OMORI_Android/www.sc/Languages/sc/17_cutscenes_pollysworry.yaml
2024-09-30 18:00:51 +03:00

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# =========================================================================================
# Cutscene: Errand List
# =========================================================================================
#DAY 2 PART 1: FARAWAY TOWN
#Trigger: Examine Front Door and open.
message_0:
faceset: MainCharacters_Faraway
faceindex: 14
text: \{\com[2]嗨,\n[8]\}\!<br>早安呀,嘿嘿。\kel
message_1:
faceset: MainCharacters_Faraway
faceindex: 15
text: 好吧……\!其实应该说午安才对。\!原来英雄要到晚饭的时候才回来,所以我就想着迟一点再来找你。\kel
message_2:
faceset: MainCharacters_Faraway
faceindex: 12
text: 妈妈叫我在他回来之前去\c[11]遥远广场\c[0]买点东西,然后……\!我觉得我们一起去的话,会更有意思一点!\kel
message_3:
faceset: MainCharacters_Faraway
faceindex: 14
text: 你想跟我一起去吗,\n[8]\!<br>你当然想啦!\!拜托啦……\kel
#Upon entering Town PLAZA
message_4:
faceset: MainCharacters_Faraway
faceindex: 14
text: 我看看……\!我们得去\c[11]吉诺披萨店\c[0]还有\c[11]异家超市\c[0]的面包店……\!<br>你带路咯,\n[8]\kel
# =========================================================================================
# Cutscene: secret lake Day
# =========================================================================================
#Trigger: Enter GINO's Pizza.
message_20:
text: \c[11]吉诺披萨店\c[0]就是劲爆!\!瞧瞧这恶心肮脏又油腻的芝士披萨……我就喜欢这样的!\kim
message_21:
text: \Com[2]\{开吃了!!\kim
message_22:
text: 所以……\!嚼……\!嚼……\!嚼……\!待会儿还是去我们那个秘密基地,对吧?\ang
message_23:
text: 我要把我的钓鱼竿带上!\!嚼……\!我昨天亲手做的……\!……用了一根超酷的棍子和跳绳。\!<br>你觉得会好使不,查理?\ang
message_24:
text: ……\cha
message_25:
text: 呵。\!所以我们要去秘密基地?\!嚼……\!<br>那可是完美的约会地点啊!\!嚼……\!我一定会把那位特别的姑娘给带上。\mav
message_26:
text: 游泳……\!嚼、嚼、嚼、嚼……\!应该……\!<br>嚼、嚼、嚼、嚼、嚼、嚼、嚼、嚼……\!<br>会挺有趣。\van
message_27:
text: 呵!\!嚼……\!你们还在傻乎乎地玩这些幼稚把戏吗,<br>我可要忙着打水漂了!\kim
message_28:
text: 我这一整周……\!嚼……\!都在找一块完美的石头呢!\kim
message_29:
text: 哈。\!嚼……\!<br>你想试就试个够吧,小金,但你绝对无法打破奥布里的纪录!\mav
message_30:
text: 闭嘴吧,米凯尔!\!哪有妹子会心甘情愿跟你去湖边……\!嚼……\!她们只是图你的钱!\kim
message_31:
text: 跟你说过多少次,要喊我独行——<br>\{\Com[2]\quake[1]夹!!\!\Com[2]啊啊啊我嗷到舌头了!!\mav
message_32:
text: \{\sinv[2]哇哈哈哈哈哈哈哈!!\!\}<br>真是个废物!\kim
message_33:
text: \quake[1]\{呜哇哇哇!!师父,你没事吧?!\ang
message_34:
text: \quake[1]\{你费付粗代价的,金!\mav
#SWITCH TO BAHAHAHA
message_35:
text: \{\Com[2]\sinv[2]哇哈哈\{哈哈哈\{哈哈哈哈!\!\kim
# =========================================================================================
# Cutscene: We Got the Stuff
# =========================================================================================
#Trigger: Complete Mini-Game: Shopping and talk to PIZZA MAN in GINO'S PIZZA.
message_36:
faceset: MainCharacters_Faraway
faceindex: 12
text: 我们去面包店吧!\!我妈在那儿订了东西!\kel
message_60:
faceset: MainCharacters_Faraway
faceindex: 18
text: 面包店……\!去过了!\!三明治……\!也拿到了!\kel
message_61:
faceset: MainCharacters_Faraway
faceindex: 14
text: 嗯,需要的东西都齐了!时间也刚好。\!<br>太阳正好快下山了!\kel
message_62:
faceset: MainCharacters_Faraway
faceindex: 12
text: 走,回我家吧。<br>英雄应该很快就到家了!\kel
message_63:
faceset: MainCharacters_Faraway
faceindex: 14
text: 接下来我们只需要去\c[11]异家超市\c[0]的面包店拿曲奇饼!\kel
message_64:
faceset: MainCharacters_Faraway
faceindex: 14
text: 接下来只要去\c[11]吉诺披萨店\c[0]拿我们订的东西就行啦!\kel
# =========================================================================================
# Cutscene: Beware of MOM
# =========================================================================================
#Trigger: Enter proximity of KEL's House.
message_80:
faceset: MainCharacters_Faraway
faceindex: 17
text: 在进屋之前……\!得先提醒你一下,我买东西花了这么长时间,我妈估计会有点生气。\kel
message_81:
faceset: MainCharacters_Faraway
faceindex: 15
text: 我本来应该中午就把东西买好的,<br>结果却跑去做别的事情了……\!<br>哎呀,你懂的嘛。\kel
message_82:
faceset: MainCharacters_Faraway
faceindex: 17
text: 不过总而言之,我想到一个好主意!\kel
message_83:
faceset: MainCharacters_Faraway
faceindex: 14
text: 简单来说……\!我的想法就是……\!你先进去。\!<br>这样的话,她先见到你一定会特别激动。\! <br>最重要的是……\!这样一来她就会忘记要吼我啦!\kel
message_84:
faceset: MainCharacters_Faraway
faceindex: 14
text: 看吧?完全是双赢!嘿嘿!\!<br>懂了吗?\!懂了我们就进去吧!\kel
# =========================================================================================
# Cutscene: Dropping off Stuff at Kel's
# =========================================================================================
#Trigger: Enter KEL's Living Room.
message_100:
faceset: MainCharacters_Faraway
faceindex: 14
text: \{\{\sinv[1]老妈,\n[8] 来了!\kel
message_101:
text: \Com[2]凯!你跑到哪里闲逛去了?我几个小时前就让你出门了!<br>只是拿点三明治,至于花这么久——\n<凯的妈妈>
message_102:
text: 天呐,这是 \n[8] 吗?\!啊,一定是了!\n<凯的妈妈>
message_103:
text: 哎呀,能再见到你真是太开心了!\!不过亲爱的……你怎么这么瘦呀……有没有好好吃饭啊?\n<凯的妈妈>
#KEL drops off groceries near KEL'S MOM.
message_104:
faceset: MainCharacters_Faraway
faceindex: 14
text: 老妈,你要我买的东西在这儿!\kel
#KEL turns to PLAYER.
message_105:
faceset: MainCharacters_Faraway
faceindex: 14
text: 快走,\n[8]!上楼去我的房间!\kel
#KEL pushes PLAYER toward the hallway.
message_106:
text: \Com[2]臭小子,你先给我慢着——\n<凯的妈妈>
message_107:
faceset: MainCharacters_Faraway
faceindex: 14
text: 拜咯,老妈!晚餐好了再叫我们!\kel
# =========================================================================================
# Cutscene: Kel's Bedroom
# =========================================================================================
#Trigger: Enter KEL's Room.
message_120:
faceset: MainCharacters_Faraway
faceindex: 14
text: 嗯,就是这儿了……你当成是自己家就行!\!<br>看!我梦寐以求的篮球架,还有手提音响,<br>现在我都有啦。\!来,给你放一首歌吧!\kel
#KEL walks up to BOOMBOX. BOOMBOX plays fish song.
message_121:
faceset: MainCharacters_Faraway
faceindex: 13
text: 嗯,听上去真不赖。\kel
#KEL looks at PLAYER.
message_122:
faceset: MainCharacters_Faraway
faceindex: 17
text: 不过老妈不让我开得太大声,她说这样对萨丽不好。\kel
#KEL has an idea.
message_123:
faceset: MainCharacters_Faraway
faceindex: 14
text: 噢,慢着!\!你还没见过萨丽呢,对吧?\kel
#KEL puts hand behind head.
message_124:
faceset: MainCharacters_Faraway
faceindex: 13
text: 嘿嘿!\!你猜怎么着,\n[8]\!<br>我现在也当哥哥啦!\kel
message_125:
faceset: MainCharacters_Faraway
faceindex: 12
text: 萨丽是我的小妹妹。\!等会儿晚餐的时候,老妈应该会把她抱下来。\!<br>她呀,超小只超可爱,嘿嘿!\kel
message_126:
text: \Com[2]凯!\!有个女孩儿来了!<br>她说是来找你的!\n<凯的妈妈>
#KEL is confused.
message_127:
faceset: MainCharacters_Faraway
faceindex: 17
text: 诶?会是谁呢?\kel
# =========================================================================================
# Cutscene: Polly's Worry
# =========================================================================================
#Trigger: Talk to POLLY.
message_140:
text: 你好,凯……你好,\n[8]……\!抱、抱歉打扰你们。\n<波莉>
message_141:
text: 我只是想问问,你们知不知道贝瑟尔去了哪里?\!<br>我以为他会和你们在一起。\n<波莉>
message_142:
faceset: MainCharacters_Faraway
faceindex: 19
text: 贝瑟尔?\!唔……\!不知道哦,抱歉。\!我们今天没有见到过他。\kel
message_143:
text: 噢,没关系的!\!我……\!我相信他肯定会露面的。\!<br>他之前从家里跑出去了,到现在都还没回来……\n<波莉>
message_144:
text: 如果你们看到他,能不能叫他快点回家呢?\!<br>我真的非常担心他。\n<波莉>
message_145:
faceset: MainCharacters_Faraway
faceindex: 12
text: 当然啦,波莉!\!我们会好好留意的。\kel
message_146:
text: 谢谢……\!我就知道你们靠得住!\n<波莉>
#POLLY walks O.S. through front door.
message_147:
faceset: MainCharacters_Faraway
faceindex: 18
text: ……\kel
message_148:
faceset: MainCharacters_Faraway
faceindex: 20
text: 贝瑟尔今天失踪了?\!我有种不祥的预感……\!<br>尤其是之前看到奥布里和滑板车帮在附近出没。\!<br>或许我们应该趁天黑之前去找找他。\kel
#KEL turns around.
message_149:
faceset: MainCharacters_Faraway
faceindex: 17
text: 我们可以去找他吗,老妈?\!求求你啦?\kel
message_150:
text: 嗯……\!那个女孩儿看着确实很着急。\!<br>\sinv[1]唉……\sinv[0]\!行吧。\!记得晚饭前一定要回来啊!\n<凯的妈妈>
message_154:
text: 晚饭前一定要回来啊!\!我可不想又像去年一样!\n<凯的妈妈>
# =========================================================================================
# Cutscene: Polly's Worry v2
# =========================================================================================
#Trigger: Talk to POLLY, if you have already seen Basil at the park
message_151:
faceset: MainCharacters_Faraway
faceindex: 19
text: 贝瑟尔?\!唔……\!<br>我们早些时候确实在公园见到他了,但那已经有段时间了。\kel
message_152:
faceset: MainCharacters_Faraway
faceindex: 20
text: 贝瑟尔今天失踪了?\!我有种不祥的预感……\!<br>尤其是之前看到奥布里和滑板车帮在附近出没。\!\kel
message_153:
faceset: MainCharacters_Faraway
faceindex: 19
text: 唔……贝瑟尔会不会就在\c[11]遥远公园\c[0]的某个地方呢?\kel
#KEL turns around.