265 lines
8 KiB
YAML
265 lines
8 KiB
YAML
# =========================================================================================
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# Cutscene: Kel at the Door
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# =========================================================================================
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#Trigger: Defeating SPACE EX-BOYFRIEND
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message_0:
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text: \who\Sinv[1]Helllooooo...\! Helllloooooooooooo?\!<br>\n[8]?\! Are you there?\who\sinv[0]
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message_1:
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text: Do you remember me?\! It's your old friend, KEL!\who
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message_2:
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text: So, I...\! uh...\! I noticed the “FOR SALE” sign in front of your house...\! and I...\! err...\! heard from my mom that you were moving away soon.\kel
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message_3:
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text: I was wondering...\! if you wanted to hang out one more time before you go... or whatever...\! for old time's sake, y'know?\kel
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message_4:
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text: ... ... ...\! <br>\sinv[1]Hellloooooooo?\! \n[8]?\! Are you there?\kel
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#Switch to PLAYER'S LIVING ROOM REVERSE (map780)
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#[OPEN THE DOOR / DO NOTHING]
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# =========================================================================================
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# Cutscene: First Day with Kel
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# =========================================================================================
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#Trigger: Choose [OPEN THE DOOR or DO NOTHING]
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message_5:
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text: Are you sure?\!<br>You can't take back this decision.
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#YES/NO
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message_6:
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text: Are you really sure?
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#YES/NO
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#Trigger: Choose [OPEN THE DOOR]
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#OMORI opens the door.
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#OMORI walks out
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#Screen flashes white
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#Kel intro animation
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#Switch to FARAWAY TOWN - PLAYER'S STREET
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#PLAYER is standing on his porch.
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message_11:
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faceset: MainCharacters_Faraway
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faceindex: 17
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text: \Com[2]Whoa, you actually came out!\kel
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message_12:
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faceset: MainCharacters_Faraway
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faceindex: 20
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text: Err...\! I-I mean...\kel
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#KEL puts his hand behind his head.
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message_13:
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faceset: MainCharacters_Faraway
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faceindex: 18
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text: Okay, I'm going to be honest with you, \n[8].\! <br>I really didn't expect you to come out today, so I don't really have a game plan here.\kel
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message_14:
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faceset: MainCharacters_Faraway
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faceindex: 18
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text: ...\kel
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message_15:
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faceset: MainCharacters_Faraway
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faceindex: 12
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text: Hey, I know! Let's go to \c[11]HOBBEEZ\c[0]!\!<br>It's the hobby shop in the \c[11]FARAWAY PLAZA\c[0].\kel
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message_16:
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faceset: MainCharacters_Faraway
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faceindex: 24
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text: You remember the way, right?\!<br>We used to go there all the time when we were kids.\kel
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message_17:
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faceset: MainCharacters_Faraway
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faceindex: 13
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text: Well, what are we waiting for?\kel
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message_18:
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faceset: MainCharacters_Faraway
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faceindex: 14
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text: \Com[2]\{LET'S GO!!\}\kel
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#Trigger: Choose [DO NOTHING]
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#Switch to original living room map
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#Walk 3 steps any direction
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message_19:
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text: Oh...\! Alright, then... I understand.\!<br>...\! Well, I guess I gave it a shot...\kel
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# =========================================================================================
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# Cutscene: Scooter Gang
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# =========================================================================================
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#Trigger: Enter proximity in Crossroads
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message_30:
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text: \{\{\Com[2]OUT OF THE WAY, NERDS!!\who
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#The Scooter Gang passes through.
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message_31:
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faceset: MainCharacters_Faraway
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faceindex: 21
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text: Ugh, it's... them.\!<br>Let's hope we don't bump into those guys again.\kel
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message_32:
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faceset: MainCharacters_Faraway
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faceindex: 20
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text: Those guys are nothing but trouble,<br>and I want today to be a good day!\kel
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# =========================================================================================
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# Cutscene: This is Hobbeez
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# =========================================================================================
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#Trigger: Enter Hobby Shop
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message_50:
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faceset: MainCharacters_Faraway
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faceindex: 14
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text: Well...\! Here we are at \c[11]HOBBEEZ\c[0]!\kel
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message_51:
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faceset: MainCharacters_Faraway
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faceindex: 12
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text: It's probably been a while since you were here...\! but it hasn't really changed all that much!\kel
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message_52:
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faceset: MainCharacters_Faraway
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faceindex: 12
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text: It's all the same old stuff...\! <br>CAPT. SPACEBOY games, SWEETHEART movies, a few \c[13]PET ROCKS\c[0]...\! except now they're vintage!\kel
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#KEL has an idea.
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message_53:
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faceset: MainCharacters_Faraway
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faceindex: 14
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text: Actually...\! Since we're here, I should probably buy a gift for HERO.\! He's in college right now, but he should be coming back sometime tomorrow.\kel
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message_54:
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faceset: MainCharacters_Faraway
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faceindex: 12
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text: He's studying to be a doctor, so maybe I should buy him...\!<br>some medicine?\kel
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#KEL puts his hand behind his head.
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message_55:
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faceset: MainCharacters_Faraway
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faceindex: 18
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text: No, that's a horrible idea.\kel
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message_56:
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faceset: MainCharacters_Faraway
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faceindex: 12
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text: You should help pick out the gift, \n[8].\!<br>Let's look around and see what there is!\kel
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# =========================================================================================
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# Cutscene: Buying Hero's Gift
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# =========================================================================================
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message_57:
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faceset: MainCharacters_Faraway
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faceindex: 17
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text: \{\Com[2]WAIT, HOLD UP, \n[8]!!\}\kel
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message_58:
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faceset: MainCharacters_Faraway
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faceindex: 15
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text: I know it's been a while since you've been over at my place, but now might not be a good time, heh heh...\!\kel
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#Trigger: Examine book in Hobby Shop.
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message_70:
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faceset: MainCharacters_Faraway
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faceindex: 14
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text: This...\! Yes!\! This is perfect!\!<br>PAPA CHIP'S CHIP-OFF-THE-OLD-BLOCK COOKBOOK!\kel
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message_71:
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faceset: MainCharacters_Faraway
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faceindex: 17
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text: Wow, that's a mouthful.\kel
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message_72:
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faceset: MainCharacters_Faraway
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faceindex: 12
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text: HERO had a copy of this when we were kids, <br>but our dog, HECTOR, destroyed it.\kel
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message_73:
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faceset: MainCharacters_Faraway
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faceindex: 13
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text: He's going to be so happy when he sees this...\kel
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message_74:
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faceset: MainCharacters_Faraway
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faceindex: 18
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text: But before that...\!<br>We need to ask the most important question!\!<br>How much...\! does it cost?\kel
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message_75:
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faceset: MainCharacters_Faraway
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faceindex: 18
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text: ... \kel
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message_76:
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faceset: MainCharacters_Faraway
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faceindex: 22
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text: \Com[2]$20.00!?\! This is extortion!\kel
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message_77:
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faceset: MainCharacters_Faraway
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faceindex: 17
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text: Shoot! I left my wallet at home...\!<br>Err...\! Can you spot me, \n[8]?\!<br>I'll pay you back, I promise.\kel
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message_78:
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faceset: MainCharacters_Faraway
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faceindex: 14
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text: Thanks, friend! I knew I could count on you!\kel
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message_79:
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faceset: MainCharacters_Faraway
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faceindex: 14
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text: Hey, SHOPKEEP! We'd like to buy this cookbook, please!\kel
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message_80:
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text: KEL! How've you been, buddy?\!<br>It's been a while since you've come around, hasn't it?\n<SHOPKEEP>
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#Pedro hair flip
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message_81:
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text: Ah, that's PAPA CHIP'S CHIP-OFF-THE-OLD-BLOCK COOKBOOK!\!<br>I see you have good taste!\n<SHOPKEEP>
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message_82:
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faceset: MainCharacters_Faraway
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faceindex: 13
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text: Yeah, my brother used to follow his recipes all the time!\!<br>His cookies were my favorite.\kel
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message_83:
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text: It's rare that I see another fan of PAPA CHIP's work.\!<br>That'll be $20.00, please!\n<SHOPKEEP>
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#Currency noise
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message_84:
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text: Thank you, kind sirs!\! Please enjoy!\n<SHOPKEEP>
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message_85:
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faceset: MainCharacters_Faraway
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faceindex: 14
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text: Thanks a lot, \n[8]! I bet HERO will love this!\kel
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message_100:
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faceset: MainCharacters_Faraway
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faceindex: 17
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text: \kelRated M for mature, huh?\! That's too violent for HERO!\! He definitely won't appreciate something like this.
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