243 lines
7.4 KiB
YAML
243 lines
7.4 KiB
YAML
# =========================================================================================
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# Cutscene: LOST BALL
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# =========================================================================================
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#TRIGGER: OMORI talks to VAN
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#BERLY is pacing back and forth in frustration.
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message_0:
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text: Grumble, grumble...\! Grumble, grumble, grumble...\ber
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message_1:
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faceset: MainCharacters_DreamWorld
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faceindex: 40
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text: Hey, VAN? Is something wrong with BERLY?\!<br>She seems a little...\! upset.\her
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message_2:
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text: Oh...\! About that...\! Well, you see...\n<VAN>
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#BERLY walks up to party
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message_3:
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text: Sigh...\! Let me explain. \ber
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#BERLY turns to the pole.
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message_4:
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text: \{\Com[2]LOOK AT THIS POLE!!\}\!<br>\Com[2]Can you believe it!? \ber
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#Camera centers on POLE
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message_5:
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faceset: MainCharacters_DreamWorld
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faceindex: 26
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text: What are we looking at? \kel
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message_6:
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faceset: MainCharacters_DreamWorld
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faceindex: 8
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text: Yeah, I don't see it. \aub
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#Camera centers on scene
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#BERLY turns to the party
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message_7:
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text: Exactly!\! The tetherball is missing.\!<br>VAN here used his arms and swung too hard, and now the ball's gone far off somewhere...\ber
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#BERLY looks in the distance
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message_8:
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text: Never to be seen again.\ber
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#BERLY turns to VAN.
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message_9:
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text: I told you not to use your arms, VAN.\!<br>You gotta use your head...\! like this!\ber
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#BERLY headbutts VAN
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message_10:
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text: Sorry, BERLY...\!<br>Using my head all the time gives me a headache.\n<VAN>
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message_11:
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text: That's ‘cause you don't have a hard head like I do!\ber
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#VAN remembers something.
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message_12:
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text: Oh! Something just hit me!\!<br>I'm sure I saw the ball flying off somewhere in that direction!\n<VAN>
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#Everyone turns their head to Vast Forest Entrance.
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#Camera pans to Vast Forest Entrance.
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message_13:
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text: Into the \c[11]VAST FOREST\c[0]?\! Ugh...\! We'll never find it now.\! It might as well be lost forever!\ber
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#HERO turns to BERLY.
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message_14:
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faceset: MainCharacters_DreamWorld
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faceindex: 36
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text: Hey, don't sweat it, BERLY. We'll look for the ball for you!\her
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message_15:
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text: Heh.\! You sure you want to do that?\!<br>\c[11]VAST FOREST\c[0] is a pretty dangerous place, y'know?\ber
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message_16:
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text: One time, I even got into a super grizzly brawl with this ugly<br>plant creature with dead, empty eyes and a gaping mouth. \ber
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message_17:
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text: I outwitted it, of course, being cool and smart and all.\!<br>There's no monster in all of the universe that can outrun me!\ber
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message_18:
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text: \Com[2]\SINV[2]\{BAHAHA\{HAHAH\{AHA!!\ber\}\}\LECLEAR
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#VAN turns to OMORI
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message_19:
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text: Say OMORI, why don't you and your friends go with BERLY and keep her out of trouble.\! I'd go myself, but...\n<VAN>
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message_20:
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text: \Com[2]\SINV[1]VANNNNN\{NNNNNNN!!\}\!<br>\Com[2]BROWS ran over BANGS again!\SINV[0]\hap
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#VAN looks toward the noise and is surprised.
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message_21:
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text: Oh geez, there's my cue...\!<br>I'm coming, HAPPY!\n<VAN>
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#VAN turns towards party.
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message_22:
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text: Be safe out there, you guys. I'll see you when you get back!\n<VAN>
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#VAN walks off screen
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#HERO turns to BERLY
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message_23:
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faceset: MainCharacters_DreamWorld
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faceindex: 36
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text: Come on, BERLY. Let's go find your \c[4]LOST BALL\c[0].\!<br>We don't have anything to worry about as long as we're together!\her
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message_24:
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text: Heh, sure.\! Just don't get in my way when I show off my totally amazing \c[1]HEADBUTT\c[0] skills!\ber
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message_25:
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faceset: MainCharacters_DreamWorld
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faceindex: 8
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text: Ugh...\! Let's just get this over with.\aub
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message_26:
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text: BERLY joined your party.
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# =========================================================================================
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message_100:
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text: You guys ready to find my \c[4]LOST BALL\c[0] yet!?\!<br>\}Not that I need your help or anything...\ber
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message_38:
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text: About time!\! Let's go already.\! I'm bored out of my mind!\ber
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message_101:
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text: \com[2]What? Why not!?\! I'm falling asleep here!\ber
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message_102:
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text: A lonely tetherball pole.
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# =========================================================================================
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message_39:
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text: Sniff sniff...\! sniff sniff...\ber
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message_40:
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faceset: MainCharacters_DreamWorld
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faceindex: 22
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text: BERLY, please... I promise I took a shower today.\kel
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message_41:
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text: I smell...\! ...\! ...\! my \c[4]LOST BALL\c[0]!<br>\!I think.\ber
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message_42:
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faceset: MainCharacters_DreamWorld
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faceindex: 28
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text: You think?\kel
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message_43:
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text: It's somewhere nearby, I can just feel it!\!<br>You know the drill, turn this place upside down!\ber
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# =========================================================================================
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# Cutscene: FOUND BALL
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# =========================================================================================
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message_27:
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text: \{\com[2]SWEET! THERE'S MY \c[4]LOST BALL\c[0]!!\ber
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message_28:
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text: \{\sinv[1]YOINK!\ber
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message_29:
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text: Finally!\! Let's take this bad boy to the playground!\!<br>I'm itchin' to play some tetherball!\ber
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message_30:
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text: Hey, this isn't how you get to the playground!\! You're going the wrong way!\ber
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message_31:
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text: You found a \c[4]LOST BALL\c[0].
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message_32:
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text: Well, that was fun...\! not!\!<br>I'm gonna go play some tetherball!\ber
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message_33:
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text: See ya later, alligators! I'm outta here!\ber
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message_34:
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text: BERLY left your party.
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message_35:
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text: But seriously, come see me before you go.\!<br>I got something special for ya.\ber
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message_36:
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text: Hey, this isn't where my \c[4]LOST BALL\c[0] went!\! You got somewhere else to be or somethin'?\ber
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message_37:
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text: If you needed to be somewhere you could've just said so!\!<br>I'll wait for you guys back at the playground.\ber
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# =========================================================================================
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# Cutscene: OMORI's CUT TAG SKILL
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# =========================================================================================
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#Aubrey walks up to a root.
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message_61:
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faceset: MainCharacters_DreamWorld
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faceindex: 0
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text: There's a root here, but it looks like it can be cut down.\!<br>This looks like a job for you, OMORI!\aub
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# =========================================================================================
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# Cutscene: MARI FINDS THE BALL
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# =========================================================================================
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#TRIGGER: Enter Mari's Picnic
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#MARI walks one step towards OMORI.
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message_78:
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faceset: MainCharacter_Mari
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faceindex: 1
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text: Oh, hi again, everyone!\!<br>I bet you're all tired from exploring \c[11]VAST FOREST\c[0].\mar
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message_79:
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faceset: MainCharacter_Mari
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faceindex: 0
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text: Why don't you grab some food from my picnic?\!<br>That'll fix you right up!\mar
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#[OMORI examines Fruit Basket and heals.]
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message_80:
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faceset: MainCharacter_Mari
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faceindex: 3
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text: There, all better.\! Let me know if you need anything else.\mar
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message_81:
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faceset: MainCharacter_Mari
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faceindex: 0
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text: Oh, and if you ever get lost or aren't sure what to do, <br>just talk to me.\! I can help you get right back on track!\mar
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