48 lines
1.7 KiB
YAML
48 lines
1.7 KiB
YAML
# =========================================================================================
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# Endings
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# =========================================================================================
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#Save for later: messages 0 - 40
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# =========================================================================================
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# Balcony End
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# =========================================================================================
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#Before arriving at Balcony: (Black screen)
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message_41:
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text: \aubHey, OMORI! Where've you been?<br>We've been waiting so long for you!
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message_42:
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text: \kelYeah, come on OMORI! What's the holdup?<br>You shouldn't keep your friends waiting, y'know!
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message_43:
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text: \herAUBREY, KEL! Be patient.<br>OMORI will come visit us soon!
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message_44:
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text: \marTake your time, OMORI. We'll be right here.<br>You know where to find us!
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message_45:
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text: \basAll of us can't wait to see you again...\!<br>Come on, OMORI! Let's all go on an adventure together!
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# =========================================================================================
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# Abandon End
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# =========================================================================================
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# Already implemented
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# =========================================================================================
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# Stab End
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# =========================================================================================
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# Already implemented
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# =========================================================================================
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# Misc
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# =========================================================================================
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#Naming PLAYER
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message_60:
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text: You see a boy sleeping in his room...\! What's his name?
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