OMORI_Android/www/data/Skills.json
2023-12-29 23:09:55 +03:00

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[
null,
{
"id": 1,
"animationId": 0,
"damage": {
"critical": true,
"elementId": -1,
"formula": "a.atk * 4 - b.def * 2",
"type": 0,
"variance": 20
},
"description": "Skill for final battle\n",
"effects": [
{
"code": 44,
"dataId": 951,
"value1": 1,
"value2": 0
}
],
"hitType": 1,
"iconIndex": 76,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "СЫГРАТЬ",
"note": "Skill #1 will be used when you select\nthe Attack command.\n<AntiFail>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 2000,
"stypeId": 0,
"successRate": 100,
"tpCost": 0,
"tpGain": 10
},
{
"id": 2,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "Действует первым. Уменьшает получаемый урон\nна 1 ход. Стоит: 0",
"effects": [
{
"code": 21,
"dataId": 2,
"value1": 1,
"value2": 0
}
],
"hitType": 0,
"iconIndex": 81,
"message1": " защищается.",
"message2": "",
"mpCost": 0,
"name": "ЗАЩИТА",
"note": "Skill #2 will be used when you select\nthe Guard command.",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 11,
"speed": 2000,
"stypeId": 0,
"successRate": 100,
"tpCost": 0,
"tpGain": 10
},
{
"id": 3,
"animationId": -1,
"damage": {
"critical": true,
"elementId": -1,
"formula": "a.atk * 4 - b.def * 2",
"type": 1,
"variance": 20
},
"description": "",
"effects": [
{
"code": 21,
"dataId": 0,
"value1": 1,
"value2": 0
}
],
"hitType": 1,
"iconIndex": 76,
"message1": " атакует!",
"message2": "",
"mpCost": 0,
"name": "Dual Attack",
"note": "",
"occasion": 1,
"repeats": 2,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 0,
"successRate": 100,
"tpCost": 0,
"tpGain": 5
},
{
"id": 4,
"animationId": -1,
"damage": {
"critical": true,
"elementId": -1,
"formula": "a.atk * 4 - b.def * 2",
"type": 1,
"variance": 20
},
"description": "",
"effects": [
{
"code": 21,
"dataId": 0,
"value1": 1,
"value2": 0
}
],
"hitType": 1,
"iconIndex": 76,
"message1": " атакует!",
"message2": "",
"mpCost": 0,
"name": "Double Attack",
"note": "",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 4,
"speed": 0,
"stypeId": 0,
"successRate": 100,
"tpCost": 0,
"tpGain": 5
},
{
"id": 5,
"animationId": -1,
"damage": {
"critical": true,
"elementId": -1,
"formula": "a.atk * 4 - b.def * 2",
"type": 1,
"variance": 20
},
"description": "",
"effects": [
{
"code": 21,
"dataId": 0,
"value1": 1,
"value2": 0
}
],
"hitType": 1,
"iconIndex": 76,
"message1": " атакует!",
"message2": "",
"mpCost": 0,
"name": "Triple Attack",
"note": "",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 5,
"speed": 0,
"stypeId": 0,
"successRate": 100,
"tpCost": 0,
"tpGain": 4
},
{
"id": 6,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [
{
"code": 44,
"dataId": 1003,
"value1": 1,
"value2": 0
},
{
"code": 41,
"dataId": 0,
"value1": 1,
"value2": 0
}
],
"hitType": 0,
"iconIndex": 82,
"message1": " сбегает!",
"message2": "",
"mpCost": 0,
"name": "RUN AWAY",
"note": "",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 11,
"speed": 0,
"stypeId": 0,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 7,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 81,
"message1": " ждёт.",
"message2": "",
"mpCost": 0,
"name": "Wait",
"note": "",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 0,
"speed": 0,
"stypeId": 0,
"successRate": 100,
"tpCost": 0,
"tpGain": 10
},
{
"id": 8,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [
{
"code": 21,
"dataId": 18,
"value1": 1,
"value2": 0
}
],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "CHANGE FEAR",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 11,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 9,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "CHANGE HAPPY",
"note": "<BattleLogType:HAPPY>\n\n<whole action>\n\n if target.isStateAffected(7) \n add state 8: target\n else if (target.isStateAffected(6)) \n add state 7: target\n else \n add state 6: target\nend\n</whole action>\n\n<AntiFail>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 11,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 10,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "CHANGE SAD",
"note": "<BattleLogType:SAD>\n\n<whole action>\n if target.isStateAffected(11) \n add state 12: target\n else if target.isStateAffected(10) \n add state 11: target\n else \n add state 10: target\nend\n</whole action>\n\n<AntiFail>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 11,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 11,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "CHANGE ANGRY",
"note": "<BattleLogType:ANGRY>\n\n<whole action>\n if target.isStateAffected(15) \n add state 16: target\n else if (target.isStateAffected(14)) \n add state 15: target\n else \n add state 14: target\nend\n</whole action>\n\n<AntiFail>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 11,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 12,
"animationId": 122,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "ENEMY HAPPY SKILL",
"note": "<whole action>\n if target.isStateAffected(7) \n add state 8: target\n else if target.isStateAffected(6) \n add state 7: target\n else \n add state 6: target\nend\n</whole action>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 13,
"animationId": 9,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [
{
"code": 21,
"dataId": 1,
"value1": 1,
"value2": 0
}
],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "Auto Kill",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 2000,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 14,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [
{
"code": 21,
"dataId": 1,
"value1": 1,
"value2": 0
}
],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "Kill all allies",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 8,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 15,
"animationId": 122,
"damage": {
"critical": false,
"elementId": 0,
"formula": "5",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": " атакует!",
"message2": "",
"mpCost": 0,
"name": "ATTACK",
"note": "\n",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 16,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 17,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 18,
"animationId": 307,
"damage": {
"critical": false,
"elementId": 0,
"formula": "2",
"type": 1,
"variance": 0
},
"description": "",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": " атакует!",
"message2": "",
"mpCost": 0,
"name": "TEST ATTACK",
"note": "<BattleLogType:ATTACK>\n\n<whole action>\n if target.isStateAffected(11) \n add state 12: target\n else if target.isStateAffected(10)\n add state 11: target\n else \n add state 10: target\nend\n</whole action>\n\n<finish action>\nanimation 219: target\n\n if target.isStateAffected(93) \n add state 94: target\n remove state 93: target\n else if target.isStateAffected(92)\n add state 93: target\n remove state 92: target\n else \n add state 92: target\nend\n</finish action>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 19,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 20,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "// OMORI //",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 21,
"animationId": 3,
"damage": {
"critical": true,
"elementId": 0,
"formula": "a.atk * 2 - b.def",
"type": 1,
"variance": 20
},
"description": "Базовая атака ОМОРИ",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "АТАКА",
"note": "<ChainSkill: 46, up>\n<ChainSkill: 49, right>\n<ChainSkill: 52, down>\n<BattleLogType:ATTACK>\n<AntiFail>\n<HideInMenu>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 3,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 22,
"animationId": 3,
"damage": {
"critical": true,
"elementId": 0,
"formula": "a.atk * 2 - b.def",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "АТАКА",
"note": "<ChainSkill: 47, up>\n<ChainSkill: 50, right>\n<ChainSkill: 52, down>\n<BattleLogType:ATTACK>\n<AntiFail>\n<HideInMenu>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 3,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 23,
"animationId": 3,
"damage": {
"critical": true,
"elementId": 0,
"formula": "a.atk * 2 - b.def",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "АТАКА",
"note": "<ChainSkill: 48, up>\n<ChainSkill: 51, right>\n<ChainSkill: 52, down>\n<BattleLogType:ATTACK>\n<AntiFail>\n<HideInMenu>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 3,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 24,
"animationId": 3,
"damage": {
"critical": true,
"elementId": 0,
"formula": "a.atk * 2 - b.def",
"type": 1,
"variance": 20
},
"description": "Базовая атака ОМОРИ",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "ATTACK NO ACS",
"note": "<BattleLogType:ATTACK>\n<HideInMenu>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 3,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 25,
"animationId": 4,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "Предсказывает кого атакует враг в следующем ходу.\nСтоит: 0",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "НАБЛЮДАТЬ",
"note": "<BattleLogType:OBSERVE>\n\n<target action> \nanimation 4: target\naction effect\nwait: 60\ncommon event: 896\n</target action> \n\n<AntiFail>\n",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": -1000,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 26,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "Накладывает ГРУСТЬ на друга или врага.\nСтоит: 5",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 5,
"name": "ГРУСТНЫЙ СТИХ",
"note": "<BattleLogType:SAD POEM>\n\n<Enemy or Actor Select>\n\n<setup action>\nanimation 5: user\nwait for animation\n</setup action>\n\n<whole action>\n if target.isStateAffected(11) \n add state 12: target\n else if target.isStateAffected(10) \n add state 11: target\n else \n add state 10: target\nend\n</whole action>\n\n",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 7,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 27,
"animationId": 0,
"damage": {
"critical": true,
"elementId": 0,
"formula": "(a.isStateAffected(10) || a.isStateAffected(11) || a.isStateAffected(12)) ? a.atk * 2 : a.atk * 1.5 - b.def;",
"type": 1,
"variance": 20
},
"description": "Всегда наносит критический удар. Игнорирует<br>\nЗАЩИТУ когда ОМОРИ ГРУСТЕН. Стоит: 13",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 13,
"name": "ПЫРНУТЬ",
"note": "<Critical Rate: 100%>\n<BattleLogType:STAB>\n\n<target action>\nanimation 9: target\nwait for animation\naction effect\n</target action>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 28,
"animationId": 6,
"damage": {
"critical": true,
"elementId": 0,
"formula": "(a.isStateAffected(14) || a.isStateAffected(15) || a.isStateAffected(16)) ? a.atk * 2.25 - b.def : a.atk * 2 - b.def;",
"type": 1,
"variance": 20
},
"description": "Атакует 3 раза, ударяя случайных врагов.\nСтоит: 30",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": " размахивает ножом!",
"message2": "",
"mpCost": 30,
"name": "ПОРУБИТЬ",
"note": "",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 5,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 29,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "DELETE",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": " tries to steal an item...",
"message2": "",
"mpCost": 7,
"name": "PICKPOCKET ",
"note": "<Steal: +100%>\n<AntiFail>\n<BattleLogType:PICK POCKET>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 30,
"animationId": 3,
"damage": {
"critical": true,
"elementId": 0,
"formula": "a.atk * 2.5 - b.def",
"type": 1,
"variance": 20
},
"description": "Если это умение убивает врага, вы получаете ХЛЕБ.\nСтоит: 10",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 10,
"name": "НАРЕЗАТЬ ХЛЕБ",
"note": "<BattleLogType:BREAD SLICE>\n<After Eval>\n// Check if the user is an actor, target is an enemy, and the target has been slain.\nif (user.isActor() && target.isEnemy() && (target.isDead() || target.hp <= 0)) {\n // Get the ID of the target.\n var id = target.enemyId();\n // Create an empty pool for the list of possible items.\n var pool = [];\n // Add items to the global pool.\n pool.push($dataItems[17]);\n \n // Get a random item from the pool.\n var item = pool[Math.floor(Math.random() * pool.length)];\n // Make sure the item is valid.\n if (item) {\n // Play an animation on the target.\n target.startAnimation(7);\n // Play a sound effect.\n SoundManager.playShop();\n // Unlock Achievement\n $gameSystem.unlockAchievement(\"ONE_FOR_THE_ROAD\")\n // Make the player party gain the said item.\n $gameParty.gainItem(item, 1);\n // Create a message indicating the item has been poached.\n var msg = user.name() + ' получает ' + item.name + '!';\n // Set the wait frames to 60.\n var wait = 60;\n // Make the BattleManager display the text.\n BattleManager.addText(msg, wait);\n // Remove the target's immortality.\n }\n}\n</After Eval>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 31,
"animationId": 178,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "Враги не могут атаковать ОМОРИ 1 ход.\nСтоит: 7",
"effects": [
{
"code": 21,
"dataId": 31,
"value1": 1,
"value2": 0
}
],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 7,
"name": "СПРЯТАТЬСЯ",
"note": "<BattleLogType:HIDE>\n<AntiFail>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 11,
"speed": 1000,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 32,
"animationId": 8,
"damage": {
"critical": true,
"elementId": 0,
"formula": "(a.isStateAffected(6) || a.isStateAffected(7) || a.isStateAffected(8)) ? (a.atk + a.luk) * 2 - b.def : (a.atk + a.luk) * 1.5 - b.def;",
"type": 1,
"variance": 20
},
"description": "Действует первым. Атака, которая наносит больше\nурона, когда ОМОРИ СЧАСТЛИВ. Стоит: 15",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 15,
"name": "УДАЧНЫЙ РАЗРЕЗ",
"note": "<BattleLogType:QUICK ATTACK>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 2000,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 33,
"animationId": 10,
"damage": {
"critical": true,
"elementId": 0,
"formula": "a.atk * 3 - b.def",
"type": 1,
"variance": 20
},
"description": "Наносит урон. Если враг СЧАСТЛИВ, сильно\nснижает его СКОРОСТЬ. Стоит: 20",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 20,
"name": "ТРЮК",
"note": "<BattleLogType:TRICK>\n\n<target action>\naction animation\nwait for animation\nif target.isEmotionAffected(\"happy\")\nadd state 106: target\nif !target._noStateMessage\nanimation 219: target\nwait: 20\nend\nend\naction effect\n</target action>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 34,
"animationId": 11,
"damage": {
"critical": true,
"elementId": 0,
"formula": "a.atk * 3 - b.def",
"type": 1,
"variance": 20
},
"description": "Наносит урон. Если враг ГРУСТЕН, сильно\nснижает его ЗАЩИТУ. Стоит: 20",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 20,
"name": "ИЗБЕГАТЬ",
"note": "<BattleLogType:SHUN>\n\n<target action>\naction animation\nwait for animation\nif target.isEmotionAffected(\"sad\")\nadd state 100: target\nif !target._noStateMessage\nanimation 219: target\nwait for animation\nend\nend\naction effect\n</target action>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 35,
"animationId": 12,
"damage": {
"critical": true,
"elementId": 0,
"formula": "a.atk * 3 - b.def",
"type": 1,
"variance": 20
},
"description": "Наносит урон. Если враг ЗОЛ, сильно\nснижает его АТАКУ. Стоит: 20",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 20,
"name": "НАСМЕШКА",
"note": "<BattleLogType:MOCK>\n\n<target action>\naction animation\nwait for animation\naction effect\nwait:30\nif target.isEmotionAffected(\"angry\") && target.result().isHit()\nadd state 94: target\neval: $gameTemp._mockCheck = true\nend\nif !target._noStateMessage && $gameTemp._mockCheck\nanimation 219: target\nwait: 30\neval: SceneManager._scene._logWindow.push(\"addText\", \"АТАКА \" + target.name() + \" упала.\")\nelse if $gameTemp._mockCheck\neval: Gamefall.OmoriFixes.parseNoStateChange(target.name(), 'АТАКА', \"ниже!\")\nend\neval: $gameTemp._mockCheck = undefined\n</target action>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 36,
"animationId": 0,
"damage": {
"critical": true,
"elementId": 0,
"formula": "b.isAnyEmotionAffected() ? a.atk * 3.5 - b.def : a.atk * 2.5 - b.def",
"type": 1,
"variance": 20
},
"description": "Наносит дополнительный урон СЧАСТЛИВЫМ, ГРУСТНЫМ,<br>\nили ЗЛЫМ врагам. Стоит: 30",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 30,
"name": "ПОДЛОСТЬ",
"note": "<BattleLogType:EXPLOIT EMOTION>\n\n<whole action>\n if target.isStateCategoryAffected('HAPPY')\n animation 10: target\n else if target.isStateCategoryAffected('SAD')\n animation 11: target\n else if target.isStateCategoryAffected('ANGRY')\n animation 12: target\n else\n animation 123: target\n</whole action>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 37,
"animationId": 13,
"damage": {
"critical": true,
"elementId": 0,
"formula": "(a.isStateAffected(6) || a.isStateAffected(10) || a.isStateAffected(14)) ? a.atk * 4 - b.def : (a.isStateAffected(7) || a.isStateAffected(11) || a.isStateAffected(15)) ? a.atk * 5 - b.def : (a.isStateAffected(8) || a.isStateAffected(12) || a.isStateAffected(16)) ? a.atk * 6 - b.def : a.atk * 3 - b.def;",
"type": 1,
"variance": 20
},
"description": "Поражает всех врагов. Бьёт сильнее если ОМОРИ\nв более сильной форме ЭМОЦИИ. Стоит: 50",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": " использует свою решающую",
"message2": "атаку!",
"mpCost": 50,
"name": "ПОСЛЕДНИЙ УДАР",
"note": "<AntiFail>\n\n",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 2,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 38,
"animationId": 0,
"damage": {
"critical": true,
"elementId": 0,
"formula": "a.atk * 3 - b.def",
"type": 1,
"variance": 20
},
"description": "Наносит много урона 4 раза.<br>\nСтоит: 75",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": " удаляет врага.",
"message2": "",
"mpCost": 75,
"name": "КРАСНЫЕ РУКИ",
"note": "<setup action>\ncommon event: 950\n</setup action>\n\n<target action>\naction effect\naction effect\naction effect\naction effect\n</target action>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 39,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "OBSERVE TARGET",
"note": "<BattleLogType:OBSERVE TARGET>\n\n<setup action>\nadd state 174: target\nadd state 186: actors\n</setup action>\n\n<whole action>\nadd state 186: actors\n</whole action>\n\n<target action>\nanimation 4: user\nwait for animation\naction effect\n</target action>\n\n<AntiFail>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 1000,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 40,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": " положил глаз на",
"message2": "всех!",
"mpCost": 0,
"name": "OBSERVE TARGET ALL",
"note": "\n<BattleLogType:OBSERVE ALL>\n<target action>\nanimation 4: actors\nwait for animation\nadd state 185: actors\n</target action>\n\n<AntiFail>",
"occasion": 1,
"repeats": 2,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 0,
"speed": 1000,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 41,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "Снижает все ХАРАКТЕРИСТИКИ врага.\nСтоит: 45",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 45,
"name": "ГЛАЗЕТЬ",
"note": "<BattleLogType:STARE>\n\n<target action> \nanimation 18: target\nwait: 100\naction effect\nanimation 219: target\nwait: 25\n if target.isStateAffected(105) \n add state 106: target\n remove state 105: target\n else if target.isStateAffected(104)\n add state 105: target\n remove state 104: target\n else \n add state 104: target\nend\nif !target._noStateMessage\neval: SceneManager._scene._logWindow.push(\"addText\", \"СКОРОСТЬ \" + target.name() + \" упала.\")\nelse\neval: Gamefall.OmoriFixes.parseNoStateChange(target.name(), 'СКОРОСТЬ', \"ниже!\")\nend\neval: target._noStateMessage = undefined\n if target.isStateAffected(93) \n add state 94: target\n remove state 93: target\n else if target.isStateAffected(92) \n add state 93: target\n remove state 92: target\n else \n add state 92: target\nend\nif !target._noStateMessage\neval: SceneManager._scene._logWindow.push(\"addText\", \"АТАКА \" + target.name() + \" упала.\")\nelse\neval: Gamefall.OmoriFixes.parseNoStateChange(target.name(), 'АТАКА', \"ниже!\")\nend\neval: target._noStateMessage = undefined\n if target.isStateAffected(99) \n add state 100: target\n remove state 99: target\n else if target.isStateAffected(98)\n add state 99: target\n remove state 98: target\n else \n add state 98: target\nend\nif !target._noStateMessage\neval: SceneManager._scene._logWindow.push(\"addText\", \"ЗАЩИТА \" + target.name() + \" упала.\")\nelse\neval: Gamefall.OmoriFixes.parseNoStateChange(target.name(), 'ЗАЩИТА', \"ниже!\")\nend\neval: target._noStateMessage = undefined\n</target action> \n\n<AntiFail>\n",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 42,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "OBSERVE TARGET",
"note": "<BattleLogType:OBSERVE TARGET>\n\n<setup action>\nadd state 174: target\n</setup action>\n\n<target action>\nanimation 4: user\nwait for animation\naction effect\n</target action>\n\n<AntiFail>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 1000,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 43,
"animationId": 180,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 3,
"variance": 20
},
"description": "Снимает ЭМОЦИЮ. Если 2-я или 3-я стадия ЭМОЦИИ<br>\nснята, ОМОРИ восстанавливает 50% СЕРДЦА. Стоит: 15",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 15,
"name": "ГЛУБОКИЙ ВДОХ",
"note": "<BattleLogType:OBSERVE>\n\n<setup action>\ncommon event: 898\n</setup action>\n\n<whole action>\n if user.isStateAffected(506) \nanimation 212: user\n</whole action>\n\n<Post-Damage Eval>\n if (user.isStateAffected(506)) { \nvar heal = user.mhp * 0.5;\nuser.gainHp(heal);\nuser.startDamagePopup();\nuser.clearResult();\n}\n</Post-Damage Eval>\n<AntiFail>\n\n<Remove State Category: HAPPY>\n<Remove State Category: SAD>\n<Remove State Category: ANGRY>\n<Remove State Category: AFRAID>\n\n",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 11,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 44,
"animationId": 0,
"damage": {
"critical": true,
"elementId": 0,
"formula": "a.atk * 2 - b.def",
"type": 1,
"variance": 20
},
"description": "Наносит урон врагу. ОМОРИ и враг<br>\nстановятся ГРУСТНЫМИ. Стоит: 10",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 10,
"name": "БОЛЕЗНЕННАЯ ПРАВДА",
"note": "<BattleLogType:TRUTH>\n\n<setup action>\nanimation 5: user\nanimation 19: target\n</setup action>\n\n<whole action>\nif target.isStateAffected(11) \n add state 12: target\n else if target.isStateAffected(10) \n add state 11: target\n else \n add state 10: target\nend\nif user.isStateAffected(11) \n add state 12: user\n wait: 60\n else if user.isStateAffected(10)\n add state 11: user\n wait: 60\n else \n add state 10: user\n wait: 60\nend\neval: SceneManager._scene._statusWindow.refresh()\nwait for animation\n</whole action>\n\n",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 45,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": " // OMORI ACS //",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 46,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [
{
"code": 44,
"dataId": 935,
"value1": 1,
"value2": 0
}
],
"hitType": 0,
"iconIndex": 0,
"message1": " готовит клинок.",
"message2": "",
"mpCost": 0,
"name": "ATTACK AGAIN CHECK",
"note": "<ChainSkillIcon: 0>\n<ChainSkillAttackAgain>\n<EnergyCost: 3>\n<HideInMenu>\n<AntiFail>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 47,
"animationId": 3,
"damage": {
"critical": true,
"elementId": 0,
"formula": "(a.atk * 2 + a.luk) - b.def ",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "ATTACK AGAIN (2)",
"note": "<BattleLogType:ATTACK AGAIN>\n<ChainSkillIcon: 0>\n<ChainSkillAttackAgain>\n<HideInMenu>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 48,
"animationId": 290,
"damage": {
"critical": true,
"elementId": 0,
"formula": "(a.atk * 2 + a.luk) - b.def",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": " атакует ещё раз!",
"message2": "",
"mpCost": 0,
"name": "ATTACK AGAIN (3)",
"note": "<ChainSkillIcon: 0>\n<ChainSkillAttackAgain>\n<HideInMenu>",
"occasion": 1,
"repeats": 2,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 49,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [
{
"code": 44,
"dataId": 936,
"value1": 1,
"value2": 0
}
],
"hitType": 0,
"iconIndex": 0,
"message1": " ставит подножку.",
"message2": "",
"mpCost": 0,
"name": "TRIP CHECK",
"note": "<ChainSkillIcon: 1>\n<ChainSkillTrip>\n<EnergyCost: 3>\n<AntiFail>\n<HideInMenu>\n",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 50,
"animationId": 0,
"damage": {
"critical": true,
"elementId": 0,
"formula": "(a.atk + a.luk) - b.def",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "TRIP (2)",
"note": "<BattleLogType:TRIP 2>\n<AntiFail>\n<HideInMenu>\n\n<setup action>\nanimation 14: target\nwait: 60\nanimation 219: target\n</setup action>\n\n<whole action>\n if target.isStateAffected(11) \n add state 12: target\n else if target.isStateAffected(10) \n add state 11: target\n else \n add state 10: target\nend\n\n if target.isStateAffected(105) \n remove state 105: target\n add state 106: target\n else \n add state 105: target\nend\n</whole action>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 1,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 51,
"animationId": 0,
"damage": {
"critical": true,
"elementId": 0,
"formula": "(a.atk + a.luk) - b.def",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "TRIP (3)",
"note": "<BattleLogType:TRIP 2>\n<AntiFail>\n<HideInMenu>\n\n<setup action>\nanimation 289: target\nwait: 60\nanimation 219: target\n</setup action>\n\n<whole action>\n if target.isStateAffected(11) \n add state 12: target\n else if target.isStateAffected(10)\n add state 11: target\n else \n add state 10: target\nend\n\nadd state 106: target\n</whole action>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 52,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "RELEASE ENERGY CHECK",
"note": "<ChainSkillIcon: 2>\n<ChainSkillEnergyRelease>\n<EnergyCost: 10>\n<HideInMenu>\n<AntiFail>\n\n<setup action>\neval: $gameScreen.showPicture(3, \"release_energy[5x7]\", 0,0,0,100,100,0,0)\neval: $gameTroop._interpreter.setupPictureCustomFrames(3, 3200, 3360, 5, 7)\neval: $gameScreen.picture(3).setCustomFrameIndex(0)\nwait: 10\nanimation 243: target\nwait: 40\n</setup action>\n\n<whole action>\n</whole action>\n\n<target action>\n</target action>\n\n<follow action>\ncommon event: 937\n</follow action>\n\n<Custom Requirement>\nif ($gameActors.actor(2).isDead()) {\n value = false;\n} else if ($gameActors.actor(3).isDead()){\n value = false;\n} else if ($gameActors.actor(4).isDead()){\n value = false;\n} else {\n if($gameParty.members().length < 4) {\n value = false\n }\n else {value = true;}\n}\n\n</Custom Requirement>\n",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 8,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 53,
"animationId": 15,
"damage": {
"critical": false,
"elementId": 0,
"formula": "300",
"type": 1,
"variance": 0
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "RELEASE ENERGY DAMAGE 1",
"note": "<damage formula>\nvalue = 300\nif(target.name() === \"SPACE EX-HUSBAND\") {\nif(!target.isAnyEmotionAffected()) {\nvalue = 0\n}\n}\n</damage formula>\n\n<HideInMenu>\n\n<setup action>\nshow battle hud\nadd state 110: actors\neval: $gameTroop.members().forEach(e => {e.result().missed = false; e.result().evaded = false;})\n</setup action>\n\n<AntiFail>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 2,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 54,
"animationId": 15,
"damage": {
"critical": false,
"elementId": 0,
"formula": "600",
"type": 1,
"variance": 0
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "RELEASE ENERGY DAMAGE 2",
"note": "<damage formula>\nvalue = 600\nif(target.name() === \"SPACE EX-HUSBAND\") {\nif(!target.isAnyEmotionAffected()) {\nvalue = 0\n}\n}\n</damage formula>\n<HideInMenu>\n\n<setup action>\nshow battle hud\nadd state 110: actors\nadd state 110: actors\neval: $gameTroop.members().forEach(e => {e.result().missed = false; e.result().evaded = false;})\n</setup action>\n\n<AntiFail>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 2,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 55,
"animationId": 15,
"damage": {
"critical": false,
"elementId": 0,
"formula": "1000",
"type": 1,
"variance": 0
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "RELEASE ENERGY DAMAGE 3",
"note": "<damage formula>\nvalue = 1000\nif(target.name() === \"SPACE EX-HUSBAND\") {\nif(!target.isAnyEmotionAffected()) {\nvalue = 0\n}\n}\n</damage formula>\n<HideInMenu>\n\n<setup action>\nshow battle hud\nadd state 110: actors\nadd state 110: actors\neval: $gameTroop.members().forEach(e => {e.result().missed = false; e.result().evaded = false;})\n</setup action>\n\n<AntiFail>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 2,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 56,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "a.addState(20); a.atk * 3 - b.def",
"type": 0,
"variance": 20
},
"description": "",
"effects": [
{
"code": 21,
"dataId": 20,
"value1": 1,
"value2": 0
},
{
"code": 44,
"dataId": 913,
"value1": 1,
"value2": 0
}
],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "RELEASE STRESS",
"note": "<EnergyCost: 10>\n<HideInMenu>\n",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 11,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 57,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "a.atk * 3 - b.def",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "RELEASE STRESS DAMAGE",
"note": "<EnergyCost: 10>\n<HideInMenu>\n",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 58,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "RESERVED",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 59,
"animationId": 3,
"damage": {
"critical": true,
"elementId": 0,
"formula": "a.atk * 2 - b.def",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "ATTACK AGAIN (1)",
"note": "<BattleLogType:ATTACK AGAIN>\n<HideInMenu>\n<AntiFail>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 60,
"animationId": 0,
"damage": {
"critical": true,
"elementId": 0,
"formula": "(a.atk + a.luk) - b.def",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": " ставит подножку.",
"message2": "",
"mpCost": 0,
"name": "TRIP (1)",
"note": "<BattleLogType:TRIP>\n<AntiFail>\n<HideInMenu>\n\n<whole action>\nanimation 14: target\nwait: 30\nanimation 219: target\n\nif target.isStateAffected(105) \n add state 106: target\n else if target.isStateAffected(104)\n add state 105: target\n else \n add state 104: target\nend\n</whole action>\n",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 61,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "",
"type": 0,
"variance": 0
},
"description": "",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "RELEASE ENERGY",
"note": "<BattleLogType:RELEASE ENERGY>\n<HideInMenu>\n\n<Custom Requirement>\nif ($gameActors.actor(2).isDead()) {\n value = false;\n} else if ($gameActors.actor(3).isDead()){\n value = false;\n} else if ($gameActors.actor(4).isDead()){\n value = false;\n} else {\n value = true;\n}\n\n</Custom Requirement>\n\n<follow action>\ncommon event: 912\n</follow action>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 2,
"speed": 0,
"stypeId": 1,
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"tpCost": 0,
"tpGain": 0
},
{
"id": 62,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "RESERVED",
"note": "",
"occasion": 0,
"repeats": 1,
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"requiredWtypeId2": 0,
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"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 63,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "// AUBREY //",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 64,
"animationId": 28,
"damage": {
"critical": true,
"elementId": 0,
"formula": "a.atk * 2 - b.def",
"type": 1,
"variance": 20
},
"description": "Базовая атака ОБРИ.",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "АТАКА",
"note": "<ChainSkill: 92, up>\n<ChainSkill: 89, right>\n<ChainSkill: 86, down>\n<BattleLogType:ATTACK>\n<HideInMenu>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 3,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 65,
"animationId": 28,
"damage": {
"critical": true,
"elementId": 0,
"formula": "a.atk * 2 - b.def",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "АТАКА",
"note": "<ChainSkill: 87, up>\n<ChainSkill: 90, right>\n<ChainSkill: 93, down>\n<BattleLogType:ATTACK>\n<HideInMenu>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 3,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 66,
"animationId": 28,
"damage": {
"critical": true,
"elementId": 0,
"formula": "a.atk * 2 - b.def",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "АТАКА",
"note": "<ChainSkill: 88, up>\n<ChainSkill: 91, right>\n<ChainSkill: 94, down>\n<BattleLogType:ATTACK>\n<HideInMenu>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 3,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 67,
"animationId": 28,
"damage": {
"critical": true,
"elementId": 0,
"formula": "a.atk * 2 - b.def",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "ATTACK NO ACS",
"note": "<BattleLogType:ATTACK>\n<HideInMenu>\n",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 3,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 68,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "Накладывает СЧАСТЬЕ на друга или врага.\nСтоит: 5",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 5,
"name": "ПОДБОДРИТЬ",
"note": "<BattleLogType:PEP TALK>\n<AntiFail>\n\n<Enemy or Actor Select>\n\n<setup action>\nanimation 29: target\nwait for animation\n</setup action>\n\n<whole action>\n if target.isStateAffected(7) \n add state 8: target\n else if target.isStateAffected(6) \n add state 7: target\n else \n add state 6: target\nend\n</whole action>\n",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 7,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 69,
"animationId": 30,
"damage": {
"critical": true,
"elementId": 0,
"formula": "(a.isStateAffected(14) || a.isStateAffected(15)) ? a.atk * 3 - b.def : a.atk * 2.5 - b.def;",
"type": 1,
"variance": 20
},
"description": "Наносит много урона, но ОБРИ тоже получает урон.<br>\nСильнее если ОБРИ ЗЛА. Стоит: 5",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 5,
"name": "УДАР ГОЛОВОЙ",
"note": "<BattleLogType:HEADBUTT>\n\n<whole action>\nanimation 30: target\nwait: 90\naction effect\nwait: 10\n</whole action>\n\n<Custom Requirement>\nlet neededHp = Math.floor(user.mhp * 0.20)\nif(user.hp >= neededHp) {value = true}\nelse {value = false}\n</Custom Requirement>\n\n<Post-Damage Eval>\nuser._hp = Math.max(1, user._hp - Math.floor(user.mhp * 0.20))\n</Post-Damage Eval>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 70,
"animationId": 32,
"damage": {
"critical": true,
"elementId": 0,
"formula": "a.atk * 4 - b.def",
"type": 1,
"variance": 20
},
"description": "Есть шанс сразу победить врага<br>\nОБРИ тоже получает урон. Стоит: 25",
"effects": [
{
"code": 21,
"dataId": 1,
"value1": 0.1,
"value2": 0
}
],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 25,
"name": "ХОУМРАН",
"note": "<BattleLogType:HOMERUN>\n<HP Cost: 20%>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 71,
"animationId": 33,
"damage": {
"critical": true,
"elementId": 0,
"formula": "a.atk * 2 - b.def",
"type": 1,
"variance": 20
},
"description": "Поражает всех врагов. Наносит тем больше \nурона, чем меньше врагов. Стоит: 20",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": " кидает своё оружие!",
"message2": "",
"mpCost": 20,
"name": "ЗАВОДНОЙ БРОСОК",
"note": "<Damage Formula>\n// Check if the damage has already been calculated\nif (this._calculatedBaseDmg) {\n // Set the damage to the cached amount\n value = this._calculatedBaseDmg;\n// Otherwise\n} else {\n // Get the total number of enemies\n var totalEnemies = target.friendsUnit().aliveMembers().length;\n // If there is 1 enemy total\n if (totalEnemies === 1) {\n // Use this formula\n this._calculatedBaseDmg = user.atk * 3 - b.def;\n // If there are 2 enemies in total\n } else if (totalEnemies === 2) {\n // Use this formula\n this._calculatedBaseDmg = user.atk * 2.5 - b.def;\n // If there are 3 enemies in total\n } else if (totalEnemies === 3) {\n // Use this formula\n this._calculatedBaseDmg = user.atk * 2 - b.def;\n // if there are 4 or more\n } else {\n // Use this formula\n this._calculatedBaseDmg = user.atk * 2 - b.def;\n }\n // Set the value equal to the calculated amount\n value = this._calculatedBaseDmg;\n}\n</Damage Formula>\n",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 2,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 72,
"animationId": 0,
"damage": {
"critical": true,
"elementId": 0,
"formula": "a.atk * 2",
"type": 1,
"variance": 20
},
"description": "Атака, игнорирующая ЗАЩИТУ врага,<br>\nзатем уменьшающая его ЗАЩИТУ. Стоит: 20",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 20,
"name": "УДАР С СИЛОЙ",
"note": "<BattleLogType:POWER HIT>\n\n<whole action>\nanimation 31: target\nwait: 60\nanimation 219: target\n\n if target.isStateAffected(99) \n add state 100: target\n remove state 99: target\n else if target.isStateAffected(98) \n add state 99: target\n remove state 98: target\n else \n add state 98: target\n</whole action>\n<AntiFail>\n",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 73,
"animationId": 34,
"damage": {
"critical": true,
"elementId": 0,
"formula": "a.hp * 4",
"type": 1,
"variance": 20
},
"description": "Наносит урон врагу по ЗДОРОВЬЮ ОБРИ, \nно ОБРИ станет ТОСТОМ. Стоит: 50",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 50,
"name": "ПОСЛЕДНИЙ ШАНС",
"note": "<BattleLogType:LAST RESORT>\n\n<Custom HP Cost>\ncost -= user.mhp - user.hp\n</Custom HP Cost>\n\n<Post-Damage Eval>\nvar dmg = a.hp;\nuser.gainHp(-dmg);\nuser.startDamagePopup();\nuser.refresh()\nuser.clearResult();\nif (user.isDead()) user.performCollapse();\n</Post-Damage Eval>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 74,
"animationId": 232,
"damage": {
"critical": false,
"elementId": 0,
"formula": "a.atk * 2 - b.def",
"type": 0,
"variance": 20
},
"description": "Все враги атакуют ОБРИ 1 ход.<br>\nЕсли ОБРИ атакована, бьёт в ответ. Стоит: 5",
"effects": [
{
"code": 21,
"dataId": 57,
"value1": 1,
"value2": 0
},
{
"code": 21,
"dataId": 26,
"value1": 1,
"value2": 0
},
{
"code": 21,
"dataId": 509,
"value1": 1,
"value2": 0
}
],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 5,
"name": "КОНТРАТАКА",
"note": "<AntiFail>\n<BattleLogType:COUNTER ATTACK>\n<Hit Counter>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 11,
"speed": 2000,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 75,
"animationId": 0,
"damage": {
"critical": true,
"elementId": 0,
"formula": "a.atk * 2.5 - b.def",
"type": 1,
"variance": 20
},
"description": "Если это умение побеждает врага, восстанавливает \nвесь СОК. Стоит: 15",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 15,
"name": "РАЗДАВИТЬ",
"note": "<BattleLogType:ATTACK>\n\n<setup action>\nanimation 28: target\nwait: 30\nanimation 213: target\nwait: 30\n</setup action>\n\n<After Eval>\n// Check if the user is an actor, target is an enemy, and the target has been slain.\nif (user.isActor() && target.isEnemy() && (target.isDead() || target.hp <= 0)) {\n // Get the ID of the target.\n var id = target.enemyId();\n\nuser.startAnimation(213);\nvar juice = a.mmp;\nuser.gainMp(juice);\nuser.startDamagePopup();\nuser.clearResult();\n}\n</After Eval>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 76,
"animationId": 0,
"damage": {
"critical": true,
"elementId": 0,
"formula": "(a.atk * 2 + a.luk)- b.def",
"type": 1,
"variance": 20
},
"description": "ОБРИ атакует врага и становится СЧАСТЛИВОЙ.\nСтоит: 10",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 10,
"name": "ВЕРТУШКА",
"note": "<BattleLogType:TWIRL>\n<AntiFail>\n\n<setup action>\nanimation 45: target\nwait: 30\nanimation 28: target\nwait: 30\n</setup action>\n\n<target action>\naction effect\nif target.result().isHit()\n if user.isStateAffected(7) \n add state 8: user\n else if user.isStateAffected(6) \n add state 7: user\n else \n add state 6: user\nend\nwait for effect\nif user.isStateAffected(7)\neval: BattleManager.addText(user.name() + \" чувствует ВОСТОРГ!!\")\nelse if user.isStateAffected(6)\neval: BattleManager.addText(user.name() + \" чувствует СЧАСТЬЕ!\")\nend\nend\n</target action>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 77,
"animationId": 0,
"damage": {
"critical": true,
"elementId": 0,
"formula": "(b.isStateAffected(6) || b.isStateAffected(7) || b.isStateAffected(8)|| b.isStateAffected(122)|| b.isStateAffected(123)|| b.isStateAffected(197)) ? a.atk * 3 - b.def : a.atk * 2.25 - b.def;",
"type": 1,
"variance": 20
},
"description": "Удар без промаха. Наносит больше урона по\n<br>СЧАСТЛИВЫМ врагам. Стоит: 10",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 10,
"name": "УДАР ПО НАСТРОЮ",
"note": "<BattleLogType:ATTACK>\n\n<setup action>\nadd state 496: user\nanimation 46: target\nwait: 30\n</setup action>\n\n<whole action>\n\n if target.isStateAffected(6) \n animation 278: target\n else if target.isStateAffected(7)\n animation 279: target\n else if target.isStateAffected(8)\n animation 279: target\n else if target.isStateAffected(122)\n animation 279: target\n else if target.isStateAffected(123)\n animation 279: target\n else if target.isStateAffected(197)\n animation 278: target\n else \n animation 123: target \nend\n</whole action>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 78,
"animationId": 17,
"damage": {
"critical": true,
"elementId": 0,
"formula": "a.atk * 2 - b.def",
"type": 1,
"variance": 20
},
"description": "Атакует врага 3 раза.\nСтоит: 30",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": " яростно атакует!",
"message2": "",
"mpCost": 30,
"name": "ИЗБИЕНИЕ",
"note": "",
"occasion": 1,
"repeats": 3,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 79,
"animationId": 28,
"damage": {
"critical": true,
"elementId": 0,
"formula": "a.atk * 2 - b.def",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "ATTACK NO ACS COUNTER",
"note": "<BattleLogType:ATTACK>\n<HideInMenu>\n<whole action>\neval: BattleManager.addText(user.name() + \" бьёт в ответ!\")\neval:target.removeState(57)\n</whole action>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 3,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 80,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "RESERVED",
"note": "<HideInMenu>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 81,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "RESERVED",
"note": "<HideInMenu>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 82,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "RESERVED",
"note": "<HideInMenu>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 83,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": " становится ЕЩЁ ЗЛЕЕ!",
"message2": "",
"mpCost": 0,
"name": "SELF ANGRY",
"note": "<AntiFail>\n\n<whole action>\n if target.isStateAffected(15) \n add state 16: target\n else if target.isStateAffected(14)\n add state 15: target\n else \n add state 14: target\nend\n</whole action>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 11,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 84,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "Делает ОБРИ и друга СЧАСТЛИВЫМИ.\nСтоит: 10",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 10,
"name": "КОМАНДНЫЙ ДУХ",
"note": "<BattleLogType:TEAM SPIRIT>\n<AntiFail>\n\n<Not User>\n\n<setup action>\nanimation 49: user\nwait: 30\nanimation 29: user\n</setup action>\n\n<whole action>\n if target.isStateAffected(7) \n add state 8: target\n else if target.isStateAffected(6)\n add state 7: target\n else \n add state 6: target\nend\n\n if user.isStateAffected(7) \n add state 8: user\n else if user.isStateAffected(6) \n add state 7: user\n else \n add state 6: user\nend\n\n</whole action>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 7,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 85,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "// AUBREY ACS //",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 86,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [
{
"code": 44,
"dataId": 938,
"value1": 1,
"value2": 0
}
],
"hitType": 0,
"iconIndex": 0,
"message1": " смотрит на ОМОРИ.",
"message2": "",
"mpCost": 0,
"name": "LOOK AT OMORI CHECK",
"note": "<EnergyCost: 3>\n<ChainSkillIcon: 6>\n<ChainSkillLookAtOmori>\n<HideInMenu>\n\n<Custom Requirement>\nif ($gameActors.actor(1).isDead()) {\n value = false;\n} else {\n value = true;\n}\n</Custom Requirement>\n<AntiFail>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 87,
"animationId": 0,
"damage": {
"critical": true,
"elementId": 0,
"formula": "(a.atk * 3 + a.luk) - b.def",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "LOOK AT OMORI (2)",
"note": "<BattleLogType:LOOK OMORI 2>\n<HideInMenu>\n<AntiFail>\n\n<whole action>\nanimation 36: target\nwait for animation\nanimation 28: target\n</whole action>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 88,
"animationId": 0,
"damage": {
"critical": true,
"elementId": 0,
"formula": "a.atk * 3 + a.luk",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "LOOK AT OMORI (3)",
"note": "<BattleLogType:LOOK OMORI 3>\n<HideInMenu>\n<AntiFail>\n\n<whole action>\nanimation 37: target\nwait for animation\nanimation 44: target\n</whole action>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 89,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [
{
"code": 44,
"dataId": 939,
"value1": 1,
"value2": 0
}
],
"hitType": 0,
"iconIndex": 0,
"message1": " смотрит на КЕЛА.",
"message2": "",
"mpCost": 0,
"name": "LOOK AT KEL CHECK",
"note": "<EnergyCost: 3>\n<ChainSkillIcon: 5>\n<ChainSkillLookAtKel>\n<HideInMenu>\n\n<Custom Requirement>\nif (($gameActors.actor(3).isDead()) || !$gameParty.battleMembers().contains($gameActors.actor(3))) {\n value = false;\n} else {\n value = true;\n}\n</Custom Requirement>\n\n<AntiFail>\n",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 90,
"animationId": -1,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "LOOK AT KEL (2)",
"note": "<BattleLogType:LOOK KEL 2>\n<AntiFail>\n<HideInMenu>\n\n<setup action>\n\n if target.isStateAffected(15) \n add state 16: target\n else if target.isStateAffected(14) \n add state 15: target\n else \n add state 14: target\nend\n\n if $gameActors.actor(3).isStateAffected(15) \n add state 16: character 3\n else if $gameActors.actor(3).isStateAffected(14) \n add state 15: character 3\n else \n add state 14: character 3\nend\n</setup action>\n\n<whole action>\nanimation 39: target\nwait: 240\n if target.isStateAffected(90) \n remove state 90: target\n add state 91: target\n else if target.isStateAffected(89) \n remove state 89: target\n add state 90: target\n else \n add state 89: target\nend\nanimation 214: target\nanimation 214: character 3\nwait: 60\n</whole action>\n",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 11,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 91,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "LOOK AT KEL (3)",
"note": "<BattleLogType:LOOK KEL 2>\n<AntiFail>\n<HideInMenu>\n\n<setup action>\nadd state 15: target\nadd state 15: character 3\nend\n</setup action>\n\n<whole action>\nanimation 40: target\nwait: 240\n if target.isStateAffected(90) \n remove state 90: target\n add state 91: target\n else if target.isStateAffected(89) \n remove state 89: target\n add state 91: target\n else \n add state 91: target\nend\nanimation 214: target\nanimation 214: character 3\nwait: 60\n</whole action>\n",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 11,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 92,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [
{
"code": 44,
"dataId": 940,
"value1": 1,
"value2": 0
}
],
"hitType": 0,
"iconIndex": 0,
"message1": " смотрит на ХИРО.",
"message2": "",
"mpCost": 0,
"name": "LOOK AT HERO CHECK",
"note": "<EnergyCost: 3>\n<ChainSkillIcon: 4>\n<ChainSkillLookAtHero>\n<HideInMenu>\n\n<Custom Requirement>\nif (($gameActors.actor(4).isDead()) || !$gameParty.battleMembers().contains($gameActors.actor(4))) {\n value = false;\n} else {\n value = true;\n}\n</Custom Requirement>\n\n<AntiFail>\n",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 93,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "LOOK AT HERO (2)",
"note": "<BattleLogType:LOOK HERO 2>\n<AntiFail>\n<HideInMenu>\n\n<whole action>\n if target.isStateAffected(96) \n remove state 96: target\n add state 97: target\n else if target.isStateAffected(95)\n remove state 95: target\n add state 96: target\n else \n add state 96: target\nend\n\nanimation 42: target\nwait: 240\n if target.isStateAffected(7) \n add state 8: target\n else if target.isStateAffected(6) \n add state 7: target\n else \n add state 6: target\nend\nanimation 212: target\neval: $gameTemp._statsState = [$gameActors.actor(2).hp]\nHP +25%: character 2\nwait: 60\nanimation 214: target\n</whole action>\n",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 11,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 94,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "LOOK AT HERO (3)",
"note": "<BattleLogType:LOOK HERO 2>\n<AntiFail>\n<HideInMenu>\n\n<whole action>\nanimation 43: target\nwait for animation\nadd state 7: user\neval: $gameTemp._statsState = [$gameActors.actor(2).hp, $gameActors.actor(2).mp]\nHP +75%: character 2\nMP +50%: character 2\nadd state 97: target\nanimation 212: target\nwait: 60\nanimation 214: target\n</whole action>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 11,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 95,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "RESERVED",
"note": "<HideInMenu>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 96,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "RESERVED",
"note": "<HideInMenu>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 97,
"animationId": 0,
"damage": {
"critical": true,
"elementId": 0,
"formula": "(a.atk * 2 + a.luk) - b.def",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "LOOK AT OMORI (1)",
"note": "<BattleLogType:LOOK OMORI 1>\n<HideInMenu>\n\n<whole action>\nanimation 35: target\nwait for animation\nanimation 28: target\n</whole action>\n\n<AntiFail>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 4
},
{
"id": 98,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": " РАЗОЗЛИЛАСЬ!",
"message2": "",
"mpCost": 0,
"name": "LOOK AT KEL (1)",
"note": "<AntiFail>\n<HideInMenu>\n<BattleLogType:LOOK KEL 1>\n<whole action>\nanimation 38: target\nwait: 120\n\n if target.isStateAffected(15) \n add state 16: target\n else if target.isStateAffected(14) \n add state 15: target\n else \n add state 14: target\nend\n</whole action>\n",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 11,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 99,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "LOOK AT HERO (1)",
"note": "<BattleLogType:LOOK HERO>\n<AntiFail>\n<HideInMenu>\n\n<setup action>\n if target.isStateAffected(96) \n remove state 96: target\n add state 97: target\n else if target.isStateAffected(95)\n remove state 95: target\n add state 96: target\n else \n add state 95: target\nend\n\n if target.isStateAffected(7) \n add state 8: target\n else if target.isStateAffected(6) \n add state 7: target\n else \n add state 6: target\nend\n</setup action>\n\n<whole action>\nanimation 41: target\nwait: 120\nanimation 214: target\nwait: 60\n</whole action>\n\n",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 11,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 100,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "KEL ANGRY 1",
"note": "<AntiFail>\n\n<setup action>\n if target.isStateAffected(15) \n add state 16: target\n else if target.isStateAffected(14) \n add state 15: target\n else \n add state 14: target\nend\n</setup action>\n\n<whole action>\n if target.isStateAffected(90) \n remove state 90: target\n add state 91: target\n else if target.isStateAffected(89)\n remove state 89: target\n add state 90: target\n else \n add state 89: target\nend\n</whole action>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 11,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 101,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "KEL ANGRY 2",
"note": "<AntiFail>\n\n<whole action>\nadd state 15: target\n\n if target.isStateAffected(90) \n remove state 90: target\n add state 91: target\n else if target.isStateAffected(89)\n remove state 89: target\n add state 91: target\n else \n add state 91: target\nend\n</whole action>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 11,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 102,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "// KEL //",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 103,
"animationId": 54,
"damage": {
"critical": true,
"elementId": 0,
"formula": "a.atk * 2 - b.def",
"type": 1,
"variance": 20
},
"description": "Базовая атака КЕЛА",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "АТАКА",
"note": "<ChainSkill: 132, up>\n<ChainSkill: 129, left>\n<ChainSkill: 126, down>\n<BattleLogType:ATTACK>\n<HideInMenu>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 3,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 104,
"animationId": 54,
"damage": {
"critical": true,
"elementId": 0,
"formula": "a.atk * 2 - b.def",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "АТАКА",
"note": "<ChainSkill: 127, up>\n<ChainSkill: 130, left>\n<ChainSkill: 133, down>\n<BattleLogType:ATTACK>\n<HideInMenu>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 3,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 105,
"animationId": 54,
"damage": {
"critical": true,
"elementId": 0,
"formula": "a.atk * 2 - b.def",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "АТАКА",
"note": "<ChainSkill: 128, up>\n<ChainSkill: 131, left>\n<ChainSkill: 134, down>\n<BattleLogType:ATTACK>\n<HideInMenu>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 3,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 106,
"animationId": 54,
"damage": {
"critical": true,
"elementId": 0,
"formula": "$gameActors.actor(3).removeState(10) ; $gameActors.actor(3).removeState(11) ; $gameActors.actor(3).removeState(507) ; a.atk * 2 - b.def",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "ATTACK NO ACS",
"note": "<BattleLogType:ATTACK>\n<HideInMenu>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 3,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 107,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "Накладывает ЗЛОСТЬ на друга или врага.\nСтоит: 5",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 5,
"name": "НАДОЕСТЬ",
"note": "<BattleLogType:ANNOY>\n\n<Enemy or Actor Select>\n\n<setup action>\nanimation 55: target\nwait for animation\n</setup action>\n\n<whole action>\n\n if target.isStateAffected(15) \n add state 16: target\n else if target.isStateAffected(14)\n add state 15: target\n else \n add state 14: target\nend\n</whole action>\n\n<AntiFail>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 7,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 108,
"animationId": 57,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "КЕЛ наносит больше урона в следующем ходу и<br>\nповышает ШАНС ПОПАДАНИЯ той атаки. Стоит: 10",
"effects": [
{
"code": 21,
"dataId": 33,
"value1": 1,
"value2": 0
}
],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 10,
"name": "НАПРЯЧЬСЯ",
"note": "<BattleLogType:FLEX>\n<AntiFail>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 11,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 109,
"animationId": 56,
"damage": {
"critical": true,
"elementId": 0,
"formula": "a.atk * 2.5 - b.def",
"type": 1,
"variance": 20
},
"description": "Поражает всех врагов.\nСтоит: 15",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": " бросает мяч повсюду!",
"message2": "",
"mpCost": 15,
"name": "ОТСКОК",
"note": "",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 2,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 110,
"animationId": 123,
"damage": {
"critical": false,
"elementId": 0,
"formula": "b.hp * .25",
"type": 1,
"variance": 0
},
"description": "Восстанавливает много СОКА другу, но<br>\nтакже наносит ему урон. Стоит: 10",
"effects": [
{
"code": 12,
"dataId": 0,
"value1": 0.4,
"value2": 0
}
],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 10,
"name": "ВЫЖИМАЛКА",
"note": "<BattleLogType:JUICE ME>\n",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 7,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 111,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": " 30",
"type": 0,
"variance": 20
},
"description": "КЕЛ становится СЧАСТЛИВ. Друг КЕЛА восстановит<br>\nнемного ЭНЕРГИИ и СОКА. Стоит: 50",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 50,
"name": "СПЛОТИТЬ",
"note": "//ENERGY + 4\n<BattleLogType:RALLY>\n\n<setup action>\nanimation 61: target\n</setup action>\n\n<whole action>\neval: $gameParty.stressEnergyCount = Math.min($gameParty.stressEnergyCount + 4,10) \nanimation 213: actors\n if target.isStateAffected(7) \n add state 8: target\n else if target.isStateAffected(6) \n add state 7: target\n else \n add state 6: target\nend\nMP +30%: character 1\nMP +30%: character 2\nMP +30%: character 4\n</whole action>\n// Seems to work better giving MP to each one\n<follow action>\nwait: 30\n</follow action>\n\n<AntiFail>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 11,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 112,
"animationId": 60,
"damage": {
"critical": true,
"elementId": 0,
"formula": "(b.isStateAffected(10) || b.isStateAffected(11) || b.isStateAffected(12)) ? a.atk * 3 - b.def : a.atk * 2.5 - b.def;",
"type": 1,
"variance": 20
},
"description": "Делает врага ГРУСТНЫМ.<br>\nНаносит много урона ГРУСТНЫМ врагам. Стоит: 20",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 20,
"name": "СНЕЖОК",
"note": "<BattleLogType:SNOWBALL>\n\n<target action>\naction animation\nwait for animation\n if target.isStateAffected(11) \n add state 12: target\n else if target.isStateAffected(10)\n add state 11: target\n else \n add state 10: target\nend\naction effect\n</target action>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 113,
"animationId": 59,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "Все атаки по врагу бьют прямо в<br>\nСЕРДЦЕ в следующем ходу. Стоит: 55",
"effects": [
{
"code": 21,
"dataId": 24,
"value1": 1,
"value2": 0
}
],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 55,
"name": "ЩЕКОТКА",
"note": "<BattleLogType:TICKLE>\n<AntiFail>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 114,
"animationId": 58,
"damage": {
"critical": true,
"elementId": 0,
"formula": "a.atk * 2 - b.def ",
"type": 1,
"variance": 30
},
"description": "Ударяет врага 3 раза.\nСтоит: 30",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": " выполняет классный трюк с мячом!",
"message2": "",
"mpCost": 30,
"name": "РИКОШЕТ",
"note": "",
"occasion": 1,
"repeats": 3,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 115,
"animationId": 0,
"damage": {
"critical": true,
"elementId": 0,
"formula": "a.agi * 1.5 - b.def",
"type": 1,
"variance": 20
},
"description": "КЕЛ наносит атаку по врагу зависящую от СКОРОСТИ\nвместо АТАКИ. Стоит: 15",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 15,
"name": "БЕГИ-БРОСАЙ",
"note": "<AntiFail>\n<BattleLogType:ATTACK>\n\n<setup action>\nanimation 72: user\nwait: 30\nanimation 54: target\nwait: 30\n</setup action>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 116,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "ЗЛИТ всех друзей.\nСтоит: 45",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": " бегает по кругу и всех бесит!",
"message2": "",
"mpCost": 45,
"name": "ГРОМКОГОВОРИТЕЛЬ",
"note": "<BattleLogType:MEGAPHONE>\n\n<setup action>\nanimation 74: target\nwait: 60\nanimation 55: target\nwait: 30\nwait for animation\n</setup action>\n\n<target action>\n if target.isStateAffected(15) \n add state 16: target\n else if target.isStateAffected(14) \n add state 15: target\n else \n add state 14: target\nend\naction effect\n</target action>\n\n<AntiFail>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 8,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 117,
"animationId": 233,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "Привлекает внимание и уменьшает ШАНС\nУДАРА врагов на ход. Стоит: 50",
"effects": [
{
"code": 21,
"dataId": 26,
"value1": 1,
"value2": 0
}
],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 50,
"name": "НЕ ПОЙМАЕШЬ",
"note": "<AntiFail>\n<BattleLogType:DODGE TAUNT>\n\n<setup action>\nadd state 495: enemies\n</setup action>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 11,
"speed": 1000,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 118,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "RESERVED",
"note": "<HideInMenu>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 119,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "RESERVED",
"note": "<HideInMenu>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 120,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "КЕЛ подбодряет \\n[8].<br>\nУвеличивает АТАКУ \\n[8].",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": " подбодряет!",
"message2": "",
"mpCost": 0,
"name": "ПОДДЕРЖКА",
"note": "<AntiFail>\n\n<whole action>\nadd state 91: character 8\nanimation 214: character 8\nwait: 60\nif $gameActors.actor(8)._noStateMessage\neval: Gamefall.OmoriFixes.parseNoStateChange(\"\\\\n[8]\", 'АТАКА', \"выше!\")\nelse\neval: SceneManager._scene._logWindow.push(\"addText\", \"АТАКА \\\\n[8] поднялось!\")\nend\n</whole action>\n",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 11,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 121,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": " увернулся от атаки!",
"message2": "",
"mpCost": 0,
"name": "DODGE TAUNT TEXT",
"note": "<AntiFail>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 122,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "RESERVED",
"note": "<HideInMenu>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 123,
"animationId": 0,
"damage": {
"critical": true,
"elementId": 0,
"formula": "b.isAnyEmotionAffected() ? a.atk * 3 - b.def : a.atk * 2 - b.def",
"type": 1,
"variance": 20
},
"description": "Враг чувствует случайную ЭМОЦИЮ. Бьёт<br>\nсильнее по врагам с ЭМОЦИЕЙ. Стоит: 20",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 20,
"name": "КРУЧЁНЫЙ",
"note": "<BattleLogType:CURVEBALL>\n\n<whole action>\nanimation 73: target\nwait: 60\nanimation 67: target\nwait: 30\neval: $gameTemp._randomState = [6,10,14][Math.randomInt(3)]\n</whole action>\n\n<target action>\neval: target._noEffectMessage = !target.isStateAddable($gameTemp._randomState) || target.isStateAffected($gameTemp._randomState)\naction effect\neval: target.addState($gameTemp._randomState)\n</target action>\n\n<follow action>\neval: $gameTemp._randomState = undefined\n</follow action>\n\n<AntiFail>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 124,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 4,
"variance": 0
},
"description": "КЕЛ чувствует СЧАСТЬЕ. Если снята ГРУСТЬ,<br>\nКЕЛ НАПРЯГАЕТСЯ. Стоит: 25",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 25,
"name": "КАМБЭК",
"note": "<BattleLogType:PEP TALK>\n\n<whole action>\nif user.isEmotionAffected(\"sad\")\nanimation 76: user\nwait: 60\nadd state 33: user\nanimation 214: user\nelse\nanimation 75: user\nend\nif target.isStateAffected(7) \n add state 8: target\nelse if target.isStateAffected(6)\n add state 7: target\nelse \n add state 6: target\nend\n</whole action>\n\n<AntiFail>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 11,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 125,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "// KEL ACS //",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 126,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [
{
"code": 44,
"dataId": 941,
"value1": 1,
"value2": 0
}
],
"hitType": 0,
"iconIndex": 0,
"message1": " пасует ОМОРИ.",
"message2": "",
"mpCost": 0,
"name": "PASS TO OMORI CHECK",
"note": "<ChainSkillIcon: 7>\n<ChainSkillPassToOmori>\n<EnergyCost: 3>\n<HideInMenu>\n<AntiFail>\n\n<Custom Requirement>\nif ($gameActors.actor(1).isDead()) {\n value = false;\n} else {\n value = true;\n}\n</Custom Requirement>\n\n",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 127,
"animationId": 63,
"damage": {
"critical": true,
"elementId": 0,
"formula": "$gameActors.actor(1).atk * 1.5 + a.atk * 1.5 - b.def",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "PASS TO OMORI (2)",
"note": "<BattleLogType:PASS OMORI 2>\n<HideInMenu>\n<AntiFail>\n\n<After Eval>\nlet OMORI = $gameActors.actor(1)\nOMORI.addState(6)\n</After Eval>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 128,
"animationId": 64,
"damage": {
"critical": true,
"elementId": 0,
"formula": "$gameActors.actor(1).atk * 2 + a.atk * 2 - b.def",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "PASS TO OMORI (3)",
"note": "<BattleLogType:PASS OMORI 2>\n<HideInMenu>\n<AntiFail>\n\n<After Eval>\nlet OMORI = $gameActors.actor(1)\nOMORI.addState(7)\n</After Eval>\n",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 129,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [
{
"code": 44,
"dataId": 942,
"value1": 1,
"value2": 0
}
],
"hitType": 0,
"iconIndex": 0,
"message1": " пасует ОБРИ.",
"message2": "",
"mpCost": 0,
"name": "PASS TO AUBREY CHECK",
"note": "<ChainSkillIcon: 8>\n<ChainSkillPassToAubrey>\n<HideInMenu>\n<AntiFail>\n<EnergyCost: 3>\n\n<Custom Requirement>\nif (($gameActors.actor(2).isDead()) || !$gameParty.battleMembers().contains($gameActors.actor(2))) {\n value = false;\n} else {\n value = true;\n}\n</Custom Requirement>\n",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 130,
"animationId": 0,
"damage": {
"critical": true,
"elementId": 0,
"formula": "$gameActors.actor(2).atk * 2 + a.atk * 1 - b.def",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "PASS TO AUBREY (2)",
"note": "<AntiFail>\n<HideInMenu>\n<BattleLogType:PASS AUBREY>\n<whole action>\nanimation 65: target\nwait: 120\nanimation 67: target\n</whole action>\n\n\n",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 3,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 131,
"animationId": 0,
"damage": {
"critical": true,
"elementId": 0,
"formula": "$gameActors.actor(2).atk * 2 + a.atk * 2 - b.def",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "PASS TO AUBREY (3)",
"note": "<AntiFail>\n<HideInMenu>\n<BattleLogType:PASS AUBREY>\n<whole action>\nanimation 79: target\nwait: 120\nanimation 68: target\n</whole action>\n\n\n",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 3,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 132,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [
{
"code": 44,
"dataId": 943,
"value1": 1,
"value2": 0
}
],
"hitType": 0,
"iconIndex": 0,
"message1": " пасует ХИРО.",
"message2": "",
"mpCost": 0,
"name": "PASS TO HERO CHECK",
"note": "<ChainSkillIcon: 9>\n<ChainSkillPassToHero>\n<HideInMenu>\n<AntiFail>\n<EnergyCost: 3>\n\n<Custom Requirement>\nif (($gameActors.actor(4).isDead()) || !$gameParty.battleMembers().contains($gameActors.actor(4))) {\n value = false;\n} else {\n value = true;\n}\n</Custom Requirement>\n\n",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 133,
"animationId": 70,
"damage": {
"critical": true,
"elementId": 0,
"formula": "(a.atk * 1.5 + $gameActors.actor(2).atk) - b.def",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "PASS TO HERO (2)",
"note": "<HideInMenu>\n<AntiFail>\n<BattleLogType:PASS HERO>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 2,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 134,
"animationId": 0,
"damage": {
"critical": true,
"elementId": 0,
"formula": "(a.atk * 1.5 + $gameActors.actor(2).atk * 1.5) - b.def",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "PASS TO HERO (3)",
"note": "<AntiFail>\n<HideInMenu>\n<BattleLogType:PASS HERO 2>\n<whole action>\nanimation 71: target\nwait: 120\nanimation 219: target\n\n if target.isStateAffected(93) \n add state 94: target\n remove state 93: target\n else if target.isStateAffected(92)\n add state 93: target\n remove state 92: target\n else \n add state 92: target\n end\n</whole action>\n\n\n",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 2,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 135,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "RESERVED",
"note": "<HideInMenu>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 136,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "RESERVED",
"note": "<HideInMenu>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 137,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "$gameActors.actor(1).addState(10) ; 1",
"type": 0,
"variance": 0
},
"description": "",
"effects": [],
"hitType": 2,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "PASS TO OMORI (1)",
"note": "<BattleLogType:PASS OMORI>\n<AntiFail>\n<HideInMenu>\n\n<setup action>\nanimation 62: target\nwait: 60\n</setup action>\n\n<whole action>\nadd state 10: character 1\nhp -1: character 1\neval: $gameActors.actor(1).startDamagePopup()\n</whole action>\n",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 7,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 138,
"animationId": 0,
"damage": {
"critical": true,
"elementId": 0,
"formula": "$gameActors.actor(2).atk * 1 + a.atk * 1 - b.def",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "PASS TO AUBREY (1)",
"note": "<BattleLogType:PASS AUBREY>\n\n<HideInMenu>\n\n<whole action>\nanimation 65: target\nwait: 120\nanimation 66: target\n</whole action>\n\n<AntiFail>\n",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 3,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 139,
"animationId": 69,
"damage": {
"critical": true,
"elementId": 0,
"formula": "(a.atk + $gameActors.actor(2).atk) - b.def",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "PASS TO HERO (1)",
"note": "<HideInMenu>\n<AntiFail>\n\n<BattleLogType:PASS HERO>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 2,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 140,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "RESERVED",
"note": "<HideInMenu>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 141,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "RESERVED",
"note": "<HideInMenu>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 142,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "// HERO //",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 143,
"animationId": 83,
"damage": {
"critical": true,
"elementId": 0,
"formula": "b.isStateAffected(109) ? 240 : a.atk * 2 - b.def;",
"type": 1,
"variance": 20
},
"description": "Базовая атака ХИРО",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "АТАКА",
"note": "<ChainSkill: 171, up>\n<ChainSkill: 168, left>\n<ChainSkill: 174, down>\n<BattleLogType:ATTACK>\n<HideInMenu>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 3,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 144,
"animationId": 83,
"damage": {
"critical": true,
"elementId": 0,
"formula": "a.atk * 2 - b.def",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "АТАКА",
"note": "<ChainSkill: 169, up>\n<ChainSkill: 172, left>\n<ChainSkill: 175, down>\n<BattleLogType:ATTACK>\n<HideInMenu>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 3,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 145,
"animationId": 83,
"damage": {
"critical": true,
"elementId": 0,
"formula": "a.atk * 2 - b.def",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "АТАКА",
"note": "<ChainSkill: 170, up>\n<ChainSkill: 173, left>\n<ChainSkill: 176, down>\n<BattleLogType:ATTACK>\n<HideInMenu>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 3,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 146,
"animationId": 83,
"damage": {
"critical": true,
"elementId": 0,
"formula": "a.atk * 2 - b.def",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "ATTACK NO ACS",
"note": "<BattleLogType:ATTACK>\n<HideInMenu>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 3,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 147,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "b.mhp * .75",
"type": 3,
"variance": 20
},
"description": "Восстанавливает другу 75% СЕРДЦА.<br>\nМожно использовать вне битвы. Стоит: 10",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 10,
"name": "ГОТОВКА",
"note": "<BattleLogType:COOK>\n<PlayCookSound>\n<AlwaysUsableInMenu>\n\n<Setup Action>\nanimation 85: target\nwait for animation\nanimation 212: target\n</Setup Action>\n\n<finish action>\nwait: 60\n</finish action>\n\n<AntiFail>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 7,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 148,
"animationId": 86,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "Снимает ЭМОЦИЮ друга или врага.<br>\nСтоит: 5",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 5,
"name": "МАССАЖ",
"note": "<BattleLogType:MASSAGE>\n\n<whole action>\n</whole action>\n\n<target action>\naction animation\nwait for animation\neval: BattleManager.forceCustomBattleLog(target)\neval: target.removeStateCategoryAll(\"EMOTION\")\n</target action>\n\n<Enemy or Actor Select>\n\n<AntiFail>\n",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 7,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 149,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "Действует первым, понижает атаку врага.<br>\nСтоит: 25",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": " улыбнулся.",
"message2": "",
"mpCost": 25,
"name": "УЛЫБКА",
"note": "<BattleLogType:SMILE>\n\n<setup action>\nadd state 187: user\n</setup action>\n\n<target action>\n if target.isStateAffected(93) \n add state 94: target\n remove state 93: target\n else if target.isStateAffected(92) \n add state 93: target\n remove state 92: target\n else \n add state 92: target\nend\naction effect\nanimation 87: user\nwait for animation\nwait: 20\nanimation 219: target\nwait for animation\n</target action>\n\n<AntiFail>\n",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 1000,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 150,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "b.mmp * .50",
"type": 4,
"variance": 0
},
"description": "Восстанавливает 50% СОКА другу. <br>\nСтоит: 40",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 40,
"name": "ОСВЕЖИТЬ",
"note": "<BattleLogType:JUICE>\n\n<follow action>\nanimation 213: target\nwait: 60\n</follow action>\n\n<AntiFail>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 7,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 151,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "b.mhp * .4",
"type": 3,
"variance": 0
},
"description": "ЛЕЧИТ всех друзей на 40% их СЕРДЦА.<br>\nРаботает и вне битвы. Стоит: 25",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": " приготовил всем поесть!",
"message2": "",
"mpCost": 25,
"name": "ПЕРЕКУС",
"note": "<AntiFail>\n<PlayCookSound>\n<AlwaysUsableInMenu>\n\n<whole action>\nanimation 88: user\nwait: 100\nanimation 212: target\n</whole action>\n",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 8,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 152,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "$gameParty.stressEnergyCount -= 3 ; a.mhp * 0.25",
"type": 0,
"variance": 0
},
"description": "Восстанавливает немного СЕРДЦА и СОКА другу.<br>\nСтоит: 25",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 25,
"name": "ЧАЕПИТИЕ",
"note": "<BattleLogType:TEA TIME>\n<Not User>\n\n<target action>\nanimation 89: target\nwait: 120\nHP +30%: target\neval: target.gainMp(Math.ceil(target.mmp * .20))\nanimation 212: target\neval: BattleManager.forceCustomBattleLog(target);\neval: target.startDamagePopup()\n</target action>\n\n<AntiFail>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 7,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 153,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "Действует первым, враги атакуют ХИРО 1 ход.<br>\nСтоит: 10",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 10,
"name": "ШАРМ",
"note": "<BattleLogType:SINGLE TAUNT>\n\n<setup action>\ncommon event: 890\nadd state 509: user\nadd state 187: user\nadd state 27: target\n</setup action>\n\n<target action>\nanimation 90: user\nwait for animation\naction effect\n</target action>\n\n<finish action>\nwait: 120\n</finish action>\n\n\n<AntiFail>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 1000,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 154,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "Действует первым. Враги атакуют ХИРО 1 ход.<br>\nСтоит: 20",
"effects": [
{
"code": 21,
"dataId": 26,
"value1": 1,
"value2": 0
},
{
"code": 21,
"dataId": 187,
"value1": 1,
"value2": 0
}
],
"hitType": 0,
"iconIndex": 0,
"message1": " ",
"message2": "",
"mpCost": 20,
"name": "УВЛЕЧЬ",
"note": "<BattleLogType:TAUNT>\n\n<target action>\nanimation 91: user\nwait for animation\naction effect\n</target action>\n\n<finish action>\nwait: 60\n</finish action>\n\n<AntiFail>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 11,
"speed": 1000,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 155,
"animationId": 92,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "Действует первым. Враги атакуют ХИРО 1 ход.<br>\nХИРО получает меньше урона. Стоит: 30",
"effects": [
{
"code": 21,
"dataId": 2,
"value1": 1,
"value2": 0
},
{
"code": 21,
"dataId": 26,
"value1": 1,
"value2": 0
},
{
"code": 21,
"dataId": 187,
"value1": 1,
"value2": 0
}
],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 30,
"name": "ОЧАРОВАТЬ",
"note": "<BattleLogType:SUPER TAUNT>\n\n<target action>\ncommon event: 890\nwait for animation\n</target action>\n\n<finish action>\nwait: 60\n</finish action>\n\n<AntiFail>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 11,
"speed": 1000,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 156,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "100",
"type": 0,
"variance": 20
},
"description": "ХИРО и друг восстанавливают немного СЕРДЦА.<br>\nСтоит: 15",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 15,
"name": "ПОДЕЛИТЬСЯ",
"note": "<BattleLogType:SHARE FOOD>\n\n<whole action>\nanimation 85: user\nanimation 85: target\n</whole action>\n\n<target action>\nHP +50%: user, show\nHP +50%: target, show\n</target action>\n\n<finish action>\nwait: 60\n</finish action>\n\n<AntiFail>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 7,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 157,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "Действует первым, леча друга на 40%<br>\nего СЕРДЦА. Стоит: 15",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 15,
"name": "ФАСТФУД",
"note": "<BattleLogType:FAST FOOD>\n\n<Setup Action>\nanimation 85: target\nwait for animation\n</Setup Action>\n\n<target action>\nHP +40%: target, show\nanimation 212: target\n</target action>\n\n<finish action>\nwait: 60\n</finish action>\n\n<AntiFail>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 7,
"speed": 1000,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 158,
"animationId": 269,
"damage": {
"critical": false,
"elementId": 0,
"formula": "b.mhp * .70",
"type": 3,
"variance": 0
},
"description": "Воскрешает друга, являющегося ТОСТОМ.\nСтоит: 40",
"effects": [
{
"code": 22,
"dataId": 1,
"value1": 1,
"value2": 0
}
],
"hitType": 0,
"iconIndex": 0,
"message1": " готовит ДОМАШНИЙ ДЖЕМ!",
"message2": "",
"mpCost": 40,
"name": "ДОМАШНИЙ ДЖЕМ",
"note": "<AntiFail>\n<PlayCookSound>\n\n<target action>\neval: $gameTemp._noTarget = !target\naction animation\nwait for animation\naction effect\nwait for effect\n</target action>\n\n<follow action>\nif $gameTemp._noTarget\neval: SceneManager._scene._logWindow.push(\"addText\", \"Не дало эффекта.\")\neval: SceneManager._scene._logWindow.push(\"waitForNewLine\")\neval: $gameTemp._noTarget = undefined\nend\n</follow action>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 9,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 159,
"animationId": 0,
"damage": {
"critical": true,
"elementId": 0,
"formula": "a.atk * 4 - b.def",
"type": 1,
"variance": 20
},
"description": "Наносит большой урон врагу и уменьшает <br>\nего ЗАЩИТУ. Стоит: 30",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 30,
"name": "РАЗВАРИТЬ",
"note": "<BattleLogType:TENDERIZE>\n<whole action>\nanimation 86: target\nwait: 20\nanimation 124: target\n\n if target.isStateAffected(99) \n add state 100: target\n remove state 99: target\n else if target.isStateAffected(98) \n add state 99: target\n remove state 98: target\n else \n add state 98: target\nend\nanimation 219: target\n</whole action>\n<AntiFail>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 160,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "Действует первым. Враг атакует ХИРО 1 ход и \nстановится СЧАСТЛИВ. Стоит: 15",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 15,
"name": "ВОСХИТИТЬ",
"note": "<BattleLogType:ENCHANT>\n\n<setup action>\ncommon event: 890\nadd state 27: target\n</setup action>\n\n<whole action>\nanimation 90: user\nwait for animation\n if target.isStateAffected(7) \n add state 8: target\n else if target.isStateAffected(6) \n add state 7: target\n else \n add state 6: target\nend\n</whole action>\n\n<finish action>\nwait: 120\n</finish action>\n\n<AntiFail>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 1000,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 161,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "Действует первым. Уменьшает АТАКУ всег врагов\nи делает их СЧАСТЛИВЫМИ. Стоит: 35",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": " улыбается.",
"message2": "",
"mpCost": 35,
"name": "ОСЛЕПИТЬ",
"note": "<BattleLogType:DAZZLE>\n\n<setup action>\nanimation 90: user\nwait: 30\nanimation 276: target\n</setup action>\n\n<whole action>\n if target.isStateAffected(7) \n add state 8: target\n else if target.isStateAffected(6) \n add state 7: target\n else \n add state 6: target\nend\n\n if target.isStateAffected(93) \n add state 94: target\n remove state 93: target\n else if target.isStateAffected(92)\n add state 93: target\n remove state 92: target\n else \n add state 92: target\nend\n</whole action>\n\n<finish action>\nanimation 219: target\n</finish action>\n\n<AntiFail>\n\n",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 2,
"speed": 1000,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 162,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "a.atk * 2 - b.def",
"type": 1,
"variance": 20
},
"description": "Наносит урон врагу и делает его ЗЛЫМ.\nСтоит: 15",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 15,
"name": "ОСТРАЯ ПИЩА",
"note": "<BattleLogType:SPICY FOOD>\n\n<whole action>\nanimation 98: target\nwait for animation\n if target.isStateAffected(15) \n add state 16: target\n else if (target.isStateAffected(14)) \n add state 15: target\n else \n add state 14: target\nend\n</whole action>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 163,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "Увеличивает ЗАЩИТУ всех друзей.\nСтоит: 15",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": " получает подмогу от друга.",
"message2": "ЗАЩИТА всех возросла!",
"mpCost": 15,
"name": "КРОКО-ПОМОЩЬ",
"note": "<whole action>\nanimation 100: target\nwait for animation\n\n\n if target.isStateAffected(96) \n remove state 96: target\n add state 97: target\n else if target.isStateAffected(95)\n remove state 95: target\n add state 96: target\n else \n add state 95: target\nend\n\nanimation 214: target\nwait for animation\n</whole action>\n\n<AntiFail>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 8,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 164,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "RESERVED",
"note": "<HideInMenu>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 165,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "RESERVED",
"note": "<HideInMenu>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 166,
"animationId": 86,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "HERO gives a tender massage.<br>\nReduces a foe's defense.",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 10,
"name": "MASSAGE //Not Used",
"note": "<BattleLogType:MASSAGE>\n\n<whole action>\nanimation 86: target\n\n if target.isStateAffected(99) \n add state 100: target\n remove state 99: target\n else if (target.isStateAffected(98)) \n add state 99: target\n remove state 98: target\n else \n add state 98: target\n</whole action>\n<AntiFail>\n",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 167,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "// HERO ACS //",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 168,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [
{
"code": 44,
"dataId": 944,
"value1": 1,
"value2": 0
}
],
"hitType": 0,
"iconIndex": 0,
"message1": " зовёт ОМОРИ.",
"message2": "",
"mpCost": 0,
"name": "CALL OMORI CHECK",
"note": "<HideInMenu>\n<EnergyCost: 3>\n<ChainSkillIcon: 10>\n<ChainSkillCallOmori>\n\n<Custom Requirement>\nif ($gameActors.actor(1).isDead()) {\n value = false;\n} else {\n value = true;\n}\n</Custom Requirement>\n<AntiFail>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 169,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "CALL OMORI (2)",
"note": "<HideInMenu>\n<BattleLogType:CALL OMORI>\n<IgnoreNoEffect>\n<whole action>\nanimation 93: character 3\nwait for animation\nanimation 212: character 1 \nwait for animation\nadd state 113: character 1 \neval: $gameTemp._statsState = [$gameActors.actor(1).hp, $gameActors.actor(1).mp]\nHP +25%: character 1 \nMP +10%: character 1 \n</whole action>\n\n<AntiFail>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 11,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 170,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": " даёт знак ОМОРИ!",
"message2": "",
"mpCost": 0,
"name": "CALL OMORI (3)",
"note": "<HideInMenu>\n<BattleLogType:CALL OMORI>\n<IgnoreNoEffect>\n<whole action>\nanimation 93: character 3\nwait for animation\nanimation 212: character 1 \nwait for animation \nadd state 113: character 1 \neval: $gameTemp._statsState = [$gameActors.actor(1).hp, $gameActors.actor(1).mp]\nHP +40%: character 1 \nMP +20%: character 1 \n</whole action>\n<AntiFail>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 11,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 171,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [
{
"code": 44,
"dataId": 945,
"value1": 1,
"value2": 0
}
],
"hitType": 0,
"iconIndex": 0,
"message1": " зовёт ОБРИ.",
"message2": "",
"mpCost": 0,
"name": "CALL AUBREY CHECK",
"note": "<HideInMenu>\n<EnergyCost: 3>\n<ChainSkillIcon: 11>\n<ChainSkillCallAubrey>\n\n<Custom Requirement>\nif (($gameActors.actor(2).isDead()) || !$gameParty.battleMembers().contains($gameActors.actor(2))) {\n value = false;\n} else {\n value = true;\n}\n</Custom Requirement>\n<AntiFail>\n",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 172,
"animationId": 0,
"damage": {
"critical": true,
"elementId": 0,
"formula": "a.atk * 2 - b.def",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "CALL AUBREY (2)",
"note": "<BattleLogType:CALL AUBREY>\n<HideInMenu>\n<IgnoreNoEffect>\n<whole action>\nanimation 94: character 3\nwait for animation\nadd state 114: character 2 \nanimation 212: character 2 \neval: $gameTemp._statsState = [$gameActors.actor(2).hp, $gameActors.actor(2).mp]\nHP +25%: character 2\nMP +10%: character 2\n</whole action>\n\n<AntiFail>\n",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 173,
"animationId": 0,
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"message1": "",
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"mpCost": 0,
"name": "// UNIVERSAL //",
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"description": "Лечит друга на 25% СЕРДЦА.\nСтоит: 10",
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"message2": "",
"mpCost": 10,
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{
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"mpCost": 0,
"name": "АТАКА",
"note": "//temporarily placing formula here: a.isStateAffected(205) ? a.atk * 10 - b.def : a.isStateAffected(206) ? a.atk * 150 - b.def : a.isStateAffected(207) ? a.atk * 500 - b.def : a.isStateAffected(208) ? a.atk * 1000 - b.def : a.isStateAffected(209) ? a.atk * 10000 - b.def : a.atk * 2 - b.def;\n\n//PLAYER ATTACK\n<BattleLogType:ATTACK>\n<whole action>\nif $gameVariables.value(1205) === 0;\n wait: 1\n animation 108: target\nelse if $gameVariables.value(1205) === 1;\n wait: 1\n animation 22: target\n wait: 30\n add state 132: target\nelse if $gameVariables.value(1205) === 2;\n animation 3: target\n wait: 30\nelse if $gameVariables.value(1205) === 3;\n common event: 931\n wait: 30\nelse if $gameVariables.value(1205) === 4;\n animation 123: target\n wait: 30\nelse if $gameVariables.value(1205) === 5;\n wait: 30\n animation 240: target\n wait: 10\n shake screen: 1, 5, 20\n else\n animation 21: target\n wait: 30\n</whole action>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 3,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 202,
"animationId": 3,
"damage": {
"critical": false,
"elementId": 0,
"formula": "a.atk * 2 - b.def",
"type": 1,
"variance": 20
},
"description": "",
"effects": [
{
"code": 21,
"dataId": 132,
"value1": 1,
"value2": 0
}
],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "ATTACK",
"note": "// Knife Animation\n<BattleLogType:ATTACK>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 3,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 203,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "143",
"type": 0,
"variance": 0
},
"description": "Собрать всю свою смелость.",
"effects": [
{
"code": 21,
"dataId": 141,
"value1": 1,
"value2": 0
}
],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "ПРЕОДОЛЕТЬ",
"note": "//*Something Battle\n\n<BattleLogType:OVERCOME>\n\n<whole action>\ncommon event: 916\ncommon event: 924\ncommon event: 988\n\nanimation 107: target\nwait: 400\ntint screen: 255, 255, 255, 1\n</whole action>\n\n<finish action>\nadd state 173: user\n</finish action>\n\n<AntiFail>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 2,
"speed": 2000,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 204,
"animationId": 77,
"damage": {
"critical": false,
"elementId": 0,
"formula": "a.atk * 2 - b.def",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "FA KEL ATTACK",
"note": "<AntiFail>\n<BattleLogType:ATTACK>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 205,
"animationId": 48,
"damage": {
"critical": false,
"elementId": 0,
"formula": "a.atk * 2 - b.def",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "FA AUBREY ATTACK",
"note": "<AntiFail>\n<BattleLogType:ATTACK>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 206,
"animationId": 99,
"damage": {
"critical": false,
"elementId": 0,
"formula": "a.atk * 2 - b.def",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "FA HERO ATTACK",
"note": "<AntiFail>\n<BattleLogType:ATTACK>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 207,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "// RANDOM ENEMIES //",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 208,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "// FOREST BUNNY //",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 209,
"animationId": 123,
"damage": {
"critical": true,
"elementId": 0,
"formula": "a.atk * 2 - b.def",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "ATTACK",
"note": "<BattleLogType:BUNNY ATTACK>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 210,
"animationId": 249,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "DO NOTHING",
"note": "<BattleLogType:BUNNY NOTHING>\n<AntiFail>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 211,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "BE CUTE",
"note": "<BattleLogType:BE CUTE>\n\n<whole action>\n if target.isStateAffected(93) \n add state 94: target\n remove state 93: target\n else if (target.isStateAffected(92)) \n add state 93: target\n remove state 92: target\n else \n add state 92: target\n</whole action>\n\n\n<target action>\nanimation 148: user\nwait for animation\nanimation 215: target\nwait for animation\naction effect\n</target action>\n\n<AntiFail>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 212,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "SAD EYES",
"note": "<BattleLogType:SAD EYES>\n\n<setup action>\nanimation 149: user\nwait for animation\n</setup action>\n\n<whole action>\n if target.isStateAffected(11) \n add state 12: target\n else if target.isStateAffected(10)\n add state 11: target\n else \n add state 10: target\nend\n</whole action>\n\n<AntiFail>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 213,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "RESERVED",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 214,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "RESERVED",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 215,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "RESERVED",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 216,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "RESERVED",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 217,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "// FOREST BUNNY? //",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 218,
"animationId": 123,
"damage": {
"critical": true,
"elementId": 0,
"formula": "a.atk * 2 - b.def",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "ATTACK",
"note": "<BattleLogType:BUNNY ATTACK2>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 219,
"animationId": 249,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "DO NOTHING",
"note": "<BattleLogType:BUNNY NOTHING2>\n<AntiFail>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 220,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "BE CUTE?",
"note": "<BattleLogType:BUNNY CUTE2>\n\n<whole action>\n if target.isStateAffected(93) \n add state 94: target\n remove state 93: target\n else if (target.isStateAffected(92)) \n add state 93: target\n remove state 92: target\n else \n add state 92: target\n</whole action>\n\n<target action>\nanimation 148: user\nwait for animation\nanimation 215: target\nwait for animation\naction effect\n</target action>\n\n<AntiFail>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 221,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "SAD EYES?",
"note": "<BattleLogType:SAD EYES2>\n\n<setup action>\nanimation 149: user\nwait for animation\n</setup action>\n\n<whole action>\n if target.isStateAffected(11) \n add state 12: target\n else if target.isStateAffected(10)\n add state 11: target\n else \n add state 10: target\nend\n</whole action>\n\n<AntiFail>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 222,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "RESERVED",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 223,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "RESERVED",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 224,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "RESERVED",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 225,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "RESERVED",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 226,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "// LOST SPROUT MOLE //",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 227,
"animationId": 123,
"damage": {
"critical": true,
"elementId": 0,
"formula": "a.atk * 2 - b.def",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "ATTACK",
"note": "<BattleLogType:SPROUT ATTACK>\n\n<Critical Multiplier: 60%>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 228,
"animationId": 246,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "DO NOTHING",
"note": "<BattleLogType:SPROUT NOTHING>\n<AntiFail>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 229,
"animationId": 0,
"damage": {
"critical": true,
"elementId": 0,
"formula": "a.atk * 1.5 - b.def;",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": " бегает по кругу!",
"message2": "",
"mpCost": 0,
"name": "RUN AROUND",
"note": "<whole action>\n</whole action>\n<target action>\nanimation 200: target\nwait: 10\naction effect\nwait: 55\naction effect\n</target action>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 3,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 230,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "RESERVED",
"note": "",
"occasion": 0,
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"requiredWtypeId1": 0,
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"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 231,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
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"message1": "",
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"mpCost": 0,
"name": "RESERVED",
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},
{
"id": 232,
"animationId": 0,
"damage": {
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"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
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"name": "RESERVED",
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{
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},
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"description": "",
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"message1": " поёт радостную песнь!",
"message2": "Все стали СЧАСТЛИВЫМИ.",
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"description": "",
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"id": 508,
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"id": 509,
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"id": 510,
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"id": 511,
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"message1": " бросает ВИНОГРАД!",
"message2": "",
"mpCost": 0,
"name": "GRAPES",
"note": "",
"occasion": 0,
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"requiredWtypeId1": 0,
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},
{
"id": 610,
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},
"description": "",
"effects": [],
"hitType": 0,
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"message1": " бросает КАРТОФЕЛЬ ФРИ!",
"message2": "",
"mpCost": 0,
"name": "FRENCH FRIES",
"note": "",
"occasion": 0,
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},
{
"id": 611,
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},
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"message1": " бросает КОНФЕТТИ!",
"message2": "",
"mpCost": 0,
"name": "CONFETTI",
"note": "<Target: Everybody>\n<BattleLogType:WATERMELON CONFETTI>\n<IgnoreNoEffect>\n<whole action>\n</whole action>\n\n<target action>\nif target.isEnemy() && target.index() <= 0\naction effect\naction animation\nend\n if target.isStateAffected(7) \n add state 8: target\n else if target.isStateAffected(6) \n add state 7: target\n else \n add state 6: target\nend\n</target action>",
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{
"id": 612,
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},
"description": "",
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"iconIndex": 0,
"message1": " бросает ДОЖДЕВУЮ ТУЧУ!",
"message2": "",
"mpCost": 0,
"name": "RAIN CLOUD",
"note": "<Target: Everybody>\n<BattleLogType:WATERMELON RAIN CLOUD>\n<IgnoreNoEffect>\n<whole action>\n</whole action>\n\n<target action>\nif target.isEnemy() && target.index() <= 0\naction effect\naction animation\nend\n if target.isStateAffected(11) \n add state 12: target\n else if target.isStateAffected(10) \n add state 11: target\n else \n add state 10: target\nend\n</target action>\n",
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},
{
"id": 613,
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"description": "",
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"message1": " бросает ВОЗДУШНЫЙ РОЖОК!",
"message2": "",
"mpCost": 0,
"name": "AIR HORN",
"note": "<Target: Everybody>\n<BattleLogType:WATERMELON AIR HORN>\n<IgnoreNoEffect>\n<whole action>\n</whole action>\n\n<target action>\nif target.isEnemy() && target.index() <= 0\naction effect\naction animation\nend\n if target.isStateAffected(15) \n add state 16: target\n else if target.isStateAffected(14) \n add state 15: target\n else \n add state 14: target\nend\n</target action>",
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{
"id": 614,
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{
"id": 615,
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},
"description": "",
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"note": "",
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},
{
"id": 616,
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},
"description": "",
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},
{
"id": 617,
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"damage": {
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"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
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"note": "",
"occasion": 0,
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},
{
"id": 618,
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"formula": "0",
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"variance": 20
},
"description": "",
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"name": "RESERVED",
"note": "",
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},
{
"id": 619,
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},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "// WORM-BOT //",
"note": "",
"occasion": 0,
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},
{
"id": 620,
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"variance": 20
},
"description": "",
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},
{
"id": 621,
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},
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},
{
"id": 622,
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},
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"message1": "",
"message2": "",
"mpCost": 0,
"name": "LASER",
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},
{
"id": 623,
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},
"description": "",
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"hitType": 1,
"iconIndex": 0,
"message1": "",
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"mpCost": 0,
"name": "REPAIR",
"note": "//RESTORE USER HP BY KILLING AN ALLY\n\n<BattleLogType:BOT FEED>",
"occasion": 0,
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},
{
"id": 624,
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},
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"id": 625,
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},
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},
{
"id": 626,
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},
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"message1": "",
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},
{
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},
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"mpCost": 0,
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},
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},
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},
{
"id": 629,
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},
"description": "",
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"name": "// SNOT BUBBLE //",
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},
{
"id": 630,
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},
"description": "",
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"mpCost": 0,
"name": "INFLATE",
"note": "<BattleLogType:SNOT INFLATE>\n\n<setup action>\nzoom: 200%, 60\nwait: 90\nanimation 218: target\n</setup action>\n\n<whole action>\n if target.isStateAffected(90) \n add state 91: target\n remove state 90: target\n else if (target.isStateAffected(89)) \n add state 90: target\n remove state 89: target\n else \n add state 89: target\nend\n</whole action>",
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},
{
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},
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"message1": " взрывается!",
"message2": "Повсюду разлетаются сопли!",
"mpCost": 0,
"name": "POP",
"note": "\n<whole action>\naction animation\nwait: 40\naction effect\nadd state 1: user\nremove state 3: user\ncollapse: user\n</whole action>\n\n<Post-Damage Eval>\nuser.gainHp((a.mhp * -1));\nuser.clearResult();\nif (user.isDead()) user.performCollapse();\n</Post-Damage Eval>",
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},
{
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},
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"message1": " взрывается!",
"message2": "Повсюду разлетаются сопли!",
"mpCost": 0,
"name": "POP (ON DEATH)",
"note": "\n<whole action>\naction animation\nwait: 40\naction effect\nadd state 1: user\nremove state 3: user\ncollapse: user\n</whole action>\n\n<Post-Damage Eval>\nuser.gainHp((a.mhp * -1));\nuser.clearResult();\nif (user.isDead()) user.performCollapse();\n</Post-Damage Eval>",
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},
{
"id": 633,
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},
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},
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"variance": 20
},
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"mpCost": 0,
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},
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},
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},
{
"id": 636,
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"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
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"message1": "",
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"mpCost": 0,
"name": "RESERVED",
"note": "",
"occasion": 0,
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},
{
"id": 637,
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"formula": "0",
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"variance": 20
},
"description": "",
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"iconIndex": 0,
"message1": "",
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"note": "",
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"tpGain": 0
},
{
"id": 638,
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"formula": "0",
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"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
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"message1": "",
"message2": "",
"mpCost": 0,
"name": "//LAB RAT//",
"note": "",
"occasion": 0,
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},
{
"id": 639,
"animationId": 125,
"damage": {
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"elementId": 0,
"formula": "a.isStateAffected(6) ? a.atk * 2 + 5 - b.def : a.isStateAffected(7) ? a.atk * 2 + 7 - b.def :a.isStateAffected(8) ? a.atk * 3 - b.def :a.atk * 2 - b.def;",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "ATTACK",
"note": "<BattleLogType:LAB ATTACK>",
"occasion": 0,
"repeats": 1,
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"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
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},
{
"id": 640,
"animationId": 248,
"damage": {
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"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
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"mpCost": 0,
"name": "DO NOTHING",
"note": "<AntiFail>\n<BattleLogType:LAB NOTHING>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
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"successRate": 100,
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},
{
"id": 641,
"animationId": 0,
"damage": {
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"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
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"id": 674,
"animationId": 0,
"damage": {
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"elementId": 0,
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"type": 0,
"variance": 20
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"description": "",
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"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
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"occasion": 0,
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"id": 675,
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"type": 0,
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},
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"iconIndex": 0,
"message1": "",
"message2": "",
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"name": "RESERVED",
"note": "",
"occasion": 0,
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"requiredWtypeId1": 0,
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{
"id": 676,
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"type": 0,
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},
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"hitType": 0,
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"message1": "",
"message2": "",
"mpCost": 0,
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"occasion": 0,
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"id": 677,
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},
"description": "",
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"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "// CINDI //",
"note": "",
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{
"id": 678,
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},
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"id": 679,
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"hitType": 0,
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"mpCost": 0,
"name": "DO NOTHING",
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{
"id": 680,
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"id": 681,
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"code": 21,
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"hitType": 0,
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{
"id": 682,
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{
"id": 683,
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"description": "Just for the little basil in black space\nNot for Abyss",
"effects": [],
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"message1": "",
"message2": "",
"mpCost": 0,
"name": "LIAR",
"note": "<BattleLogType:BS LIAR>\n<AntiFail>",
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{
"id": 684,
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"id": 685,
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"type": 0,
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"description": "",
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"id": 687,
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},
"description": "",
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"hitType": 0,
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"mpCost": 0,
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"id": 689,
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"id": 690,
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"description": "",
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"message2": "",
"mpCost": 0,
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"id": 691,
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},
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"message1": " наносит жестокие удары.",
"message2": "",
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"id": 692,
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"mpCost": 0,
"name": "// MERCI //",
"note": "",
"occasion": 0,
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"scope": 1,
"speed": 0,
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},
{
"id": 709,
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{
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"id": 711,
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"note": "<BattleLogType:MERCI MELODY>\n\n<whole action>\nanimation 299: target\n if target.isStateAffected(7) \n add state 8: target\n else if target.isStateAffected(6) \n add state 7: target\n else \n add state 6: target\nend\n</whole action>",
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"note": "<BattleLogType:MERCI SCREAM>\n\n<setup action>\nse: se_bs_scare5, 100, 100, 0\n</setup action>\n\n<whole action>\nif target.isEmotionAddable(\"afraid\")\neval: target.removeStateCategoryAll(\"SAD\")\neval: target.removeStateCategoryAll(\"ANGRY\")\neval: target.removeStateCategoryAll(\"HAPPY\")\nend\n</whole action>",
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{
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"damage": {
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},
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"message2": "",
"mpCost": 0,
"name": "RESERVED",
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"occasion": 0,
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{
"id": 718,
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"critical": false,
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},
"description": "",
"effects": [],
"hitType": 0,
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"message1": "",
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"mpCost": 0,
"name": "// LILI //",
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"id": 719,
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{
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},
"description": "",
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"name": "// RECYCLIST //",
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{
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},
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"message1": " бросает мусор!",
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},
{
"id": 740,
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"message1": " собирает мусор!",
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"name": "GATHER TRASH",
"note": "\n<setup action>\nse: se_shuffle, 80, 100, 0\ndisplay action\n</setup action>\n\n<AntiFail>",
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"mpCost": 0,
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"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
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},
{
"id": 742,
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"type": 0,
"variance": 20
},
"description": "",
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},
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"id": 743,
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},
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},
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"id": 744,
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"damage": {
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},
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"type": 0,
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},
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"message2": "",
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"note": "",
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},
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"id": 746,
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"type": 0,
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},
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"id": 747,
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},
"description": "",
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"hitType": 0,
"iconIndex": 0,
"message1": "",
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"mpCost": 0,
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"note": "",
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"id": 749,
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"note": "<BattleLogType:STRAY DOG HOWL>\n<AntiFail>",
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{
"id": 750,
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{
"id": 751,
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},
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"id": 752,
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"id": 754,
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"id": 755,
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},
"description": "",
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"mpCost": 0,
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"id": 759,
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"id": 760,
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"id": 761,
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"id": 762,
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"id": 764,
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},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "// BOSSES //",
"note": "",
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"id": 765,
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},
"description": "",
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"id": 773,
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},
"description": "",
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"name": "// KID'S KITE //",
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"message2": "",
"mpCost": 0,
"name": "DO NOTHING",
"note": "<BattleLogType:EVIL CHIP NOTHING>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
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"successRate": 100,
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"tpGain": 0
},
{
"id": 875,
"animationId": 162,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "EVIL LAUGH",
"note": "<BattleLogType:EVIL LAUGH>\n\n<whole action>\n if target.isStateAffected(7) \n add state 8: target\n else if target.isStateAffected(6)\n add state 7: target\n else \n add state 6: target\nend\n</whole action>",
"occasion": 0,
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"requiredWtypeId1": 0,
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"scope": 11,
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},
{
"id": 876,
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"variance": 20
},
"description": "",
"effects": [],
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"iconIndex": 0,
"message1": " бросает ОВСЯНЫЕ",
"message2": "ПЕЧЕНЬЯ!",
"mpCost": 0,
"name": "EVIL COOKIES",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
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"scope": 5,
"speed": 0,
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},
{
"id": 877,
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"damage": {
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"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": " запускает ОВСЯНЫЕ ",
"message2": "ПЕЧЕНЬЯ!",
"mpCost": 0,
"name": "EVIL COOKIES HAPPY",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 6,
"speed": 0,
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},
{
"id": 878,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "RESERVED",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
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"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 879,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "RESERVED",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
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"scope": 1,
"speed": 0,
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},
{
"id": 880,
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"damage": {
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"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "RESERVED",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
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"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
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},
{
"id": 881,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "RESERVED",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
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},
{
"id": 882,
"animationId": 0,
"damage": {
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"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "// UNBREAD TWINS //",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
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},
{
"id": 883,
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"damage": {
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"elementId": 0,
"formula": "a.atk * 2 - b.def",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": " атакуют вместе!",
"message2": "",
"mpCost": 0,
"name": "ATTACK",
"note": "//Old MP consume 5",
"occasion": 0,
"repeats": 2,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
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},
{
"id": 884,
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"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "DO NOTHING",
"note": "<BattleLogType:BD NOTHING>",
"occasion": 0,
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"requiredWtypeId1": 0,
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"speed": 0,
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},
{
"id": 885,
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},
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"effects": [
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"code": 21,
"dataId": 62,
"value1": 1,
"value2": 0
}
],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "STRESS EAT SETUP",
"note": "//AUTO POTION",
"occasion": 0,
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"requiredWtypeId1": 0,
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"scope": 11,
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},
{
"id": 886,
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},
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"effects": [
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"dataId": 904,
"value1": 1,
"value2": 0
}
],
"hitType": 0,
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"name": "BAKE BREAD",
"note": "<BattleLogType:BD BAKE BREAD>",
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"scope": 11,
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{
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},
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"name": "CHEER UP",
"note": "<Remove State Category: EMOTION>\n<BattleLogType:BD CHEER UP>\n\n// Old mp consume 5",
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{
"id": 888,
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},
"description": "",
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"message1": " заедают ",
"message2": "стресс.",
"mpCost": 0,
"name": "STRESS EAT",
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},
{
"id": 889,
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"type": 3,
"variance": 0
},
"description": "",
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"name": "COOK",
"note": "<PlayCookSound>\n<BattleLogType:BD COOK>\n<Setup Action>\nanimation 85: target\nwait for animation\n</Setup Action>\n\n<whole action>\n</whole action>\n\n<target action>\naction effect\nanimation 216: target\nwait for animation\n</target action>\n\n<finish action>\nimmortal: targets, false\nwait: 20\n</finish action>\n\n<AntiFail>\n\n\n\n\n",
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{
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"value1": 1,
"value2": 0
}
],
"hitType": 0,
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"message1": "",
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"mpCost": 0,
"name": "BAKE BREAD (Epilouge)",
"note": "<BattleLogType:BD BAKE BREAD>",
"occasion": 0,
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"scope": 11,
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{
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"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
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"message1": "",
"message2": "",
"mpCost": 0,
"name": "RESERVED",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
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"scope": 1,
"speed": 0,
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},
{
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"elementId": 0,
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"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
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"message1": "",
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"mpCost": 0,
"name": "RESERVED",
"note": "",
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},
{
"id": 893,
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"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
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"mpCost": 0,
"name": "// KING CRAWLER //",
"note": "",
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},
{
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"variance": 20
},
"description": "",
"effects": [],
"hitType": 1,
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"mpCost": 0,
"name": "ATTACK",
"note": "<BattleLogType:KC ATTACK>",
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"speed": 0,
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},
{
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},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "DO NOTHING",
"note": "<BattleLogType:KC NOTHING>\n\n<whole action>\n if target.isStateAffected(15) \n add state 16: target\n else if target.isStateAffected(14)\n add state 15: target\n else \n add state 14: target\nend\n</whole action>\n\n<AntiFail>",
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},
{
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"formula": "9999",
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},
"description": "",
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"hitType": 0,
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"message1": " съедает РОСТОКРОТА!",
"message2": "",
"mpCost": 0,
"name": "CONSUME",
"note": "<BattleLogType:KC CONSUME>\n\n<whole action>\nanimation 157: enemies not user\nadd state 1: enemies not user\n</whole action>\n\n<target action>\nanimation 216: user \nHP +75: user\neval: BattleManager.forceCustomBattleLog(target)\n</target action>\n\n",
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},
{
"id": 897,
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"damage": {
"critical": true,
"elementId": 0,
"formula": "a.atk * 3 - b.def",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "CRUNCH",
"note": "<BattleLogType:KC CRUNCH>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
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"scope": 1,
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},
{
"id": 898,
"animationId": 179,
"damage": {
"critical": true,
"elementId": 0,
"formula": "a.atk * 2 - b.def",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": " врезается в вас!",
"message2": "",
"mpCost": 0,
"name": "RAM",
"note": "",
"occasion": 0,
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"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 2,
"speed": 0,
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"tpGain": 0
},
{
"id": 899,
"animationId": 157,
"damage": {
"critical": false,
"elementId": 0,
"formula": "b.mhp + 100",
"type": 1,
"variance": 0
},
"description": "",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "Consume Ally",
"note": "",
"occasion": 0,
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"requiredWtypeId1": 0,
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"scope": 7,
"speed": 0,
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},
{
"id": 900,
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"damage": {
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"elementId": 0,
"formula": "170",
"type": 3,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "Consume Recover",
"note": "<BattleLogType:KC RECOVER>\n\n<whole action>\n if target.isStateAffected(7) \n add state 8: target\n else if target.isStateAffected(6)\n add state 7: target\n else \n add state 6: target\nend\n</whole action>",
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"scope": 11,
"speed": 0,
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},
{
"id": 901,
"animationId": 0,
"damage": {
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"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "RESERVED",
"note": "",
"occasion": 0,
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"requiredWtypeId1": 0,
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"scope": 1,
"speed": 0,
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{
"id": 902,
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"damage": {
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"variance": 20
},
"description": "",
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"message1": "",
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"mpCost": 0,
"name": "RESERVED",
"note": "",
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{
"id": 903,
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"variance": 20
},
"description": "",
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"message1": "",
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"mpCost": 0,
"name": "RESERVED",
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"occasion": 0,
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},
{
"id": 904,
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},
"description": "",
"effects": [],
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"message1": "",
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"mpCost": 0,
"name": "// SPROUT MOLE LADDER //",
"note": "",
"occasion": 0,
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"requiredWtypeId1": 0,
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"scope": 1,
"speed": 0,
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},
{
"id": 905,
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"description": "",
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"mpCost": 0,
"name": "DO NOTHING",
"note": "<BattleLogType:SML NOTHING>",
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},
{
"id": 906,
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"damage": {
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"effects": [
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],
"hitType": 0,
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"mpCost": 0,
"name": "SUMMON SPROUT MOLE",
"note": "<BattleLogType:SML SUMMON MOLE>",
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},
{
"id": 907,
"animationId": 114,
"damage": {
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},
"description": "",
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"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "REPAIR",
"note": "// Revives self after 2 turns of being knocked out\n<BattleLogType:SML REPAIR>",
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"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
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"id": 908,
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"id": 909,
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"id": 910,
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},
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},
"description": "",
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"hitType": 1,
"iconIndex": 0,
"message1": "",
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"mpCost": 0,
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"note": "<BattleLogType:UPC ATTACK>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
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"id": 915,
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},
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"message1": "",
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"note": "<AntiFail>\n<BattleLogType:UPC NOTHING>",
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},
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"message1": " выпускает газ!",
"message2": "Пахнет сладко!",
"mpCost": 0,
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"note": "<BattleLogType:SWEET GAS>\n\n<whole action>\nanimation 181: target\n</whole action>\n\n<target action>\naction effect\n if target.isStateAffected(7) \n add state 8: target\n else if target.isStateAffected(6) \n add state 7: target\n else \n add state 6: target\nend\n</target action>\n\n<AntiFail>",
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"scope": 2,
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"type": 0,
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"id": 918,
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"type": 0,
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},
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"hitType": 0,
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},
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"id": 919,
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},
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"note": "<BattleLogType:ROOTS NOTHING>\n<AntiFail>",
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},
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"note": "//Escape from battle\n\n<finish action>\nimmortal: targets, false\nwait:120\n</finish action>",
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"animationId": 0,
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"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "DO NOTHING",
"note": "<AntiFail>\n<BattleLogType:MAX NOTHING>\n\n<whole action>\n if target.isStateAffected(11) \n add state 12: target\n else if target.isStateAffected(10)\n add state 11: target\n else \n add state 10: target\nend\n</whole action>\n",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 11,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 941,
"animationId": 3,
"damage": {
"critical": true,
"elementId": 0,
"formula": "a.atk * 2 - b.def",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": " ударяет дважды!",
"message2": "",
"mpCost": 0,
"name": "HIT TWICE",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 4,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 942,
"animationId": 186,
"damage": {
"critical": false,
"elementId": 0,
"formula": "50",
"type": 1,
"variance": 25
},
"description": "",
"effects": [
{
"code": 21,
"dataId": 494,
"value1": 1,
"value2": 0
}
],
"hitType": 1,
"iconIndex": 0,
"message1": " использует свою",
"message2": "финальную атаку!",
"mpCost": 0,
"name": "ULTIMATE ATTACK",
"note": "<setup action>\ndisplay action\nadd state 496: user\nwait: 60\n</setup action>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 2,
"speed": 100,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 943,
"animationId": 186,
"damage": {
"critical": false,
"elementId": 0,
"formula": "100",
"type": 1,
"variance": 0
},
"description": "",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": " использует свою",
"message2": "финальную атаку!",
"mpCost": 0,
"name": "ULTIMATE ATTACK x3 (Boss Rush)",
"note": "<setup action>\ndisplay action\nadd state 496: user\nwait: 60\n</setup action>\n\n<finish action>\nif $gameTroop.members().every(e => e.hp <= 0)\neval: $gameSwitches.setValue(440,true)\nend\n</finish action>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 2,
"speed": 100,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 944,
"animationId": 186,
"damage": {
"critical": false,
"elementId": 0,
"formula": "75",
"type": 1,
"variance": 0
},
"description": "",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": " использует свою",
"message2": "финальную атаку!",
"mpCost": 0,
"name": "ULTIMATE ATTACK x2 (Boss Rush)",
"note": "<setup action>\ndisplay action\nadd state 496: user\nwait: 60\n</setup action>\n\n<finish action>\nif $gameTroop.members().every(e => e.hp <= 0)\neval: $gameSwitches.setValue(440,true)\nend\n</finish action>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 2,
"speed": 100,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 945,
"animationId": 186,
"damage": {
"critical": false,
"elementId": 0,
"formula": "50",
"type": 1,
"variance": 0
},
"description": "",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": " использует свою",
"message2": "финальную атаку!",
"mpCost": 0,
"name": "ULTIMATE ATTACK x1 (Boss Rush)",
"note": "<setup action>\ndisplay action\nadd state 496: user\nwait: 60\n</setup action>\n\n<finish action>\nif $gameTroop.members().every(e => e.hp <= 0)\neval: $gameSwitches.setValue(440,true)\nend\n</finish action>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 2,
"speed": 100,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 946,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "RESERVED",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 947,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "RESERVED",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 948,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "// SIR MAXIMUS II //",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 949,
"animationId": 3,
"damage": {
"critical": true,
"elementId": 0,
"formula": "a.atk * 2 - b.def",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "ATTACK",
"note": "<BattleLogType:MAX ATTACK>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 950,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "DO NOTHING",
"note": "<AntiFail>\n<BattleLogType:MAX 2 NOTHING>\n\n<whole action>\n if target.isStateAffected(11) \n add state 12: target\n else if target.isStateAffected(10)\n add state 11: target\n else \n add state 10: target\nend\n</whole action>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 11,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 951,
"animationId": 3,
"damage": {
"critical": true,
"elementId": 0,
"formula": "a.atk * 2 - b.def",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": " ударяет дважды!",
"message2": "",
"mpCost": 0,
"name": "HIT TWICE",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 4,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 952,
"animationId": 123,
"damage": {
"critical": true,
"elementId": 0,
"formula": "a.atk * 2 - b.def",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": " быстро вращается!",
"message2": "",
"mpCost": 0,
"name": "SPIN",
"note": "\n<Damage Formula>\n// Check if the damage has already been calculated\nif (this._calculatedBaseDmg) {\n // Set the damage to the cached amount\n value = this._calculatedBaseDmg;\n// Otherwise\n} else {\n // Get the total number of enemies\n var totalEnemies = target.friendsUnit().aliveMembers().length;\n // If there is 1 enemy total\n if (totalEnemies === 1) {\n // Use this formula\n this._calculatedBaseDmg = user.atk * 4;\n // If there are 2 enemies in total\n } else if (totalEnemies === 2) {\n // Use this formula\n this._calculatedBaseDmg = user.atk * 3;\n // If there are 3 enemies in total\n } else if (totalEnemies === 3) {\n // Use this formula\n this._calculatedBaseDmg = user.atk * 2;\n // if there are 4 or more\n } else {\n // Use this formula\n this._calculatedBaseDmg = user.atk * 2;\n }\n // Set the value equal to the calculated amount\n value = this._calculatedBaseDmg;\n}\n</Damage Formula>\n\n// Use multiple elements\n<Multiple Elements: 6, 13>\n// Set the damage rule to the highest multiplier\n<Multi-Element Rule: Highest>\n\n",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 2,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 953,
"animationId": 186,
"damage": {
"critical": false,
"elementId": 0,
"formula": "50",
"type": 1,
"variance": 25
},
"description": "",
"effects": [
{
"code": 21,
"dataId": 494,
"value1": 1,
"value2": 0
}
],
"hitType": 1,
"iconIndex": 0,
"message1": " использует финальную",
"message2": "атаку своего отца!",
"mpCost": 0,
"name": "ULTIMATE ATTACK",
"note": "<setup action>\ndisplay action\nadd state 496: user\nwait: 60\n</setup action>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 2,
"speed": 100,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 954,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "RESERVED",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 955,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "RESERVED",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 956,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "RESERVED",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 957,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "RESERVED",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 958,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "RESERVED",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 959,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "// SIR MAXIMUS III //",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 960,
"animationId": 3,
"damage": {
"critical": true,
"elementId": 0,
"formula": "a.atk * 2 - b.def",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "ATTACK",
"note": "<BattleLogType:MAX ATTACK>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 961,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "DO NOTHING",
"note": "<AntiFail>\n<BattleLogType:MAX 3 NOTHING>\n\n<whole action>\n if target.isStateAffected(11) \n add state 12: target\n else if target.isStateAffected(10)\n add state 11: target\n else \n add state 10: target\nend\n</whole action>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 11,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 962,
"animationId": 3,
"damage": {
"critical": true,
"elementId": 0,
"formula": "a.atk * 2 - b.def",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": " ударяет дважды!",
"message2": "",
"mpCost": 0,
"name": "HIT TWICE",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 4,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 963,
"animationId": 123,
"damage": {
"critical": true,
"elementId": 0,
"formula": "a.atk * 2 - b.def",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": " быстро вращается!",
"message2": "",
"mpCost": 0,
"name": "SPIN",
"note": "\n<Damage Formula>\n// Check if the damage has already been calculated\nif (this._calculatedBaseDmg) {\n // Set the damage to the cached amount\n value = this._calculatedBaseDmg;\n// Otherwise\n} else {\n // Get the total number of enemies\n var totalEnemies = target.friendsUnit().aliveMembers().length;\n // If there is 1 enemy total\n if (totalEnemies === 1) {\n // Use this formula\n this._calculatedBaseDmg = user.atk * 4;\n // If there are 2 enemies in total\n } else if (totalEnemies === 2) {\n // Use this formula\n this._calculatedBaseDmg = user.atk * 3;\n // If there are 3 enemies in total\n } else if (totalEnemies === 3) {\n // Use this formula\n this._calculatedBaseDmg = user.atk * 2;\n // if there are 4 or more\n } else {\n // Use this formula\n this._calculatedBaseDmg = user.atk * 2;\n }\n // Set the value equal to the calculated amount\n value = this._calculatedBaseDmg;\n}\n</Damage Formula>\n\n// Use multiple elements\n<Multiple Elements: 6, 13>\n// Set the damage rule to the highest multiplier\n<Multi-Element Rule: Highest>\n\n",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 2,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 964,
"animationId": 218,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": " играет мышцами",
"message2": "и чувствует себя отлично!",
"mpCost": 0,
"name": "FLEX",
"note": "<AntiFail>\n\n<follow action>\nif !user.isStateAffected(33)\nadd state 33: target\nend\nadd state 6: target\nif !target._noEffectMessage\neval: SceneManager._scene._logWindow.push(\"addText\", user.name() + \" чувствует СЧАСТЬЕ!\")\nend\n</follow action>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 11,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
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},
{
"id": 965,
"animationId": 186,
"damage": {
"critical": false,
"elementId": 0,
"formula": "50",
"type": 1,
"variance": 25
},
"description": "",
"effects": [
{
"code": 21,
"dataId": 494,
"value1": 1,
"value2": 0
}
],
"hitType": 1,
"iconIndex": 0,
"message1": " использует финальную",
"message2": "атаку своего деда!",
"mpCost": 0,
"name": "ULTIMATE ATTACK",
"note": "<setup action>\ndisplay action\nadd state 496: user\nwait: 60\n</setup action>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 2,
"speed": 100,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 966,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "RESERVED",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 967,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "RESERVED",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 968,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "RESERVED",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 969,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
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{
"id": 970,
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{
"id": 971,
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"message1": " всех оскорбляет!",
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"note": "<BattleLogType:SH INSULT>\n<whole action>\nanimation 183: target\n</whole action>\n\n<target action>\naction effect\n if target.isStateAffected(15) \n add state 16: target\n else if target.isStateAffected(14) \n add state 15: target\n else \n add state 14: target\nend\n</target action>",
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"message1": " взмахивает булавой!",
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"mpCost": 0,
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"note": "<BattleLogType:SH BRAG>\n\n<whole action>\n if target.isStateAffected(7) \n add state 8: target\n else if target.isStateAffected(6)\n add state 7: target\n else \n add state 6: target\nend\n</whole action>",
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"id": 978,
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"description": "",
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"name": "// MR. JAWSUM //",
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{
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"message1": " даёт приказ атаковать!",
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"name": "ATTACK ORDER",
"note": "<BattleLogType:JAWSUM ATTACK ORDER>\n\n<setup action>\nse: se_dinosaur, 100, 80, 0\n</setup action>\n\n<target action>\nadd state 14: target\neval: BattleManager.forceCustomBattleLog(target)\n</target action>\n<AntiFail>",
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"name": "SUMMON MINION (BOSS RUSH)",
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"name": "// PLUTO EXPANDED //",
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{
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"name": "SUBMISSION HOLD",
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"message1": " поднимает ЗЕМЛЮ",
"message2": "и швыряет её в вас!",
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"name": "EARTH'S FINALE",
"note": "<AntiFail>\n\n<setup action>\ndisplay action\nadd state 496: user\nwait: 60\n</setup action>\n\n<whole action>\nanimation 198: target\nwait: 240\n</whole action>\n\n",
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{
"id": 1033,
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},
"description": "",
"effects": [],
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"message1": "",
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"note": "",
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{
"id": 1034,
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},
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"note": "<BattleLogType:MUTANT HEART ATTACK>",
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{
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"name": "DO NOTHING",
"note": "<BattleLogType:MUTANT HEART NOTHING>",
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{
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},
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"message1": " поправляет волосы.",
"message2": "",
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"name": "HEAL",
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"name": "WINK",
"note": "<BattleLogType:MUTANT HEART WINK>\n\n<setup action>\nanimation 298: user\nwait for animation\n</setup action>\n\n<whole action>\n if target.isStateAffected(7) \n add state 8: target\n else if (target.isStateAffected(6)) \n add state 7: target\n else \n add state 6: target\nend\n</whole action>\n\n<AntiFail>",
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"id": 1038,
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},
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"message1": " размахивает руками.",
"message2": "",
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"name": "FLAIL ARMS",
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"id": 1039,
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"name": "CRY",
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"name": "INSULT",
"note": "<BattleLogType:MUTANT HEART INSULT>\n\n<whole action>\n if target.isStateAffected(15) \n add state 16: target\n else if target.isStateAffected(14) \n add state 15: target\n else \n add state 14: target\nend\n</whole action>\n\n<AntiFail>",
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"name": "INSTAKILL",
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"description": "Perfect Hearts beauty steals a targets heart.\nRestore a bit of Perfect Hearts Heart",
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"note": "<HP Life Steal: 100%>\n<BattleLogType:PERFECT STEAL HEART>",
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"description": "Perfect Hearts beauty steals a targets breath away.\nRemove all Juice",
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"name": "STEAL BREATH",
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"description": "Perfect Heart attacks everyone",
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"iconIndex": 0,
"message1": " высвобождает свой гнев.",
"message2": "",
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"name": "ANGELIC WRATH",
"note": "<BattleLogType:PERFECT ANGELIC WRATH>\n<whole action>\naction animation\n</whole action>\n\n<target action>\neval: Gamefall.OmoriFixes.Random_Player_Emotion(target)\naction effect\n</target action>\n\n<AntiFail>",
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{
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"description": "In all her mercy PERFECT HEART only uses a fraction \nof her strength.",
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"hitType": 1,
"iconIndex": 0,
"message1": " ",
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"name": "SPARE",
"note": "<BattleLogType:PERFECT SPARE>",
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"description": "Perfect Hearts angelic voice blows all who hears it \naway.",
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"message1": " поёт душевную песню.",
"message2": "",
"mpCost": 0,
"name": "ANGELIC VOICE",
"note": "<BattleLogType:PERFECT ANGELIC VOICE>\n<setup action>\nanimation 154: user\nwait: 10\nanimation 155: user\n if user.isStateAffected(11) \n add state 12: user\n else if user.isStateAffected(10) \n add state 11: user\n else \n add state 10: user\nend\n</setup action>\n\n<target action>\naction effect\nif target.isStateAffected(7)\nadd state 8: target\nelse if target.isStateAffected(6)\nadd state 7: target\nelse \nadd state 6: target\nend\n</target action>\n",
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"name": "COMBO ATTACK",
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"message1": " бросили колбу...",
"message2": "но ничего не произошло.",
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"name": "DO NOTHING",
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"message2": "СЕРДЦЕ и СОК поменялись местами!",
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"note": "<Before Eval>\n// Get the target's current HP value\nvar hp = target.hp;\n// Get the target's current MP value\nvar mp = target.mp;\n// Set the target's current HP to the stored MP value\ntarget.setHp(mp + 1);\n// Set the target's current MP to the stored HP value\ntarget.setMp(hp);\n</Before Eval>\n<AntiFail>",
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"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 1126,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "RESERVED",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 1127,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "// OMORI'S SOMETHING //",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 1128,
"animationId": 140,
"damage": {
"critical": false,
"elementId": 6,
"formula": "b.mhp * .10",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "ATTACK",
"note": "<BattleLogType:O SOMETHING ATTACK>\n\n<follow action>\ncommon event: 981\n</follow action>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 1129,
"animationId": 18,
"damage": {
"critical": false,
"elementId": 0,
"formula": "$gameParty.stressEnergyCount += 2 ; 0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "DO NOTHING",
"note": "<AntiFail>\n<BattleLogType:O SOMETHING NOTHING>\n\n<After Eval>\n$gameParty.stressEnergyCount += 2;\n</After Eval>\n\n<finish action>\nwait: 90\ncommon event: 981\n</finish action>\n",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 1130,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "b.mhp * 0.3",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "ENGULF (Block)",
"note": "//Engulf\n<BattleLogType:O SOMETHING BLACK SPACE>\n<AntiFail>\n\n<target action>\neval: BattleManager._logWindow.push(\"addText\", `${user.name()} тащит ${target.name()}`)\neval: BattleManager._logWindow.push(\"addText\", `в тень.`)\nwait: 45\ncommon event: 954\nwait: 45\naction effect\n</target action>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 11,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 1131,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "b.hp * 0.3 + 5",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "ENGULF (True)",
"note": "//Engulf\n<BattleLogType:O SOMETHING BLACK SPACE>\n<AntiFail>\n\n<target action>\neval: BattleManager._logWindow.push(\"addText\", `${user.name()} тащит ${target.name()}`)\neval: BattleManager._logWindow.push(\"addText\", `в тень.`)\nwait: 45\ncommon event: 953\nwait: 45\naction effect\n</target action>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 2,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 1132,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "//HANGING BODY//",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 1133,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "143",
"type": 1,
"variance": 0
},
"description": "“Твоя голова кружится.”",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "NOTHING 1",
"note": "<IgnoreNoEffect>\n\n<whole action>\nremove state 160: target\nadd state 161: target\n</whole action>\n\n<target action>\naction effect\nwait: 15\ncommon event: 966\n</target action>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 1134,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "b.hp * 0.8",
"type": 1,
"variance": 0
},
"description": "“Твои лёгкие сжимаются.”",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "NOTHING 2",
"note": "<IgnoreNoEffect>\n\n<whole action>\nremove state 161: target\nadd state 162: target\n</whole action>\n\n<target action>\naction effect\nwait: 15\ncommon event: 968\n</target action>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 1135,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "b.hp * 0.8",
"type": 1,
"variance": 0
},
"description": "“Ты чувствуешь, как живот скручивает.”",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "NOTHING 3",
"note": "<IgnoreNoEffect>\n\n<whole action>\nremove state 162: target\nadd state 169: target\n</whole action>\n\n<target action>\naction effect\nwait: 15\ncommon event: 969\n</target action>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 1136,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "b.hp * 0.8",
"type": 1,
"variance": 0
},
"description": "“Сердце пытается вырваться из груди.”",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "NOTHING 4",
"note": "<IgnoreNoEffect>\n\n<whole action>\nremove state 163: target\nadd state 164: target\n</whole action>\n\n<target action>\naction effect\nwait: 15\ncommon event: 968\n</target action>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 1137,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "b.hp * 0.8",
"type": 1,
"variance": 0
},
"description": "“Ты не можешь перестать дрожать.”",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "NOTHING 5",
"note": "<IgnoreNoEffect>\n\n<whole action>\nremove state 164: target\nadd state 165: target\n</whole action>\n\n<target action>\naction effect\nwait: 15\ncommon event: 969\n</target action>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 1138,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "b.hp * 0.8",
"type": 1,
"variance": 0
},
"description": "“Твои колени подкашиваются.”",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "NOTHING 6",
"note": "<IgnoreNoEffect>\n\n<whole action>\nremove state 165: target\nadd state 166: target\n</whole action>\n\n<target action>\naction effect\nwait: 15\ncommon event: 970\n</target action>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 1139,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "b.hp * 0.8",
"type": 1,
"variance": 0
},
"description": "“Ты чувствуешь, как пот стекает с твоего лба.”",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "NOTHING 7",
"note": "<IgnoreNoEffect>\n\n<whole action>\nremove state 166: target\nadd state 167: target\n</whole action>\n\n<target action>\naction effect\nwait: 15\ncommon event: 971\n</target action>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 1140,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "b.hp * 0.8",
"type": 1,
"variance": 0
},
"description": "“Твой кулак сжимается сам по себе.”",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "NOTHING 8",
"note": "<IgnoreNoEffect>\n\n<whole action>\nremove state 167: target\nadd state 168: target\n</whole action>\n\n<target action>\naction effect\nwait: 15\ncommon event: 972\n</target action>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 1141,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "b.hp * 0.8",
"type": 1,
"variance": 0
},
"description": "“Ты слышишь стук своего сердца.”",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "NOTHING 9",
"note": "<IgnoreNoEffect>\n\n<whole action>\nremove state 168: target\nadd state 169: target\n</whole action>\n\n<target action>\naction effect\nwait: 15\ncommon event: 973\n</target action>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 1142,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "143",
"type": 0,
"variance": 0
},
"description": "“Твоё сердцебиение замедляется.”",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "NOTHING 10",
"note": "<AntiFail>\n<IgnoreNoEffect>\n<whole action>\ncommon event: 927\nremove state 169: target\nadd state 170: target\n</whole action>\n\n<target action>\naction effect\nwait: 15\ncommon event: 974\n</target action>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 1143,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "143",
"type": 0,
"variance": 0
},
"description": "“Твоё дыхание успокаивается.”",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "NOTHING 11",
"note": "<AntiFail>\n<IgnoreNoEffect>\n<whole action>\nremove state 170: target\nadd state 171: target\n</whole action>\n\n<target action>\naction effect\nwait: 15\ncommon event: 975\n</target action>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 1144,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "143",
"type": 0,
"variance": 0
},
"description": "“Ты смотришь на то, что перед тобой.”",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "NOTHING 12",
"note": "<AntiFail>\n<IgnoreNoEffect>\n<whole action>\nremove state 171: target\nadd state 172: target\n</whole action>\n\n<target action>\naction effect\nwait: 15\ncommon event: 976\n</target action>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 1145,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "BLURRY NOTHING",
"note": "<BattleLogType:BLURRY NOTHING>\n<IgnoreNoEffect>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 1146,
"animationId": 122,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "NOTHING WARNING",
"note": "<BattleLogType:HANG WARNING>\n<IgnoreNoEffect>\n<whole action>\nremove state 159: target\nadd state 160: target\n</whole action>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 1147,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "$gameParty.stressEnergyCount -= 1 ; b.mhp * 0.2",
"type": 1,
"variance": 0
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "??? ATTACK",
"note": "<IgnoreNoEffect>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 1148,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "// OMORI //",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 1149,
"animationId": 3,
"damage": {
"critical": false,
"elementId": 0,
"formula": "(a.atk * 2 - b.def) + 4",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "ATTACK",
"note": "<BattleLogType:ATTACK>\n<setup action>\nanimation 3: target\nwait: 60\n</setup action>\n\n<target action>\nACTION EFFECT\n</target action>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 1150,
"animationId": 4,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "OBSERVE",
"note": "<AntiFail>\n<BattleLogType:OBSERVE>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 1151,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "SAD POEM",
"note": "<BattleLogType:SAD POEM>\n\n<whole action>\n if target.isStateAffected(11) \n add state 12: target\n else if target.isStateAffected(10) \n add state 11: target\n else \n add state 10: target\nend\n</whole action>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 1152,
"animationId": 294,
"damage": {
"critical": false,
"elementId": 0,
"formula": "(a.atk * 2 - b.def) + 4",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": " неистово машет ножом.",
"message2": "",
"mpCost": 0,
"name": "HACK AWAY",
"note": "",
"occasion": 0,
"repeats": 3,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 2,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 1153,
"animationId": 3,
"damage": {
"critical": false,
"elementId": 5,
"formula": "a.atk * 2 - b.def",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "EXPLOIT ",
"note": "<BattleLogType:EXPLOIT EMOTION>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 1154,
"animationId": 0,
"damage": {
"critical": true,
"elementId": 0,
"formula": "a.atk * 2 - b.def",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "STAB",
"note": "<Critical Rate: 100%>\n<BattleLogType:STAB>\n\n<setup action>\nanimation 20: target\nwait: 60\n</setup action>\n\n<target action>\nACTION EFFECT\n</target action>",
"occasion": 0,
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"id": 1188,
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"note": "<BattleLogType:MAVERICK SMILE>\n\n<whole action>\n if target.isStateAffected(93) \n add state 94: target\n remove state 93: target\n else if target.isStateAffected(92) \n add state 93: target\n remove state 92: target\n else \n add state 92: target\nend\n</whole action>\n\n\n<target action>\nanimation 148: user\nwait for animation\nanimation 215: target\nwait for animation\naction effect\n</target action>",
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"name": "RESERVED",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 1429,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "RESERVED",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 1430,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "// DROWNING //",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 1431,
"animationId": 140,
"damage": {
"critical": false,
"elementId": 0,
"formula": "b.mhp *.15",
"type": 1,
"variance": 0
},
"description": "",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "ATTACK",
"note": "<BattleLogType:DROWNING ATTACK>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 1432,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "DO NOTHING",
"note": "<AntiFail>\n<BattleLogType:DROWNING NOTHING>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 1433,
"animationId": 197,
"damage": {
"critical": false,
"elementId": 0,
"formula": "b.hp * .5",
"type": 1,
"variance": 0
},
"description": "",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "DRAG DOWN",
"note": "<AntiFail>\n<BattleLogType:DROWNING DRAG DOWN>\n\n<whole action>\n if target.isStateAffected(117) \n add state 118: target\n remove state 117: target\n else if target.isStateAffected(116) \n add state 117: target\n remove state 116: target\n else \n add state 116: target\n remove state 133: target\nend\n</whole action>\n\n<finish action>\nimmortal: targets, false\nremove state 133: target\n</finish action>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 1434,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "b.mhp * .10",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": " создаёт водоворот.",
"message2": "СКОРОСТЬ всех упала...",
"mpCost": 0,
"name": "WHIRLPOOL",
"note": "<setup action>\ndisplay action\nanimation 140: target\nwait: 60\nanimation 215: target\n</setup action>\n\n<finish action>\nimmortal: targets, false\n if target.isStateAffected(105) \n add state 106: target\n remove state 105: target\n else if target.isStateAffected(104) \n add state 105: target\n remove state 104: target\n else \n add state 104: target\nend\n</finish action>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 2,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 1435,
"animationId": 140,
"damage": {
"critical": false,
"elementId": 0,
"formula": "50",
"type": 1,
"variance": 0
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "DROWNING SMALL",
"note": "<AntiFail>\n",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 2,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 1436,
"animationId": 140,
"damage": {
"critical": false,
"elementId": 0,
"formula": "100",
"type": 1,
"variance": 0
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "DROWNING MEDIUM",
"note": "<AntiFail>\n",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 2,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 1437,
"animationId": 140,
"damage": {
"critical": false,
"elementId": 0,
"formula": "150",
"type": 1,
"variance": 0
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "DROWNING BIG",
"note": "<AntiFail>\n",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 2,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 1438,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "RESERVED",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 1439,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "RESERVED",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 1440,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "//REFIGHT REWARD SKILLS//",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 1441,
"animationId": 0,
"damage": {
"critical": true,
"elementId": 0,
"formula": "a.agi * 3 - b.def",
"type": 1,
"variance": 20
},
"description": "Наносит урон всем врагам, зависящий\nот СКОРОСТИ, и сильно понижает их АТАКУ.",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 45,
"name": "ГОЛОВОКРУЖЕНИЕ",
"note": "// Reduces Attack for all enemies\n<AntiFail>\n<BattleLogType:VERTIGO>\n\n<setup action>\ncommon event: 955\n</setup action>\n\n<target action>\naction effect\nanimation 219: target\nremove state 92: target\nremove state 93: target\nadd state 94: target\n</target action>\n\n<follow action>\nwait: 5\n</follow action>\n\n",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 2,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 1442,
"animationId": 0,
"damage": {
"critical": true,
"elementId": 0,
"formula": "a.atk * 3.5 - b.def",
"type": 1,
"variance": 20
},
"description": "Наносит много урона всем врагам и\nсильно понижает их СКОРОСТЬ.",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 45,
"name": "КАЛЕЧИТЬ",
"note": "// Reduces Speed for all enemies\n<AntiFail>\n<BattleLogType:CRIPPLE>\n\n<setup action>\ncommon event: 956\n</setup action>\n\n<target action>\naction effect\nanimation 219: target\nremove state 104: target\nremove state 105: target\nadd state 106: target\n</target action>\n\n<follow action>\nwait: 5\n</follow action>\n\n",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 2,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 1443,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "400",
"type": 1,
"variance": 0
},
"description": "Наносит 400 урона всем врагам и\nсильно понижает их ЗАЩИТУ.",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 45,
"name": "УДУШЬЕ",
"note": "// Reduces Defense for all enemies\n<AntiFail>\n<BattleLogType:SUFFOCATE>\n\n<setup action>\ncommon event: 957\n</setup action>\n\n<target action>\naction effect\nanimation 219: target\nremove state 98: target\nremove state 99: target\nadd state 100: target\n</target action>\n\n<follow action>\nwait: 5\n</follow action>\n\n\n",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 2,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 1444,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "//BROKEN FEAR SKILLS//",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 1445,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "a.mhp * 0.5",
"type": 0,
"variance": 0
},
"description": "Снимает ЭМОЦИИ и восстанавливает\nнемного СЕРДЦА Стоит: 0",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "УСПОКОИТЬСЯ",
"note": "<BattleLogType:CALM DOWN>\n\n<whole action>\ncommon event: 916\nanimation 110: target\nadd state 138: user\n</whole action>\n\n<finish action>\nimmortal: targets, false\nwait: 250\ncommon event: 917\ncommon event: 921\n</finish action>\n\n<AntiFail>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 11,
"speed": 1999,
"stypeId": 2,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 1446,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "Следующая атака будет критической.\nСтоит: 0",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "СОСРЕДОТОЧИТЬСЯ",
"note": "\n\n<whole action>\ncommon event: 916\nanimation 111: user\nadd state 139: user\n</whole action>\n\n<finish action>\nimmortal: targets, false\nwait: 250\ncommon event: 917\ncommon event: 922\n</finish action>\n\n<AntiFail>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 11,
"speed": 2000,
"stypeId": 2,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 1447,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "a.mhp * 0.25",
"type": 0,
"variance": 0
},
"description": "1 ход СЕРДЦЕ не может упасть до 0.\nСтоит: 0",
"effects": [
{
"code": 21,
"dataId": 140,
"value1": 1,
"value2": 0
}
],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "УСТОЯТЬ",
"note": "\n<AntiFail>\n\n<setup action>\ncommon event: 916\nanimation 112: target\n</setup action>\n\n<whole action>\nadd state 140: target\n</whole action>\n\n<finish action>\nimmortal: targets, false\nwait: 280\ncommon event: 917\ncommon event: 923\n</finish action>\n\n<AntiFail>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 11,
"speed": 2000,
"stypeId": 2,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 1448,
"animationId": 23,
"damage": {
"critical": false,
"elementId": 0,
"formula": "a.atk * 4 - b.def",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 2,
"iconIndex": 0,
"message1": " стирает врага.",
"message2": "",
"mpCost": 0,
"name": "RED HAND ATTACK",
"note": "<target action>\n action animation\n wait: 20\n action effect\n wait for animation\n animation 215: target\n add state 98: target \n eval: BattleManager.addText(target.name() + \" понижает ЗАЩИТУ.\")\n wait for animation\n</target action>\n",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 1449,
"animationId": 24,
"damage": {
"critical": false,
"elementId": 0,
"formula": "a.atk * 4 - b.def",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": " стирает врага.",
"message2": "",
"mpCost": 0,
"name": "HAIR ATTACK",
"note": "<target action>\naction animation\nwait: 20\naction effect\nwait for animation\nanimation 215: target\nadd state 104: target\nadd state 92: target\nadd state 98: target\neval: BattleManager.addText(target.name() + \" понижает ХАР-КИ.\")\nwait for animation\n</target action>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 1450,
"animationId": 25,
"damage": {
"critical": false,
"elementId": 0,
"formula": "a.atk * 4 - b.def",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": " стирает врага.",
"message2": "",
"mpCost": 0,
"name": "MARI ATTACK",
"note": "<BattleLogType:MARI ATTACK>\n\n<whole action>\nadd state 18: target\n</whole action>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 1451,
"animationId": 26,
"damage": {
"critical": false,
"elementId": 0,
"formula": "a.atk * 5 - b.def",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "FINAL ATTACK",
"note": "<whole action>\n</whole action>\n<target action>\neval: BattleManager.addText(user.name() + \" уничтожает врага.\")\nwait: 4\naction animation\nwait for animation\nwait: 160\naction effect\nwait: 20\nadd state 18: target\neval: BattleManager.addText(target.name() + \" чувствует СТРАХ.\")\nwait: 4\nanimation 215: target\neval: BattleManager.addText(target.name() + \" понижает ЗАЩИТУ.\")\nadd state 98: target\nwait for animation\n</target action>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 1452,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "RESERVED",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 1453,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "RESERVED",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 1454,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "RESERVED",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 1455,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "RESERVED",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 1456,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "RESERVED",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 1457,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "RESERVED",
"note": "",
"occasion": 0,
"repeats": 1,
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"note": "<BattleLogType:SNALEY MEGAPHONE>\n\n<setup action>\nse: SE_airhorn, 100, 100, 0\nwait: 30\n</setup action>\n\n<target action>\n if target.isStateAffected(15) \n add state 16: target\n else if target.isStateAffected(14) \n add state 15: target\n else \n add state 14: target\nend\naction effect\n</target action>\n\n<AntiFail>",
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},
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"message1": " используют свой",
"message2": "коронный приём!",
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"name": "SNALEY RELEASE ENERGY",
"note": "<setup action>\ndisplay action\nse: Skill2, 100, 100, 0\nopacity user: 0%, 30\nwait for opacity\nwait: 30\nse: BA_release_energy, 90, 100, 0\neval: $gameScreen.showPicture(1, \"Snaley\", 0, 400, 0, 100, 100, 0, 0)\neval: $gameScreen.movePicture(1, 0, 55, 0, 100, 100, 255, 0, 90)\nwait: 90\neval: $gameScreen.movePicture(1, 0, -200, 0, 100, 100, 0, 0, 90)\nwait: 90\nwait: 120\neval: $gameScreen.erasePicture(1)\nwait: 1\nopacity user: 100%, 30\nwait for opacity\nwait: 30\n</setup action>",
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]