OMORI_Android/www.eng/Languages/en/farawaytown_extras_pizzaminigame.yaml
2024-01-15 18:44:53 +03:00

177 lines
5.3 KiB
YAML

# =========================================================================================
# MINI-GAME: Pizza Delivery
# =========================================================================================
#Placeholder intro
message_10:
text: A job posting for \c[11]GINO'S PIZZA\c[0].\!<br>You already did this job today.
message_11:
text: You took the 'HELP WANTED' poster.\! Maybe you can ask about the job at the counter.
message_0:
text: \n<PIZZA MAN>So...\! I see you are peeking at that HELP WANTED poster that I put there.\! Are you interested in a job?
#[Nod/Shake]
#[Nod]
message_1:
text: \n<PIZZA MAN>\sinv[1]Coooooool...\sinv[0]\! Let me help get you started.
#[Shake]
message_2:
text: \n<PIZZA MAN>Awww, okay...\!<br>If you're ever in need of some pizza money, just let me know!
#Rule Explanation
#Quest Finish
#Return to Party
message_40:
faceset: MainCharacters_Faraway
faceindex: 24
text: \kelHey, \n[8]! How'd you do on your job?\! While you were working, I decided to sit on a bench and talk to strangers!\!<br>Man, that was fun...\! Well... I'm ready to go when you are!
# Door Knock Greeting
message_3:
text: \com[2]\{\{\sinv[1]PIZZA DELIVERY!!
# Randomized NPC Dialogue Success
message_4:
text: \n<CUSTOMER?>Hey!\! Wow, you guys came sooner than I thought!\! Thank you, delivery boy!
message_5:
text: \n<CUSTOMER?>What took you so long!?\! \c[11]GINO'S PIZZA\c[0] is really slipping these days...
message_6:
text: \n<CUSTOMER?>Pizza's here?\! Great. Just leave it on the floor.\!<br>I'll come and get it.
message_7:
text: \n<CUSTOMER?>\Com[2]Delicious, delicious \c[3]PIZZA\c[0]!\! I'm coming for you, baby!
message_8:
text: \n<CUSTOMER?>\}T-Thanks...
# Randomized NPC Dialogue Fail
message_20:
text: \n<CUSTOMER?>Uh... Yeah...\! Sorry, you have the wrong house.\!<br>We didn't order any \c[3]PIZZA\c[0]...
message_21:
text: \n<CUSTOMER?>Free \c[3]PIZZA\c[0]!?\! Aww... You shouldn't have!
message_22:
text: \n<CUSTOMER?>Who are you?\! We didn't order no dang \c[3]PIZZA\c[0]!\! Get the heck out of here!
message_23:
text: \n<CUSTOMER?>How dare you bring \c[3]PIZZA\c[0] to my strictly-vegan household!\! You should be ashamed!
message_24:
text: \n<CUSTOMER?>You are disturbing my quality time with myself.\! Leave at once!
# Continue looking after failing
message_25:
text: That didn't go so well...\! You should find the right house.
# After checking the house again
message_26:
text: You've already bothered this person.
# Too many fails
message_35:
text: The stranger snatched the \c[3]PIZZA\c[0].
# Minigame Complete
message_36:
text: That's all of them...\! It's time to head back to \c[11]GINO'S PIZZA\c[0]!
message_37:
text: \n<PIZZA MAN>Hey, newbie!\! You're just the guy I wanted to see!\!<br>According to some recent feedback, it seems that your customer satisfaction rating is \v[823]/10.
# Move On GOOD
message_38:
text: Against all odds, you have successfully delivered the \c[3]PIZZA\c[0].\!<br>It's time to move on to the next order.
# Move On BAD
message_39:
text: You have failed to deliver the \c[3]PIZZA\c[0].\!<br>It's time to move on to the next order...
# Initialized
message_41:
text: You got \c[4]PIZZA NOTES\c[0].
# Time runs out
message_42:
text: You didn't deliver all of the \c[3]PIZZA\c[0] on time.
# Trying to leave the area
message_43:
text: You can't leave without delivering the \c[3]PIZZA\c[0] first.
message_44:
text: \n<PIZZA MAN>And since you've been such a good sport, here's another freebie!
message_45:
text: \n<PIZZA MAN>It's one of my all-time favorite tunes.
message_46:
text: \n<PIZZA MAN>You can play it at the JUKEBOX right down yonder!
message_15:
text: VIEW NOTE
message_16:
text: QUIT JOB
message_17:
text: NEVERMIND
message_19:
text: What would you like to do?
# Expression of disappointment from quitting
message_18:
text: Well...\! that can't be good for business.
#===
#Job Description
message_50:
text: \n<PIZZA MAN>So do you want to hear the good news or the bad news?
#GOOD NEWS / #BAD NEWS
message_51:
text: \n<PIZZA MAN>Ah, I'll just start with the good news.<br>\!So the good news is...\! we got three different \c[3]PIZZA\c[0] orders today!\!
message_60:
text: \n<PIZZA MAN>The bad news is...\! our delivery boy suddenly called in sick yet again...
message_52:
text: \n<PIZZA MAN>These customers are all our regulars, so we stopped recording their addresses a long time ago.
message_61:
text: \n<PIZZA MAN>I can't remember where they live off the top of my head, but I do remember what their houses look like!
message_53:
text: \n<PIZZA MAN>Here! Just take these notes and you'll be fine!
#*Screen goes black*
#wait: 20
#*Pizza bell SFX*
#wait: 20
message_54:
text: \n<PIZZA MAN>Don't be shy!\! Wear your uniform loud and proud!
#wait: 20 frames
message_55:
text: \n<PIZZA MAN>Now remember, you have three \c[3]PIZZAS\c[0] to deliver.\! When you're done, just bike your way back to the shop.\! I'm counting on you!
#wait: 20 frames
#*Screen returns. You are in the pizza mini-game now.#
message_100:
text: PIZZA MAN gave you his \c[4]PIZZA NOTES\c[0].
message_101:
text: \n<PIZZA MAN>I'll go grab your uniform!