_Faraway
faceindex: 19
text: She listens to you the most...\kel
message_31:
faceset: MainCharacters_Faraway
faceindex: 28
text: Thanks, KEL.\her
#HERO walks to KIM.
message_32:
faceset: MainCharacters_Faraway
faceindex: 30
text: Hey, KIM...\! Thanks for asking us for help.\! <br>You're a good friend.\her
message_33:
text: H-Huh?\! Err...\! S-Sure, whatever...\kim
message_34:
text: ...\kim
message_35:
text: \}Grumble, grumble...\! Grumble, grumble, grumble...\kim
message_36:
faceset: MainCharacters_Faraway
faceindex: 28
text: Why don't you head out first? We'll meet you there.\her
message_37:
text: O-Okay, then.\! See ya...\kim
#KIM leaves.
# =========================================================================================
# Cutscene: Aubrey's House
# =========================================================================================
#Trigger: Examine AUBREY's Door.
#HERO knocks on door.
message_50:
faceset: MainCharacters_Faraway
faceindex: 31
text: Hello?\! Is anyone there?\her
#HERO turns to KEL.
message_51:
faceset: MainCharacters_Faraway
faceindex: 32
text: Come to think of it... have we ever been inside AUBREY's house before?\her
message_52:
faceset: MainCharacters_Faraway
faceindex: 20
text: I don't think so.\! She always came over to play with us.\! <br>I don't remember hanging out at her house at all.\kel
#HERO turns around.
#HERO knocks on door again.
message_53:
faceset: MainCharacters_Faraway
faceindex: 32
text: Hello?\! AUBREY?\! Is anyone home?\her
message_54:
faceset: MainCharacters_Faraway
faceindex: 22
text: \sinv[1]Heeee\{eee\{lllll\{lllo\}ooo\}oo...?\kel
#Door opens.
#HERO is surprised.
message_55:
faceset: MainCharacters_Faraway
faceindex: 38
text: Oh! It looks like the door was open.\! Let's go inside.\her
message_56:
faceset: MainCharacters_Faraway
faceindex: 17
text: Wow... This place is a mess...\kel
message_57:
faceset: MainCharacters_Faraway
faceindex: 32
text: Let's find AUBREY's room.\! We gotta make sure she's okay.\her
# =========================================================================================
# Cutscene: Aubrey's Apology
# =========================================================================================
#Trigger: Enter Aubrey's Room.
message_70:
faceset: MainCharacters_Faraway
faceindex: 38
text: Hey, AUBREY! How are you feeling?\her
#AUBREY turns around and is surprised.
message_69:
faceset: MainCharacters_Faraway
faceindex: 5
text: ...\aub
message_71:
faceset: MainCharacters_Faraway
faceindex: 6
text: \Com[2]W-W-W-What the heck are you guys doing here!?\aub
message_72:
faceset: MainCharacters_Faraway
faceindex: 7
text: \{\quake[1]GET THE HELL OUT OF MY ROOM!!\aub
message_73:
faceset: MainCharacters_Faraway
faceindex: 28
text: We're sorry for intruding... \!It'll only take a bit.\her
message_74:
faceset: MainCharacters_Faraway
faceindex: 29
text: We just wanted to make sure you were okay.\her
message_75:
faceset: MainCharacters_Faraway
faceindex: 6
text: ...\aub
message_76:
faceset: MainCharacters_Faraway
faceindex: 7
text: I'm fine!\aub
message_77:
faceset: MainCharacters_Faraway
faceindex: 34
text: I've been hearing some things...\!<br>but I just want to hear it from you.\! <br>Can you tell me what happened yesterday?\her
message_78:
faceset: MainCharacters_Faraway
faceindex: 8
text: ...\! Nothing happened.\aub
#KEL jumps.
message_79:
faceset: MainCharacters_Faraway
faceindex: 23
text: \Com[2]You pushed BASIL into the lake!\! You know he can't swim!\kel
#AUBREY turns around.
message_80:
faceset: MainCharacters_Faraway
faceindex: 4
text: I-I didn't mean to do that...\!<br>I just...\! meant to push him away...\aub
message_81:
faceset: MainCharacters_Faraway
faceindex: 23
text: \Com[2]\{HE COULD HAVE DROWNED!!\kel
#AUBREY turns back at KEL.
message_82:
faceset: MainCharacters_Faraway
faceindex: 4
text: \com[2]I said it was an accident!\aub
message_83:
faceset: MainCharacters_Faraway
faceindex: 7
text: Look...\! I'm sorry, okay!?\aub
#AUBREY takes a step toward KEL.
message_84:
faceset: MainCharacters_Faraway
faceindex: 7
text: You're the one that keeps showing up and acting like you're better than everyone!\aub
message_85:
faceset: MainCharacters_Faraway
faceindex: 23
text: Well...\! You're the one going around bullying BASIL and stealing his stuff!\kel
#AUBREY is frustrated.
message_86:
faceset: MainCharacters_Faraway
faceindex: 7
text: \Com[2]Stop talking like you know anything about that!\! <br>I keep telling you that it's none of your business.\aub
message_87:
faceset: MainCharacters_Faraway
faceindex: 19
text: But...\! It is my business.\kel
message_88:
faceset: MainCharacters_Faraway
faceindex: 20
text: You...\! You and BASIL...\! And everyone here...\!<br>You were my best friends...\kel
message_89:
faceset: MainCharacters_Faraway
faceindex: 5
text: ...\aub
#HERO walks up.
message_90:
faceset: MainCharacters_Faraway
faceindex: 42
text: Alright, alright...\! I see the problem here...\!<br>This is just your typical KEL and AUBREY fight.\her
message_91:
faceset: MainCharacters_Faraway
faceindex: 38
text: Just make up, you two...\!<br>You've done it so many times before!\her
message_92:
faceset: MainCharacters_Faraway
faceindex: 20
text: ...\kel
message_93:
faceset: MainCharacters_Faraway
faceindex: 4
text: ...\aub
#HERO walks toward AUBREY's photos.
message_94:
faceset: MainCharacters_Faraway
faceindex: 34
text: Hey...\ These are the missing photos of MARI.\her
message_95:
faceset: MainCharacters_Faraway
faceindex: 2
text: ... ... ... \aub
message_96:
faceset: MainCharacters_Faraway
faceindex: 27
text: They're...\! They're all I have left of her.\aub
message_97:
faceset: MainCharacters_Faraway
faceindex: 34
text: But you know it's still not right of you to take them from BASIL.\! These photos belonged to him.\her
message_98:
faceset: MainCharacters_Faraway
faceindex: 27
text: Well...\! It's no use now.\! Even if we have these photos...\!<br>I already threw the rest away.\aub
message_99:
faceset: MainCharacters_Faraway
faceindex: 27
text: They must be long gone by now...\aub
message_100:
faceset: MainCharacters_Faraway
faceindex: 23
text: That's not true, AUBREY. \!\n[8] has them right here!\kel
#AUBREY is surprised.
message_101:
faceset: MainCharacters_Faraway
faceindex: 27
text: \Com[2]What?\! H-He does?\! But how?\aub
message_102:
faceset: MainCharacters_Faraway
faceindex: 0
text: I could've sworn I threw them away in the trash. \!<br>Unless... you and \n[8]...\aub
#KEL is sweating.
message_103:
faceset: MainCharacters_Faraway
faceindex: 1
text: Haha...\! You really dug through my trash for this thing?\aub
message_104:
faceset: MainCharacters_Faraway
faceindex: 16
text: ...\kel
message_105:
faceset: MainCharacters_Faraway
faceindex: 0
text: That's...\! kind of gross.\aub
#KEL puts his hand behind his head.
message_106:
faceset: MainCharacters_Faraway
faceindex: 15
text: Heh...\kel
#HERO looks at AUBREY.
message_107:
faceset: MainCharacters_Faraway
faceindex: 28
text: AUBREY...\! Let's put MARI's photos back in the \c[4]PHOTO ALBUM\c[0].\!<br>All these photos...\! They belong together in one place.\her
#HERO takes photos down from AUBREY's wall.
message_108:
text: HERO took the \c[4]PHOTO ALBUM\c[0] from you.
#HERO takes PHOTO ALBUM from PLAYER and opens it on the floor.
message_109:
faceset: MainCharacters_Faraway
faceindex: 27
text: ...\aub
message_110:
faceset: MainCharacters_Faraway
faceindex: 18
text: ...\kel
message_111:
faceset: MainCharacters_Faraway
faceindex: 28
text: Come on, guys.\! We should do this together.\her
# =========================================================================================
# Cutscene: Aubrey joins the Gang
# =========================================================================================
#Trigger: Finish sorting photos.
message_132:
faceset: MainCharacters_Faraway
faceindex: 42
text: There.\! Now everything is back where it should be!\her
message_133:
faceset: MainCharacters_Faraway
faceindex: 28
text: It looks like one photo is still missing... but at least the rest of them are back together!\her
#HERO turns around to KEL and AUBREY.
message_134:
faceset: MainCharacters_Faraway
faceindex: 29
text: Now...\! Doesn't that feel better?\her
message_135:
faceset: MainCharacters_Faraway
faceindex: 20
text: Sigh...\! We really did have a lot of fun together, huh?\kel
message_136:
faceset: MainCharacters_Faraway
faceindex: 27
text: Yeah...\! I guess we really did.\aub
#AUBREY turns around.
message_137:
faceset: MainCharacters_Faraway
faceindex: 8
text: ... ... ... ... ... ... \aub
message_138:
faceset: MainCharacters_Faraway
faceindex: 9
text: I'm sorry, guys...\! I've been acting like such a jerk.\aub
#KEL looks at AUBREY.
message_139:
faceset: MainCharacters_Faraway
faceindex: 19
text: I'm sorry too, AUBREY...\!<br>I really haven't been treating you so great either.\kel
message_140:
faceset: MainCharacters_Faraway
faceindex: 29
text: Alright! Apologies accepted! Now we can all be friends again!\!<br>\sinv[1]Who wants a hug!?\her
#KEL is sweaty.
message_141:
faceset: MainCharacters_Faraway
faceindex: 22
text: \Com[2]Come on, HERO! Not now! You're so embarrassing.\kel
#AUBREY turns away.
message_142:
faceset: MainCharacters_Faraway
faceindex: 5
text: I- I'm good... Thanks.\aub
#HERO walks toward entrance.
message_143:
faceset: MainCharacters_Faraway
faceindex: 28
text: All we need to do now is check up on BASIL.\her
message_144:
faceset: MainCharacters_Faraway
faceindex: 31
text: I hope he's feeling better today.\her
#HERO turns to AUBREY.
message_145:
faceset: MainCharacters_Faraway
faceindex: 34
text: AUBREY...\! Knowing everything I heard from KEL...\!<br>I'm sure you know you need to apologize to him.\her
message_146:
faceset: MainCharacters_Faraway
faceindex: 0
text: Yeah...\! I know...\aub
message_147:
faceset: MainCharacters_Faraway
faceindex: 30
text: Thanks, AUBREY. \!It's good to have you back. \!<br>Now let's get you out of this house!\her
message_148:
faceset: MainCharacters_Faraway
faceindex: 27
text: Hmph...\! Okay...\aub
message_150:
faceset: MainCharacters_Faraway
faceindex: 16
text: \kelHmm...\! Man, it's been a while.\! Where did these go again?
message_151:
faceset: MainCharacters_Faraway
faceindex: 0
text: \aubWhy don't we just ask \n[8]?
message_152:
faceset: MainCharacters_Faraway
faceindex: 29
text: \herYeah \n[8], you still remember, right?\! You always had a great memory.